Run it
Copy the script and paste it into your executor.
Players = :()
UserInputService = :()
StarterGui = :()
RunService = :()
player = Players.LocalPlayer
inputGui = .()
inputBox = .()
inputFrame = .()
customWalkSpeed =
toggledOn =
currentWalkSpeed =
inputVisible =
inputGui.Parent = .CoreGui
inputFrame.Parent = inputGui
inputFrame.Size = .(, , , )
inputFrame.Position = .(, -, , -)
inputFrame.BackgroundColor3 = .(, , )
inputFrame.Visible =
inputBox.Parent = inputFrame
inputBox.Size = .(, -, , -)
inputBox.Position = .(, , , )
inputBox.BackgroundColor3 = .(, , )
inputBox.TextColor3 = .(, , )
inputBox.PlaceholderText =
inputBox.ClearTextOnFocus =
inputBox.TextScaled =
(text)
StarterGui:(, {
Title = ,
Text = text,
Duration =
})
()
inputVisible = inputVisible
inputFrame.Visible = inputVisible
inputVisible
inputBox:()
inputBox.FocusLost:((enterPressed)
enterPressed
num = (inputBox.Text)
num num >
customWalkSpeed = num
( .. num)
()
inputFrame.Visible =
inputVisible =
)
RunService.Stepped:(()
humanoid = player.Character player.Character:()
humanoid
toggledOn customWalkSpeed
humanoid.WalkSpeed ~= customWalkSpeed
humanoid.WalkSpeed = customWalkSpeed
)
(newCharacter)
humanoid = newCharacter:()
currentWalkSpeed = humanoid.WalkSpeed
toggledOn
humanoid.WalkSpeed = customWalkSpeed
player.CharacterAdded:(onCharacterAdded)
player.Character
(player.Character)
UserInputService.InputBegan:((input, gameProcessed)
gameProcessed
humanoid = player.Character player.Character:()
humanoid
input.KeyCode == .KeyCode.End
customWalkSpeed
()
toggledOn = toggledOn
toggledOn
humanoid.WalkSpeed = customWalkSpeed
()
humanoid.WalkSpeed = currentWalkSpeed
()
input.KeyCode == .KeyCode.Delete
humanoid.WalkSpeed =
currentWalkSpeed =
customWalkSpeed =
toggledOn =
()
)
Universal