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Copy the script and paste it into your executor.
--[[
Oniman Twerk Emote GUI
Made by lil0darkie6
Features:
- Draggable button
- Button text toggles ONIMAN / oniman
- Random color cycling while animation plays
- Looped/frozen animation
- Press "H" to hide/show the GUI
]]
player = .Players.LocalPlayer
UserInputService = :()
gui = .()
gui.Name =
gui.ResetOnSpawn =
gui.Parent = player:()
credit = .(, gui)
credit.Size = .(, , , )
credit.Position = .(, , , )
credit.Text =
credit.TextColor3 = .(, , )
credit.BackgroundTransparency =
credit.TextScaled =
btn = .(, gui)
btn.Size = .(, , , )
btn.Position = .(, , , )
btn.Text =
btn.BackgroundColor3 = .(, , )
btn.TextColor3 = .(, , )
btn.Draggable =
track
animationId =
colors = {
.(, , ),
.(, , ),
.(, , ),
.(, , ),
.(, , ),
.(, , )
}
btn.MouseButton1Click:(()
char = player.Character player.CharacterAdded:()
humanoid = char:()
animator = humanoid:() .(, humanoid)
track track.IsPlaying
anim = .()
anim.AnimationId = animationId
track = animator:(anim)
track.Looped =
track.Priority = .AnimationPriority.Action
track:(, )
track:()
btn.Text =
(()
track track.IsPlaying
btn.Text = (btn.Text == )
btn.BackgroundColor3 = colors[.(, #colors)]
()
btn.BackgroundColor3 = .(, , )
btn.Text =
)
track:()
track:()
track =
btn.Text =
btn.BackgroundColor3 = .(, , )
)
UserInputService.InputBegan:((input, gameProcessed)
gameProcessed
input.KeyCode == .KeyCode.H
gui.Enabled = gui.Enabled
)
this emote has a twerk emote from oniman

Universal