Run it
Copy the script and paste it into your executor.
screenGui = .()
frame = .()
particlesButton = .()
skyboxButton = .()
hintLabel = .()
changeGroundButton = .()
creditsLabel = .()
screenGui.Parent = .Players.LocalPlayer:()
frame.Size = .(, , , )
frame.Position = .(, -, , -)
frame.BackgroundColor3 = .(, , )
frame.Parent = screenGui
hintLabel.Size = .(, , , )
hintLabel.Position = .(, , , )
hintLabel.Text =
hintLabel.TextColor3 = .(, , )
hintLabel.Parent = frame
particlesButton.Size = .(, , , )
particlesButton.Position = .(, , , )
particlesButton.Text =
particlesButton.Parent = frame
particlesButton.MouseButton1Click:(()
particleId =
)
skyboxButton.Size = .(, , , )
skyboxButton.Position = .(, , , )
skyboxButton.Text =
skyboxButton.Parent = frame
skyboxButton.MouseButton1Click:(()
skybox = .()
skybox.Parent = .Lighting
skyImageId =
skybox.SkyboxBk = skyImageId
skybox.SkyboxDn = skyImageId
skybox.SkyboxFt = skyImageId
skybox.SkyboxLf = skyImageId
skybox.SkyboxRt = skyImageId
skybox.SkyboxUp = skyImageId
)
changeGroundButton.Size = .(, , , )
changeGroundButton.Position = .(, , , )
changeGroundButton.Text =
changeGroundButton.Parent = frame
changeGroundButton.MouseButton1Click:(()
groundImageId =
terrain = .Workspace.Terrain
terrain:(.Baseplate.Position, .Baseplate.Size, .Material.Grass)
)
creditsLabel.Size = .(, , , )
creditsLabel.Position = .(, , , -)
creditsLabel.Text =
creditsLabel.TextColor3 = .(, , )
creditsLabel.Parent = frame
dragging =
dragStart =
startPos =
frame.InputBegan:((input)
input.UserInputType == .UserInputType.MouseButton1
dragging =
dragStart = input.Position
startPos = frame.Position
)
frame.InputEnded:((input)
input.UserInputType == .UserInputType.MouseButton1
dragging =
)
frame.InputChanged:((input)
dragging input.UserInputType == .UserInputType.MouseMovement
delta = input.Position - dragStart
frame.Position = startPos + .(, delta.X, , delta.Y)
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