Run it
Copy the script and paste it into your executor.
Players = :()
RunService = :()
TweenService = :()
lp = Players.LocalPlayer
gui = .()
gui.Name =
gui.Parent = lp:()
gui.ResetOnSpawn =
frame = .()
frame.Size = .(, , , )
frame.Position = .(, -, , -)
frame.BackgroundColor3 = .(, , )
frame.BorderSizePixel =
frame.Active =
frame.Draggable =
frame.Parent = gui
corner = .()
corner.CornerRadius = .(, )
corner.Parent = frame
title = .()
title.Size = .(, , , )
title.BackgroundTransparency =
title.Text =
title.TextColor3 = .(, , )
title.TextScaled =
title.Font = .Font.GothamBold
title.Parent = frame
btn = .()
btn.Size = .(, , , )
btn.Position = .(, , , )
btn.BackgroundColor3 = .(, , )
btn.Text =
btn.TextColor3 = .(, , )
btn.TextScaled =
btn.Font = .Font.Gotham
btn.Parent = frame
btnCorner = .()
btnCorner.CornerRadius = .(, )
btnCorner.Parent = btn
stroke = .()
stroke.Color = .(, , )
stroke.Thickness =
stroke.Parent = btn
enabled =
flingThread
(char)
char:() char:()
()
detection = .()
detection.Name =
detection.Parent = :()
movel =
enabled
char = lp.Character
root = (char)
root
vel = root.Velocity
root.Velocity = vel * + .(, , )
RunService.RenderStepped:()
root.Velocity = vel
RunService.Stepped:()
root.Velocity = vel + .(, movel, )
movel = -movel
RunService.Heartbeat:()
btn.MouseButton1Click:(()
enabled = enabled
btn.Text = enabled
tween = TweenService:(btn, TweenInfo.(), {BackgroundColor3 = enabled .(, , ) .(, , )})
tween:()
enabled
flingThread = .(fling)
.(flingThread)
enabled =
)
()fling script works only for r6 games, you can toggle it on and off. fps stays the same!

Universal