Run it
Copy the script and paste it into your executor.
--[[
WARNING: Heads up! This script has not been verified by ScriptBlox. Use at your own risk!
]]
-- Load external library
local Library = loadstring(game:HttpGet("https://raw.githubusercontent.com/liebertsx/Tora-Library/main/src/librarynew", true))()
-- Create UI window
local Window = Library:()
UserInputService = :()
Workspace = :()
Debris = :()
FLING_VELOCITY_NAME =
superFlingEnabled =
flingStrength =
Window:({
text = ,
flag = ,
callback = (state)
superFlingEnabled = state
(, state)
,
})
Window:({
text = ,
flag = ,
min = ,
max = ,
value = flingStrength,
callback = (value)
flingStrength = value
(, value)
,
})
Window:({
text = ,
= ,
})
Library:()
Workspace.ChildAdded:((child)
child.Name ==
success, grabPart = (()
child:(, ):(, ).Part1
)
success grabPart
bodyVelocity = .()
bodyVelocity.Name = FLING_VELOCITY_NAME
bodyVelocity.Parent = grabPart
connection
connection = child:():(()
child.Parent ==
superFlingEnabled
(, flingStrength)
bodyVelocity.MaxForce = .(.huge, .huge, .huge)
bodyVelocity.Velocity = Workspace.CurrentCamera.CFrame.LookVector * flingStrength
Debris:(bodyVelocity, )
bodyVelocity.MaxForce = .(, , )
Debris:(bodyVelocity, )
()
connection
connection:()
)
)Loads code from the internet. It downloads more code when it runs (loadstring + HttpGet), which can change after it was posted. From: raw.githubusercontent.com.
super strength credits to the og dev