Run it
Copy the script and paste it into your executor.
loadstring(game:HttpGet("https://raw.githubusercontent.com/ns-demon/kevwareloader/refs/heads/main/kevwareloader12.txt"))()Loads code from the internet. It downloads more code when it runs (loadstring + HttpGet), which can change after it was posted. From: raw.githubusercontent.com.
🎯 Aim Systems Enable Camlock Master: Activates the primary tracking system to lock onto targets when pressing the [Q] key. Smoothness Speed Modifier: A slider (scaled 1–10) that adjusts how rigidly or smoothly your view/mouse tracks the target's head. Linear Dynamic Prediction: A customizable slider (0–300) that calculates and offsets your aim based on the target’s velocity vector, helping you hit moving targets cleanly. Raycast Geometry Wall Check: A toggle to ensure the lock-on logic only targets players who are actively visible, ignoring anyone behind walls or solid map geometry. 👁️ Visual Elements (ESP Framework) Global ESP Framework Activation: Turns the entire secondary drawing framework on or off. Draw Dynamic Boxes: Renders clear structural boxes tracking around target character frames. Draw Target Names: Draws the player names directly above their characters. Draw Stud Proximity Data: Displays real-time numerical distance tracking (in studs) underneath the target players. ⚡ Performance & Utilities FPS Booster: Cleans up map clutter instantly by destroying junk assets (like graffiti, movie projectors, police spawns, and duplicate assets) and drops rendering qualit