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Copy the script and paste it into your executor.
IY_LOADED =
IY_LOADED
().IY_LOADED =
Players = :()
RunService = :()
UserInputService = :()
TweenService = :()
HttpService = :()
TeleportService = :()
Lighting = :()
ReplicatedStorage = :()
StarterGui = :()
CoreGui = :()
GuiService = :()
VirtualUser = :()
SoundService = :()
MarketplaceService = :()
PathfindingService = :()
GroupService = :()
Stats = :()
Debris = :()
InsertService = :()
ContentProvider = :()
Chat = :()
Teams = :()
ContextActionService = :()
TextService = :()
NetworkClient = :()
LocalPlayer = Players.LocalPlayer
Mouse = LocalPlayer:()
Camera = .CurrentCamera
settings = {
prefix = ,
stayOpen = ,
notificationScale = ,
themes = {
Background = .(, , ),
Secondary = .(, , ),
Accent = .(, , ),
Text = .(, , ),
TextDim = .(, , )
}
}
commands = {}
aliases = {}
cmdHistory = {}
historyIndex =
isCmdBarOpen =
flyEnabled =
noclipEnabled =
godEnabled =
speedEnabled =
jumpEnabled =
espEnabled =
infiniteJump =
clickTP =
fullbright =
(title, text, duration)
duration = duration
(()
StarterGui:(, {
Title = title,
Text = text,
Duration = duration
})
)
(str)
(str) ~=
(name)
name = name:()
name == name ==
LocalPlayer
name == name ==
Players:()
name ==
others = {}
_, plr (Players:())
plr ~= LocalPlayer
.(others, plr)
others
name ==
plrs = Players:()
plrs[.(, #plrs)]
_, plr (Players:())
plr.Name:():(, #name) == name plr.DisplayName:():(, #name) == name
plr
(name, aliasList, func, description)
commands[name:()] = {
Function = func,
Description = description
}
aliasList
_, alias (aliasList)
aliases[alias:()] = name:()
ScreenGui = .()
ScreenGui.Name =
ScreenGui.ResetOnSpawn =
ScreenGui.ZIndexBehavior = .ZIndexBehavior.Sibling
(()
ScreenGui.Parent = CoreGui
)
ScreenGui.Parent
ScreenGui.Parent = LocalPlayer:()
MainFrame = .()
MainFrame.Name =
MainFrame.Size = .(, , , )
MainFrame.Position = .(, -, , )
MainFrame.BackgroundColor3 = settings.themes.Background
MainFrame.BorderSizePixel =
MainFrame.Visible =
MainFrame.Parent = ScreenGui
UICorner = .()
UICorner.CornerRadius = .(, )
UICorner.Parent = MainFrame
CmdBox = .()
CmdBox.Name =
CmdBox.Size = .(, -, , -)
CmdBox.Position = .(, , , )
CmdBox.BackgroundTransparency =
CmdBox.TextColor3 = settings.themes.Text
CmdBox.PlaceholderText =
CmdBox.PlaceholderColor3 = settings.themes.TextDim
CmdBox.Text =
CmdBox.TextSize =
CmdBox.Font = .Font.Gotham
CmdBox.TextXAlignment = .TextXAlignment.Left
CmdBox.ClearTextOnFocus =
CmdBox.Parent = MainFrame
SuggestionLabel = .()
SuggestionLabel.Name =
SuggestionLabel.Size = .(, -, , )
SuggestionLabel.Position = .(, , , )
SuggestionLabel.BackgroundTransparency =
SuggestionLabel.TextColor3 = settings.themes.Accent
SuggestionLabel.TextSize =
SuggestionLabel.Font = .Font.Gotham
SuggestionLabel.TextXAlignment = .TextXAlignment.Left
SuggestionLabel.Text =
SuggestionLabel.Visible =
SuggestionLabel.Parent = MainFrame
()
isCmdBarOpen = isCmdBarOpen
MainFrame.Visible = isCmdBarOpen
isCmdBarOpen
CmdBox:()
CmdBox.Text =
SuggestionLabel.Text =
historyIndex = #cmdHistory +
UserInputService.InputBegan:((input, gameProcessed)
gameProcessed
input.KeyCode == .KeyCode.Semicolon input.KeyCode == .KeyCode.F2
()
input.KeyCode == .KeyCode.Return isCmdBarOpen
text = CmdBox.Text
text ~=
.(cmdHistory, text)
(text)
settings.stayOpen
()
CmdBox.Text =
input.KeyCode == .KeyCode.Up isCmdBarOpen
historyIndex >
historyIndex = historyIndex -
CmdBox.Text = cmdHistory[historyIndex]
input.KeyCode == .KeyCode.Down isCmdBarOpen
historyIndex < #cmdHistory
historyIndex = historyIndex +
CmdBox.Text = cmdHistory[historyIndex]
historyIndex = #cmdHistory +
CmdBox.Text =
)
(raw)
raw = raw:(, )
raw ==
args = {}
word raw:()
.(args, word)
cmdName = args[]:()
.(args, )
aliases[cmdName]
cmdName = aliases[cmdName]
commands[cmdName]
success, err = (()
commands[cmdName].(args)
)
success
(, (err), )
(, cmdName .. , )
(, {}, (args)
flyEnabled = flyEnabled
char = LocalPlayer.Character
char
hrp = char:()
humanoid = char:()
hrp humanoid
flyEnabled
(, , )
bv = .()
bv.Name =
bv.MaxForce = .(, , )
bv.Velocity = .(, , )
bv.Parent = hrp
bg = .()
bg.Name =
bg.MaxTorque = .(, , )
bg.P =
bg.Parent = hrp
speed = (args[])
conn
conn = RunService.RenderStepped:(()
flyEnabled hrp hrp.Parent
conn conn:()
bv bv:()
bg bg:()
bg.CFrame = Camera.CFrame
dir = .()
UserInputService:(.KeyCode.W) dir = dir + Camera.CFrame.LookVector
UserInputService:(.KeyCode.S) dir = dir - Camera.CFrame.LookVector
UserInputService:(.KeyCode.A) dir = dir - Camera.CFrame.RightVector
UserInputService:(.KeyCode.D) dir = dir + Camera.CFrame.RightVector
UserInputService:(.KeyCode.Space) dir = dir + .(, , )
UserInputService:(.KeyCode.LeftControl) dir = dir - .(, , )
dir.Magnitude >
bv.Velocity = dir.Unit * speed
bv.Velocity = .(, , )
)
(, , )
hrp:() hrp.IYFly:()
hrp:() hrp.IYFlyGyro:()
, )
(, {}, ()
flyEnabled =
char = LocalPlayer.Character
char char:()
hrp = char.HumanoidRootPart
hrp:() hrp.IYFly:()
hrp:() hrp.IYFlyGyro:()
(, , )
, )
(, {}, ()
noclipEnabled = noclipEnabled
(, noclipEnabled , )
conn
conn = RunService.Stepped:(()
noclipEnabled
conn conn:()
char = LocalPlayer.Character
char
_, part (char:())
part:()
part.CanCollide =
)
, )
(, {}, ()
noclipEnabled =
(, , )
, )
(, {}, ()
godEnabled = godEnabled
char = LocalPlayer.Character
char
humanoid = char:()
humanoid
godEnabled
humanoid.MaxHealth = .huge
humanoid.Health = .huge
(, , )
humanoid.HealthChanged:(()
godEnabled
humanoid.Health = .huge
)
humanoid.MaxHealth =
humanoid.Health =
(, , )
, )
(, {}, ()
godEnabled =
char = LocalPlayer.Character
char
humanoid = char:()
humanoid
humanoid.MaxHealth =
humanoid.Health =
(, , )
, )
(, {, }, (args)
speed = (args[])
char = LocalPlayer.Character
char
humanoid = char:()
humanoid
humanoid.WalkSpeed = speed
(, .. speed, )
, )
(, {, }, (args)
power = (args[])
char = LocalPlayer.Character
char
humanoid = char:()
humanoid
humanoid.JumpPower = power
humanoid.UseJumpPower =
(, .. power, )
, )
(, {}, (args)
height = (args[])
char = LocalPlayer.Character
char
humanoid = char:()
humanoid
humanoid.HipHeight = height
(, .. height, )
, )
(, {, }, (args)
args[]
(, , )
target = (args[])
(target) == target:()
char = LocalPlayer.Character
tchar = target.Character
char tchar char:() tchar:()
char.HumanoidRootPart.CFrame = tchar.HumanoidRootPart.CFrame * .(, , )
(, .. target.Name, )
(, , )
, )
(, {}, (args)
args[]
(, , )
target = (args[])
(target) == target:()
char = LocalPlayer.Character
tchar = target.Character
char tchar char:() tchar:()
tchar.HumanoidRootPart.CFrame = char.HumanoidRootPart.CFrame * .(, , -)
(, .. target.Name, )
, )
(, {}, (args)
args[]
target = (args[])
(target) == target:()
tchar = target.Character
tchar
humanoid = tchar:()
humanoid
humanoid.Health =
(, .. target.Name .. , )
, )
(, {}, ()
espEnabled = espEnabled
(, espEnabled , )
espEnabled
_, plr (Players:())
plr ~= LocalPlayer plr.Character
highlight = .()
highlight.Name =
highlight.FillColor = .(, , )
highlight.OutlineColor = .(, , )
highlight.FillTransparency =
highlight.Parent = plr.Character
Players.PlayerAdded:((plr)
plr.CharacterAdded:((char)
espEnabled
highlight = .()
highlight.Name =
highlight.FillColor = .(, , )
highlight.Parent = char
)
)
_, plr (Players:())
plr.Character plr.Character:()
plr.Character.IYESP:()
, )
(, {, }, ()
fullbright = fullbright
fullbright
Lighting.Brightness =
Lighting.ClockTime =
Lighting.FogEnd =
Lighting.GlobalShadows =
Lighting.OutdoorAmbient = .(, , )
(, , )
Lighting.Brightness =
Lighting.ClockTime =
Lighting.FogEnd =
Lighting.GlobalShadows =
(, , )
, )
(, {}, ()
infiniteJump = infiniteJump
(, infiniteJump , )
UserInputService.JumpRequest:(()
infiniteJump
char = LocalPlayer.Character
char
humanoid = char:()
humanoid
humanoid:(.HumanoidStateType.Jumping)
)
, )
(, {}, ()
clickTP = clickTP
(, clickTP , )
Mouse.Button1Down:(()
clickTP
char = LocalPlayer.Character
char char:()
char.HumanoidRootPart.CFrame = .(Mouse.Hit.Position + .(, , ))
)
, )
(, {, }, ()
(, , )
placeId = .PlaceId
servers = {}
success, result = (()
HttpService:(:( .. placeId .. ))
)
success result result.data
_, server (result.data)
server.playing < server.maxPlayers server.id ~= .JobId
.(servers, server.id)
#servers >
TeleportService:(placeId, servers[.(, #servers)], LocalPlayer)
TeleportService:(placeId)
TeleportService:(placeId)
, )
(, {}, ()
TeleportService:(.PlaceId, LocalPlayer)
(, , )
, )
(, {}, ()
terrain = :()
terrain
terrain.WaterWaveSize =
terrain.WaterWaveSpeed =
terrain.WaterReflectance =
terrain.WaterTransparency =
Lighting.GlobalShadows =
Lighting.FogEnd =
().Rendering.QualityLevel =
_, v (:())
v:() v:() v:() v:() v:()
v.Material = .Material.Plastic
v.Reflectance =
v:()
v.Transparency =
v:() v:()
v.Lifetime = NumberRange.()
(, , )
, )
(, {, }, ()
list =
count =
name, data (commands)
list = list .. settings.prefix .. name .. .. data.Description ..
count = count +
count % ==
(, list, )
list =
list ~=
(, list, )
()
name, data (commands)
(settings.prefix .. name .. .. data.Description)
, )
(, {}, (args)
args[]
settings.prefix = args[]
(, .. args[], )
, )
(, {}, ()
_, gui (CoreGui:())
gui.Name:() gui.Name:()
(, , )
, )
(, {}, (args)
args[]
Camera.CameraSubject = LocalPlayer.Character
(, , )
target = (args[])
(target) == target.Character
Camera.CameraSubject = target.Character
(, .. target.Name, )
, )
(, {}, ()
Camera.CameraSubject = LocalPlayer.Character:()
(, , )
, )
(, {}, ()
backpack = LocalPlayer:()
backpack
hopperbin = .()
hopperbin.BinType = .BinType.Clone
hopperbin.Parent = backpack
hopperbin2 = .()
hopperbin2.BinType = .BinType.GameTool
hopperbin2.Parent = backpack
hopperbin3 = .()
hopperbin3.BinType = .BinType.Hammer
hopperbin3.Parent = backpack
(, , )
, )
(, {}, (args)
g = (args[])
.Gravity = g
(, .. g, )
, )
(, {}, (args)
t = (args[])
Lighting.ClockTime = t
(, .. t, )
, )
(, {}, (args)
endDist = (args[])
Lighting.FogEnd = endDist
(, .. endDist, )
, )
(, {}, ()
char = LocalPlayer.Character
char
humanoid = char:()
humanoid
humanoid.Sit =
, )
(, {}, ()
char = LocalPlayer.Character
char
humanoid = char:()
humanoid
humanoid.Sit =
, )
(, {, }, ()
char = LocalPlayer.Character
char
humanoid = char:()
humanoid
humanoid.Health =
, )
(, {}, ()
char = LocalPlayer.Character
char char:()
pos = char.HumanoidRootPart.CFrame
humanoid = char:()
humanoid
humanoid.Health =
LocalPlayer.CharacterAdded:()
newChar = LocalPlayer.Character LocalPlayer.CharacterAdded:()
newHRP = newChar:()
newHRP.CFrame = pos
(, , )
, )
(, {}, ()
char = LocalPlayer.Character
char
_, part (char:())
part:() part:()
part.Transparency =
(, , )
, )
(, {}, ()
char = LocalPlayer.Character
char
_, part (char:())
part:() part.Name ~=
part.Transparency =
part:()
part.Transparency =
(, , )
, )
(, {}, (args)
target = args[] (args[]) LocalPlayer
(target) ==
char = target.Character
char char:()
char.HumanoidRootPart.Anchored =
(, .. target.Name, )
, )
(, {}, (args)
target = args[] (args[]) LocalPlayer
(target) ==
char = target.Character
char char:()
char.HumanoidRootPart.Anchored =
(, .. target.Name, )
, )
(, {}, ()
_, part (:())
part:() part.Parent:()
part.LocalTransparencyModifier =
(, , )
, )
(, {}, ()
_, part (:())
part:()
part.LocalTransparencyModifier =
(, , )
, )
antiAFK =
LocalPlayer.Idled:(()
antiAFK
VirtualUser:()
VirtualUser:(.())
(, , )
)
(, {}, ()
antiAFK = antiAFK
(, antiAFK , )
, )
(, , )
( .. settings.prefix)
()
RunService.Heartbeat:(()
)Loads code from the internet. It downloads more code when it runs (loadstring + HttpGet), which can change after it was posted. From: games.roblox.com.
Press F2 to open a chatbar where you can then type the following commands: fly noclip anti afk godmode infjump ws jp xray esp freeze invis refresh sit fog time gravity btools view clear prefix fps boost rejoin server hop click tp goto fullbright kill bring hip height

Universal