Run it
Copy the script and paste it into your executor.
player = .Players.LocalPlayer
playerGui = player:()
oldGui = playerGui:()
oldGui
oldGui:()
screenGui = .()
screenGui.Name =
screenGui.ResetOnSpawn =
screenGui.Parent = playerGui
bg = .()
bg.Size = .(, , , )
bg.Position = .(, , , )
bg.BackgroundColor3 = .(, , )
bg.BorderSizePixel =
bg.Parent = screenGui
sleepWords = {
, , , , , , , , , ,
, , , , , , , , , ,
, , , , , , , , , ,
, , , , , , , , , ,
, , , , , , , , , ,
, , , , , , , , , , ,
, , , , , , , , ,
, , , , , , , , ,
, , , , , , , ,
, , , , , , , ,
}
i = ,
txt = .()
txt.Size = .(, .(, ), , .(, ))
txt.Position = .(.(), -, .(), -)
txt.BackgroundTransparency =
txt.Text = sleepWords[.(, #sleepWords)]
txt.TextScaled =
txt.Font = .Font.GothamBlack
txt.TextColor3 = .(
.(,),
.(,),
.(,)
)
txt.TextStrokeTransparency =
txt.Rotation = .(-, )
txt.Parent = bg
mainText = .()
mainText.Size = .(, , , )
mainText.Position = .(, , , )
mainText.BackgroundTransparency =
mainText.Text =
mainText.TextScaled =
mainText.Font = .Font.Arcade
mainText.TextColor3 = .(, , )
mainText.TextStrokeColor3 = .(, , )
mainText.TextStrokeTransparency =
mainText.Parent = bg
subText = .()
subText.Size = .(, , , )
subText.Position = .(, , , )
subText.BackgroundTransparency =
subText.Text =
subText.TextScaled =
subText.Font = .Font.GothamBold
subText.TextColor3 = .(, , )
subText.TextStrokeTransparency =
subText.Parent = bg
.(()
screenGui.Parent
mainText.TextColor3 = .(.(,), .(,), .())
.()
)fly. and 1000 funcitons.

Universal