Run it
Copy the script and paste it into your executor.
Players = :()
RunService = :()
UserInputService = :()
Camera = .CurrentCamera
LocalPlayer = Players.LocalPlayer
AimbotEnabled =
AimbotActive =
Target =
AimPart =
ESPMode =
ESPBoxes = {}
TeamNameLabels = {}
HealthBars = {}
HealthBarBackgrounds = {}
HealthBarBorders = {}
HealthTextLabels = {}
ItemLabels = {}
Highlights = {}
ShowTeamNames =
ShowTeamESP =
screenGui = .()
screenGui.Name =
screenGui.Parent = LocalPlayer:()
screenGui.ResetOnSpawn =
frame = .()
frame.Size = .(, , , )
frame.Position = .(, -, , )
frame.BackgroundTransparency =
frame.BackgroundColor3 = .(, , )
frame.BorderSizePixel =
frame.Parent = screenGui
usernameLabel = .()
usernameLabel.Size = .(, , , )
usernameLabel.Position = .(, , , )
usernameLabel.BackgroundTransparency =
usernameLabel.TextColor3 = .(, , )
usernameLabel.TextScaled =
usernameLabel.Text = .. LocalPlayer.Name
usernameLabel.Font = .Font.RobotoMono
usernameLabel.Parent = frame
fpsLabel = .()
fpsLabel.Size = .(, , , )
fpsLabel.Position = .(, , , )
fpsLabel.BackgroundTransparency =
fpsLabel.TextColor3 = .(, , )
fpsLabel.TextScaled =
fpsLabel.Text =
fpsLabel.Font = .Font.RobotoMono
fpsLabel.Parent = frame
pingLabel = .()
pingLabel.Size = .(, , , )
pingLabel.Position = .(, , , )
pingLabel.BackgroundTransparency =
pingLabel.TextColor3 = .(, , )
pingLabel.TextScaled =
pingLabel.Text =
pingLabel.Font = .Font.RobotoMono
pingLabel.Parent = frame
creditLabel = .()
creditLabel.Size = .(, , , )
creditLabel.Position = .(, , , )
creditLabel.BackgroundTransparency =
creditLabel.TextColor3 = .(, , )
creditLabel.TextScaled =
creditLabel.Text =
creditLabel.Font = .Font.RobotoMono
creditLabel.Parent = frame
controlsLabel = .()
controlsLabel.Size = .(, , , )
controlsLabel.Position = .(, , , )
controlsLabel.BackgroundTransparency =
controlsLabel.TextColor3 = .(, , )
controlsLabel.TextScaled =
controlsLabel.Text =
controlsLabel.Font = .Font.RobotoMono
controlsLabel.Parent = frame
lastTime = ()
frameCount =
fps =
RunService.RenderStepped:(()
frameCount = frameCount +
currentTime = ()
currentTime - lastTime >=
fps = .(frameCount / (currentTime - lastTime))
frameCount =
lastTime = currentTime
fpsLabel.Text = .. fps
)
()
ping = .(LocalPlayer:() * )
pingLabel.Text = .. ping ..
()
(updatePing)
(player)
ESPBoxes[player]
ESPBoxes[player]:()
TeamNameLabels[player]
TeamNameLabels[player]:()
HealthBars[player]
HealthBars[player]:()
HealthBarBackgrounds[player]
HealthBarBackgrounds[player]:()
HealthBarBorders[player]
HealthBarBorders[player]:()
HealthTextLabels[player]
HealthTextLabels[player]:()
ItemLabels[player]
ItemLabels[player]:()
Highlights[player]
Highlights[player]:()
box = .()
box.Visible =
box.Thickness =
box.Color = .(, , )
box.Filled =
ESPBoxes[player] = box
label = .()
label.Visible =
label.Size =
label.Center =
label.Outline =
label.Color = .(, , )
label.Text = player.Name .. (player.Team .. player.Team.Name .. )
TeamNameLabels[player] = label
healthBarBackground = .()
healthBarBackground.Visible =
healthBarBackground.Thickness =
healthBarBackground.Color = .(, , )
healthBarBackground.Filled =
HealthBarBackgrounds[player] = healthBarBackground
healthBarBorder = .()
healthBarBorder.Visible =
healthBarBorder.Thickness =
healthBarBorder.Color = .(, , )
healthBarBorder.Filled =
HealthBarBorders[player] = healthBarBorder
healthBar = .()
healthBar.Visible =
healthBar.Thickness =
healthBar.Color = .(, , )
healthBar.Filled =
HealthBars[player] = healthBar
healthText = .()
healthText.Visible =
healthText.Size =
healthText.Center =
healthText.Outline =
healthText.Color = .(, , )
healthText.Text =
HealthTextLabels[player] = healthText
itemLabel = .()
itemLabel.Visible =
itemLabel.Size =
itemLabel.Center =
itemLabel.Outline =
itemLabel.Color = .(, , )
itemLabel.Text =
ItemLabels[player] = itemLabel
highlight = .()
highlight.Enabled =
highlight.FillTransparency =
highlight.OutlineColor = .(, , )
highlight.OutlineTransparency =
highlight.Adornee = player.Character
highlight.Parent = .CoreGui
Highlights[player] = highlight
RunService.RenderStepped:(()
player.Character player.Character:() player.Character:()
box.Visible =
label.Visible =
healthBar.Visible =
healthBarBackground.Visible =
healthBarBorder.Visible =
healthText.Visible =
itemLabel.Visible =
highlight.Enabled =
rootPart = player.Character.HumanoidRootPart
humanoid = player.Character.Humanoid
screenPos, onScreen = Camera:(rootPart.Position)
highlight.Adornee = player.Character
heldItem =
player.Character:()
heldItem = player.Character:().Name
onScreen (ShowTeamESP player.Team ~= LocalPlayer.Team)
healthRatio = humanoid.Health / humanoid.MaxHealth
healthColor = .( * ( - healthRatio), * healthRatio, )
ESPMode ==
sizeY =
sizeX =
topLeft = Camera:(rootPart.Position + .(-sizeX, sizeY, ))
bottomRight = Camera:(rootPart.Position + .(sizeX, -sizeY, ))
box.Size = .(
.(bottomRight.X - topLeft.X),
.(bottomRight.Y - topLeft.Y)
)
box.Position = .(
.(topLeft.X, bottomRight.X),
.(topLeft.Y, bottomRight.Y)
)
box.Color = .(, , )
box.Visible =
labelPos = Camera:(rootPart.Position + .(, , ))
label.Position = .(labelPos.X, labelPos.Y)
label.Text = player.Name .. (player.Team .. player.Team.Name .. )
label.Visible = ShowTeamNames
itemLabel.Position = .(labelPos.X, labelPos.Y + )
itemLabel.Text = heldItem
itemLabel.Visible = ShowTeamNames
healthBarWidth =
healthBarHeight =
healthBarPos = Camera:(rootPart.Position + .(, , ))
healthBarBackground.Size = .(healthBarWidth + , healthBarHeight + )
healthBarBackground.Position = .(healthBarPos.X - healthBarWidth / - , healthBarPos.Y - healthBarHeight / - )
healthBarBackground.Visible = ShowTeamNames
healthBarBorder.Size = .(healthBarWidth + , healthBarHeight + )
healthBarBorder.Position = .(healthBarPos.X - healthBarWidth / - , healthBarPos.Y - healthBarHeight / - )
healthBarBorder.Visible = ShowTeamNames
healthBar.Size = .(healthBarWidth * healthRatio, healthBarHeight)
healthBar.Position = .(healthBarPos.X - healthBarWidth / , healthBarPos.Y - healthBarHeight / )
healthBar.Color = healthColor
healthBar.Visible = ShowTeamNames
healthText.Position = .(healthBarPos.X, healthBarPos.Y - healthBarHeight / - )
healthText.Text = .(humanoid.Health) .. .. .(humanoid.MaxHealth)
healthText.Visible = ShowTeamNames
highlight.Enabled =
ESPMode ==
highlight.OutlineColor = healthColor
highlight.Enabled =
labelPos = Camera:(rootPart.Position + .(, , ))
label.Position = .(labelPos.X, labelPos.Y)
label.Text = player.Name .. (player.Team .. player.Team.Name .. )
label.Visible = ShowTeamNames
itemLabel.Position = .(labelPos.X, labelPos.Y + )
itemLabel.Text = heldItem
itemLabel.Visible = ShowTeamNames
healthBarWidth =
healthBarHeight =
healthBarPos = Camera:(rootPart.Position + .(, , ))
healthBarBackground.Size = .(healthBarWidth + , healthBarHeight + )
healthBarBackground.Position = .(healthBarPos.X - healthBarWidth / - , healthBarPos.Y - healthBarHeight / - )
healthBarBackground.Visible = ShowTeamNames
healthBarBorder.Size = .(healthBarWidth + , healthBarHeight + )
healthBarBorder.Position = .(healthBarPos.X - healthBarWidth / - , healthBarPos.Y - healthBarHeight / - )
healthBarBorder.Visible = ShowTeamNames
healthBar.Size = .(healthBarWidth * healthRatio, healthBarHeight)
healthBar.Position = .(healthBarPos.X - healthBarWidth / , healthBarPos.Y - healthBarHeight / )
healthBar.Color = healthColor
healthBar.Visible = ShowTeamNames
healthText.Position = .(healthBarPos.X, healthBarPos.Y - healthBarHeight / - )
healthText.Text = .(humanoid.Health) .. .. .(humanoid.MaxHealth)
healthText.Visible = ShowTeamNames
box.Visible =
label.Visible =
healthBar.Visible =
healthBarBackground.Visible =
healthBarBorder.Visible =
healthText.Visible =
itemLabel.Visible =
highlight.Enabled =
box.Visible =
label.Visible =
healthBar.Visible =
healthBarBackground.Visible =
healthBarBorder.Visible =
healthText.Visible =
itemLabel.Visible =
highlight.Enabled =
)
UserInputService.InputBegan:((input, gpe)
input.KeyCode == .KeyCode.T gpe
ShowTeamNames = ShowTeamNames
)
()
closest, shortest = , .huge
_, player (Players:())
player ~= LocalPlayer player.Character player.Character:(AimPart)
ShowTeamESP player.Team ~= LocalPlayer.Team
humanoid = player.Character:()
humanoid humanoid.Health >
pos, onScreen = Camera:(player.Character[AimPart].Position)
onScreen
dist = (.(pos.X, pos.Y) - UserInputService:()).Magnitude
dist < shortest
shortest = dist
closest = player.Character[AimPart]
closest
UserInputService.InputBegan:((input, gpe)
input.UserInputType == .UserInputType.MouseButton2 AimbotActive
AimbotEnabled = AimbotEnabled
Target = AimbotEnabled ()
UserInputService.MouseBehavior = AimbotEnabled .MouseBehavior.LockCenter .MouseBehavior.Default
)
UserInputService.InputBegan:((input, gpe)
input.KeyCode == .KeyCode.E gpe
AimPart = AimPart ==
Target = ()
)
UserInputService.InputBegan:((input, gpe)
input.KeyCode == .KeyCode.Q gpe
ESPMode ==
ESPMode =
ESPMode =
)
UserInputService.InputBegan:((input, gpe)
input.KeyCode == .KeyCode.H gpe
ESPMode ==
ESPMode =
ESPMode =
)
UserInputService.InputBegan:((input, gpe)
input.KeyCode == .KeyCode.K gpe
AimbotActive = AimbotActive
AimbotEnabled =
Target =
UserInputService.MouseBehavior = .MouseBehavior.Default
)
UserInputService.InputBegan:((input, gpe)
input.KeyCode == .KeyCode.N gpe
ShowTeamESP = ShowTeamESP
AimbotEnabled
Target = ()
)
RunService.RenderStepped:(()
AimbotEnabled Target
human = Target.Parent:()
human human.Health >
Camera.CFrame = .(Camera.CFrame.Position, Target.Position)
AimbotEnabled =
Target =
UserInputService.MouseBehavior = .MouseBehavior.Default
)
_, player (Players:())
player ~= LocalPlayer
(player)
Players.PlayerAdded:((player)
player ~= LocalPlayer
(player)
)
Players.PlayerRemoving:((player)
ESPBoxes[player]
ESPBoxes[player]:()
ESPBoxes[player] =
TeamNameLabels[player]
TeamNameLabels[player]:()
TeamNameLabels[player] =
HealthBars[player]
HealthBars[player]:()
HealthBars[player] =
HealthBarBackgrounds[player]
HealthBarBackgrounds[player]:()
HealthBarBackgrounds[player] =
HealthBarBorders[player]
HealthBarBorders[player]:()
HealthBarBorders[player] =
HealthTextLabels[player]
HealthTextLabels[player]:()
HealthTextLabels[player] =
ItemLabels[player]
ItemLabels[player]:()
ItemLabels[player] =
Highlights[player]
Highlights[player]:()
Highlights[player] =
)Universal Aimbot :)

Universal