Run it
Copy the script and paste it into your executor.
Players = :()
plr = Players.LocalPlayer
UseCustomFace =
UseScene12 =
DEFAULT_FACE =
VISOR_MESH =
VISOR_TEXTURE =
SHIRT_GRAPHIC =
IVAN_FACE_MESH =
IVAN_FACE_TEXTURE =
SCENE12_FACE_MESH =
SCENE12_FACE_TEXTURE =
()
live = :()
live
folder = live:(plr.Name)
folder
acc = folder:()
acc
acc:()
(char)
_, v (char:())
v:()
v:()
v:()
v:()
v:()
(char)
_, bp (char:())
bp:()
bp.Name ==
bp.Name ==
bp.Name ==
bp.Color = UseScene12
.(,,)
.(,,)
bp.Name ==
bp.Name ==
bp.Name ==
bp.Color = UseScene12
.(,,)
.(,,)
bp.Color = .(,,)
(char)
head = char:()
head
_, d (head:())
d:() d:()
face = .()
face.Face = .NormalId.Front
face.Texture = DEFAULT_FACE
face.Parent = head
(name, meshId, textureId, weldPart, c0, parent)
part = .()
part.Name = name
part.Size = .(,,)
part.Transparency =
part.CanCollide =
part.Anchored =
part.Massless =
part.Parent = parent
mesh = .()
mesh.MeshType = .MeshType.FileMesh
mesh.MeshId = meshId
mesh.TextureId = textureId
mesh.Parent = part
weld = .()
weld.Part0 = weldPart
weld.Part1 = part
weld.C0 = c0
weld.Parent = part
(char)
char char.Parent
_, v (char:())
v.Name == v.Name ==
v:()
()
(char)
(char)
(char)
sg = .()
sg.Graphic = SHIRT_GRAPHIC
sg.Parent = char
head = char:()
head
(
,
VISOR_MESH,
VISOR_TEXTURE,
head,
.(, , -),
char
)
UseCustomFace
(
,
UseScene12 SCENE12_FACE_MESH IVAN_FACE_MESH,
UseScene12 SCENE12_FACE_TEXTURE IVAN_FACE_TEXTURE,
head,
.(, , ),
char
)
(char)
.()
(char)
.(, nukeAccessoriesFolder)
plr.CharacterAdded:(onCharacterAdded)
plr.Character
(plr.main protagonist and playable character of the roblox horror game 'bad things' awesome game https://www.roblox.com/games/133698660344590/Bad-Things thumbnail art is made by my friend

Universal