Run it
Copy the script and paste it into your executor.
Players = :()
LocalPlayer = Players.LocalPlayer
character = LocalPlayer.Character
character
()
_, item (character:())
item:() item:() item:()
item:()
()
leftArm = character:()
rightArm = character:()
leftLeg = character:()
rightLeg = character:()
torso = character:()
head = character:()
torso.Transparency =
head.BrickColor = BrickColor.()
head.Transparency =
hat = .()
hat.Size = .(, , )
hat.CanCollide =
hat.Transparency =
hat.Parent = character
leftHeadCover = .()
leftHeadCover.Size = .(, , )
leftHeadCover.CanCollide =
leftHeadCover.Transparency =
leftHeadCover.Parent = character
rightHeadCover = .()
rightHeadCover.Size = .(, , )
rightHeadCover.CanCollide =
rightHeadCover.Transparency =
rightHeadCover.Parent = character
rightHeadForward = .()
rightHeadForward.Size = .(, , )
rightHeadForward.CanCollide =
rightHeadForward.Transparency =
rightHeadForward.Color = .(, , )
rightHeadForward.Parent = character
leftTorsoCover = .()
leftTorsoCover.Size = .(, , )
leftTorsoCover.CanCollide =
leftTorsoCover.Transparency =
leftTorsoCover.Parent = character
rightTorsoCover = .()
rightTorsoCover.Size = .(, , )
rightTorsoCover.CanCollide =
rightTorsoCover.Transparency =
rightTorsoCover.Parent = character
hatWeld = .()
hatWeld.Part0 = head
hatWeld.Part1 = hat
hatWeld.C0 = .(-, , )
hatWeld.Parent = hat
leftHeadWeld = .()
leftHeadWeld.Part0 = head
leftHeadWeld.Part1 = leftHeadCover
leftHeadWeld.C0 = .(-, , ) * .(, .(), )
leftHeadWeld.Parent = leftHeadCover
rightHeadWeld = .()
rightHeadWeld.Part0 = head
rightHeadWeld.Part1 = rightHeadCover
rightHeadWeld.C0 = .(, , ) * .(, .(), )
rightHeadWeld.Parent = rightHeadCover
rightHeadForwardWeld = .()
rightHeadForwardWeld.Part0 = head
rightHeadForwardWeld.Part1 = rightHeadForward
rightHeadForwardWeld.C0 = .(, -, -) * .(, .(), )
rightHeadForwardWeld.Parent = rightHeadForward
leftWeld = .()
leftWeld.Part0 = torso
leftWeld.Part1 = leftTorsoCover
leftWeld.C0 = .(-, , )
leftWeld.Parent = leftTorsoCover
rightWeld = .()
rightWeld.Part0 = torso
rightWeld.Part1 = rightTorsoCover
rightWeld.C0 = .(, , )
rightWeld.Parent = rightTorsoCover
(part, meshId, textureId, scale, textureColor)
mesh = .()
mesh.MeshType = .MeshType.FileMesh
mesh.MeshId = .. meshId
mesh.Scale = scale
textureId
mesh.TextureId = .. textureId
textureColor
mesh.VertexColor = textureColor
mesh.Parent = part
_, part ({leftArm, rightArm, leftLeg, rightLeg, leftTorsoCover, rightTorsoCover, leftHeadCover, rightHeadCover, rightHeadForward, hat})
existingMesh = part:()
existingMesh
existingMesh:()
(leftArm, , , .(, , ), .(, , ))
(rightArm, , , .(, , ))
(leftLeg, , , .(, , ), .(, , ))
(rightLeg, , , .(, , ))
(leftTorsoCover, , , .(, , ), .(, , ))
(rightTorsoCover, , , .(, , ))
(leftHeadCover, , , .(, , ), .(, , ))
(rightHeadCover, , , .(, , ))
(rightHeadForward, , , .(, , ))
(hat, , , .(, , ))
faces = {, , , , , }
_, face (faces)
texture = .()
texture.Face = .NormalId[face]
texture.Texture =
texture.Parent = rightHeadCover
i don't know who made this but i somehow have it stored in my PC files so im sharing this little script. if anyone know the script owner, please type their name in the comments.

Universal