Run it
Copy the script and paste it into your executor.
UIColors = {
Main = .(, , ),
Accent = .(, , ),
Text = .(, , ),
Enemy = .(, , )
}
ScreenGui = .(, .CoreGui)
ScreenGui.Name =
MainFrame = .(, ScreenGui)
MainFrame.Size = .(, , , )
MainFrame.Position = .(, , , )
MainFrame.BackgroundColor3 = UIColors.Main
MainFrame.Active =
MainFrame.Draggable =
MainFrame.ClipsDescendants =
Corner = .(, MainFrame)
Corner.CornerRadius = .(, )
Stroke = .(, MainFrame)
Stroke.Color = UIColors.Accent
Stroke.Thickness =
Stroke.Transparency =
CloseBtn = .(, MainFrame)
CloseBtn.Size = .(, , , )
CloseBtn.Position = .(, , , )
CloseBtn.BackgroundColor3 = .(, , )
CloseBtn.Text =
CloseBtn.TextColor3 = UIColors.Accent
CloseBtn.Font = .Font.GothamBold
CloseBtn.TextSize =
.(, CloseBtn).CornerRadius = .(, )
OpenBtn = .(, ScreenGui)
OpenBtn.Size = .(, , , )
OpenBtn.Position = .(, , , )
OpenBtn.BackgroundColor3 = UIColors.Main
OpenBtn.Text =
OpenBtn.TextColor3 = UIColors.Accent
OpenBtn.Font = .Font.GothamBold
OpenBtn.TextSize =
OpenBtn.Visible =
OpenBtn.Draggable =
.(, OpenBtn).CornerRadius = .(, )
OpenStroke = .(, OpenBtn)
OpenStroke.Color = UIColors.Accent
OpenStroke.Thickness =
Title = .(, MainFrame)
Title.Size = .(, , , )
Title.Text =
Title.TextColor3 = UIColors.Accent
Title.Font = .Font.GothamBold
Title.TextSize =
Title.BackgroundTransparency =
ToggleBase = .(, MainFrame)
ToggleBase.Size = .(, , , )
ToggleBase.Position = .(, , , )
ToggleBase.BackgroundColor3 = .(, , )
ToggleBase.Text =
ToggleBase.TextColor3 = UIColors.Text
ToggleBase.Font = .Font.GothamBold
.(, ToggleBase)
IsEnabled =
()
lp = .Players.LocalPlayer
char = lp.Character
char char:()
_, p (.Players:())
p ~= lp p.Character p.Character:()
head = p.Character.Head
hum = p.Character:()
isEnemy = ( p.Team lp.Team) (p.Team ~= lp.Team)
IsEnabled isEnemy hum
head:()
bg = .(, head)
bg.Name =
bg.Size = .(,,,)
bg.AlwaysOnTop =
bg.ExtentsOffset = .(, , )
txt = .(, bg)
txt.Size = .(,,,)
txt.BackgroundTransparency =
txt.Font = .Font.GothamBold
txt.TextSize =
txt.TextStrokeTransparency =
dist = .((char.Head.Position - head.Position).Magnitude)
head.ProESP.TextLabel.Text = .(hum.Health) .. .. dist ..
head.ProESP.TextLabel.TextColor3 = .(.(hum.Health/, , ), , )
head.ProESP.Enabled =
head:() head.ProESP.Enabled =
CloseBtn.MouseButton1Click:(()
MainFrame:(.(, , , ), , , , , ()
MainFrame.Visible =
OpenBtn.Visible =
OpenBtn.Position = MainFrame.Position
)
)
OpenBtn.MouseButton1Click:(()
OpenBtn.Visible =
MainFrame.Visible =
MainFrame:(.(, , , ), , , , )
)
ToggleBase.MouseButton1Click:(()
IsEnabled = IsEnabled
ToggleBase.Text = IsEnabled
ToggleBase.TextColor3 = IsEnabled UIColors.Accent UIColors.Text
ToggleBase:(.(, , , ), , , , , ()
ToggleBase:(.(, , , ), , , , )
)
)
:().RenderStepped:(runESP)it's very cool It won't bother you because it will only work on the enemies and leave your team 😉👍

Universal