Run it
Copy the script and paste it into your executor.
Players = :()
UIS = :()
RS = :()
Lighting = :()
VU = :()
player = Players.LocalPlayer
mouse = player:()
states = {
InfJump = ,
Speed = ,
Noclip = ,
Fly = ,
ClickTP = ,
Fullbright = ,
AntiAFK = ,
FPSBoost =
}
gui = .(, .CoreGui)
gui.Name =
main = .(, gui)
main.Size = .(,,,)
main.Position = .(,-,,)
main.BackgroundColor3 = .(,,)
main.Active =
main.Draggable =
title = .(, main)
title.Size = .(,,,)
title.BackgroundTransparency =
title.Text =
title.TextColor3 = .(,,)
title.Font = .Font.SourceSansBold
title.TextSize =
scroll = .(, main)
scroll.Position = .(,,,)
scroll.Size = .(,,,-)
scroll.CanvasSize = .(,,,)
scroll.ScrollBarThickness =
scroll.BackgroundTransparency =
layout = .(, scroll)
layout.Padding = .(,)
pad = .(, scroll)
pad.PaddingLeft = .(,)
pad.PaddingRight = .(,)
pad.PaddingTop = .(,)
layout:():(()
scroll.CanvasSize = .(,,,layout.AbsoluteContentSize.Y + )
)
(text, callback)
btn = .(, scroll)
btn.Size = .(,,,)
btn.BackgroundColor3 = .(,,)
btn.TextColor3 = .(,,)
btn.Font = .Font.SourceSansBold
btn.TextSize =
btn.Text = text ..
btn.MouseButton1Click:(()
states[text] = states[text]
btn.Text = text .. .. (states[text] )
callback (states[text])
)
()
()
()
()
()
(, (on)
on
Lighting.Brightness =
Lighting.ClockTime =
Lighting.FogEnd =
Lighting.Brightness =
Lighting.ClockTime =
)
()
(, (on)
on
_,v (:())
v:() v:() v:()
v:()
)
UIS.JumpRequest:(()
states.InfJump
hum = player.Character player.Character:()
hum
hum:(.HumanoidStateType.Jumping)
)
mouse.Button1Down:(()
states.ClickTP player.Character
hrp = player.Character:()
hrp
hrp.CFrame = .(mouse.Hit.Position + .(,,))
)
RS.Stepped:(()
char = player.Character
char
hum = char:()
hrp = char:()
hum
hum.WalkSpeed = states.Speed
states.Noclip
_,v (char:())
v:()
v.CanCollide =
states.Fly hrp
hrp.Velocity = .(,,)
)
player.Idled:(()
states.AntiAFK
VU:(.(,), .CurrentCamera.CFrame)
.()
VU:(.(,), .CurrentCamera.CFrame)
)
UIS.InputBegan:((input, gpe)
gpe input.KeyCode == .KeyCode.Insert
main.Visible = main.Visible
)
open with insert

Universal