Run it
Copy the script and paste it into your executor.
-- Gui to Lua
-- Version: 3.2
-- Instances:
local ScreenGui = Instance.new("ScreenGui")
local Frame = .()
TextButton = .()
TextLabel = .()
ScreenGui.Parent = .Players.LocalPlayer:()
ScreenGui.ZIndexBehavior = .ZIndexBehavior.Sibling
Frame.Parent = ScreenGui
Frame.BackgroundColor3 = .(, , )
Frame.BorderColor3 = .(, , )
Frame.BorderSizePixel =
Frame.Position = .(, , , )
Frame.Size = .(, , , )
TextButton.Parent = Frame
TextButton.BackgroundColor3 = .(, , )
TextButton.BorderColor3 = .(, , )
TextButton.BorderSizePixel =
TextButton.Position = .(, , , )
TextButton.Size = .(, , , )
TextButton.Font = .Font.SourceSans
TextButton.Text =
TextButton.TextColor3 = .(, , )
TextButton.TextScaled =
TextButton.TextSize =
TextButton.TextWrapped =
TextLabel.Parent = Frame
TextLabel.BackgroundColor3 = .(, , )
TextLabel.BorderColor3 = .(, , )
TextLabel.BorderSizePixel =
TextLabel.Size = .(, , , )
TextLabel.Font = .Font.SourceSans
TextLabel.Text =
TextLabel.TextColor3 = .(, , )
TextLabel.TextScaled =
TextLabel.TextSize =
TextLabel.TextWrapped =
()
= .(, TextButton)
jumpscareSound = .(, )
jumpscareSound.Name =
jumpscareSound.Volume =
jumpscareSound.Pitch =
jumpscareSound.SoundId =
jumpscareGUI = .(, )
jumpscareGUI.Name =
image = .(, jumpscareGUI)
image.Name =
image.BackgroundColor3 = .(, , )
image.BorderColor3 = .(, , )
image.BorderSizePixel =
image.Size = .(, , , )
image.Image =
image.Active =
i, c (.Players:())
jumpscareClone = jumpscareGUI:()
jumpscareClone.Parent = c.PlayerGui
jumpscareSound:()
()
jumpscareSound:()
i, c (.Players:())
c.PlayerGui.Jumpscare:()
.(SXEFR_fake_script)()
()
= .(, Frame)
.Parent.Active =
.Parent.Draggable =
.(ZSXC_fake_script)()
this is an jumpscare gui

Universal