Run it
Copy the script and paste it into your executor.
:()
.Loaded:()
ACL_LoadTime = ()
CoreGui = :()
StarterGui = :()
TweenService = :()
Players = :()
Player = Players.LocalPlayer
PlayerGui = Player:()
PlayerGui
.() Player:()
PlayerGui = Player:()
Notify = (_Title, _Text , Time)
StarterGui:(, {Title = _Title, Text = _Text, Icon = , Duration = Time})
Tween = (Object, Time, Style, Direction, Property)
TweenService:(Object, TweenInfo.(Time, .EasingStyle[Style], .EasingDirection[Direction]), Property)
Insert = (Tbl, ...)
_, x , {...}
.(Tbl, x)
ChatFixToggle =
CoreGuiSettings = {}
ChatFix
ChatFix = (StarterGui, , (self, ...)
Method = ()
Arguments = {...}
() ChatFixToggle Method ==
CoreGuiType = Arguments[]
SettingValue = Arguments[]
CoreGuiType == ( )
(CoreGuiSettings, CoreGuiType, SettingValue)
(self, ...)
)
ACLWarning = .()
Background = .()
Top = .()
Exit = .()
UICorner = .()
WarningLbl = .()
Loading = .()
Bar = .()
WarningBackground = .()
WarningFrame = .()
Despair = .()
UIListLayout = .()
Reason_1 = .()
Reason_2 = .()
Trollge = .()
UIPadding = .()
MakeGuiThread = .(()
.(ACLWarning)
ACLWarning.Name =
ACLWarning.Parent = CoreGui
ACLWarning.Enabled =
ACLWarning.DisplayOrder = -
Background.Name =
Background.Parent = ACLWarning
Background.AnchorPoint = .(, )
Background.BackgroundColor3 = .(, , )
Background.BorderSizePixel =
Background.Position = .(, , , )
Background.Size = .(, , , )
Top.Name =
Top.Parent = Background
Top.AnchorPoint = .(, )
Top.BackgroundColor3 = .(, , )
Top.BorderSizePixel =
Top.Position = .(, , , )
Top.Size = .(, , , )
Exit.Name =
Exit.Parent = Top
Exit.AnchorPoint = .(, )
Exit.BackgroundColor3 = .(, , )
Exit.Position = .(, , , )
Exit.Size = .(, -, , -)
Exit.Visible =
Exit.Font = .Font.Arcade
Exit.Text =
Exit.TextColor3 = .(, , )
Exit.TextScaled =
Exit.TextSize =
Exit.TextWrapped =
UICorner.CornerRadius = .(, )
UICorner.Parent = Exit
WarningLbl.Name =
WarningLbl.Parent = Top
WarningLbl.BackgroundColor3 = .(, , )
WarningLbl.BackgroundTransparency =
WarningLbl.Position = .(, , , )
WarningLbl.Size = .(, , , )
WarningLbl.Font = .Font.Arcade
WarningLbl.Text =
WarningLbl.TextColor3 = .(, , )
WarningLbl.TextScaled =
WarningLbl.TextSize =
WarningLbl.TextWrapped =
WarningLbl.TextXAlignment = .TextXAlignment.Left
Loading.Name =
Loading.Parent = Top
Loading.AnchorPoint = .(, )
Loading.BackgroundColor3 = .(, , )
Loading.BorderSizePixel =
Loading.Position = .(, , , )
Loading.Size = .(, , , )
Bar.Name =
Bar.Parent = Loading
Bar.BackgroundColor3 = .(, , )
Bar.BorderSizePixel =
Bar.Size = .(, , , )
WarningBackground.Name =
WarningBackground.Parent = Background
WarningBackground.AnchorPoint = .(, )
WarningBackground.BackgroundColor3 = .(, , )
WarningBackground.BorderSizePixel =
WarningBackground.Position = .(, , , )
WarningBackground.Size = .(, , , )
WarningFrame.Name =
WarningFrame.Parent = WarningBackground
WarningFrame.AnchorPoint = .(, )
WarningFrame.BackgroundColor3 = .(, , )
WarningFrame.BorderSizePixel =
WarningFrame.Position = .(, , , )
WarningFrame.Size = .(, , , )
Despair.Name =
Despair.Parent = WarningFrame
Despair.AnchorPoint = .(, )
Despair.BackgroundColor3 = .(, , )
Despair.BackgroundTransparency =
Despair.BorderColor3 = .(, , )
Despair.BorderSizePixel =
Despair.Position = .(, , , )
Despair.Size = .(, , , )
Despair.Font = .Font.Oswald
Despair.Text =
Despair.TextColor3 = .(, , )
Despair.TextScaled =
Despair.TextSize =
Despair.TextWrapped =
Despair.TextYAlignment = .TextYAlignment.Top
UIListLayout.Parent = WarningFrame
UIListLayout.HorizontalAlignment = .HorizontalAlignment.Center
UIListLayout.SortOrder = .SortOrder.LayoutOrder
UIListLayout.Padding = .(, )
Reason_1.Name =
Reason_1.Parent = WarningFrame
Reason_1.AnchorPoint = .(, )
Reason_1.BackgroundColor3 = .(, , )
Reason_1.BackgroundTransparency =
Reason_1.BorderColor3 = .(, , )
Reason_1.BorderSizePixel =
Reason_1.Position = .(, , , )
Reason_1.Size = .(, , , )
Reason_1.Visible =
Reason_1.Font = .Font.Oswald
Reason_1.Text =
Reason_1.TextColor3 = .(, , )
Reason_1.TextScaled =
Reason_1.TextSize =
Reason_1.TextWrapped =
Reason_1.TextYAlignment = .TextYAlignment.Top
Reason_2.Name =
Reason_2.Parent = WarningFrame
Reason_2.AnchorPoint = .(, )
Reason_2.BackgroundColor3 = .(, , )
Reason_2.BackgroundTransparency =
Reason_2.BorderColor3 = .(, , )
Reason_2.BorderSizePixel =
Reason_2.Position = .(, , , )
Reason_2.Size = .(, , , )
Reason_2.Visible =
Reason_2.Font = .Font.Oswald
Reason_2.Text =
Reason_2.TextColor3 = .(, , )
Reason_2.TextScaled =
Reason_2.TextSize =
Reason_2.TextWrapped =
Reason_2.TextYAlignment = .TextYAlignment.Top
Trollge.Name =
Trollge.Parent = WarningFrame
Trollge.AnchorPoint = .(, )
Trollge.BackgroundColor3 = .(, , )
Trollge.BackgroundTransparency =
Trollge.Position = .(, , , )
Trollge.Size = .(, , , )
Trollge.Image =
UIPadding.Parent = WarningFrame
UIPadding.PaddingTop = .(, )
Exit.MouseButton1Click:(()
UpTween = (Background, , , , {Position = .(, , , )})
DownTween = (Background, , , , {Position = .(, , , )})
UpTween:()
UpTween.Completed:()
DownTween:()
DownTween.Completed:()
ACLWarning:()
)
)()
ExitCooldown = ()
()
Tween = (Bar, , , , {Size = .(, , , )})
Tween:()
Tween.Completed:()
Loading:()
Exit.Visible =
PlayerScripts = Player:()
ChatMain = PlayerScripts:(, )
ChatMain
Timer = ()
.()
PlayerScripts:(, ) () > (Timer + )
ChatMain = PlayerScripts:(, )
ChatMain
ACLWarning.Enabled =
Reason_1.Visible =
()
PostMessage = (ChatMain).MessagePosted
PostMessage
ACLWarning.Enabled =
Reason_2.Visible =
()
MessageEvent = .()
OldFunctionHook
OldFunctionHook = (PostMessage.fire, (self, Message)
() self == PostMessage
MessageEvent:(Message)
(self, Message)
)
setfflag
(, )
(, )
ChatFixToggle =
ACLWarning:()
OldSetting
StarterGui:(CoreGuiSettings[], CoreGuiSettings[])
(, , )
(.(, (() - ACL_LoadTime):(, )))makes roblox unable to log your chat messages sent in-game. Meaning if you get reported for saying something bad, you won't get banned no mine