Run it
Copy the script and paste it into your executor.
Players = :()
player = Players.LocalPlayer
Lighting = :()
ScreenGui = .()
ScreenGui.Name =
ScreenGui.Parent = player:()
ScreenGui.ZIndexBehavior = .ZIndexBehavior.Global
Frame = .()
Frame.Name =
Frame.Parent = ScreenGui
Frame.BackgroundColor3 = .(, , )
Frame.Position = .(, , , )
Frame.Size = .(, , , )
Frame.Active =
Frame.Draggable =
(parent, name, pos, size, text, textSize)
btn = .()
btn.Name = name
btn.Parent = parent
btn.BackgroundColor3 = .(, , )
btn.Position = pos
btn.Size = size
btn.Font = .Font.DenkOne
btn.Text = text
btn.TextColor3 = .(, , )
btn.TextSize = textSize
corner = .()
corner.Parent = btn
btn
(parent, pos, size, imageId)
img = .()
img.Parent = parent
img.Position = pos
img.Size = size
img.Image = ..imageId
img.BackgroundColor3 = .(,,)
img.BorderColor3 = .(,,)
img.BorderSizePixel =
img
(Frame, .(,,,), .(,,,), )
(Frame, .(,,,), .(,,,), )
TextLabel = .()
TextLabel.Name =
TextLabel.Parent = Frame
TextLabel.BackgroundColor3 = .(,,)
TextLabel.Position = .(,,,)
TextLabel.Size = .(,,,)
TextLabel.Font = .Font.Arcade
TextLabel.Text =
TextLabel.TextColor3 = .(,,)
TextLabel.TextSize =
cornerTitle = .()
cornerTitle.Parent = TextLabel
btnSky = (Frame, , .(,,,), .(,,,), , )
btnSky2 = (Frame, , .(,,,), .(,,,), , )
btn666 = (Frame, , .(,,,), .(,,,), , )
btnMusic = (Frame, , .(,,,), .(,,,), , )
btnHint = (Frame, , .(,,,), .(,,,), , )
btnJumpScare = (Frame, , .(,,,), .(,,,), , )
btnFaceAll = (Frame, , .(,,,), .(,,,), , )
btnRainFire = (Frame, , .(,,,), .(,,,), , )
btnDecalSpam = (Frame, , .(,,,), .(,,,), , )
btnSky.MouseButton1Click:(()
Lighting:()
Lighting:():()
sky = .()
sky.Parent = Lighting
id =
sky.SkyboxBk = ..id
sky.SkyboxDn = ..id
sky.SkyboxFt = ..id
sky.SkyboxLf = ..id
sky.SkyboxRt = ..id
sky.SkyboxUp = ..id
)
btnSky2.MouseButton1Click:(()
Lighting:()
Lighting:():()
sky = .()
sky.Parent = Lighting
newSkyId =
sky.SkyboxBk = ..newSkyId
sky.SkyboxDn = ..newSkyId
sky.SkyboxFt = ..newSkyId
sky.SkyboxLf = ..newSkyId
sky.SkyboxRt = ..newSkyId
sky.SkyboxUp = ..newSkyId
)
btnDecalSpam.MouseButton1Click:(()
assetId =
_, obj (:())
obj:()
_, child (obj:())
child:()
child:()
faces = {,,,,,}
_, face (faces)
decal = .()
decal.Face = .NormalId[face]
decal.Texture = ..assetId
decal.Parent = obj
)
btn666.MouseButton1Click:(()
_, obj (:())
obj:()
obj.BrickColor = BrickColor.()
obj.Material = .Material.Neon
obj:()
obj:():()
fire = .()
fire.Heat =
fire.Size =
fire.Parent = obj
)
btnJumpScare.MouseButton1Click:(()
imageId =
soundId =
jumpscareGui = .()
jumpscareGui.Parent = player:()
jumpscareGui.ZIndexBehavior = .ZIndexBehavior.Global
jumpscareGui.ResetOnSpawn =
jumpscare = .()
jumpscare.Parent = jumpscareGui
jumpscare.Size = .(,,,)
jumpscare.Position = .(,,,)
jumpscare.BackgroundTransparency =
jumpscare.Image = ..imageId
jumpscare.ScaleType = .ScaleType.Stretch
jumpscare.Visible =
sound = .()
sound.SoundId = ..soundId
sound.Volume =
sound.Parent = jumpscareGui
sound:()
.(, ()
sound:()
jumpscareGui:()
)
)
btnHint.MouseButton1Click:(()
existingHint = :()
existingHint
existingHint:()
m = .()
m.Parent =
m.Text =
)
btnMusic.MouseButton1Click:(()
existingSound = :()
existingSound
existingSound:()
sound = .()
sound.Name =
sound.SoundId =
sound.Volume =
sound.Looped =
sound.Parent =
sound:()
)
btnRainFire.MouseButton1Click:(()
count =
i = , count
part = .()
part.Size = .(,,)
part.Anchored =
part.BrickColor = BrickColor.()
part.Material = .Material.Neon
part.Position = .(
.(-,),
+ .(,),
.(-,)
)
part.Parent =
fire = .()
fire.Heat =
fire.Size =
fire.Parent = part
part.Name =
:():(part, )
)
btnFaceAll.MouseButton1Click:(()
faceImageId =
_, plr (Players:())
plr.Character plr.Character:()
head = plr.Character.Head
head:()
head:():()
face = .()
face.Face = .NormalId.Front
face.Texture = ..faceImageId
face.Parent = head
)pr0kidd gui

Universal