Run it
Copy the script and paste it into your executor.
player = .Players.LocalPlayer
playerGui = player:() .(, player)
coins = .(, player)
coins.Name =
coins.Value =
screenGui = .(, playerGui)
frame = .(, screenGui)
frame.Size = .(, , , )
frame.BackgroundColor3 = .(, , )
rollButton = .(, frame)
rollButton.Size = .(, , , )
rollButton.Position = .(, , , )
rollButton.Text =
resultLabel = .(, frame)
resultLabel.Size = .(, , , )
resultLabel.Position = .(, , , )
resultLabel.Text =
resultLabel.TextColor3 = .(, , )
resultLabel.BackgroundTransparency =
resultLabel.TextScaled =
closeButton = .(, frame)
closeButton.Size = .(, , , )
closeButton.Position = .(, , , )
closeButton.Text =
closeButton.MouseButton1Click:(()
screenGui:()
)
shopFrame = .(, screenGui)
shopFrame.Size = .(, , , )
shopFrame.Position = .(, , , )
shopFrame.BackgroundColor3 = .(, , )
shopTitle = .(, shopFrame)
shopTitle.Size = .(, , , )
shopTitle.Text =
shopTitle.TextColor3 = .(, , )
shopTitle.BackgroundTransparency =
shopTitle.TextScaled =
shopCloseButton = .(, shopFrame)
shopCloseButton.Size = .(, , , )
shopCloseButton.Position = .(, , , )
shopCloseButton.Text =
shopCloseButton.TextColor3 = .(, , )
shopCloseButton.BackgroundColor3 = .(, , )
shopCloseButton.MouseButton1Click:(()
shopFrame.Visible =
)
rarities = {
{name = , reward = },
{name = , reward = },
{name = , reward = },
{name = , reward = }
}
canRoll =
()
canRoll
canRoll =
.()
roll = .()
selectedRarity = rarities[]
roll <
selectedRarity = rarities[]
roll <
selectedRarity = rarities[]
roll <
selectedRarity = rarities[]
coins.Value = coins.Value + selectedRarity.reward
resultLabel.Text = .. selectedRarity.name .. .. coins.Value
( .. selectedRarity.name .. .. coins.Value)
canRoll =
rollButton.MouseButton1Click:(rollRarity)
badgeCosts = {
[] = ,
[] = ,
[] = ,
[] = ,
[] =
}
(badgeName)
coins.Value >= badgeCosts[badgeName]
coins.Value = coins.Value - badgeCosts[badgeName]
( .. badgeName)
badgeName ==
()
()
badgeName, cost (badgeCosts)
badgeButton = .(, shopFrame)
badgeButton.Size = .(, , , )
badgeButton.Text = badgeName .. .. cost ..
badgeButton.TextColor3 = .(, , )
badgeButton.BackgroundColor3 = .(, , )
badgeButton.MouseButton1Click:(()
(badgeName)
)
a game insidea game incase your bored autofarming in whatever game its like sols rng but with badges more stuff wil be added in the future!