Run it
Copy the script and paste it into your executor.
function getgenv()
return getfenv(0)
end
getgenv().gethiddenproperty = gethiddenproperty or newcclosure(function(_Instance, _Property)
local x, UGCValidationService = pcall(game.GetService, game, "UGCValidationService")
if x then
local y, z = pcall(UGCValidationService.GetPropertyValue, UGCValidationService, _Instance, _Property)
if y then
return z
end
end
end)
getgenv().sethiddenproperty = sethiddenproperty or newcclosure(function(_Instance, _Property, _Value)
local setscriptable = setscriptable
if setscriptable == nil then
return warn("setscriptable does not exist")
else
setscriptable(_Instance, _Property, true)
_Instance[_Property] = _Value
(_Instance, _Property, )
)
().hookfunction = (func, rep)
i,v (())
v == func
()[i] = rep
().hookmetamethod = (func, rep)
i,v (())
v == func
()[i] = rep

Universal