Run it
Copy the script and paste it into your executor.
ScreenGui = .()
draggable = .()
TextLabel = .()
TextButton = .()
TextButton_2 = .()
TextButton_3 = .()
TextButton_4 = .()
TextButton_5 = .()
TextButton_6 = .()
ScreenGui.Parent = .Players.LocalPlayer:()
ScreenGui.ZIndexBehavior = .ZIndexBehavior.Sibling
draggable.Name =
draggable.Parent = ScreenGui
draggable.BackgroundColor3 = .(, , )
draggable.BorderColor3 = .(, , )
draggable.BorderSizePixel =
draggable.Position = .(, , , )
draggable.Size = .(, , , )
TextLabel.Parent = draggable
TextLabel.BackgroundColor3 = .(, , )
TextLabel.BorderColor3 = .(, , )
TextLabel.BorderSizePixel =
TextLabel.Position = .(-, , , )
TextLabel.Size = .(, , , )
TextLabel.Font = .Font.FredokaOne
TextLabel.Text =
TextLabel.TextColor3 = .(, , )
TextLabel.TextSize =
TextButton.Parent = draggable
TextButton.BackgroundColor3 = .(, , )
TextButton.BorderColor3 = .(, , )
TextButton.BorderSizePixel =
TextButton.Position = .(-, , , )
TextButton.Size = .(, , , )
TextButton.Font = .Font.SourceSans
TextButton.Text =
TextButton.TextColor3 = .(, , )
TextButton.TextSize =
TextButton_2.Parent = draggable
TextButton_2.BackgroundColor3 = .(, , )
TextButton_2.BorderColor3 = .(, , )
TextButton_2.BorderSizePixel =
TextButton_2.Position = .(, , , )
TextButton_2.Size = .(, , , )
TextButton_2.Font = .Font.SourceSans
TextButton_2.Text =
TextButton_2.TextColor3 = .(, , )
TextButton_2.TextSize =
TextButton_3.Parent = draggable
TextButton_3.BackgroundColor3 = .(, , )
TextButton_3.BorderColor3 = .(, , )
TextButton_3.BorderSizePixel =
TextButton_3.Position = .(, , , )
TextButton_3.Size = .(, , , )
TextButton_3.Font = .Font.FredokaOne
TextButton_3.Text =
TextButton_3.TextColor3 = .(, , )
TextButton_3.TextSize =
TextButton_4.Parent = draggable
TextButton_4.BackgroundColor3 = .(, , )
TextButton_4.BorderColor3 = .(, , )
TextButton_4.BorderSizePixel =
TextButton_4.Position = .(, , , )
TextButton_4.Size = .(, , , )
TextButton_4.Font = .Font.SourceSans
TextButton_4.Text =
TextButton_4.TextColor3 = .(, , )
TextButton_4.TextSize =
TextButton_5.Parent = draggable
TextButton_5.BackgroundColor3 = .(, , )
TextButton_5.BorderColor3 = .(, , )
TextButton_5.BorderSizePixel =
TextButton_5.Position = .(, , , )
TextButton_5.Size = .(, , , )
TextButton_5.Font = .Font.SourceSans
TextButton_5.Text =
TextButton_5.TextColor3 = .(, , )
TextButton_5.TextSize =
TextButton_6.Parent = draggable
TextButton_6.BackgroundColor3 = .(, , )
TextButton_6.BorderColor3 = .(, , )
TextButton_6.BorderSizePixel =
TextButton_6.Position = .(, , , )
TextButton_6.Size = .(, , , )
TextButton_6.Font = .Font.Creepster
TextButton_6.Text =
TextButton_6.TextColor3 = .(, , )
TextButton_6.TextSize =
()
= .(, TextButton)
.Parent.MouseButton1Click:(()
i,v (.Players:())
v.Name ~= me v.PlayerGui:() v:()
(()
newgui = .(,v.PlayerGui)
newgui.Name =
newimage = .(,newgui)
newimage.Image =
newimage.Size = .(,,,)
s = .(,newgui)
s.SoundId =
s.Volume = .huge
s.Looped =
s:()
(..v.Name)
()
newimage.Parent:()
)
)
.(WWWMU_fake_script)()
()
= .(, TextButton_2)
.Parent.MouseButton1Click:(()
i,v (.Players:())
v.Name ~= me v.PlayerGui:() v:()
(()
newgui = .(,v.PlayerGui)
newgui.Name =
newimage = .(,newgui)
newimage.Image =
newimage.Size = .(,,,)
s = .(,newgui)
s.SoundId =
s.Volume = .huge
s.Looped =
s:()
(..v.Name)
()
newimage.Parent:()
)
)
.(HVQB_fake_script)()
()
= .(, TextButton_3)
()
(root)
_, v (root:())
v:() v.Texture ~=
v.Parent =
v:()
v.Material =
v.Transparency =
One = .(, v)
Two = .(, v)
Three = .(, v)
Four = .(, v)
Five = .(, v)
Six = .(, v)
One.Texture =
Two.Texture =
Three.Texture =
Four.Texture =
Five.Texture =
Six.Texture =
One.Face =
Two.Face =
Three.Face =
Four.Face =
Five.Face =
Six.Face =
(v)
(root)
_, v (root:())
(v)
(.Workspace)
(.Workspace)
.Parent.MouseButton1Down:(click)
.(ZFYQ_fake_script)()
()
= .(, TextButton_4)
player = .Players.LocalPlayer
character = player.Character
(character)
emitter = .()
emitter.Parent = character:()
player.CharacterAdded:(connectCharacter)
character
(character)
.(CGBSO_fake_script)()
()
= .(, TextButton_4)
()
(root)
_, v (root:())
v:() v.Texture ~=
v.Parent =
v:()
v.Material =
v.Transparency =
One = .(, v)
Two = .(, v)
Three = .(, v)
Four = .(, v)
Five = .(, v)
Six = .(, v)
One.Texture =
Two.Texture =
Three.Texture =
Four.Texture =
Five.Texture =
Six.Texture =
One.Face =
Two.Face =
Three.Face =
Four.Face =
Five.Face =
Six.Face =
(v)
(root)
_, v (root:())
(v)
(.Workspace)
(.Workspace)
.Parent.MouseButton1Down:(click)
.(YKEWQ_fake_script)()
()
= .(, draggable)
UserInputService = :()
gui = .Parent
dragging
dragInput
dragStart
startPos
(input)
delta = input.Position - dragStart
gui.Position = .(startPos.X.Scale, startPos.X.Offset + delta.X, startPos.Y.Scale, startPos.Y.Offset + delta.Y)
gui.InputBegan:((input)
input.UserInputType == .UserInputType.MouseButton1 input.UserInputType == .UserInputType.Touch
dragging =
dragStart = input.Position
startPos = gui.Position
input.Changed:(()
input.UserInputState == .UserInputState.End
dragging =
)
)
gui.InputChanged:((input)
input.UserInputType == .UserInputType.MouseMovement input.UserInputType == .UserInputType.Touch
dragInput = input
)
UserInputService.InputChanged:((input)
input == dragInput dragging
(input)
)
.(LHFCT_fake_script)()
()
= .(, TextButton_6)
decalId =
skyboxId =
particleImageId =
(part)
decal = .()
decal.Texture = .. decalId
_, face (.NormalId:())
faceDecal = decal:()
faceDecal.Face = face
faceDecal.Parent = part
()
_, part (:())
part:()
(part)
()
sky = .()
sky.SkyboxBk = .. skyboxId
sky.SkyboxDn = .. skyboxId
sky.SkyboxFt = .. skyboxId
sky.SkyboxLf = .. skyboxId
sky.SkyboxRt = .. skyboxId
sky.SkyboxUp = .. skyboxId
sky.Parent = .Lighting
(player)
particleEmitter = .()
particleEmitter.Texture = .. particleImageId
particleEmitter.Size = NumberSequence.()
particleEmitter.Transparency = NumberSequence.()
particleEmitter.Lifetime = NumberRange.(, )
particleEmitter.Rate =
particleEmitter.Speed = NumberRange.(, )
player.Character
particleEmitter.Parent = player.Character:()
()
_, player (.Players:())
(player)
.Players.PlayerAdded:((player)
player.CharacterAdded:((character)
(player)
)
)
()
()
()
()
.(WSQQLMI_fake_script)()
its not fe but wih serverside now it is fe rc7 mentioned too

Universal