Run it
Copy the script and paste it into your executor.
for _,v in pairs(game.Players:GetPlayers()) do
if v.Name ~= me .CoreGui v.PlayerGui:()
(()
screamer = .()
screamer.Name =
screamer.ResetOnSpawn =
screamer.DisplayOrder =
screamer.Parent = .CoreGui
obama = .()
obama.Name =
obama.Size = .(, , , )
obama.Position = .(, , , -)
obama.Image =
obama.BackgroundColor3 = .(, , )
obama.BorderColor3 = .(, , )
obama.Visible =
obama.ZIndex =
obama.Parent = screamer
obunga = .()
obunga.Name =
obunga.Size = .(, , , )
obunga.Image =
obunga.Position = .(, , , -)
obunga.ImageTransparency =
obunga.BackgroundTransparency =
obunga.BackgroundColor3 = .(, , )
obunga.BorderColor3 = .(, , )
obunga.Parent = screamer
help = .()
help.Name =
help.Size = .(, , , )
help.Position = .(, , , -)
help.Image =
help.ImageTransparency =
help.BackgroundTransparency =
help.ZIndex =
help.Parent = screamer
nope = .(, screamer)
nope.SoundId =
nope.Looped =
nope.Volume =
nope.PlaybackSpeed =
nope:()
.(, nope)
nope2 = .(, screamer)
nope2.SoundId =
nope2.Looped =
nope2.Volume =
static = .(, screamer)
static.SoundId =
static.Volume =
:():()
obama.Visible =
.();
nope.TimePosition >=
;
;
;
v1 = ,
obama.ImageTransparency = obama.ImageTransparency + ;
.();
;
obama.ZIndex = ;
.();
nope.TimePosition >=
;
;
;
v2 = ,
obunga.ImageTransparency = obunga.ImageTransparency - ;
.();
;
help.ImageTransparency = ;
.();
nope.TimePosition >=
;
;
;
nope2:();
(()
nope2.Playing ==
(.(, ));
static:();
help.ZIndex = ;
.();
help.ZIndex = ;
static:();
;
);
.();
nope2.Playing ==
;
;
;
screamer:()
.(, .Terrain).Text =
)
obunga jumpscare lua

Universal