Run it
Copy the script and paste it into your executor.
main = .()
Frame = .()
up = .()
down = .()
onof = .()
TextLabel = .()
plus = .()
speed = .()
mine = .()
closebutton = .()
mini = .()
mini2 = .()
main.Name =
main.Parent = .Players.LocalPlayer:()
main.ZIndexBehavior = .ZIndexBehavior.Sibling
main.ResetOnSpawn =
Frame.Parent = main
Frame.BackgroundColor3 = .(, , )
Frame.BorderColor3 = .(, , )
Frame.Position = .(, , , )
Frame.Size = .(, , , )
up.Name =
up.Parent = Frame
up.BackgroundColor3 = .(, , )
up.Size = .(, , , )
up.Font = .Font.SourceSans
up.Text =
up.TextColor3 = .(, , )
up.TextSize =
down.Name =
down.Parent = Frame
down.BackgroundColor3 = .(, , )
down.Position = .(, , , )
down.Size = .(, , , )
down.Font = .Font.SourceSans
down.Text =
down.TextColor3 = .(, , )
down.TextSize =
onof.Name =
onof.Parent = Frame
onof.BackgroundColor3 = .(, , )
onof.Position = .(, , , )
onof.Size = .(, , , )
onof.Font = .Font.SourceSans
onof.Text =
onof.TextColor3 = .(, , )
onof.TextSize =
TextLabel.Parent = Frame
TextLabel.BackgroundColor3 = .(, , )
TextLabel.Position = .(, , , )
TextLabel.Size = .(, , , )
TextLabel.Font = .Font.SourceSans
TextLabel.Text =
TextLabel.TextColor3 = .(, , )
TextLabel.TextScaled =
TextLabel.TextWrapped =
plus.Name =
plus.Parent = Frame
plus.BackgroundColor3 = .(, , )
plus.Position = .(, , , )
plus.Size = .(, , , )
plus.Font = .Font.SourceSans
plus.Text =
plus.TextColor3 = .(, , )
plus.TextScaled =
plus.TextWrapped =
speed.Name =
speed.Parent = Frame
speed.BackgroundColor3 = .(, , )
speed.Position = .(, , , )
speed.Size = .(, , , )
speed.Font = .Font.SourceSans
speed.Text =
speed.TextColor3 = .(, , )
speed.TextScaled =
speed.TextWrapped =
mine.Name =
mine.Parent = Frame
mine.BackgroundColor3 = .(, , )
mine.Position = .(, , , )
mine.Size = .(, , , )
mine.Font = .Font.SourceSans
mine.Text =
mine.TextColor3 = .(, , )
mine.TextScaled =
mine.TextWrapped =
closebutton.Name =
closebutton.Parent = Frame
closebutton.BackgroundColor3 = .(, , )
closebutton.Font = .Font.SourceSans
closebutton.Size = .(, , , )
closebutton.Text =
closebutton.TextSize =
closebutton.Position = .(, , -, )
mini.Name =
mini.Parent = Frame
mini.BackgroundColor3 = .(, , )
mini.Font = .Font.SourceSans
mini.Size = .(, , , )
mini.Text =
mini.TextSize =
mini.Position = .(, , -, )
mini2.Name =
mini2.Parent = Frame
mini2.BackgroundColor3 = .(, , )
mini2.Font = .Font.SourceSans
mini2.Size = .(, , , )
mini2.Text =
mini2.TextSize =
mini2.Position = .(, , -, )
mini2.Visible =
speeds =
speaker = :().LocalPlayer
nowe =
:():(, {
Title = ;
Text = ;
Icon = })
Duration = ;
Frame.Active =
Frame.Draggable =
flyAnimTrack
idleAnimTrack
FLY_ANIM_ID =
IDLE_ANIM_ID =
onof.MouseButton1Down:(()
nowe ==
nowe =
flyAnimTrack flyAnimTrack:() flyAnimTrack =
idleAnimTrack idleAnimTrack:() idleAnimTrack =
hum = speaker.Character:()
_,state (.HumanoidStateType:())
hum:(state,)
hum:(.HumanoidStateType.RunningNoPhysics)
nowe =
hum = speaker.Character:()
idleAnim = .()
idleAnim.AnimationId = IDLE_ANIM_ID
idleAnimTrack = hum:(idleAnim)
idleAnimTrack:()
i = , speeds
(()
hb = :().Heartbeat
tpwalking =
chr = speaker.Character
hum = chr chr:()
tpwalking hb:() chr hum hum.Parent
hum.MoveDirection.Magnitude >
chr:(hum.MoveDirection)
)
speaker.Character.Animate.Disabled =
_,state (.HumanoidStateType:())
hum:(state,)
hum:(.HumanoidStateType.Swimming)
plr = speaker
torso = plr.Character.Torso
ctrl = {f = , b = , l = , r = }
lastctrl = {f = , b = , l = , r = }
maxspeed =
speedv =
bg = .(, torso)
bg.P =
bg.maxTorque = .(, , )
bg.cframe = torso.CFrame
bv = .(, torso)
bv.velocity = .(,,)
bv.maxForce = .(, , )
nowe ==
plr.Character.Humanoid.PlatformStand =
nowe == plr.Character.Humanoid.Health ==
:().RenderStepped:()
hum = plr.Character.Humanoid
moving = hum.MoveDirection.Magnitude >
moving
idleAnimTrack idleAnimTrack:() idleAnimTrack =
flyAnimTrack
anim = .()
anim.AnimationId = FLY_ANIM_ID
flyAnimTrack = hum:(anim)
flyAnimTrack:()
flyAnimTrack flyAnimTrack:() flyAnimTrack =
idleAnimTrack
idleAnim = .()
idleAnim.AnimationId = IDLE_ANIM_ID
idleAnimTrack = hum:(idleAnim)
idleAnimTrack:()
ctrl.l + ctrl.r ~= ctrl.f + ctrl.b ~=
speedv = speedv + + (speedv / maxspeed)
speedv > maxspeed speedv = maxspeed
speedv ~=
speedv = speedv -
speedv < speedv =
(ctrl.l + ctrl.r) ~= (ctrl.f + ctrl.b) ~=
bv.velocity = ((.CurrentCamera.CoordinateFrame.lookVector * (ctrl.f + ctrl.b)) +
((.CurrentCamera.CoordinateFrame * .(ctrl.l + ctrl.r, (ctrl.f + ctrl.b) * , ).p)
- .CurrentCamera.CoordinateFrame.p)) * speedv
lastctrl = {f = ctrl.f, b = ctrl.b, l = ctrl.l, r = ctrl.r}
speedv ~=
bv.velocity = ((.CurrentCamera.CoordinateFrame.lookVector * (lastctrl.f + lastctrl.b)) +
((.CurrentCamera.CoordinateFrame * .(lastctrl.l + lastctrl.r, (lastctrl.f + lastctrl.b) * , ).p)
- .CurrentCamera.CoordinateFrame.p)) * speedv
bv.velocity = .(,,)
moving
bg.cframe = .CurrentCamera.CoordinateFrame * .(-.(), , )
bg.cframe = .CurrentCamera.CoordinateFrame
bg:()
bv:()
plr.Character.Humanoid.PlatformStand =
speaker.Character.Animate.Disabled =
tpwalking =
)
tis
up.MouseButton1Down:(()
tis = up.MouseEnter:(()
tis
()
speaker.Character.HumanoidRootPart.CFrame *= .(,,)
)
)
up.MouseLeave:(()
tis tis:() tis =
)
dis
down.MouseButton1Down:(()
dis = down.MouseEnter:(()
dis
()
speaker.Character.HumanoidRootPart.CFrame *= .(,-,)
)
)
down.MouseLeave:(()
dis dis:() dis =
)
.Players.LocalPlayer.CharacterAdded:(()
()
speaker.Character.Humanoid.PlatformStand =
speaker.Character.Animate.Disabled =
)
plus.MouseButton1Down:(()
speeds = speeds +
speed.Text = speeds
nowe ==
tpwalking =
i = , speeds
(()
hb = :().Heartbeat
tpwalking =
chr = speaker.Character
hum = chr chr:()
tpwalking hb:() chr hum hum.Parent
hum.MoveDirection.Magnitude >
chr:(hum.MoveDirection)
)
)
mine.MouseButton1Down:(()
speeds ==
speed.Text =
()
speed.Text = speeds
speeds = speeds -
speed.Text = speeds
nowe ==
tpwalking =
i = , speeds
(()
hb = :().Heartbeat
tpwalking =
chr = speaker.Character
hum = chr chr:()
tpwalking hb:() chr hum hum.Parent
hum.MoveDirection.Magnitude >
chr:(hum.MoveDirection)
)
)
closebutton.MouseButton1Click:(()
main:()
)
mini.MouseButton1Click:(()
up.Visible =
down.Visible =
onof.Visible =
plus.Visible =
speed.Visible =
mine.Visible =
mini.Visible =
mini2.Visible =
Frame.BackgroundTransparency =
closebutton.Position = .(, , -, )
)
mini2.MouseButton1Click:(()
up.Visible =
down.Visible =
onof.Visible =
plus.Visible =
speed.Visible =
mine.Visible =
mini.Visible =
mini2.Visible =
Frame.BackgroundTransparency =
closebutton.Position = .(, , -, )
)đây là script mà tui lấy từ fly gui v3 rổi chỉnh thêm animation(lưu ý animation chỉ hoạt động r6)

Universal