Run it
Copy the script and paste it into your executor.
Player = .Players.LocalPlayer
RunService = :()
UserInputService = :()
walkSpeedActive =
speedValue =
ScreenGui = .(, Player.PlayerGui)
ScreenGui.Name =
ScreenGui.ResetOnSpawn =
MainFrame = .(, ScreenGui)
MainFrame.Size = .(, , , )
MainFrame.Position = .(, -, , -)
MainFrame.BackgroundColor3 = .(, , )
MainFrame.Active =
MainFrame.Draggable =
.(, MainFrame)
Stroke = .(, MainFrame)
Stroke.Color = .(, , )
Stroke.Thickness =
Title = .(, MainFrame)
Title.Size = .(, , , )
Title.Text =
Title.TextColor3 = .(, , )
Title.Font = .Font.SourceSansBold
Title.TextSize =
Title.BackgroundTransparency =
Input = .(, MainFrame)
Input.Size = .(, , , )
Input.Position = .(, , , )
Input.PlaceholderText =
Input.Text =
Input.BackgroundColor3 = .(, , )
Input.TextColor3 = .(, , )
.(, Input)
ToggleBtn = .(, MainFrame)
ToggleBtn.Size = .(, , , )
ToggleBtn.Position = .(, , , )
ToggleBtn.Text =
ToggleBtn.BackgroundColor3 = .(, , )
ToggleBtn.TextColor3 = .(, , )
ToggleBtn.Font = .Font.SourceSansBold
.(, ToggleBtn)
dragging, dragInput, dragStart, startPos
(input)
delta = input.Position - dragStart
MainFrame.Position = .(startPos.X.Scale, startPos.X.Offset + delta.X, startPos.Y.Scale, startPos.Y.Offset + delta.Y)
MainFrame.InputBegan:((input)
input.UserInputType == .UserInputType.MouseButton1 input.UserInputType == .UserInputType.Touch
dragging =
dragStart = input.Position
startPos = MainFrame.Position
input.Changed:(()
input.UserInputState == .UserInputState.End
dragging =
)
)
MainFrame.InputChanged:((input)
input.UserInputType == .UserInputType.MouseMovement input.UserInputType == .UserInputType.Touch
dragInput = input
)
UserInputService.InputChanged:((input)
input == dragInput dragging
(input)
)
()
walkSpeedActive Player.Character Player.Character:()
Player.Character.Humanoid.WalkSpeed = speedValue
ToggleBtn.MouseButton1Click:(()
walkSpeedActive = walkSpeedActive
speedValue = (Input.Text)
walkSpeedActive
ToggleBtn.Text =
ToggleBtn.BackgroundColor3 = .(, , )
()
ToggleBtn.Text =
ToggleBtn.BackgroundColor3 = .(, , )
Player.Character Player.Character:()
Player.Character.Humanoid.WalkSpeed =
)
Player.CharacterAdded:((char)
walkSpeedActive
hum = char:()
.()
hum.WalkSpeed = speedValue
)
RunService.Heartbeat:(()
walkSpeedActive
char = Player.Character
hum = char char:()
hum hum.WalkSpeed ~= speedValue
hum.WalkSpeed = speedValue
)
gain speed

Universal