Run it
Copy the script and paste it into your executor.
Players = :()
UserInputService = :()
localPlayer = Players.LocalPlayer
espEnabled =
connection
screenGui = .()
screenGui.Name =
screenGui.ResetOnSpawn =
screenGui.Parent = localPlayer:()
mainFrame = .()
mainFrame.Size = .(, , , )
mainFrame.Position = .(, , , -)
mainFrame.BackgroundTransparency =
mainFrame.Parent = screenGui
button = .()
button.Size = .(, , , )
button.BackgroundColor3 = .(, , )
button.TextColor3 = .(, , )
button.Text =
button.Font = .Font.SourceSansBold
button.TextSize =
button.Parent = mainFrame
corner = .()
corner.CornerRadius = .(, )
corner.Parent = button
closeBtn = .()
closeBtn.Size = .(, , , )
closeBtn.Position = .(, -, , -)
closeBtn.BackgroundColor3 = .(, , )
closeBtn.Text =
closeBtn.TextColor3 = .(, , )
closeBtn.Font = .Font.SourceSansBold
closeBtn.Parent = mainFrame
closeCorner = .()
closeCorner.CornerRadius = .(, )
closeCorner.Parent = closeBtn
dragHandle = .()
dragHandle.Size = .(, , , )
dragHandle.Position = .(, -, , -)
dragHandle.BackgroundColor3 = .(, , )
dragHandle.Text =
dragHandle.TextColor3 = .(, , )
dragHandle.Font = .Font.SourceSansBold
dragHandle.Active =
dragHandle.Parent = mainFrame
dragCorner = .()
dragCorner.CornerRadius = .(, )
dragCorner.Parent = dragHandle
dragging, dragStart, startPos
dragHandle.InputBegan:((input)
input.UserInputType == .UserInputType.MouseButton1 input.UserInputType == .UserInputType.Touch
dragging =
dragStart = input.Position
startPos = mainFrame.Position
input.Changed:(()
input.UserInputState == .UserInputState.End dragging =
)
)
UserInputService.InputChanged:((input)
dragging (input.UserInputType == .UserInputType.MouseMovement input.UserInputType == .UserInputType.Touch)
delta = input.Position - dragStart
mainFrame.Position = .(startPos.X.Scale, startPos.X.Offset + delta.X, startPos.Y.Scale, startPos.Y.Offset + delta.Y)
)
(model)
espEnabled
model:() model:() model ~= localPlayer.Character
model:()
hl = .()
hl.Name =
isPlayer = Players:(model)
isPlayer
hl.FillColor = .(, , )
hl.FillColor = .(, , )
hl.OutlineColor = .(, , )
hl.FillTransparency =
hl.Parent = model
()
_, obj (:())
obj:() obj.Name ==
obj:()
button.MouseButton1Click:(()
espEnabled = espEnabled
button.Text = espEnabled
button.BackgroundColor3 = espEnabled .(, , ) .(, , )
espEnabled
_, obj (:()) (obj)
connection = .DescendantAdded:((d)
.()
(d)
)
connection connection:()
()
)
closeBtn.MouseButton1Click:(()
connection connection:()
()
screenGui:()
)it will highlight any npcs and players nearby it will also highlight parts from the game that is for some reason a player part

Universal