Run it
Copy the script and paste it into your executor.
ScriptStarted =
Keybind =
Transparency =
NoClip =
Player = :().LocalPlayer
RealCharacter = Player.Character Player.CharacterAdded:()
IsInvisible =
RealCharacter.Archivable =
FakeCharacter = RealCharacter:()
Part
Part = .(, )
Part.Anchored =
Part.Size = .(, , )
Part.CFrame = .(, -, )
Part.CanCollide =
FakeCharacter.Parent =
FakeCharacter.HumanoidRootPart.CFrame = Part.CFrame * .(, , )
i, v (RealCharacter:())
v:()
clone = v:()
clone.Disabled =
clone.Parent = FakeCharacter
Transparency
i, v (FakeCharacter:())
v:()
v.Transparency =
CanInvis =
()
CanInvis =
RealCharacter:()
RealCharacter = Player.Character
CanInvis =
isinvisible =
FakeCharacter:()
.CurrentCamera.CameraSubject = RealCharacter.Humanoid
RealCharacter.Archivable =
FakeCharacter = RealCharacter:()
Part:()
Part = .(, )
Part.Anchored =
Part.Size = .(, , )
Part.CFrame = .(, , )
Part.CanCollide =
FakeCharacter.Parent =
FakeCharacter.HumanoidRootPart.CFrame = Part.CFrame * .(, , )
i, v (RealCharacter:())
v:()
clone = v:()
clone.Disabled =
clone.Parent = FakeCharacter
Transparency
i, v (FakeCharacter:())
v:()
v.Transparency =
RealCharacter.Humanoid.Died:(()
RealCharacter:()
FakeCharacter:()
)
Player.CharacterAppearanceLoaded:(RealCharacterDied)
RealCharacter.Humanoid.Died:(()
RealCharacter:()
FakeCharacter:()
)
Player.CharacterAppearanceLoaded:(RealCharacterDied)
PseudoAnchor
: .RenderStepped:(
()
PseudoAnchor ~=
PseudoAnchor.CFrame = Part.CFrame * .(, , )
NoClip
FakeCharacter.Humanoid:()
)
PseudoAnchor = FakeCharacter.HumanoidRootPart
()
IsInvisible ==
StoredCF = RealCharacter.HumanoidRootPart.CFrame
RealCharacter.HumanoidRootPart.CFrame = FakeCharacter.HumanoidRootPart.CFrame
FakeCharacter.HumanoidRootPart.CFrame = StoredCF
RealCharacter.Humanoid:()
Player.Character = FakeCharacter
.CurrentCamera.CameraSubject = FakeCharacter.Humanoid
PseudoAnchor = RealCharacter.HumanoidRootPart
i, v (FakeCharacter:())
v:()
v.Disabled =
IsInvisible =
StoredCF = FakeCharacter.HumanoidRootPart.CFrame
FakeCharacter.HumanoidRootPart.CFrame = RealCharacter.HumanoidRootPart.CFrame
RealCharacter.HumanoidRootPart.CFrame = StoredCF
FakeCharacter.Humanoid:()
Player.Character = RealCharacter
.CurrentCamera.CameraSubject = RealCharacter.Humanoid
PseudoAnchor = FakeCharacter.HumanoidRootPart
i, v (FakeCharacter:())
v:()
v.Disabled =
IsInvisible =
:().InputBegan:(
(key, gamep)
gamep
key.KeyCode.Name:() == Keybind:() CanInvis RealCharacter FakeCharacter
RealCharacter:() FakeCharacter:()
()
)
Sound = .(,:())
Sound.SoundId =
Sound:()
:():(,{[] = ,[] = ..Keybind..,[] = ,[] = })e to be invisible