Run it
Copy the script and paste it into your executor.
Players = :()
RunService = :()
TweenService = :()
Debris = :()
Lighting = :()
SoundService = :()
player = Players.LocalPlayer
char = player.Character player.CharacterAdded:()
hrp = char:()
guiParent = player:()
screen = .()
screen.Name =
screen.Parent = guiParent
screen.ResetOnSpawn =
container = .()
container.Size = .(, , , )
container.Position = .(, , , )
container.BackgroundColor3 = .(,,)
container.Parent = screen
container.ClipsDescendants =
corner = .()
corner.CornerRadius = .(, )
corner.Parent = container
title = .()
title.Size = .(,,,)
title.BackgroundTransparency =
title.Text =
title.TextColor3 = .(,,)
title.Font = .Font.Arcade
title.TextSize =
title.Parent = container
closeBtn = .()
closeBtn.Size = .(, , , )
closeBtn.Position = .(, -, , )
closeBtn.Text =
closeBtn.TextColor3 = .(,,)
closeBtn.BackgroundColor3 = .(,,)
closeBtn.Parent = container
closeBtn.MouseButton1Click:(()
screen.Enabled =
)
scrollFrame = .()
scrollFrame.Size = .(, -, , -)
scrollFrame.Position = .(, , , )
scrollFrame.BackgroundTransparency =
scrollFrame.ScrollBarThickness =
scrollFrame.Parent = container
scrollFrame.CanvasSize = .(, , , )
layout = .()
layout.Padding = .(, )
layout.SortOrder = .SortOrder.LayoutOrder
layout.Parent = scrollFrame
()
scrollFrame.CanvasSize = .(, , , layout.AbsoluteContentSize.Y + )
layout:():(updateCanvas)
()
(name, onFunc, offFunc)
btn = .()
btn.Size = .(,,,)
btn.BackgroundColor3 = .(,,)
btn.TextColor3 = .(,,)
btn.Font = .Font.SourceSansBold
btn.TextSize =
btn.Text = name..
btn.Parent = scrollFrame
active =
currentTask =
btn.MouseEnter:(()
TweenService:(btn, TweenInfo.(), {BackgroundColor3=.(,,), TextColor3=.(,,)}):()
)
btn.MouseLeave:(()
TweenService:(btn, TweenInfo.(), {BackgroundColor3=.(,,), TextColor3=.(,,)}):()
)
btn.MouseButton1Click:(()
active = active
btn.Text = name .. (active )
active
currentTask = ()
offFunc ()
currentTask .(currentTask) ==
.(currentTask)
currentTask =
)
shakeRunning =
()
cam = .CurrentCamera
origCF = cam.CFrame
shakeRunning =
co = .(()
shakeRunning
offset = .(
(.()-)*,
(.()-)*,
(.()-)*
)
cam.CFrame = origCF * .(offset)
RunService.RenderStepped:()
cam.CFrame = origCF
)
.(co)
co
()
shakeRunning =
popupStormRunning =
()
popupStormRunning =
co = .(()
popupStormRunning
f = .()
f.Size = .(, .(, ), , .(, ))
f.Position = .(.(), , .(), )
f.BackgroundColor3 = .(.(), , )
f.BorderSizePixel =
f.Parent = screen
t = .()
t.Size = .(,-,,-)
t.Position = .(,,,)
t.BackgroundTransparency =
t.TextColor3 = .(,,)
t.Font = .Font.Code
t.TextSize =
t.Text =
t.Parent = f
(, ()
f:()
)
()
)
.(co)
co
()
popupStormRunning =
floatWarningRunning =
()
floatWarningRunning =
co = .(()
floatWarningRunning
bg = .()
bg.Size = .(, , , )
bg.AlwaysOnTop =
bg.Adornee = hrp
bg.StudsOffset = .(.(-,), + .(), .(-,))
bg.Parent =
lbl = .()
lbl.Size = .(,,,)
lbl.BackgroundTransparency =
lbl.Text =
lbl.Font = .Font.SourceSansBold
lbl.TextSize =
lbl.TextColor3 = .(,,)
lbl.Parent = bg
(.(,), ()
bg:()
)
()
)
.(co)
co
()
floatWarningRunning =
explosionRunning =
()
explosionRunning =
co = .(()
explosionRunning
explosion = .()
offset = .(.(-,), .(,), .(-,))
explosion.Position = hrp.Position + offset
explosion.BlastRadius =
explosion.BlastPressure =
explosion.Parent =
()
)
.(co)
co
()
explosionRunning =
scaleRunning =
()
scaleRunning =
co = .(()
scaleRunning
_, part (char:())
part:()
s = + (.(()* + part.Position.Magnitude) * )
part.Size = part.Size:(part.Size * s, )
()
)
.(co)
co
()
scaleRunning =
chatSpamRunning =
()
chatSpamRunning =
msgs = {
,
,
,
,
,
}
co = .(()
chatSpamRunning
msg = msgs[.(, #msgs)]
(()
:().DefaultChatSystemChatEvents.SayMessageRequest:(msg, )
)
()
)
.(co)
co
()
chatSpamRunning =
particleRunning =
particleEmitter = .()
particleEmitter.Texture =
particleEmitter.Speed = NumberRange.(,)
particleEmitter.Rate =
particleEmitter.Lifetime = NumberRange.(,)
particleEmitter.Parent = hrp
particleEmitter.Enabled =
()
particleRunning =
particleEmitter.Enabled =
()
particleRunning =
particleEmitter.Enabled =
fogRunning =
()
fogRunning =
co = .(()
hue =
fogRunning
hue = (hue + ) %
Lighting.FogColor = .(hue,,)
Lighting.FogEnd = + * .(())
()
Lighting.FogColor = .(,,)
Lighting.FogEnd =
)
.(co)
co
()
fogRunning =
Lighting.FogColor = .(,,)
Lighting.FogEnd =
musicRunning =
musicSound = .(, SoundService)
musicSound.SoundId =
musicSound.Looped =
musicSound.Volume =
()
musicRunning =
musicSound:()
()
musicRunning =
musicSound:()
colorCycleRunning =
()
colorCycleRunning =
co = .(()
colorCycleRunning
_, part (char:())
part:()
c = .((()* + part.Position.Magnitude*) % ,,)
part.Color = c
()
)
.(co)
co
()
colorCycleRunning =
zoomRunning =
()
zoomRunning =
cam = .CurrentCamera
co = .(()
zoomRunning
i = ,
zoomRunning
cam.FieldOfView = + * .(i/)
()
cam.FieldOfView =
)
.(co)
co
()
zoomRunning =
.CurrentCamera.FieldOfView =
distortionRunning =
distortionSound = .(, hrp)
distortionSound.SoundId =
distortionSound.Looped =
distortionSound.Volume =
()
distortionRunning =
distortionSound:()
()
distortionRunning =
distortionSound:()
madeHeavenRunning =
sun, moon
originalTime = Lighting.ClockTime
spinSpeed =
()
madeHeavenRunning =
sun = Lighting:() .(, Lighting)
moon = Lighting:() .()
spinSpeed =
co = .(()
madeHeavenRunning
spinSpeed = spinSpeed +
Lighting.ClockTime = (Lighting.ClockTime + spinSpeed) %
sun
sun.Intensity = + .(()*spinSpeed*)
()
Lighting.ClockTime = originalTime
sun sun.Intensity =
)
.(co)
co
()
madeHeavenRunning =
Lighting.ClockTime = originalTime
sun sun.Intensity =
virusPopupRunning =
()
virusPopupRunning =
co = .(()
virusPopupRunning
f = .()
f.Size = .(, .(, ), , .(, ))
f.Position = .(.(), , .(), )
f.BackgroundColor3 = .(,,)
f.BorderColor3 = .(,,)
f.BorderSizePixel =
f.Parent = screen
t = .()
t.Size = .(,-,,-)
t.Position = .(,,,)
t.BackgroundTransparency =
t.TextColor3 = .(,,)
t.Font = .Font.Code
t.TextSize =
t.Text =
t.Parent = f
(, ()
f:()
)
()
)
.(co)
co
()
virusPopupRunning =
mouseShakeRunning =
userInput = :()
guiShakeFrame = .(, screen)
guiShakeFrame.BackgroundTransparency =
guiShakeFrame.Size = .(,,,)
guiShakeFrame.Position = .(,,,)
()
mouseShakeRunning =
co = .(()
mouseShakeRunning
x = (.()-)*
y = (.()-)*
guiShakeFrame.Position = .(, x, , y)
()
guiShakeFrame.Position = .(,,,)
)
.(co)
co
()
mouseShakeRunning =
guiShakeFrame.Position = .(,,,)
corruptedSoundRunning =
corruptedSoundIds = {
,
,
,
,
}
()
corruptedSoundRunning =
co = .(()
corruptedSoundRunning
snd = .(, hrp)
snd.SoundId = corruptedSoundIds[.(,#corruptedSoundIds)]
snd.Volume =
snd.PlaybackSpeed = + (.()-)
snd:()
Debris:(snd, )
(.(,))
)
.(co)
co
()
corruptedSoundRunning =
explodingPartsRunning =
()
explodingPartsRunning =
co = .(()
explodingPartsRunning
part = .()
part.Size = .(,,)
part.Position = hrp.Position + .(.(-,), .(,), .(-,))
part.Anchored =
part.BrickColor = BrickColor.()
part.Parent =
()
explosion = .()
explosion.Position = part.Position
explosion.BlastRadius =
explosion.BlastPressure =
explosion.Parent =
part:()
()
)
.(co)
co
()
explodingPartsRunning =
flashBgRunning =
()
flashBgRunning =
co = .(()
flashBgRunning
i = ,
container.BackgroundColor3 = .(,,)
()
container.BackgroundColor3 = .(,,)
()
()
container.BackgroundColor3 = .(,,)
)
.(co)
co
()
flashBgRunning =
container.BackgroundColor3 = .(,,)
blurRunning =
blurEffect = .(, Lighting)
blurEffect.Size =
()
blurRunning =
co = .(()
blurRunning
i = , ,
blurRunning
blurEffect.Size = i
()
i = , , -
blurRunning
blurEffect.Size = i
()
blurEffect.Size =
)
.(co)
co
()
blurRunning =
blurEffect.Size =
camSpinRunning =
()
camSpinRunning =
cam = .CurrentCamera
origCF = cam.CFrame
co = .(()
camSpinRunning
angle = ()*
cam.CFrame = origCF * .(, .(angle), )
()
cam.CFrame = origCF
)
.(co)
co
()
camSpinRunning =
jumpRunning =
()
jumpRunning =
hum = char:()
co = .(()
jumpRunning
hum hum:() ~= .HumanoidStateType.Dead
hum.Jump =
(.(,))
)
.(co)
co
()
jumpRunning =
flashTextRunning =
flashTextGui = .(, screen)
flashTextGui.Size = .(,,,)
flashTextGui.Position = .(,,,)
flashTextGui.BackgroundTransparency =
flashTextGui.TextColor3 = .(,,)
flashTextGui.Font = .Font.Arcade
flashTextGui.TextSize =
flashTextGui.Text =
flashTextGui.Visible =
()
flashTextRunning =
flashTextGui.Visible =
co = .(()
flashTextRuJust destroyer

Universal