Run it
Copy the script and paste it into your executor.
local ProximityPromptService = game:GetService("ProximityPromptService")
-- SETTINGS
local REVIVE_DELAY = 0.02-- seconds (change if needed)
ProximityPromptService.PromptShown:Connect(function(prompt)
if not prompt.Enabled then return end
if prompt.ActionText ~= "Revive" then return end
task.delay(REVIVE_DELAY, function()
if prompt and prompt.Enabled then
-- instant hold
prompt.HoldDuration = 0
pcall(function()
fireproximityprompt(prompt)
end)
end
end)
end)só aproxima no sobrevivente que ele revive sozinho

Universal