Run it
Copy the script and paste it into your executor.
.Parent = .Players.LocalPlayer.Character
.()
()
rs = :()
flyloop =
flying =
player = .Players.LocalPlayer
playerygui = player.PlayerGui
framevisible =
frame = .()
red = .(, , )
highlight = .()
highlight.Parent = rs
uis = :()
char = player.Character
flashlit =
lite = .()
lite.Size = .(,,)
lite.Transparency =
lite.CanCollide =
lite.Parent = rs
lite.Name =
light = .()
light.Parent = lite
light.Angle =
light.Range =
light.Brightness =
light.Name =
flashliteloop =
espgui = .()
espgui.AlwaysOnTop =
espgui.Size = .(, ,, )
espgui.StudsOffsetWorldSpace = .(,,)
espgui.Name =
espinfo = .()
espinfo.Parent = espgui
espinfo.Text =
espinfo.TextScaled =
espinfo.Size = .(, ,, )
espinfo.BackgroundTransparency =
espinfo.Name =
rootpart = char:()
hum = char:()
torso = char:()
moving =
movingb =
movingloop =
flinging =
flingingloop =
checkpoint =
.Name =
movingbloop =
torso
torso = char:()
cam = .CurrentCamera
newcamlookv = cam.CFrame.LookVector
.Parent = .Players.LocalPlayer.Character
pr6 = .()
pr6.Parent =
pr6.AnimationId =
pr15 = .()
pr15.Parent =
pr15.AnimationId =
punchani15 = hum:(pr15)
punchani6 = hum:(pr6)
screengui = .()
lowert = char:()
r15 =
lowert
r15 =
(r15)
screengui.Parent = player:()
screengui.Name =
frame.Parent = screengui
()
frame.ZIndex =
frame.Size = .(, ,, )
frame.Position = .(, ,, )
frame.BackgroundColor3 = .(, , )
frame.Transparency =
frame.Visible =
frame.Name =
button1 = .()
button1.ZIndex =
button1.Parent = frame
button1.Text =
button1.Position = .(-, ,, )
button1.Size = .(, ,, )
button1.TextScaled =
button1.BackgroundColor3 = red
button1.Transparency =
button1.Visible =
button2 = .()
button2.ZIndex =
button2.Parent = frame
button2.Text =
button2.Position = .(-, ,, )
button2.Size = .(, ,, )
button2.TextScaled =
button2.BackgroundColor3 = red
button2.Transparency =
button2.Visible =
button3 = .()
button3.ZIndex =
button3.Parent = frame
button3.Text =
button3.Position = .(, ,, )
button3.Size = .(, ,, )
button3.TextScaled =
button3.BackgroundColor3 = red
button3.Transparency =
button3.Visible =
button4 = .()
button4.ZIndex =
button4.Parent = frame
button4.Text =
button4.Position = .(, ,, )
button4.Size = .(, ,, )
button4.TextScaled =
button4.BackgroundColor3 = red
button4.Transparency =
button4.Visible =
Text1 = .()
Text1.ZIndex =
Text1.Parent = frame
Text1.Text =
Text1.Position = .(, ,, )
Text1.Size = .(, ,, )
Text1.TextScaled =
Text1.BackgroundColor3 = red
Text1.Transparency =
Text1.Visible =
Text3 = .()
Text3.ZIndex =
Text3.Parent = frame
Text3.Text =
Text3.Position = .(, ,, )
Text3.Size = .(, ,, )
Text3.TextScaled =
Text3.BackgroundColor3 = red
Text3.Transparency =
Text3.Visible =
Text2 = .()
Text2.ZIndex =
Text2.Parent = frame
Text2.Text =
Text2.Position = .(-, ,, )
Text2.Size = .(, ,, )
Text2.TextScaled =
Text2.BackgroundColor3 = red
Text2.Transparency =
Text2.Visible =
Textbox1 = .()
Textbox1.ZIndex =
Textbox1.Parent = frame
Textbox1.Text =
Textbox1.Position = .(-, ,, )
Textbox1.Size = .(, ,, )
Textbox1.TextScaled =
Textbox1.BackgroundColor3 = red
Textbox1.Transparency =
Textbox1.Visible =
button5 = .()
button5.ZIndex =
button5.Parent = frame
button5.Text =
button5.Position = .(-, ,, )
button5.Size = .(, ,, )
button5.TextScaled =
button5.BackgroundColor3 = red
button5.Transparency =
button5.Visible =
button7 = .()
button7.ZIndex =
button7.Parent = frame
button7.Text =
button7.Position = .(, ,, )
button7.Size = .(, ,, )
button7.TextScaled =
button7.BackgroundColor3 = red
button7.Transparency =
button7.Visible =
button8 = .()
button8.ZIndex =
button8.Parent = frame
button8.Text =
button8.Position = .(, ,, )
button8.Size = .(, ,, )
button8.TextScaled =
button8.BackgroundColor3 = red
button8.Transparency =
button8.Visible =
button9 = .()
button9.ZIndex =
button9.Parent = frame
button9.Text =
button9.Position = .(, ,, )
button9.Size = .(, ,, )
button9.TextScaled =
button9.BackgroundColor3 = red
button9.Transparency =
button9.Visible =
button10 = .()
button10.ZIndex =
button10.Parent = frame
button10.Text =
button10.Position = .(, ,, )
button10.Size = .(, ,, )
button10.TextScaled =
button10.BackgroundColor3 = red
button10.Transparency =
button10.Visible =
button11 = .()
button11.ZIndex =
button11.Parent = frame
button11.Text =
button11.Position = .(-, ,, )
button11.Size = .(, ,, )
button11.TextScaled =
button11.BackgroundColor3 = red
button11.Transparency =
button11.Visible =
flyspeed =
nocliploop =
noclip =
esp =
button6 = .()
button6.ZIndex =
button6.Parent = frame
button6.Text =
button6.Position = .(, ,, )
button6.Size = .(, ,, )
button6.TextScaled =
button6.BackgroundColor3 = red
button6.Transparency =
button6.Visible =
Textbox2 = .()
Textbox2.ZIndex =
Textbox2.Parent = frame
Textbox2.Text =
Textbox2.Position = .(, ,, )
Textbox2.Size = .(, ,, )
Textbox2.TextScaled =
Textbox2.BackgroundColor3 = red
Textbox2.Transparency =
Textbox2.Visible =
Textbox3 = .()
Textbox3.ZIndex =
Textbox3.Parent = frame
Textbox3.Text =
Textbox3.Position = .(, ,, )
Textbox3.Size = .(, ,, )
Textbox3.TextScaled =
Textbox3.BackgroundColor3 = red
Textbox3.Transparency =
Textbox3.Visible =
hum.Died:(()
flying =
moving =
flinging =
flingingloop
flingingloop:()
flingingloop =
flyloop
flyloop:()
flyloop =
movingloop
movingloop:()
movingloop =
movingbloop
movingbloop:()
movingbloop =
)
uis.InputBegan:((input)
input.KeyCode == .KeyCode.LeftControl
framevisible ==
framevisible =
frame.Visible =
framevisible =
frame.Visible =
)
button4.MouseButton1Click:(()
punchani15:()
punchani6:()
punchani6:()
)
()
flying ==
flyloop = rs.RenderStepped:(()
camlookvec = cam.CFrame.LookVector
pos = rootpart.CFrame.Position
rootpart.CFrame = .(pos,pos + camlookvec)
moving == movingb ==
rootpart.AssemblyLinearVelocity = .(,,)
rootpart.AssemblyAngularVelocity = .(,,)
flying =
)
()
flying ==
flyloop:()
flyloop =
rootpart.AssemblyLinearVelocity = .(,,)
rootpart.AssemblyAngularVelocity = .(,,)
flying =
()
movingloop = rs.RenderStepped:(()
flying ==
moving ==
camlookvec = cam.CFrame.LookVector
rootpart.AssemblyLinearVelocity = camlookvec * flyspeed
rootpart.AssemblyAngularVelocity = .(,,)
)
()
moving ==
moving =
movingloop:()
movingloop =
uis.InputBegan:((input)
input.KeyCode == .KeyCode.W
flying ==
moving =
()
)
uis.InputEnded:((input)
input.KeyCode == .KeyCode.W
flying ==
moving =
()
)
()
movingbloop = rs.RenderStepped:(()
flying ==
movingb ==
camlookvec = cam.CFrame.LookVector
rootpart.AssemblyLinearVelocity = .(-camlookvec.X * flyspeed,-camlookvec.Y * flyspeed,-camlookvec.Z * flyspeed)
rootpart.AssemblyAngularVelocity = .(,,)
)
()
movingb ==
movingb =
movingbloop:()
movingbloop =
uis.InputBegan:((input)
input.KeyCode == .KeyCode.S
flying ==
movingb =
()
)
uis.InputEnded:((input)
input.KeyCode == .KeyCode.S
flying ==
movingb =
()
)
()
flinging ==
flinging =
flingingloop = rs.RenderStepped:(()
rootpart.AssemblyAngularVelocity = .(,,)
)
()
flinging ==
flinging =
flingingloop:()
flingingloop =
button3.MouseButton1Click:(()
flinging ==
button3.Transparency =
()
button3.Transparency =
()
)
()
flashliteloop = rs.RenderStepped:(()
flashlit ==
lite.Parent = char
lite.CFrame = cam.CFrame
)
()
flashlit ==
flashliteloop ==
lite.Parent = rs
flashliteloop:()
flashliteloop =
uis.InputBegan:((input)
input.KeyCode == .KeyCode.E
flying ==
()
movingloop ==
()
movingbloop ==
()
()
()
()
)
()
nocliploop = rs.RenderStepped:(()
noclip ==
r15 ==
char:().CanCollide =
char:().CanCollide =
rootpart.CanCollide =
noclip =
char:().CanCollide =
char:().CanCollide =
rootpart.CanCollide =
noclip =
r15 ==
char:().CanCollide =
char:().CanCollide =
rootpart.CanCollide =
noclip =
char:().CanCollide =
char:().CanCollide =
rootpart.CanCollide =
noclip =
)
()
noclip ==
nocliploop ==
nocliploop:()
nocliploop =
button1.MouseButton1Click:(()
checkpoint =
checkpoint = rootpart.CFrame
()
)
button2.MouseButton1Click:(()
rootpart.CFrame = checkpoint
rootpart.AssemblyLinearVelocity = .(,,)
rootpart.AssemblyAngularVelocity = .(,,)
()
)
button9.MouseButton1Click:(()
t = Textbox3.Text
targ = .Players:(t)
targ
target = targ.Character
char:(target.HumanoidRootPart.CFrame)
)
button5.MouseButton1Click:(()
hum.WalkSpeed = Textbox1.Text
)
button11.MouseButton1Click:(()
flyspeed = Textbox1.Text
)
button6.MouseButton1Click:(()
hum.JumpPower = Textbox2.Text
)
button7.MouseButton1Click:(()
flashlit ==
button7.Transparency =
flashlit =
()
button7.Transparency =
flashlit =
()
)
button8.MouseButton1Click:(()
esp = esp
(esp)
button8.Transparency =
players = .Players:()
i = , #players
player = players[i]
character = player.Character
character
esp ==
espguui = espgui:()
espguui.Name =
espguui:().Text = player.Name
espguui.Parent = character:()
hilite = highlight:()
hilite.Parent = character
hilite.FillTransparency =
hilite.OutlineColor = player.TeamColor.Color
hilite.FillColor = player.TeamColor.Color
hilite.Name =
button8.Transparency =
character:():()
character:():():()
)
button10.MouseButton1Click:(()
noclip ==
button10.Transparency =
r15 ==
char:().CanCollide =
char:().CanCollide =
rootpart.CanCollide =
()
noclip =
char:().CanCollide =
char:().CanCollide =
rootpart.CanCollide =
()
noclip =
button10.Transparency =
r15 ==
char:().CanCollide =
char:().CanCollide =
rootpart.CanCollide =
()
noclip =
char:().CanCollide =
char:().CanCollide =
rootpart.CanCollide =
()
noclip =
)its my old script i made but put into a gui. and also more features. i dont know if ts is the updated version or not but whatever. this used ai to debug issues that were usually slight typos or something i forgot to put in because i have the memory of the goldfish. anyway plz enjoy!!!