Run it
Copy the script and paste it into your executor.
Players = :()
RunService = :()
player = Players.LocalPlayer
camera = .CurrentCamera
wallhackEnabled =
tracersEnabled =
flyEnabled =
targetLockEnabled =
gui = .()
gui.ResetOnSpawn =
gui.Parent = player:()
frame = .()
frame.Size = .(,,,)
frame.Position = .(,,,)
frame.BackgroundColor3 = .(,,)
frame.Parent = gui
frame.Active =
frame.Draggable =
layout = .(, frame)
layout.Padding = .(,)
statusLabel = .()
statusLabel.Size = .(,,,)
statusLabel.BackgroundColor3 = .(,,)
statusLabel.TextColor3 = .(,,)
statusLabel.TextScaled =
statusLabel.Font = .Font.GothamBold
statusLabel.Parent = frame
()
statusLabel.Text =
.. (wallhackEnabled ) .. ..
.. (tracersEnabled ) .. ..
.. (flyEnabled ) .. ..
.. (targetLockEnabled )
(text, callback)
b = .()
b.Size = .(,,,)
b.Text = text
b.BackgroundColor3 = .(,,)
b.TextColor3 = .(,,)
b.Parent = frame
b.MouseButton1Click:(callback)
()
wallhackEnabled = wallhackEnabled
_,plr (Players:())
plr ~= player plr.Character
wallhackEnabled
plr.Character:()
h = .()
h.Name =
h.FillColor = .(,,)
h.DepthMode = .HighlightDepthMode.AlwaysOnTop
h.Parent = plr.Character
old = plr.Character:()
old old:()
()
tracerFolder = .(, gui)
RunService.RenderStepped:(()
tracerFolder:()
tracersEnabled
_,plr (Players:())
plr ~= player plr.Character plr.Character:()
root = plr.Character.HumanoidRootPart
pos, visible = camera:(root.Position)
visible
line = .()
line.BorderSizePixel =
line.BackgroundColor3 = .(,,)
line.Size = .(,,,camera.ViewportSize.Y - pos.Y)
line.Position = .(,pos.X,,pos.Y)
line.Parent = tracerFolder
)
()
tracersEnabled = tracersEnabled
()
bodyVelocity
bodyGyro
RunService.RenderStepped:(()
flyEnabled bodyVelocity bodyGyro
bodyVelocity.Velocity = camera.CFrame.LookVector *
bodyGyro.CFrame = camera.CFrame
targetLockEnabled
closest
shortest = .huge
_,plr (Players:())
plr ~= player plr.Character plr.Character:()
head = plr.Character.Head
dist = (camera.CFrame.Position - head.Position).Magnitude
dist < shortest
shortest = dist
closest = head
closest
camera.CFrame = .(camera.CFrame.Position, closest.Position)
)
()
flyEnabled = flyEnabled
char = player.Character
char
root = char:()
flyEnabled
bodyVelocity = .()
bodyVelocity.MaxForce = .(,,)
bodyVelocity.Parent = root
bodyGyro = .()
bodyGyro.MaxTorque = .(,,)
bodyGyro.Parent = root
bodyVelocity bodyVelocity:()
bodyGyro bodyGyro:()
()
()
targetLockEnabled = targetLockEnabled
()
(, toggleWallhack)
(, toggleTracers)
(, toggleFly)
(, toggleTargetLock)
()working on xeno

Universal