Run it
Copy the script and paste it into your executor.
-- Inf Jump Menu (Insert to Toggle)
local Players = game:GetService("Players")
local UIS = game:GetService("UserInputService")
local player = Players.LocalPlayer
local infJumpEnabled = false
local menuOpen = true
-- GUI
local ScreenGui = Instance.new("ScreenGui")
ScreenGui.Name = "InfJumpGui"
ScreenGui.Parent = game.CoreGui
local Frame = .()
Frame.Size = .(, , , )
Frame.Position = .(, -, , )
Frame.BackgroundColor3 = .(, , )
Frame.Parent = ScreenGui
Frame.Active =
Frame.Draggable =
Title = .()
Title.Size = .(, , , )
Title.BackgroundTransparency =
Title.Text =
Title.TextColor3 = .(, , )
Title.Font = .Font.SourceSansBold
Title.TextSize =
Title.Parent = Frame
ToggleButton = .()
ToggleButton.Size = .(, , , )
ToggleButton.Position = .(, , , )
ToggleButton.BackgroundColor3 = .(, , )
ToggleButton.Text =
ToggleButton.TextColor3 = .(, , )
ToggleButton.Font = .Font.SourceSansBold
ToggleButton.TextSize =
ToggleButton.Parent = Frame
ToggleButton.MouseButton1Click:(()
infJumpEnabled = infJumpEnabled
ToggleButton.Text = infJumpEnabled
)
UIS.InputBegan:((input, gameProcessed)
gameProcessed
input.KeyCode == .KeyCode.Insert
menuOpen = menuOpen
Frame.Visible = menuOpen
)
UIS.JumpRequest:(()
infJumpEnabled
char = player.Character
char
humanoid = char:()
humanoid
humanoid:(.HumanoidStateType.Jumping)
)
open with insert

Universal