Run it
Copy the script and paste it into your executor.
Players = :()
Lighting = :()
UIS = :()
RunService = :()
player = Players.LocalPlayer
mouse = player:()
()
player.Character player.CharacterAdded:()
()
():()
()
():()
tpOn =
espOn =
flyOn =
defaultSpeed =
defaultJump =
flySpeed =
marker
pendingPos
espTable = {}
bv
bg
gui = .()
gui.ResetOnSpawn =
gui.Parent = player:()
frame = .(, gui)
frame.Size = .(, )
frame.Position = .(, )
frame.BackgroundColor3 = .(,,)
frame.Active =
frame.Visible =
.(, frame)
RunService.RenderStepped:(()
hue = () % /
frame.BackgroundColor3 = .(hue,,)
)
(text,y,color)
b = .(, frame)
b.Size = .(,,,)
b.Position = .(,,y,)
b.Text = text
b.BackgroundColor3 = color
b.TextColor3 = .(,,)
b.BorderSizePixel =
.(, b)
b
tpBtn = (,,.(,,))
speedBox = .(, frame)
speedBox.Size = .(,,,)
speedBox.Position = .(,,,)
speedBox.PlaceholderText =
speedBox.BackgroundColor3 = .(,,)
speedBox.TextColor3 = .(,,)
speedBox.BorderSizePixel =
.(, speedBox)
speedBtn = (,,.(,,))
jumpBox = .(, frame)
jumpBox.Size = .(,,,)
jumpBox.Position = .(,,,)
jumpBox.PlaceholderText =
jumpBox.BackgroundColor3 = .(,,)
jumpBox.TextColor3 = .(,,)
jumpBox.BorderSizePixel =
.(, jumpBox)
jumpBtn = (,,.(,,))
dayBtn = (,,.(,,))
nightBtn = (,,.(,,))
espBtn = (,,.(,,))
flyBtn = (,,.(,,))
openBtn = .(, gui)
openBtn.Size = .(,)
openBtn.Position = .(, -, , )
openBtn.Text =
openBtn.BackgroundColor3 = .(,,)
openBtn.TextColor3 = .(,,)
openBtn.BorderSizePixel =
.(, openBtn)
openBtn.MouseButton1Click:(()
frame.Visible = frame.Visible
openBtn.Text = frame.Visible
)
dragging =
dragInput
dragStart
startPos
frame.InputBegan:((input)
input.UserInputType == .UserInputType.MouseButton1 input.UserInputType == .UserInputType.Touch
dragging =
dragStart = input.Position
startPos = frame.Position
input.Changed:(()
input.UserInputState == .UserInputState.End
dragging =
)
)
frame.InputChanged:((input)
input.UserInputType == .UserInputType.MouseMovement input.UserInputType == .UserInputType.Touch
dragInput = input
)
UIS.InputChanged:((input)
input == dragInput dragging
delta = input.Position - dragStart
frame.Position = .(
startPos.X.Scale,
startPos.X.Offset + delta.X,
startPos.Y.Scale,
startPos.Y.Offset + delta.Y
)
)
tpBtn.MouseButton1Click:(()
tpOn = tpOn
tpBtn.Text = tpOn
)
speedBtn.MouseButton1Click:(()
v = (speedBox.Text)
().WalkSpeed = v defaultSpeed
)
jumpBtn.MouseButton1Click:(()
v = (jumpBox.Text)
().JumpPower = v defaultJump
)
dayBtn.MouseButton1Click:(()
Lighting.ClockTime =
)
nightBtn.MouseButton1Click:(()
Lighting.ClockTime =
)
(plr)
plr == player
plr.Character
espTable[plr]
highlight = .()
highlight.FillColor = .(,,)
highlight.FillTransparency =
highlight.DepthMode = .HighlightDepthMode.AlwaysOnTop
highlight.Adornee = plr.Character
highlight.Parent = plr.Character
espTable[plr] = highlight
()
_,v (espTable)
v v:()
.(espTable)
espBtn.MouseButton1Click:(()
espOn = espOn
espBtn.Text = espOn
espOn
_,plr (Players:())
(plr)
()
)
Players.PlayerAdded:((plr)
plr.CharacterAdded:(()
.()
espOn (plr)
)
)
mouse.Button1Down:(()
tpOn
mouse.Hit
pos = mouse.Hit.Position
pendingPos = pos
marker marker:()
marker = .()
marker.Size = .(,,)
marker.Position = pos + .(,,)
marker.Anchored =
marker.CanCollide =
marker.Material = .Material.Neon
marker.Color = .(,,)
marker.Parent =
confirmGui = .(, player.PlayerGui)
box = .(, confirmGui)
box.Size = .(,)
box.Position = .(,)
box.AnchorPoint = .(,)
box.BackgroundColor3 = .(,,)
.(, box)
label = .(, box)
label.Size = .(,,,)
label.BackgroundTransparency =
label.Text =
label.TextColor3 = .(,,)
label.TextScaled =
yes = .(, box)
yes.Size = .(,,,)
yes.Position = .(,,,)
yes.Text =
yes.BackgroundColor3 = .(,,)
no = .(, box)
no.Size = .(,,,)
no.Position = .(,,,)
no.Text =
no.BackgroundColor3 = .(,,)
yes.MouseButton1Click:(()
().CFrame = .(pendingPos + .(,,))
confirmGui:()
)
no.MouseButton1Click:(()
marker marker:()
confirmGui:()
)
)
()
char = ()
root = char:()
hum = char:()
hum:(.HumanoidStateType.Physics)
bv = .()
bv.MaxForce = .(,,) *
bv.Velocity = .zero
bv.Parent = root
bg = .()
bg.MaxTorque = .(,,) *
bg.CFrame = root.CFrame
bg.Parent = root
RunService:(, .RenderPriority.Character.Value, ()
moveDir = hum.MoveDirection
y =
UIS:(.KeyCode.Space)
y =
UIS:(.KeyCode.LeftControl)
y = -
move = root.CFrame:(.(
moveDir.X,
,
moveDir.Z
))
bv.Velocity = (move + .(,y,)) * flySpeed
bg.CFrame = .CurrentCamera.CFrame
)
()
RunService:()
bv bv:()
bg bg:()
():():(.HumanoidStateType.GettingUp)
flyBtn.MouseButton1Click:(()
flyOn = flyOn
flyBtn.Text = flyOn
flyOn () ()
)다시 만듬

Universal