Run it
Copy the script and paste it into your executor.
local Players = game:GetService("Players")
local RunService = game:GetService("RunService")
UserInputService = :()
player = Players.LocalPlayer
screenGui = .()
screenGui.Name =
screenGui.ResetOnSpawn =
screenGui.Parent = player:()
frame = .()
frame.Size = .(, , , )
frame.Position = .(, -, , )
frame.BackgroundColor3 = .(, , )
frame.BorderSizePixel =
frame.Parent = screenGui
button = .()
button.Size = .(, , , )
button.BackgroundTransparency =
button.Text =
button.TextColor3 = .(, , )
button.Font = .Font.SourceSansBold
button.TextSize =
button.Parent = frame
flying =
speed =
bodyVelocity
()
character = player.Character
character
hrp = character:()
humanoid = character:()
hrp humanoid
flying = flying
flying
frame.BackgroundColor3 = .(, , )
button.Text =
humanoid.PlatformStand =
bodyVelocity = .()
bodyVelocity.MaxForce = .(, , ) * .huge
bodyVelocity.Velocity = .(, , )
bodyVelocity.Parent = hrp
.(()
flying hrp.Parent
camCF = .CurrentCamera.CFrame
direction = .(,,)
direction = camCF.LookVector
UserInputService:(.KeyCode.Space)
direction = direction + .(, , )
UserInputService:(.KeyCode.LeftControl)
direction = direction + .(, -, )
bodyVelocity.Velocity = direction.Unit * speed
RunService.RenderStepped:()
)
flying =
frame.BackgroundColor3 = .(, , )
button.Text =
bodyVelocity bodyVelocity:()
humanoid.PlatformStand =
humanoid:(.HumanoidStateType.GettingUp)
button.MouseButton1Click:(toggleFly)
player.CharacterAdded:(()
flying =
frame.BackgroundColor3 = .(, , )
button.Text =
)
just a fly gui I didn't test but it's very ugly I think

Universal