Run it
Copy the script and paste it into your executor.
camera = .CurrentCamera
boxes = {}
boxesoutline = {}
healthbars = {}
healthbaroutlines = {}
nametags = {}
healthvalues = {}
.()
_, box (boxes)
box.Visible =
_, boxoutline (boxesoutline)
boxoutline.Visible =
_, healthbar (healthbars)
healthbar.Visible =
_, healthbaroutline (healthbaroutlines)
healthbaroutline.Visible =
_, nametag (nametags)
nametag.Visible =
_, healthvalue (healthvalues)
healthvalue.Visible =
_, value (:())
HumanoidRootPart = value:()
Humanoid = value:()
HumanoidRootPart Humanoid
feet = .(HumanoidRootPart.Position.X, HumanoidRootPart.Position.Y - , HumanoidRootPart.Position.Z)
head = .(HumanoidRootPart.Position.X, HumanoidRootPart.Position.Y + , HumanoidRootPart.Position.Z)
vector, onscreen = camera:(HumanoidRootPart.Position)
vectorfeet, onscreenfeet = camera:(feet)
vectorhead, onscreenhead = camera:(head)
distance = (camera.CFrame.Position - HumanoidRootPart.Position).Magnitude
height = vectorhead.Y - vectorfeet.Y
onscreen onscreenhead onscreenfeet Humanoid.Health > HumanoidRootPart Humanoid
boxesoutline[value]
boxesoutline[value] = .()
boxesoutline[value].Visible =
boxesoutline[value].Thickness =
boxesoutline[value].Color = .(, , )
boxesoutline[value].Transparency =
boxes[value]
boxes[value] = .()
boxes[value].Visible =
boxes[value].Thickness =
boxes[value].Color = .(, , )
boxes[value].Transparency =
boxsize = height /
boxoutline = boxesoutline[value]
boxoutline.Size = .(boxsize, height)
boxoutline.Position = .(vector.X - boxsize / , vector.Y - (height / ))
boxoutline.Visible =
box = boxes[value]
box.Size = .(boxsize, height)
box.Position = .(vector.X - boxsize / , vector.Y - (height / ))
box.Visible =
healthbaroutlines[value]
healthbaroutlines[value] = .()
healthbaroutlines[value].Visible =
healthbaroutlines[value].Thickness =
healthbaroutlines[value].Color = .(, , )
healthbaroutlines[value].Transparency =
healthbars[value]
healthbars[value] = .()
healthbars[value].Visible =
healthbars[value].Thickness =
healthbars[value].Color = .(, , )
healthbars[value].Transparency =
barx = box.Position.X + (height / ) -
procent = Humanoid.Health / Humanoid.MaxHealth
barheight = height * procent
baroutline = healthbaroutlines[value]
baroutline.From = .(barx, box.Position.Y + height)
baroutline.To = .(barx, box.Position.Y)
baroutline.Visible =
bar = healthbars[value]
bar.From = .(barx, box.Position.Y)
bar.To = .(barx, box.Position.Y + barheight)
bar.Visible =
nametags[value]
nametags[value] = .()
nametags[value].Visible =
nametags[value].Outline =
nametags[value].Center =
nametags[value].Color = .(, , )
nametags[value].Transparency =
text = nametags[value]
text.Text = value.Name....(.(distance))..
text.Size = .(boxsize / , , )
text.Position = .(box.Position.X + (boxsize / ), box.Position.Y + height - )
text.Visible =
text.Font =
healthvalues[value]
healthvalues[value] = .()
healthvalues[value].Visible =
healthvalues[value].Outline =
healthvalues[value].Center =
healthvalues[value].Color = .(, , )
healthvalues[value].Transparency =
healthings = healthvalues[value]
healthings.Text = (.(Humanoid.Health))
healthings.Size = .(boxsize / , , )
healthings.Position = .(barx, box.Position.Y + barheight - )
healthings.Visible =
healthings.Font =

Universal