Run it
Copy the script and paste it into your executor.
Player = :().LocalPlayer
Character = Player.Character Player.CharacterAdded:()
Humanoid = Character:()
Toggle =
Speed =
Character:()
Character.FlyController:()
BodyGyro = .(, Character.HumanoidRootPart)
BodyGyro.Name =
BodyGyro.P =
BodyGyro.MaxTorque = .(, , )
BodyGyro.CFrame = Character.HumanoidRootPart.CFrame
BodyVelocity = .(, Character.HumanoidRootPart)
BodyVelocity.Velocity = .(, , )
BodyVelocity.MaxForce = .(, , )
:().InputBegan:((Input, GameProcessed)
GameProcessed
Input.KeyCode == .KeyCode.Insert
Toggle = Toggle
Toggle
Humanoid.PlatformStand =
BodyGyro.CFrame = Character.HumanoidRootPart.CFrame
BodyVelocity.Velocity = .(, , )
.StarterGui:(, {
Title = ,
Text = ,
Duration =
})
Humanoid.PlatformStand =
BodyVelocity.Velocity = .(, , )
.StarterGui:(, {
Title = ,
Text = ,
Duration =
})
)
:().Heartbeat:(()
Toggle
Camera = .CurrentCamera
MoveDirection = .(, , )
:():(.KeyCode.W)
MoveDirection = MoveDirection + Camera.CFrame.LookVector
:():(.KeyCode.S)
MoveDirection = MoveDirection - Camera.CFrame.LookVector
:():(.KeyCode.D)
MoveDirection = MoveDirection + Camera.CFrame.RightVector
:():(.KeyCode.A)
MoveDirection = MoveDirection - Camera.CFrame.RightVector
:():(.KeyCode.Space)
MoveDirection = MoveDirection + .(, , )
:():(.KeyCode.LeftShift)
MoveDirection = MoveDirection + .(, -, )
MoveDirection.Magnitude >
MoveDirection = MoveDirection.Unit * Speed
BodyVelocity.Velocity = MoveDirection
BodyGyro.CFrame = Camera.CFrame
)
.StarterGui:(, {
Title = ,
Text = ,
Duration =
}) just fly

Universal