Run it
Copy the script and paste it into your executor.
ReplicatedStorage = :()
RequestCommand = ReplicatedStorage
:()
.Signals.RequestCommandSilent
RequestCommand:()
RequestCommand:()
.()
RequestCommand:()
player = .Players.LocalPlayer
char = player.Character player.CharacterAdded:()
backpack = player:()
()
_,v (backpack:())
v:() v
_,v (char:())
v:() v
f3x = ()
f3x ()
serverendpoint = f3x.SyncAPI.ServerEndpoint
(p)
serverendpoint:(,{p})
()
_,v (:())
v:() v:()
.(()
(() (v) )
)
()
.()
(p,s,cf)
serverendpoint:(,{{
Part=p,Size=s,=cf
}})
(p,m)
serverendpoint:(,{{
Part=p,Material=m
}})
(p,c)
serverendpoint:(,{{
Part=p,Color=c,UnionColoring=
}})
(p,b)
serverendpoint:(,{{
Part=p,Anchored=b
}})
(p,b)
serverendpoint:(,{{
Part=p,CanCollide=b
}})
(p,t)
serverendpoint:(,{{
Part=p,Transparency=t
}})
(p,n)
serverendpoint:(,{p},n)
(p,b)
serverendpoint:(,{p},b)
(p,face,id)
serverendpoint:(,{{
Part=p,Face=face,TextureType=
}})
serverendpoint:(,{{
Part=p,Face=face,TextureType=,
Texture=..id
}})
BASE_CF = .(,,-)
BASE_SIZE = .(,,)
WALL_H =
WALL_T =
(cf,size)
p = serverendpoint:(,,cf,)
(p,size,cf)
(p,.Material.Concrete)
(p,.(,,))
(p,)
(p,)
(p,)
(p,)
p
base = (BASE_CF,BASE_SIZE)
(base,)
(
BASE_CF * .(, WALL_H + BASE_SIZE.Y, ),
.(BASE_SIZE.X, WALL_T, BASE_SIZE.Z)
)
d1 = (.(,,),.(,,))
(d1,.NormalId.Left,)
d2 = (.(,,-),.(,,))
(d2,.NormalId.Right,)
d3 = (.(,,),.(,,))
(d3,.NormalId.Right,)
d4 = (.(,,-),.(,,))
(d4,.NormalId.Left,)
y = BASE_CF.Y + BASE_SIZE.Y/ -
cf = .(BASE_CF.X + , y, BASE_CF.Z)
s = serverendpoint:(,,cf,)
(s,.(,,),cf)
(s,)
(s,)
(s,)
(s,.NormalId.Top,)
(s,)
(s,)
RequestCommand:()
.()
RequestCommand:()
RequestCommand:()realm v2(remake)

Universal