Run it
Copy the script and paste it into your executor.
, = ,
, , , , , , = , , , , , ,
Vector2new, Vector3zero, CFramenew, Color3fromRGB, Color3fromHSV, Drawingnew, TweenInfonew = .new, .zero, .new, .fromRGB, .fromHSV, .new, TweenInfo.new
getupvalue, mousemoverel, tablefind, tableremove, stringlower, stringsub, mathclamp = debug.getupvalue, mousemoverel (Input Input.MouseMove), .find, .remove, .lower, .sub, .clamp
GameMetatable = () {
__index = (self, Index) self[Index] ,
__newindex = (self, Index, Value) self[Index] = Value
}
__index = GameMetatable.__index
__newindex = GameMetatable.__newindex
getrenderproperty, setrenderproperty = getrenderproperty __index, setrenderproperty __newindex
GetService = (, )
RunService = (, )
UserInputService = (, )
TweenService = (, )
Players = (, )
LocalPlayer = (Players, )
Camera = (, )
FindFirstChild = (, )
FindFirstChildOfClass = (, )
GetDescendants = (, )
WorldToViewportPoint = (Camera, )
GetPartsObscuringTarget = (Camera, )
GetMouseLocation = (UserInputService, )
GetPlayers = (Players, )
RequiredDistance, Typing, Running, ServiceConnections, Animation, OriginalSensitivity = , , , {}
Connect = (, ).Connect
Disconnect
().ExtremeAimbotV2 ().ExtremeAimbotV2.Exit
().ExtremeAimbotV2:()
().ExtremeAimbotV2 = {
DeveloperSettings = {
UpdateMode = ,
TeamCheckOption = ,
RainbowSpeed =
},
Settings = {
Enabled = ,
TeamCheck = ,
AliveCheck = ,
WallCheck = ,
OffsetToMoveDirection = ,
OffsetIncrement = ,
Sensitivity = ,
Sensitivity2 = ,
LockMode = ,
LockPart = ,
TriggerKey = .UserInputType.MouseButton2,
Toggle =
},
FOVSettings = {
Enabled = ,
Visible = ,
Radius = ,
NumSides = ,
Thickness = ,
Transparency = ,
Filled = ,
RainbowColor = ,
RainbowOutlineColor = ,
Color = (, , ),
OutlineColor = (, , ),
LockedColor = (, , )
},
Blacklisted = {},
FOVCircleOutline = (),
FOVCircle = ()
}
Environment = ().ExtremeAimbotV2
(Environment.FOVCircle, , )
(Environment.FOVCircleOutline, , )
FixUsername = (String)
Result
_, Value , (Players)
Name = (Value, )
((Name), , #String) == (String)
Result = Name
Result
GetRainbowColor = ()
(() % Environment.DeveloperSettings.RainbowSpeed / Environment.DeveloperSettings.RainbowSpeed, , )
ConvertVector = (Vector)
(Vector.X, Vector.Y)
CancelLock = ()
Environment.Locked =
(Environment.FOVCircle, , Environment.FOVSettings.Color)
(UserInputService, , OriginalSensitivity)
Animation Animation:()
GetClosestPlayer = ()
Settings = Environment.Settings
LockPart = Settings.LockPart
Environment.Locked
RequiredDistance = Environment.FOVSettings.Enabled Environment.FOVSettings.Radius
_, Value , (Players)
Character = (Value, )
Humanoid = Character (Character, )
Value ~= LocalPlayer (Environment.Blacklisted, (Value, )) Character (Character, LockPart) Humanoid
PartPosition = (Character[LockPart], )
TeamCheckOption = Environment.DeveloperSettings.TeamCheckOption
Settings.TeamCheck (Value, TeamCheckOption) == (LocalPlayer, TeamCheckOption)
Settings.AliveCheck (Humanoid, ) <=
Settings.WallCheck
BlacklistTable = ((LocalPlayer, ))
_, v , (Character) BlacklistTable[#BlacklistTable + ] = v
#(Camera, {PartPosition}, BlacklistTable) >
Vector, OnScreen = (Camera, PartPosition)
Vector = (Vector)
Distance = ((UserInputService) - Vector).Magnitude
Distance < RequiredDistance OnScreen
RequiredDistance, Environment.Locked = Distance, Value
((UserInputService) - ((Camera, (((Environment.Locked, ), LockPart), )))).Magnitude > RequiredDistance
()
Load = ()
OriginalSensitivity = (UserInputService, )
Settings = Environment.Settings
FOVSettings = Environment.FOVSettings
ServiceConnections.RenderSteppedConnection = ((RunService, Environment.DeveloperSettings.UpdateMode), ()
FOVSettings.Enabled Settings.Enabled
Index, Value , FOVSettings
Index ==
(getrenderproperty, Environment.FOVCircle, Index)
(Environment.FOVCircle, Index, Value)
(Environment.FOVCircleOutline, Index, Value)
(Environment.FOVCircle, , (Environment.Locked FOVSettings.LockedColor) (FOVSettings.RainbowColor ()) FOVSettings.Color)
(Environment.FOVCircleOutline, , FOVSettings.RainbowOutlineColor () FOVSettings.OutlineColor)
(Environment.FOVCircleOutline, , FOVSettings.Thickness + )
(Environment.FOVCircle, , (UserInputService))
(Environment.FOVCircleOutline, , (UserInputService))
(Environment.FOVCircle, , )
(Environment.FOVCircleOutline, , )
Running Settings.Enabled
()
Offset = Settings.OffsetToMoveDirection (((Environment.Locked, ), ), ) * ((Settings.OffsetIncrement, , ) / ) Vector3zero
Environment.Locked
LockedPosition_Vector3 = ((Environment.Locked, )[Environment.Settings.LockPart], )
LockedPosition = (Camera, LockedPosition_Vector3 + Offset)
Environment.Settings.LockMode ==
((LockedPosition.X - (UserInputService).X) / Settings.Sensitivity2, (LockedPosition.Y - (UserInputService).Y) / Settings.Sensitivity2)
Settings.Sensitivity >
Animation = TweenService:(Camera, (Settings.Sensitivity, .EasingStyle.Sine, .EasingDirection.Out), { = (Camera.CFrame.Position, LockedPosition_Vector3)})
Animation:()
(Camera, , (Camera.CFrame.Position, LockedPosition_Vector3 + Offset))
(UserInputService, , )
(Environment.FOVCircle, , FOVSettings.LockedColor)
)
ServiceConnections.InputBeganConnection = ((UserInputService, ), (Input)
Typing
TriggerKey = Settings.TriggerKey
Input.UserInputType == .UserInputType.Keyboard Input.KeyCode == TriggerKey Input.UserInputType == TriggerKey
Settings.Toggle
Running = Running
Running ()
Running =
)
ServiceConnections.InputEndedConnection = ((UserInputService, ), (Input)
Settings.Toggle Typing
TriggerKey = Settings.TriggerKey
Input.UserInputType == .UserInputType.Keyboard Input.KeyCode == TriggerKey Input.UserInputType == TriggerKey
Running =
()
)
ServiceConnections.TypingStartedConnection = ((UserInputService, ), () Typing = )
ServiceConnections.TypingEndedConnection = ((UserInputService, ), () Typing = )
Environment.()
Index, _ , ServiceConnections
ServiceConnections[Index] (ServiceConnections[Index])
Environment.FOVCircle:()
Environment.FOVCircleOutline:()
().ExtremeAimbotV2 =
Environment.()
Index, _ , ServiceConnections
ServiceConnections[Index] (ServiceConnections[Index])
()
Environment.(self, Username)
Username = (Username)
Username self.Blacklisted[#self.Blacklisted + ] = Username
Environment.(self, Username)
Username = (Username)
Index = (self.Blacklisted, Username)
Index (self.Blacklisted, Index)
Environment.()
()
Value = Environment.Locked
()
Value
Environment.Load = Load
(Environment, {__call = Load})
ScreenGui = .()
ScreenGui.Name =
ScreenGui.ResetOnSpawn =
ScreenGui.Parent = :()
MainFrame = .()
MainFrame.Size = .(, , , )
MainFrame.Position = .(, -, , -)
MainFrame.BackgroundColor3 = .(, , )
MainFrame.BorderSizePixel =
MainFrame.Parent = ScreenGui
.(, MainFrame).CornerRadius = .(, )
Title = .()
Title.Size = .(, , , )
Title.BackgroundTransparency =
Title.Text =
Title.TextColor3 = .(, , )
Title.TextSize =
Title.Font = .Font.GothamBold
Title.Parent = MainFrame
ToggleButton = .()
ToggleButton.Size = .(, , , )
ToggleButton.Position = .(, , , )
ToggleButton.BackgroundColor3 = .(, , )
ToggleButton.Text =
ToggleButton.TextColor3 = .(, , )
ToggleButton.TextSize =
ToggleButton.Font = .Font.GothamSemibold
ToggleButton.Parent = MainFrame
.(, ToggleButton).CornerRadius = .(, )
MinimizeButton = .()
MinimizeButton.Size = .(, , , )
MinimizeButton.Position = .(, -, , )
MinimizeButton.BackgroundTransparency =
MinimizeButton.Text =
MinimizeButton.TextColor3 = .(, , )
MinimizeButton.TextSize =
MinimizeButton.Font = .Font.GothamBold
MinimizeButton.Parent = MainFrame
CloseButton = .()
CloseButton.Size = .(, , , )
CloseButton.Position = .(, -, , )
CloseButton.BackgroundTransparency =
CloseButton.Text =
CloseButton.TextColor3 = .(, , )
CloseButton.TextSize =
CloseButton.Font = .Font.GothamBold
CloseButton.Parent = MainFrame
dragging, dragStart, startPos
Title.InputBegan:((input)
input.UserInputType == .UserInputType.MouseButton1
dragging =
dragStart = input.Position
startPos = MainFrame.Position
)
UserInputService.InputChanged:((input)
dragging input.UserInputType == .UserInputType.MouseMovement
delta = input.Position - dragStart
MainFrame.Position = .(startPos.X.Scale, startPos.X.Offset + delta.X, startPos.Y.Scale, startPos.Y.Offset + delta.Y)
)
UserInputService.InputEnded:((input)
input.UserInputType == .UserInputType.MouseButton1
dragging =
)
aimbotEnabled =
ToggleButton.MouseButton1Click:(()
aimbotEnabled = aimbotEnabled
aimbotEnabled
ToggleButton.Text =
ToggleButton.TextColor3 = .(, , )
Environment.Settings.Enabled =
Running =
ToggleButton.Text =
ToggleButton.TextColor3 = .(, , )
Environment.Settings.Enabled =
Running =
()
)
minimized =
originalSize = MainFrame.Size
MinimizeButton.MouseButton1Click:(()
minimized = minimized
minimized
MainFrame.Size = .(, , , )
ToggleButton.Visible =
MainFrame.Size = originalSize
ToggleButton.Visible =
)
CloseButton.MouseButton1Click:(()
Environment:()
ScreenGui:()
)
Environment:()idk if it works o not but the scripts was opened = not obfuscated!

Universal