Run it
Copy the script and paste it into your executor.
Players = :()
UIS = :()
TweenService = :()
RunService = :()
player = Players.LocalPlayer
screenGui = .()
screenGui.Name =
screenGui.ResetOnSpawn =
screenGui.Parent = player:()
mainFrame = .()
mainFrame.Size = .(, , , )
mainFrame.Position = .(, -, , )
mainFrame.BackgroundColor3 = .(, , )
mainFrame.BackgroundTransparency =
mainFrame.BorderSizePixel =
mainFrame.ClipsDescendants =
mainFrame.Parent = screenGui
.(, mainFrame).CornerRadius = .(, )
stroke = .(, mainFrame)
stroke.Color = .(, , )
stroke.Thickness =
stroke.Transparency =
title = .()
title.Size = .(, -, , )
title.BackgroundTransparency =
title.Text =
title.TextColor3 = .(, , )
title.Font = .Font.GothamBold
title.TextSize =
title.Parent = mainFrame
closeBtn = .()
closeBtn.Size = .(, , , )
closeBtn.Position = .(, -, , )
closeBtn.BackgroundColor3 = .(, , )
closeBtn.Text =
closeBtn.TextColor3 = .(,,)
closeBtn.Font = .Font.GothamBold
closeBtn.Parent = mainFrame
.(, closeBtn).CornerRadius = .(, )
minBtn = .()
minBtn.Size = .(, , , )
minBtn.Position = .(, -, , )
minBtn.BackgroundColor3 = .(, , )
minBtn.Text =
minBtn.TextColor3 = .(,,)
minBtn.Font = .Font.GothamBold
minBtn.TextSize =
minBtn.Parent = mainFrame
.(, minBtn).CornerRadius = .(, )
speedBox = .()
speedBox.Size = .(, , , )
speedBox.Position = .(, , , )
speedBox.BackgroundColor3 = .(, , )
speedBox.PlaceholderText =
speedBox.Text =
speedBox.TextColor3 = .(, , )
speedBox.Font = .Font.Gotham
speedBox.TextSize =
speedBox.Parent = mainFrame
.(, speedBox)
speedStroke = .(, speedBox)
speedStroke.Color = .(, , )
speedStroke.Thickness =
flyBtn = .()
flyBtn.Size = .(, , , )
flyBtn.Position = .(, , , )
flyBtn.BackgroundColor3 = .(, , )
flyBtn.Text =
flyBtn.TextColor3 = .(,,)
flyBtn.Font = .Font.GothamBold
flyBtn.TextSize =
flyBtn.Parent = mainFrame
.(, flyBtn)
noclipBtn = .()
noclipBtn.Size = .(, , , )
noclipBtn.Position = .(, , , )
noclipBtn.BackgroundColor3 = .(, , )
noclipBtn.Text =
noclipBtn.TextColor3 = .(,,)
noclipBtn.Font = .Font.GothamBold
noclipBtn.TextSize =
noclipBtn.Parent = mainFrame
.(, noclipBtn)
dragging =
dragStart, startPos
title.InputBegan:((input)
input.UserInputType == .UserInputType.MouseButton1
dragging =
dragStart = input.Position
startPos = mainFrame.Position
)
title.InputChanged:((input)
input.UserInputType == .UserInputType.MouseMovement dragging
delta = input.Position - dragStart
mainFrame.Position = .(
startPos.X.Scale, startPos.X.Offset + delta.X,
startPos.Y.Scale, startPos.Y.Offset + delta.Y
)
)
UIS.InputEnded:((input)
input.UserInputType == .UserInputType.MouseButton1
dragging =
)
flying =
noclip =
speed =
keys = {W=,A=,S=,D=}
bv, bg, char, hum, root
()
char = player.Character player.CharacterAdded:()
hum = char:()
root = char:()
hum.PlatformStand =
bv = .()
bv.MaxForce = .(,,)
bv.Parent = root
bg = .()
bg.MaxTorque = .(,,)
bg.P =
bg.Parent = root
()
bv bv:() bv=
bg bg:() bg=
hum hum.PlatformStand=
()
char = player.Character
_,p (char:())
p:() p.CanCollide=
()
player.Character
_,p (player.Character:())
p:() p.CanCollide=
flyBtn.MouseButton1Click:(()
flying = flying
flyBtn.Text = ..(flying )..
flyBtn.BackgroundColor3 = flying .(,,) .(,,)
flying () ()
)
noclipBtn.MouseButton1Click:(()
noclip = noclip
noclipBtn.Text = ..(noclip )..
noclipBtn.BackgroundColor3 = noclip .(,,) .(,,)
noclip () ()
)
speedBox.FocusLost:((enter)
enter
n = (speedBox.Text)
n n> speed=n speedBox.Text=(speed)
)
minBtn.MouseButton1Click:(()
TweenService:(
mainFrame,
TweenInfo.(),
{Size = mainFrame.Size.Y.Offset== .(,,,) .(,,,)}
):()
)
closeBtn.MouseButton1Click:(()
()
()
screenGui:()
)
RunService.RenderStepped:(()
flying root
cam = .CurrentCamera
x = (keys.A - ) + (keys.D )
z = (keys.W - ) + (keys.S )
y = (UIS:(.KeyCode.Space) )
- (UIS:(.KeyCode.LeftControl) )
x~= y~= z~=
dir = (cam.CFrame * .(x,y,z)) - cam.CFrame.Position
bv.Velocity = dir.Unit * speed
bv.Velocity = .zero
bg.CFrame = cam.CFrame
noclip player.Character
()
)
UIS.InputBegan:((i,g)
g
keys[i.KeyCode.Name]~= keys[i.KeyCode.Name]=
)
UIS.InputEnded:((i)
keys[i.KeyCode.Name]~= keys[i.KeyCode.Name]=
)
it has a fly gui nothing special its also a free source code so you can mod it for your self!