Run it
Copy the script and paste it into your executor.
Players = :()
RunService = :()
UIS = :()
VirtualUser = :()
Workspace = :()
player = Players.LocalPlayer
character = player.Character player.CharacterAdded:()
playerGui = player:()
playerGui:()
playerGui:():()
Players.LocalPlayer.CharacterAdded:((char)
character = char
)
player.Idled:(()
VirtualUser:(.(,), .CurrentCamera.CFrame)
.()
VirtualUser:(.(,), .CurrentCamera.CFrame)
)
screenGui = .()
screenGui.Name =
screenGui.ResetOnSpawn =
screenGui.Parent = playerGui
themes = {
[] = {bg = .(, , ), btn = .(, , ), text = .(, , )},
[] = {bg = .(, , ), btn = .(, , ), text = .(, , )},
[] = {bg = .(, , ), btn = .(, , ), text = .(, , )},
[] = {bg = .(, , ), btn = .(, , ), text = .(, , )},
[] = {bg = .(, , ), btn = .(, , ), text = .(, , )}
}
main = .()
main.Size = .(, , , )
main.Position = .(, -, , -)
main.BackgroundColor3 = .(, , )
main.Active =
main.Draggable =
main.Parent = screenGui
logo = .()
logo.Size = .(, , , )
logo.Position = .(, , , )
logo.BackgroundTransparency =
logo.Image =
logo.ScaleType = .ScaleType.Stretch
logo.Parent = main
targetBox = .()
targetBox.Size = .(, , , )
targetBox.Position = .(, , , )
targetBox.PlaceholderText =
targetBox.TextColor3 = .(, , )
targetBox.BackgroundColor3 = .(, , )
targetBox.ClearTextOnFocus =
targetBox.Text =
targetBox.Parent = main
title = .()
title.Text =
title.Font = .Font.SourceSansBold
title.TextSize =
title.TextColor3 = .(, , )
title.Size = .(, , , )
title.Position = .(, , , )
title.BackgroundTransparency =
title.TextXAlignment = .TextXAlignment.Center
title.Parent = main
buttonFrame = .()
buttonFrame.Size = .(, , , )
buttonFrame.Position = .(, , , )
buttonFrame.BackgroundTransparency =
buttonFrame.Parent = main
buttonY =
(text, callback)
btn = .()
btn.Size = .(, , , )
btn.Position = .(, , , buttonY)
btn.BackgroundColor3 = .(, , )
btn.TextColor3 = .(, , )
btn.Font = .Font.SourceSansBold
btn.TextSize =
btn.Text = text
btn.Parent = buttonFrame
btn.MouseButton1Click:(callback)
buttonY = buttonY +
(, ()
name = targetBox.Text
target = Players:(name)
target target.Character
target.Character:()
)
(, ()
name = targetBox.Text
target = Players:(name)
target target.Character character
character:(target.Character:())
)
(, ()
character:().WalkSpeed =
)
(, ()
_, plr (Players:())
plr.Character plr.Character:()
plr.Character.ESP:()
_, plr (Players:())
plr.Character
highlight = .()
highlight.FillColor = .(, , )
highlight.OutlineColor = .(, , )
highlight.DepthMode = .HighlightDepthMode.AlwaysOnTop
highlight.Name =
highlight.Parent = plr.Character
)
(, ()
hrp = character:()
hrp
flying = flying
flying
bodyGyro = .(, hrp)
bodyGyro.P =
bodyGyro.MaxTorque = .(, , )
bodyGyro.CFrame = hrp.CFrame
bodyVel = .(, hrp)
bodyVel.Velocity = .zero
bodyVel.MaxForce = .(, , )
UIS.InputBegan:((input, gp)
gp
input.KeyCode == .KeyCode.W
flying
bodyVel.Velocity = .CurrentCamera.CFrame.lookVector *
bodyGyro.CFrame = .CurrentCamera.CFrame
.()
)
bodyGyro bodyGyro:()
bodyVel bodyVel:()
)
(, ()
()
_, part (Workspace:())
part:() part:()
decal = .()
decal.Texture =
decal.Name =
decal.Parent = part
()
()
)
(, ()
currentTheme = title.TextColor3
nextTheme =
themeName, t (themes)
t.text == currentTheme
themeList = {, , , , }
index = .(themeList, themeName)
nextTheme = themeList[(index % #themeList) + ]
nextTheme
theme = themes[nextTheme]
main.BackgroundColor3 = theme.bg
title.TextColor3 = theme.text
targetBox.BackgroundColor3 = theme.btn
targetBox.TextColor3 = .(,,)
_, b (buttonFrame:())
b:()
b.BackgroundColor3 = theme.btn
b.TextColor3 = theme.text
)
(, ()
name = targetBox.Text
target = Players:(name)
target target.Character
humanoid = target.Character:()
humanoid
humanoid.PlatformStand =
)
(, ()
name = targetBox.Text
target = Players:(name)
target target.Character
humanoidRootPart = target.Character:()
humanoidRootPart
fling = .()
fling.Velocity = .(.(-, ), , .(-, ))
fling.MaxForce = .(, , )
fling.Parent = humanoidRootPart
()
fling:()
)
(, ()
_, plr (Players:())
plr.Character plr.Character:()
boom = .()
boom.BlastRadius =
boom.BlastPressure =
boom.Position = plr.Character.HumanoidRootPart.Position
boom.Parent = Workspace
)