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G2L = {};
G2L[] = .(, :().LocalPlayer:());
G2L[][] = ;
G2L[][] = .ZIndexBehavior.Sibling;
G2L[][] = ;
G2L[] = .(, G2L[]);
G2L[][] = ;
G2L[][] = ;
G2L[][] = .(, , );
G2L[][] = .(, , , );
G2L[][] = .(, -, , -);
G2L[][] = .(, , );
G2L[] = .(, G2L[]);
G2L[][] = ;
G2L[] = .(, G2L[]);
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G2L[][] = ;
G2L[] = .(, G2L[]);
G2L[][] = ;
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G2L[][] = .(, , );
G2L[][] = Font.(, .FontWeight.Bold, .FontStyle.Normal);
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G2L[] = .(, G2L[]);
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G2L[][] = Font.(, .FontWeight.Regular, .FontStyle.Normal);
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G2L[] = .(, G2L[]);
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G2L[][] = Font.(, .FontWeight.Regular, .FontStyle.Normal);
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G2L[][] = Font.(, .FontWeight.Regular, .FontStyle.Normal);
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G2L[][] = Font.(, .FontWeight.Regular, .FontStyle.Normal);
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G2L[] = .(, G2L[]);
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G2L[][] = .(, , );
G2L[][] = ;
G2L[][] = .(, , , );
G2L[][] = .(, , );
G2L[][] = ;
G2L[][] = .(, , , );
G2L[] = .(, G2L[]);
G2L[][] = ;
G2L[][] = ;
G2L[][] = ;
G2L[][] = ;
G2L[][] = .(, , );
G2L[][] = Font.(, .FontWeight.Regular, .FontStyle.Normal);
G2L[][] = .(, , );
G2L[][] = ;
G2L[][] = .(, , , );
G2L[][] = .(, , );
G2L[][] = ;
G2L[][] = .(, , , );
G2L[] = .(, G2L[]);
G2L[] = .(, G2L[]);
G2L[][] = ;
G2L[][] = ;
G2L[][] = ;
G2L[][] = ;
G2L[][] = .(, , );
G2L[][] = Font.(, .FontWeight.Regular, .FontStyle.Normal);
G2L[][] = .(, , );
G2L[][] = ;
G2L[][] = .(, , , );
G2L[][] = .(, , );
G2L[][] = ;
G2L[][] = .(, , , );
G2L[] = .(, G2L[]);
G2L[][] = .(, , );
G2L[][] = ;
G2L[][] = .(, , , );
G2L[][] = .(, , );
G2L[][] = .(, , , );
G2L[] = .(, G2L[]);
G2L[] = .(, G2L[]);
G2L[][] = .(, , );
G2L[][] = ;
G2L[][] = .(, , , );
G2L[][] = .(, , );
G2L[][] = .(, , , );
G2L[] = .(, G2L[]);
G2L[][] = .(, , );
G2L[][] = ;
G2L[][] = .(, , , );
G2L[][] = .(, , );
G2L[][] = .(, , , );
G2L[] = .(, G2L[]);
G2L[][] = .(, , );
G2L[][] = ;
G2L[][] = .(, , , );
G2L[][] = .(, , );
G2L[][] = .(, , , );
G2L[] = .(, G2L[]);
G2L[][] = .(, , );
G2L[][] = ;
G2L[][] = .(, , , );
G2L[][] = .(, , );
G2L[][] = .(, , , );
G2L[] = .(, G2L[]);
G2L[][] = ;
G2L[][] = ;
G2L[][] = ;
G2L[][] = ;
G2L[][] = .(, , );
G2L[][] = Font.(, .FontWeight.Regular, .FontStyle.Normal);
G2L[][] = .(, , );
G2L[][] = ;
G2L[][] = .(, , , );
G2L[][] = .(, , );
G2L[][] = ;
G2L[][] = .(, , , );
G2L[] = .(, G2L[]);
G2L[][] = ;
G2L[][] = ;
G2L[][] = .(, , );
G2L[][] = .(, , , );
G2L[][] = .(, , , );
G2L[][] = .(, , );
G2L[][] = ;
G2L[] = .(, G2L[]);
G2L[][] = ;
G2L[][] = ;
G2L[][] = ;
G2L[][] = .(, , );
G2L[][] = .(, , );
G2L[][] = Font.(, .FontWeight.Regular, .FontStyle.Normal);
G2L[][] = .(, , , );
G2L[][] = .(, , );
G2L[][] = ;
G2L[][] = .(, , , );
G2L[] = .(, G2L[]);
G2L[] = .(, G2L[]);
G2L[][] = ;
G2L[][] = ;
G2L[][] = ;
G2L[][] = ;
G2L[][] = .(, , );
G2L[][] = Font.(, .FontWeight.Bold, .FontStyle.Normal);
G2L[][] = .(, , );
G2L[][] = .(, , , );
G2L[][] = .(, , );
G2L[][] = ;
G2L[][] = .(, , , );
G2L[] = .(, G2L[]);
G2L[][] = ;
G2L[][] = ;
G2L[][] = ;
G2L[][] = .(, , );
G2L[][] = .(, , );
G2L[][] = Font.(, .FontWeight.Regular, .FontStyle.Normal);
G2L[][] = .(, , , );
G2L[][] = .(, , );
G2L[][] = ;
G2L[][] = .(, , , );
G2L[] = .(, G2L[]);
G2L[] = .(, G2L[]);
G2L[][] = ;
G2L[][] = ;
G2L[][] = ;
G2L[][] = .(, , );
G2L[][] = .(, , );
G2L[][] = Font.(, .FontWeight.Regular, .FontStyle.Normal);
G2L[][] = .(, , , );
G2L[][] = .(, , );
G2L[][] = ;
G2L[][] = .(, , , );
G2L[] = .(, G2L[]);
G2L[] = .(, G2L[]);
G2L[][] = ;
G2L[][] = ;
G2L[][] = ;
G2L[][] = .(, , );
G2L[][] = .(, , );
G2L[][] = Font.(, .FontWeight.Regular, .FontStyle.Normal);
G2L[][] = .(, , , );
G2L[][] = .(, , );
G2L[][] = ;
G2L[][] = .(, , , );
G2L[] = .(, G2L[]);
G2L[] = .(, G2L[]);
G2L[][] = ;
G2L[][] = ;
G2L[][] = ;
G2L[][] = .(, , );
G2L[][] = .(, , );
G2L[][] = Font.(, .FontWeight.Regular, .FontStyle.Normal);
G2L[][] = .(, , , );
G2L[][] = .(, , );
G2L[][] = ;
G2L[][] = .(, , , );
G2L[] = .(, G2L[]);
G2L[] = .(, G2L[]);
G2L[][] = ;
G2L[][] = ;
G2L[][] = ;
G2L[][] = .(, , );
G2L[][] = .(, , );
G2L[][] = Font.(, .FontWeight.Regular, .FontStyle.Normal);
G2L[][] = .(, , , );
G2L[][] = .(, , );
G2L[][] = ;
G2L[][] = .(, , , );
G2L[] = .(, G2L[]);
G2L[] = .(, G2L[]);
G2L[][] = ;
G2L[][] = ;
G2L[][] = ;
G2L[][] = .(, , );
G2L[][] = .(, , );
G2L[][] = Font.(, .FontWeight.Regular, .FontStyle.Normal);
G2L[][] = .(, , , );
G2L[][] = .(, , );
G2L[][] = ;
G2L[][] = .(, , , );
G2L[] = .(, G2L[]);
G2L[] = .(, G2L[]);
G2L[][] = ;
G2L[][] = ;
G2L[][] = ;
G2L[][] = .(, , );
G2L[][] = .(, , );
G2L[][] = Font.(, .FontWeight.Regular, .FontStyle.Normal);
G2L[][] = .(, , , );
G2L[][] = .(, , );
G2L[][] = ;
G2L[][] = .(, , , );
G2L[] = .(, G2L[]);
G2L[] = .(, G2L[]);
G2L[][] = ;
G2L[][] = ;
G2L[][] = ;
G2L[][] = .(, , );
G2L[][] = .(, , );
G2L[][] = Font.(, .FontWeight.Regular, .FontStyle.Normal);
G2L[][] = .(, , , );
G2L[][] = .(, , );
G2L[][] = ;
G2L[][] = .(, , , );
G2L[] = .(, G2L[]);
G2L[] = .(, G2L[]);
G2L[][] = ;
G2L[][] = ;
G2L[][] = ;
G2L[][] = .(, , );
G2L[][] = .(, , );
G2L[][] = Font.(, .FontWeight.Regular, .FontStyle.Normal);
G2L[][] = .(, , , );
G2L[][] = -;
G2L[][] = .(, , );
G2L[][] = ;
G2L[][] = .(, , , );
G2L[] = .(, G2L[]);
G2L[] = .(, G2L[]);
G2L[][] = ;
G2L[][] = ;
G2L[][] = ;
G2L[][] = .(, , );
G2L[][] = .(, , );
G2L[][] = Font.(, .FontWeight.Regular, .FontStyle.Normal);
G2L[][] = .(, , , );
G2L[][] = -;
G2L[][] = .(, , );
G2L[][] = ;
G2L[][] = .(, , , );
G2L[] = .(, G2L[]);
G2L[] = .(, G2L[]);
G2L[][] = ;
G2L[][] = ;
G2L[][] = ;
G2L[][] = .(, , );
G2L[][] = .(, , );
G2L[][] = Font.(, .FontWeight.Regular, .FontStyle.Normal);
G2L[][] = .(, , , );
G2L[][] = -;
G2L[][] = .(, , );
G2L[][] = ;
G2L[][] = .(, , , );
G2L[] = .(, G2L[]);
G2L[] = .(, G2L[]);
G2L[][] = ;
G2L[][] = ;
G2L[][] = ;
G2L[][] = .(, , );
G2L[][] = .(, , );
G2L[][] = Font.(, .FontWeight.Regular, .FontStyle.Normal);
G2L[][] = .(, , , );
G2L[][] = -;
G2L[][] = .(, , );
G2L[][] = ;
G2L[][] = .(, , , );
G2L[] = .(, G2L[]);
G2L[] = .(, G2L[]);
G2L[][] = ;
G2L[][] = ;
G2L[][] = ;
G2L[][] = .(, , );
G2L[][] = .(, , );
G2L[][] = Font.(, .FontWeight.Regular, .FontStyle.Normal);
G2L[][] = .(, , , );
G2L[][] = -;
G2L[][] = .(, , );
G2L[][] = ;
G2L[][] = .(, , , );
G2L[] = .(, G2L[]);
G2L[] = .(, G2L[]);
G2L[][] = ;
G2L[][] = ;
G2L[][] = ;
G2L[][] = .(, , );
G2L[][] = .(, , );
G2L[][] = Font.(, .FontWeight.Regular, .FontStyle.Normal);
G2L[][] = .(, , , );
G2L[][] = -;
G2L[][] = .(, , );
G2L[][] = ;
G2L[][] = .(, , , );
G2L[] = .(, G2L[]);
G2L[] = .(, G2L[]);
G2L[][] = ;
G2L[][] = ;
G2L[][] = ;
G2L[][] = .(, , );
G2L[][] = .(, , );
G2L[][] = Font.(, .FontWeight.Regular, .FontStyle.Normal);
G2L[][] = .(, , , );
G2L[][] = -;
G2L[][] = .(, , );
G2L[][] = ;
G2L[][] = .(, , , );
G2L[] = .(, G2L[]);
G2L[] = .(, G2L[]);
G2L[][] = ;
G2L[][] = ;
G2L[][] = ;
G2L[][] = .(, , );
G2L[][] = .(, , );
G2L[][] = Font.(, .FontWeight.Regular, .FontStyle.Normal);
G2L[][] = .(, , , );
G2L[][] = -;
G2L[][] = .(, , );
G2L[][] = ;
G2L[][] = .(, , , );
G2L[] = .(, G2L[]);
G2L[] = .(, G2L[]);
G2L[][] = ;
G2L[][] = ;
G2L[][] = ;
G2L[][] = .(, , );
G2L[][] = .(, , );
G2L[][] = Font.(, .FontWeight.Regular, .FontStyle.Normal);
G2L[][] = .(, , , );
G2L[][] = -;
G2L[][] = .(, , );
G2L[][] = ;
G2L[][] = .(, , , );
G2L[] = .(, G2L[]);
G2L[] = .(, G2L[]);
G2L[][] = ;
G2L[][] = ;
G2L[][] = ;
G2L[][] = .(, , );
G2L[][] = .(, , );
G2L[][] = Font.(, .FontWeight.Regular, .FontStyle.Normal);
G2L[][] = .(, , , );
G2L[][] = -;
G2L[][] = .(, , );
G2L[][] = ;
G2L[][] = .(, , , );
G2L[] = .(, G2L[]);
G2L[] = .(, G2L[]);
G2L[][] = ;
G2L[][] = ;
G2L[][] = ;
G2L[][] = .(, , );
G2L[][] = .(, , );
G2L[][] = Font.(, .FontWeight.Regular, .FontStyle.Normal);
G2L[][] = .(, , , );
G2L[][r"] = -6;
G2L["9b"]["BorderColor3"] = Color3.fromRGB(255, 255, 255);
G2L["9b"]["Text"] = [[Sonic Twist]];
G2L["9b"]["Position"] = UDim2.new(0.79026, 0, 0.43526, 0);
-- StarterGui.sponk.Frame.audios.TextButton.LocalScript
G2L["9c"] = Instance.new("LocalScript", G2L["9b"]);
-- StarterGui.sponk.Frame.audios.TextButton
G2L["9d"] = Instance.new("TextButton", G2L["73"]);
G2L["9d"]["TextWrapped"] = true;
G2L["9d"]["TextSize"] = 14;
G2L["9d"]["TextScaled"] = true;
G2L["9d"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
G2L["9d"]["BackgroundColor3"] = Color3.fromRGB(0, 171, 255);
G2L["9d"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["9d"]["Size"] = UDim2.new(0, 121, 0, 41);
G2L["9d"]["LayoutOrder"] = -6;
G2L["9d"]["BorderColor3"] = Color3.fromRGB(255, 255, 255);
G2L["9d"]["Text"] = [[Shaku]];
G2L["9d"]["Position"] = UDim2.new(0.03537, 0, 0.54929, 0);
-- StarterGui.sponk.Frame.audios.TextButton.LocalScript
G2L["9e"] = Instance.new("LocalScript", G2L["9d"]);
-- StarterGui.sponk.Frame.audios.TextButton
G2L["9f"] = Instance.new("TextButton", G2L["73"]);
G2L["9f"]["TextWrapped"] = true;
G2L["9f"]["TextSize"] = 14;
G2L["9f"]["TextScaled"] = true;
G2L["9f"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
G2L["9f"]["BackgroundColor3"] = Color3.fromRGB(0, 171, 255);
G2L["9f"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["9f"]["Size"] = UDim2.new(0, 121, 0, 41);
G2L["9f"]["LayoutOrder"] = -6;
G2L["9f"]["BorderColor3"] = Color3.fromRGB(255, 255, 255);
G2L["9f"]["Text"] = [[c00lkidd_1]];
G2L["9f"]["Position"] = UDim2.new(0.23355, 0, 0.54929, 0);
-- StarterGui.sponk.Frame.audios.TextButton.LocalScript
G2L["a0"] = Instance.new("LocalScript", G2L["9f"]);
-- StarterGui.sponk.Frame.audios.TextButton
G2L["a1"] = Instance.new("TextButton", G2L["73"]);
G2L["a1"]["TextWrapped"] = true;
G2L["a1"]["TextSize"] = 14;
G2L["a1"]["TextScaled"] = true;
G2L["a1"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
G2L["a1"]["BackgroundColor3"] = Color3.fromRGB(0, 171, 255);
G2L["a1"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["a1"]["Size"] = UDim2.new(0, 121, 0, 41);
G2L["a1"]["LayoutOrder"] = -6;
G2L["a1"]["BorderColor3"] = Color3.fromRGB(255, 255, 255);
G2L["a1"]["Text"] = [[Your mine baldi]];
G2L["a1"]["Position"] = UDim2.new(0.41999, 0, 0.54929, 0);
-- StarterGui.sponk.Frame.audios.TextButton.LocalScript
G2L["a2"] = Instance.new("LocalScript", G2L["a1"]);
-- StarterGui.sponk.Frame.audios.TextButton
G2L["a3"] = Instance.new("TextButton", G2L["73"]);
G2L["a3"]["TextWrapped"] = true;
G2L["a3"]["TextSize"] = 14;
G2L["a3"]["TextScaled"] = true;
G2L["a3"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
G2L["a3"]["BackgroundColor3"] = Color3.fromRGB(0, 171, 255);
G2L["a3"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["a3"]["Size"] = UDim2.new(0, 121, 0, 41);
G2L["a3"]["LayoutOrder"] = -6;
G2L["a3"]["BorderColor3"] = Color3.fromRGB(255, 255, 255);
G2L["a3"]["Text"] = [[N Remix]];
G2L["a3"]["Position"] = UDim2.new(0.60121, 0, 0.54929, 0);
-- StarterGui.sponk.Frame.audios.TextButton.LocalScript
G2L["a4"] = Instance.new("LocalScript", G2L["a3"]);
-- StarterGui.sponk.Frame.audios.TextButton
G2L["a5"] = Instance.new("TextButton", G2L["73"]);
G2L["a5"]["TextWrapped"] = true;
G2L["a5"]["TextSize"] = 14;
G2L["a5"]["TextScaled"] = true;
G2L["a5"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
G2L["a5"]["BackgroundColor3"] = Color3.fromRGB(0, 171, 255);
G2L["a5"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["a5"]["Size"] = UDim2.new(0, 121, 0, 41);
G2L["a5"]["LayoutOrder"] = -6;
G2L["a5"]["BorderColor3"] = Color3.fromRGB(255, 255, 255);
G2L["a5"]["Text"] = [[Slob on my knob]];
G2L["a5"]["Position"] = UDim2.new(0.79026, 0, 0.54929, 0);
-- StarterGui.sponk.Frame.audios.TextButton.LocalScript
G2L["a6"] = Instance.new("LocalScript", G2L["a5"]);
-- StarterGui.sponk.Frame.audios.TextButton
G2L["a7"] = Instance.new("TextButton", G2L["73"]);
G2L["a7"]["TextWrapped"] = true;
G2L["a7"]["TextSize"] = 14;
G2L["a7"]["TextScaled"] = true;
G2L["a7"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
G2L["a7"]["BackgroundColor3"] = Color3.fromRGB(0, 171, 255);
G2L["a7"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["a7"]["Size"] = UDim2.new(0, 121, 0, 41);
G2L["a7"]["LayoutOrder"] = -6;
G2L["a7"]["BorderColor3"] = Color3.fromRGB(255, 255, 255);
G2L["a7"]["Text"] = [[Suckin on my bawls]];
G2L["a7"]["Position"] = UDim2.new(0.03537, 0, 0.66333, 0);
-- StarterGui.sponk.Frame.audios.TextButton.LocalScript
G2L["a8"] = Instance.new("LocalScript", G2L["a7"]);
-- StarterGui.sponk.Frame.audios.TextButton
G2L["a9"] = Instance.new("TextButton", G2L["73"]);
G2L["a9"]["TextWrapped"] = true;
G2L["a9"]["TextSize"] = 14;
G2L["a9"]["TextScaled"] = true;
G2L["a9"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
G2L["a9"]["BackgroundColor3"] = Color3.fromRGB(0, 171, 255);
G2L["a9"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["a9"]["Size"] = UDim2.new(0, 121, 0, 41);
G2L["a9"]["LayoutOrder"] = -6;
G2L["a9"]["BorderColor3"] = Color3.fromRGB(255, 255, 255);
G2L["a9"]["Text"] = [[Efn 2]];
G2L["a9"]["Position"] = UDim2.new(0.23355, 0, 0.66333, 0);
-- StarterGui.sponk.Frame.audios.TextButton.LocalScript
G2L["aa"] = Instance.new("LocalScript", G2L["a9"]);
-- StarterGui.sponk.Frame.audios.TextButton
G2L["ab"] = Instance.new("TextButton", G2L["73"]);
G2L["ab"]["TextWrapped"] = true;
G2L["ab"]["TextSize"] = 14;
G2L["ab"]["TextScaled"] = true;
G2L["ab"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
G2L["ab"]["BackgroundColor3"] = Color3.fromRGB(0, 171, 255);
G2L["ab"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["ab"]["Size"] = UDim2.new(0, 121, 0, 41);
G2L["ab"]["LayoutOrder"] = -6;
G2L["ab"]["BorderColor3"] = Color3.fromRGB(255, 255, 255);
G2L["ab"]["Text"] = [[Gothic]];
G2L["ab"]["Position"] = UDim2.new(0.41999, 0, 0.66333, 0);
-- StarterGui.sponk.Frame.audios.TextButton.LocalScript
G2L["ac"] = Instance.new("LocalScript", G2L["ab"]);
-- StarterGui.sponk.Frame.audios.TextButton
G2L["ad"] = Instance.new("TextButton", G2L["73"]);
G2L["ad"]["TextWrapped"] = true;
G2L["ad"]["TextSize"] = 14;
G2L["ad"]["TextScaled"] = true;
G2L["ad"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
G2L["ad"]["BackgroundColor3"] = Color3.fromRGB(0, 171, 255);
G2L["ad"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["ad"]["Size"] = UDim2.new(0, 121, 0, 41);
G2L["ad"]["LayoutOrder"] = -6;
G2L["ad"]["BorderColor3"] = Color3.fromRGB(255, 255, 255);
G2L["ad"]["Text"] = [[c00lkidd arabic]];
G2L["ad"]["Position"] = UDim2.new(0.60121, 0, 0.66333, 0);
-- StarterGui.sponk.Frame.audios.TextButton.LocalScript
G2L["ae"] = Instance.new("LocalScript", G2L["ad"]);
-- StarterGui.sponk.Frame.audios.TextButton
G2L["af"] = Instance.new("TextButton", G2L["73"]);
G2L["af"]["TextWrapped"] = true;
G2L["af"]["TextSize"] = 14;
G2L["af"]["TextScaled"] = true;
G2L["af"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
G2L["af"]["BackgroundColor3"] = Color3.fromRGB(0, 171, 255);
G2L["af"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["af"]["Size"] = UDim2.new(0, 121, 0, 41);
G2L["af"]["LayoutOrder"] = -6;
G2L["af"]["BorderColor3"] = Color3.fromRGB(255, 255, 255);
G2L["af"]["Text"] = [[ALLAH AKBAR!]];
G2L["af"]["Position"] = UDim2.new(0.79026, 0, 0.66333, 0);
-- StarterGui.sponk.Frame.audios.TextButton.LocalScript
G2L["b0"] = Instance.new("LocalScript", G2L["af"]);
-- StarterGui.sponk.Frame.audios.TextButton
G2L["b1"] = Instance.new("TextButton", G2L["73"]);
G2L["b1"]["TextWrapped"] = true;
G2L["b1"]["TextSize"] = 14;
G2L["b1"]["TextScaled"] = true;
G2L["b1"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
G2L["b1"]["BackgroundColor3"] = Color3.fromRGB(0, 171, 255);
G2L["b1"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["b1"]["Size"] = UDim2.new(0, 121, 0, 41);
G2L["b1"]["LayoutOrder"] = -6;
G2L["b1"]["BorderColor3"] = Color3.fromRGB(255, 255, 255);
G2L["b1"]["Text"] = [[Jackpot]];
G2L["b1"]["Position"] = UDim2.new(0.03537, 0, 0.77298, 0);
-- StarterGui.sponk.Frame.audios.TextButton.LocalScript
G2L["b2"] = Instance.new("LocalScript", G2L["b1"]);
-- StarterGui.sponk.Frame.audios.TextButton
G2L["b3"] = Instance.new("TextButton", G2L["73"]);
G2L["b3"]["TextWrapped"] = true;
G2L["b3"]["TextSize"] = 14;
G2L["b3"]["TextScaled"] = true;
G2L["b3"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
G2L["b3"]["BackgroundColor3"] = Color3.fromRGB(0, 171, 255);
G2L["b3"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["b3"]["Size"] = UDim2.new(0, 121, 0, 41);
G2L["b3"]["LayoutOrder"] = -6;
G2L["b3"]["BorderColor3"] = Color3.fromRGB(255, 255, 255);
G2L["b3"]["Text"] = [[Terranova]];
G2L["b3"]["Position"] = UDim2.new(0.23355, 0, 0.77298, 0);
-- StarterGui.sponk.Frame.audios.TextButton.LocalScript
G2L["b4"] = Instance.new("LocalScript", G2L["b3"]);
-- StarterGui.sponk.Frame.audios.TextButton
G2L["b5"] = Instance.new("TextButton", G2L["73"]);
G2L["b5"]["TextWrapped"] = true;
G2L["b5"]["TextSize"] = 14;
G2L["b5"]["TextScaled"] = true;
G2L["b5"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
G2L["b5"]["BackgroundColor3"] = Color3.fromRGB(0, 171, 255);
G2L["b5"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["b5"]["Size"] = UDim2.new(0, 121, 0, 41);
G2L["b5"]["LayoutOrder"] = -6;
G2L["b5"]["BorderColor3"] = Color3.fromRGB(255, 255, 255);
G2L["b5"]["Text"] = [[Your worst nightmare]];
G2L["b5"]["Position"] = UDim2.new(0.41999, 0, 0.77298, 0);
-- StarterGui.sponk.Frame.audios.TextButton.LocalScript
G2L["b6"] = Instance.new("LocalScript", G2L["b5"]);
-- StarterGui.sponk.Frame.audios.TextButton
G2L["b7"] = Instance.new("TextButton", G2L["73"]);
G2L["b7"]["TextWrapped"] = true;
G2L["b7"]["TextSize"] = 14;
G2L["b7"]["TextScaled"] = true;
G2L["b7"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
G2L["b7"]["BackgroundColor3"] = Color3.fromRGB(0, 171, 255);
G2L["b7"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["b7"]["Size"] = UDim2.new(0, 121, 0, 41);
G2L["b7"]["LayoutOrder"] = -6;
G2L["b7"]["BorderColor3"] = Color3.fromRGB(255, 255, 255);
G2L["b7"]["Text"] = [[Bloxiana]];
G2L["b7"]["Position"] = UDim2.new(0.60121, 0, 0.77298, 0);
-- StarterGui.sponk.Frame.audios.TextButton.LocalScript
G2L["b8"] = Instance.new("LocalScript", G2L["b7"]);
-- StarterGui.sponk.Frame.audios.TextButton
G2L["b9"] = Instance.new("TextButton", G2L["73"]);
G2L["b9"]["TextWrapped"] = true;
G2L["b9"]["TextSize"] = 14;
G2L["b9"]["TextScaled"] = true;
G2L["b9"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
G2L["b9"]["BackgroundColor3"] = Color3.fromRGB(0, 171, 255);
G2L["b9"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["b9"]["Size"] = UDim2.new(0, 121, 0, 41);
G2L["b9"]["LayoutOrder"] = -6;
G2L["b9"]["BorderColor3"] = Color3.fromRGB(255, 255, 255);
G2L["b9"]["Text"] = [[Raining men]];
G2L["b9"]["Position"] = UDim2.new(0.79026, 0, 0.77298, 0);
-- StarterGui.sponk.Frame.audios.TextButton.LocalScript
G2L["ba"] = Instance.new("LocalScript", G2L["b9"]);
-- StarterGui.sponk.Frame.audios.TextButton
G2L["bb"] = Instance.new("TextButton", G2L["73"]);
G2L["bb"]["TextWrapped"] = true;
G2L["bb"]["TextSize"] = 14;
G2L["bb"]["TextScaled"] = true;
G2L["bb"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
G2L["bb"]["BackgroundColor3"] = Color3.fromRGB(0, 171, 255);
G2L["bb"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["bb"]["Size"] = UDim2.new(0, 121, 0, 41);
G2L["bb"]["LayoutOrder"] = -6;
G2L["bb"]["BorderColor3"] = Color3.fromRGB(255, 255, 255);
G2L["bb"]["Text"] = [[Alvin hates ns]];
G2L["bb"]["Position"] = UDim2.new(0.03537, 0, 0.8892, 0);
-- StarterGui.sponk.Frame.audios.TextButton.LocalScript
G2L["bc"] = Instance.new("LocalScript", G2L["bb"]);
-- StarterGui.sponk.Frame.audios.TextButton
G2L["bd"] = Instance.new("TextButton", G2L["73"]);
G2L["bd"]["TextWrapped"] = true;
G2L["bd"]["TextSize"] = 14;
G2L["bd"]["TextScaled"] = true;
G2L["bd"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
G2L["bd"]["BackgroundColor3"] = Color3.fromRGB(0, 171, 255);
G2L["bd"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["bd"]["Size"] = UDim2.new(0, 121, 0, 41);
G2L["bd"]["LayoutOrder"] = -6;
G2L["bd"]["BorderColor3"] = Color3.fromRGB(255, 255, 255);
G2L["bd"]["Text"] = [[Sparta]];
G2L["bd"]["Position"] = UDim2.new(0.23355, 0, 0.8892, 0);
-- StarterGui.sponk.Frame.audios.TextButton.LocalScript
G2L["be"] = Instance.new("LocalScript", G2L["bd"]);
-- StarterGui.sponk.Frame.audios.TextButton
G2L["bf"] = Instance.new("TextButton", G2L["73"]);
G2L["bf"]["TextWrapped"] = true;
G2L["bf"]["TextSize"] = 14;
G2L["bf"]["TextScaled"] = true;
G2L["bf"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
G2L["bf"]["BackgroundColor3"] = Color3.fromRGB(0, 171, 255);
G2L["bf"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["bf"]["Size"] = UDim2.new(0, 121, 0, 41);
G2L["bf"]["LayoutOrder"] = -6;
G2L["bf"]["BorderColor3"] = Color3.fromRGB(255, 255, 255);
G2L["bf"]["Text"] = [[18 nightcore]];
G2L["bf"]["Position"] = UDim2.new(0.41999, 0, 0.8892, 0);
-- StarterGui.sponk.Frame.audios.TextButton.LocalScript
G2L["c0"] = Instance.new("LocalScript", G2L["bf"]);
-- StarterGui.sponk.Frame.audios.TextButton
G2L["c1"] = Instance.new("TextButton", G2L["73"]);
G2L["c1"]["TextWrapped"] = true;
G2L["c1"]["TextSize"] = 14;
G2L["c1"]["TextScaled"] = true;
G2L["c1"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
G2L["c1"]["BackgroundColor3"] = Color3.fromRGB(0, 171, 255);
G2L["c1"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["c1"]["Size"] = UDim2.new(0, 121, 0, 41);
G2L["c1"]["LayoutOrder"] = -6;
G2L["c1"]["BorderColor3"] = Color3.fromRGB(255, 255, 255);
G2L["c1"]["Text"] = [[Return of tres]];
G2L["c1"]["Position"] = UDim2.new(0.60121, 0, 0.8892, 0);
-- StarterGui.sponk.Frame.audios.TextButton.LocalScript
G2L["c2"] = Instance.new("LocalScript", G2L["c1"]);
-- StarterGui.sponk.Frame.audios.TextButton
G2L["c3"] = Instance.new("TextButton", G2L["73"]);
G2L["c3"]["TextWrapped"] = true;
G2L["c3"]["TextSize"] = 14;
G2L["c3"]["TextScaled"] = true;
G2L["c3"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
G2L["c3"]["BackgroundColor3"] = Color3.fromRGB(0, 171, 255);
G2L["c3"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["c3"]["Size"] = UDim2.new(0, 121, 0, 41);
G2L["c3"]["LayoutOrder"] = -6;
G2L["c3"]["BorderColor3"] = Color3.fromRGB(255, 255, 255);
G2L["c3"]["Text"] = [[YAAI]];
G2L["c3"]["Position"] = UDim2.new(0.79026, 0, 0.8892, 0);
-- StarterGui.sponk.Frame.audios.TextButton.LocalScript
G2L["c4"] = Instance.new("LocalScript", G2L["c3"]);
-- StarterGui.sponk.Frame.scripth
G2L["c5"] = Instance.new("Frame", G2L["2"]);
G2L["c5"]["Visible"] = false;
G2L["c5"]["BorderSizePixel"] = 0;
G2L["c5"]["BackgroundColor3"] = Color3.fromRGB(0, 171, 255);
G2L["c5"]["Size"] = UDim2.new(0, 767, 0, 456);
G2L["c5"]["Position"] = UDim2.new(0, 0, 0.16909, 0);
G2L["c5"]["BorderColor3"] = Color3.fromRGB(255, 255, 255);
G2L["c5"]["Name"] = [[scripth]];
-- StarterGui.sponk.Frame.scripth.TextBox
G2L["c6"] = Instance.new("TextBox", G2L["c5"]);
G2L["c6"]["CursorPosition"] = -1;
G2L["c6"]["TextWrapped"] = true;
G2L["c6"]["TextSize"] = 14;
G2L["c6"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
G2L["c6"]["TextScaled"] = true;
G2L["c6"]["BackgroundColor3"] = Color3.fromRGB(0, 171, 255);
G2L["c6"]["FontFace"] = Font.new([[rbxasset://fonts/families/RobotoMono.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["c6"]["PlaceholderText"] = [[Decal ids here...]];
G2L["c6"]["Size"] = UDim2.new(0, 196, 0, 36);
G2L["c6"]["Position"] = UDim2.new(0.00902, 0, 0.46711, 0);
G2L["c6"]["BorderColor3"] = Color3.fromRGB(255, 255, 255);
G2L["c6"]["Text"] = [[]];
-- StarterGui.sponk.Frame.scripth.DecalImage
G2L["c7"] = Instance.new("ImageLabel", G2L["c5"]);
G2L["c7"]["BackgroundColor3"] = Color3.fromRGB(0, 171, 255);
G2L["c7"]["Image"] = [[rbxasset://textures/ui/GuiImagePlaceholder.png]];
G2L["c7"]["Size"] = UDim2.new(0, 196, 0, 190);
G2L["c7"]["BorderColor3"] = Color3.fromRGB(255, 255, 255);
G2L["c7"]["Name"] = [[DecalImage]];
G2L["c7"]["Position"] = UDim2.new(0.00902, 0, 0.02632, 0);
-- StarterGui.sponk.Frame.scripth.TextButton
G2L["c8"] = Instance.new("TextButton", G2L["c5"]);
G2L["c8"]["TextWrapped"] = true;
G2L["c8"]["TextSize"] = 14;
G2L["c8"]["TextScaled"] = true;
G2L["c8"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
G2L["c8"]["BackgroundColor3"] = Color3.fromRGB(0, 171, 255);
G2L["c8"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["c8"]["Size"] = UDim2.new(0, 95, 0, 48);
G2L["c8"]["BorderColor3"] = Color3.fromRGB(255, 255, 255);
G2L["c8"]["Text"] = [[Decal Spam]];
G2L["c8"]["Position"] = UDim2.new(0.27943, 0, 0.14998, 0);
-- StarterGui.sponk.Frame.scripth.TextButton.LocalScript
G2L["c9"] = Instance.new("LocalScript", G2L["c8"]);
-- StarterGui.sponk.Frame.scripth.TextButton
G2L["ca"] = Instance.new("TextButton", G2L["c5"]);
G2L["ca"]["TextWrapped"] = true;
G2L["ca"]["TextSize"] = 14;
G2L["ca"]["TextScaled"] = true;
G2L["ca"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
G2L["ca"]["BackgroundColor3"] = Color3.fromRGB(0, 171, 255);
G2L["ca"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["ca"]["Size"] = UDim2.new(0, 95, 0, 48);
G2L["ca"]["BorderColor3"] = Color3.fromRGB(255, 255, 255);
G2L["ca"]["Text"] = [[Skybox]];
G2L["ca"]["Position"] = UDim2.new(0.28032, 0, 0.02498, 0);
-- StarterGui.sponk.Frame.scripth.TextButton.Skybox
G2L["cb"] = Instance.new("LocalScript", G2L["ca"]);
G2L["cb"]["Name"] = [[Skybox]];
-- StarterGui.sponk.Frame.scripth.ImageUpdater
G2L["cc"] = Instance.new("LocalScript", G2L["c5"]);
G2L["cc"]["Name"] = [[ImageUpdater]];
-- StarterGui.sponk.Frame.scripth.TextButton
G2L["cd"] = Instance.new("TextButton", G2L["c5"]);
G2L["cd"]["TextWrapped"] = true;
G2L["cd"]["TextSize"] = 14;
G2L["cd"]["TextScaled"] = true;
G2L["cd"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
G2L["cd"]["BackgroundColor3"] = Color3.fromRGB(0, 171, 255);
G2L["cd"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["cd"]["Size"] = UDim2.new(0, 95, 0, 48);
G2L["cd"]["BorderColor3"] = Color3.fromRGB(255, 255, 255);
G2L["cd"]["Text"] = [[Hd Skybox]];
G2L["cd"]["Position"] = UDim2.new(0.412, 0, 0.02498, 0);
-- StarterGui.sponk.Frame.scripth.TextButton.LocalScript
G2L["ce"] = Instance.new("LocalScript", G2L["cd"]);
-- StarterGui.sponk.Frame.scripth.TextButton
G2L["cf"] = Instance.new("TextButton", G2L["c5"]);
G2L["cf"]["TextWrapped"] = true;
G2L["cf"]["TextSize"] = 14;
G2L["cf"]["TextScaled"] = true;
G2L["cf"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
G2L["cf"]["BackgroundColor3"] = Color3.fromRGB(0, 171, 255);
G2L["cf"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["cf"]["Size"] = UDim2.new(0, 95, 0, 48);
G2L["cf"]["BorderColor3"] = Color3.fromRGB(255, 255, 255);
G2L["cf"]["Text"] = [[Hd current sky]];
G2L["cf"]["Position"] = UDim2.new(0.27812, 0, 0.39559, 0);
-- StarterGui.sponk.Frame.scripth.TextButton.LocalScript
G2L["d0"] = Instance.new("LocalScript", G2L["cf"]);
-- StarterGui.sponk.Frame.scripth.TextButton
G2L["d1"] = Instance.new("TextButton", G2L["c5"]);
G2L["d1"]["TextWrapped"] = true;
G2L["d1"]["TextSize"] = 14;
G2L["d1"]["TextScaled"] = true;
G2L["d1"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
G2L["d1"]["BackgroundColor3"] = Color3.fromRGB(0, 171, 255);
G2L["d1"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["d1"]["Size"] = UDim2.new(0, 96, 0, 48);
G2L["d1"]["BorderColor3"] = Color3.fromRGB(255, 255, 255);
G2L["d1"]["Text"] = [[Trippy Skybox]];
G2L["d1"]["Position"] = UDim2.new(0.412, 0, 0.14998, 0);
-- StarterGui.sponk.Frame.scripth.TextButton.LocalScript
G2L["d2"] = Instance.new("LocalScript", G2L["d1"]);
-- StarterGui.sponk.Frame.scripth.TextButton
G2L["d3"] = Instance.new("TextButton", G2L["c5"]);
G2L["d3"]["TextWrapped"] = true;
G2L["d3"]["TextSize"] = 14;
G2L["d3"]["TextScaled"] = true;
G2L["d3"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
G2L["d3"]["BackgroundColor3"] = Color3.fromRGB(0, 171, 255);
G2L["d3"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["d3"]["Size"] = UDim2.new(0, 95, 0, 47);
G2L["d3"]["BorderColor3"] = Color3.fromRGB(255, 255, 255);
G2L["d3"]["Text"] = [[Remove Skyboxes]];
G2L["d3"]["Position"] = UDim2.new(0.27902, 0, 0.27498, 0);
-- StarterGui.sponk.Frame.scripth.TextButton.LocalScript
G2L["d4"] = Instance.new("LocalScript", G2L["d3"]);
-- StarterGui.sponk.Frame.scripth.TextButton
G2L["d5"] = Instance.new("TextButton", G2L["c5"]);
G2L["d5"]["TextWrapped"] = true;
G2L["d5"]["TextSize"] = 14;
G2L["d5"]["TextScaled"] = true;
G2L["d5"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
G2L["d5"]["BackgroundColor3"] = Color3.fromRGB(0, 171, 255);
G2L["d5"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["d5"]["Size"] = UDim2.new(0, 97, 0, 47);
G2L["d5"]["BorderColor3"] = Color3.fromRGB(255, 255, 255);
G2L["d5"]["Text"] = [[Remove Decals]];
G2L["d5"]["Position"] = UDim2.new(0.4107, 0, 0.27498, 0);
-- StarterGui.sponk.Frame.scripth.TextButton.LocalScript
G2L["d6"] = Instance.new("LocalScript", G2L["d5"]);
-- StarterGui.sponk.Frame.scripth.TextButton
G2L["d7"] = Instance.new("TextButton", G2L["c5"]);
G2L["d7"]["TextWrapped"] = true;
G2L["d7"]["TextSize"] = 14;
G2L["d7"]["TextScaled"] = true;
G2L["d7"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
G2L["d7"]["BackgroundColor3"] = Color3.fromRGB(0, 171, 255);
G2L["d7"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["d7"]["Size"] = UDim2.new(0, 96, 0, 48);
G2L["d7"]["BorderColor3"] = Color3.fromRGB(255, 255, 255);
G2L["d7"]["Text"] = [[forkf3x particles]];
G2L["d7"]["Position"] = UDim2.new(0.412, 0, 0.39559, 0);
-- StarterGui.sponk.Frame.scripth.TextButton.LocalScript
G2L["d8"] = Instance.new("LocalScript", G2L["d7"]);
-- StarterGui.sponk.Frame.scripth.TextButton
G2L["d9"] = Instance.new("TextButton", G2L["c5"]);
G2L["d9"]["TextWrapped"] = true;
G2L["d9"]["TextSize"] = 14;
G2L["d9"]["TextScaled"] = true;
G2L["d9"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
G2L["d9"]["BackgroundColor3"] = Color3.fromRGB(0, 171, 255);
G2L["d9"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["d9"]["Size"] = UDim2.new(0, 96, 0, 103);
G2L["d9"]["BorderColor3"] = Color3.fromRGB(255, 255, 255);
G2L["d9"]["Text"] = [[remove forkf3x particles]];
G2L["d9"]["Position"] = UDim2.new(0.54759, 0, 0.27498, 0);
-- StarterGui.sponk.Frame.scripth.TextButton.LocalScript
G2L["da"] = Instance.new("LocalScript", G2L["d9"]);
-- StarterGui.sponk.Frame.scripth.TextButton
G2L["db"] = Instance.new("TextButton", G2L["c5"]);
G2L["db"]["TextWrapped"] = true;
G2L["db"]["TextSize"] = 14;
G2L["db"]["TextScaled"] = true;
G2L["db"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
G2L["db"]["BackgroundColor3"] = Color3.fromRGB(0, 171, 255);
G2L["db"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["db"]["Size"] = UDim2.new(0, 205, 0, 57);
G2L["db"]["BorderColor3"] = Color3.fromRGB(255, 255, 255);
G2L["db"]["Text"] = [[Send Command]];
G2L["db"]["Position"] = UDim2.new(0.71827, 0, 0.83638, 0);
-- StarterGui.sponk.Frame.scripth.TextButton.LocalScript
G2L["dc"] = Instance.new("LocalScript", G2L["db"]);
-- StarterGui.sponk.Frame.scripth.TextLabel
G2L["dd"] = Instance.new("TextLabel", G2L["c5"]);
G2L["dd"]["TextWrapped"] = true;
G2L["dd"]["BorderSizePixel"] = 0;
G2L["dd"]["TextSize"] = 14;
G2L["dd"]["TextScaled"] = true;
G2L["dd"]["BackgroundColor3"] = Color3.fromRGB(0, 171, 255);
G2L["dd"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Bold, Enum.FontStyle.Normal);
G2L["dd"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
G2L["dd"]["BackgroundTransparency"] = 1;
G2L["dd"]["Size"] = UDim2.new(0, 348, 0, 47);
G2L["dd"]["BorderColor3"] = Color3.fromRGB(0, 0, 0);
G2L["dd"]["Text"] = [[Commands]];
G2L["dd"]["Position"] = UDim2.new(0.33768, 0, 0.50219, 0);
-- StarterGui.sponk.Frame.scripth.skyIdBox
G2L["de"] = Instance.new("TextBox", G2L["c5"]);
G2L["de"]["CursorPosition"] = -1;
G2L["de"]["Name"] = [[skyIdBox]];
G2L["de"]["TextWrapped"] = true;
G2L["de"]["TextSize"] = 14;
G2L["de"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
G2L["de"]["TextScaled"] = true;
G2L["de"]["BackgroundColor3"] = Color3.fromRGB(0, 171, 255);
G2L["de"]["FontFace"] = Font.new([[rbxasset://fonts/families/RobotoMono.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["de"]["PlaceholderText"] = [[Music ids..]];
G2L["de"]["Size"] = UDim2.new(0, 251, 0, 36);
G2L["de"]["Position"] = UDim2.new(0.01162, 0, 0.60526, 0);
G2L["de"]["BorderColor3"] = Color3.fromRGB(255, 255, 255);
G2L["de"]["Text"] = [[]];
-- StarterGui.sponk.Frame.scripth.PitchId
G2L["df"] = Instance.new("TextBox", G2L["c5"]);
G2L["df"]["CursorPosition"] = -1;
G2L["df"]["Name"] = [[PitchId]];
G2L["df"]["TextWrapped"] = true;
G2L["df"]["TextSize"] = 14;
G2L["df"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
G2L["df"]["TextScaled"] = true;
G2L["df"]["BackgroundColor3"] = Color3.fromRGB(0, 171, 255);
G2L["df"]["FontFace"] = Font.new([[rbxasset://fonts/families/RobotoMono.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["df"]["PlaceholderText"] = [[Pitch]];
G2L["df"]["Size"] = UDim2.new(0, 57, 0, 36);
G2L["df"]["Position"] = UDim2.new(0.01162, 0, 0.70175, 0);
G2L["df"]["BorderColor3"] = Color3.fromRGB(255, 255, 255);
G2L["df"]["Text"] = [[]];
-- StarterGui.sponk.Frame.scripth.TextButton
G2L["e0"] = Instance.new("TextButton", G2L["c5"]);
G2L["e0"]["TextWrapped"] = true;
G2L["e0"]["TextSize"] = 14;
G2L["e0"]["TextScaled"] = true;
G2L["e0"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
G2L["e0"]["BackgroundColor3"] = Color3.fromRGB(0, 171, 255);
G2L["e0"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["e0"]["Size"] = UDim2.new(0, 178, 0, 37);
G2L["e0"]["BorderColor3"] = Color3.fromRGB(255, 255, 255);
G2L["e0"]["Text"] = [[Music]];
G2L["e0"]["Position"] = UDim2.new(0.10561, 0, 0.70042, 0);
-- StarterGui.sponk.Frame.scripth.TextButton.LocalScript
G2L["e1"] = Instance.new("LocalScript", G2L["e0"]);
-- StarterGui.sponk.Frame.scripth.TextButton
G2L["e2"] = Instance.new("TextButton", G2L["c5"]);
G2L["e2"]["TextWrapped"] = true;
G2L["e2"]["TextSize"] = 14;
G2L["e2"]["TextScaled"] = true;
G2L["e2"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
G2L["e2"]["BackgroundColor3"] = Color3.fromRGB(0, 171, 255);
G2L["e2"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["e2"]["Size"] = UDim2.new(0, 117, 0, 37);
G2L["e2"]["BorderColor3"] = Color3.fromRGB(255, 255, 255);
G2L["e2"]["Text"] = [[Msg]];
G2L["e2"]["Position"] = UDim2.new(0.37419, 0, 0.70042, 0);
-- StarterGui.sponk.Frame.scripth.TextButton.LocalScript
G2L["e3"] = Instance.new("LocalScript", G2L["e2"]);
-- StarterGui.sponk.Frame.scripth.MessageBox
G2L["e4"] = Instance.new("TextBox", G2L["c5"]);
G2L["e4"]["CursorPosition"] = -1;
G2L["e4"]["Name"] = [[MessageBox]];
G2L["e4"]["TextWrapped"] = true;
G2L["e4"]["TextSize"] = 14;
G2L["e4"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
G2L["e4"]["TextScaled"] = true;
G2L["e4"]["BackgroundColor3"] = Color3.fromRGB(0, 171, 255);
G2L["e4"]["FontFace"] = Font.new([[rbxasset://fonts/families/RobotoMono.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["e4"]["PlaceholderText"] = [[Text]];
G2L["e4"]["Size"] = UDim2.new(0, 251, 0, 36);
G2L["e4"]["Position"] = UDim2.new(0.37407, 0, 0.60526, 0);
G2L["e4"]["BorderColor3"] = Color3.fromRGB(255, 255, 255);
G2L["e4"]["Text"] = [[]];
-- StarterGui.sponk.Frame.scripth.TextButton
G2L["e5"] = Instance.new("TextButton", G2L["c5"]);
G2L["e5"]["TextWrapped"] = true;
G2L["e5"]["TextSize"] = 14;
G2L["e5"]["TextScaled"] = true;
G2L["e5"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
G2L["e5"]["BackgroundColor3"] = Color3.fromRGB(0, 171, 255);
G2L["e5"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["e5"]["Size"] = UDim2.new(0, 124, 0, 37);
G2L["e5"]["BorderColor3"] = Color3.fromRGB(255, 255, 255);
G2L["e5"]["Text"] = [[Hint]];
G2L["e5"]["Position"] = UDim2.new(0.53847, 0, 0.70042, 0);
-- StarterGui.sponk.Frame.scripth.TextButton.LocalScript
G2L["e6"] = Instance.new("LocalScript", G2L["e5"]);
-- StarterGui.sponk.Frame.scripth.Bgui
G2L["e7"] = Instance.new("TextBox", G2L["c5"]);
G2L["e7"]["CursorPosition"] = -1;
G2L["e7"]["Name"] = [[Bgui]];
G2L["e7"]["TextWrapped"] = true;
G2L["e7"]["TextSize"] = 14;
G2L["e7"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
G2L["e7"]["TextScaled"] = true;
G2L["e7"]["BackgroundColor3"] = Color3.fromRGB(0, 171, 255);
G2L["e7"]["FontFace"] = Font.new([[rbxasset://fonts/families/RobotoMono.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["e7"]["PlaceholderText"] = [[Billboard]];
G2L["e7"]["Size"] = UDim2.new(0, 205, 0, 36);
G2L["e7"]["Position"] = UDim2.new(0.71827, 0, 0.60526, 0);
G2L["e7"]["BorderColor3"] = Color3.fromRGB(255, 255, 255);
G2L["e7"]["Text"] = [[]];
-- StarterGui.sponk.Frame.scripth.TextButton
G2L["e8"] = Instance.new("TextButton", G2L["c5"]);
G2L["e8"]["TextWrapped"] = true;
G2L["e8"]["TextSize"] = 14;
G2L["e8"]["TextScaled"] = true;
G2L["e8"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
G2L["e8"]["BackgroundColor3"] = Color3.fromRGB(0, 171, 255);
G2L["e8"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["e8"]["Size"] = UDim2.new(0, 205, 0, 37);
G2L["e8"]["BorderColor3"] = Color3.fromRGB(255, 255, 255);
G2L["e8"]["Text"] = [[Billboard gui]];
G2L["e8"]["Position"] = UDim2.new(0.71827, 0, 0.70042, 0);
-- StarterGui.sponk.Frame.scripth.TextButton.LocalScript
G2L["e9"] = Instance.new("LocalScript", G2L["e8"]);
-- StarterGui.sponk.Frame.scripth.Bgui2
G2L["ea"] = Instance.new("TextBox", G2L["c5"]);
G2L["ea"]["CursorPosition"] = -1;
G2L["ea"]["Name"] = [[Bgui2]];
G2L["ea"]["TextWrapped"] = true;
G2L["ea"]["TextSize"] = 14;
G2L["ea"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
G2L["ea"]["TextScaled"] = true;
G2L["ea"]["BackgroundColor3"] = Color3.fromRGB(0, 171, 255);
G2L["ea"]["FontFace"] = Font.new([[rbxasset://fonts/families/RobotoMono.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["ea"]["PlaceholderText"] = [[Billboard Others Text]];
G2L["ea"]["Size"] = UDim2.new(0, 251, 0, 36);
G2L["ea"]["Position"] = UDim2.new(0.01162, 0, 0.81798, 0);
G2L["ea"]["BorderColor3"] = Color3.fromRGB(255, 255, 255);
G2L["ea"]["Text"] = [[]];
-- StarterGui.sponk.Frame.scripth.TextButton
G2L["eb"] = Instance.new("TextButton", G2L["c5"]);
G2L["eb"]["TextWrapped"] = true;
G2L["eb"]["TextSize"] = 14;
G2L["eb"]["TextScaled"] = true;
G2L["eb"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
G2L["eb"]["BackgroundColor3"] = Color3.fromRGB(0, 171, 255);
G2L["eb"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["eb"]["Size"] = UDim2.new(0, 251, 0, 29);
G2L["eb"]["BorderColor3"] = Color3.fromRGB(255, 255, 255);
G2L["eb"]["Text"] = [[Billboard gui others]];
G2L["eb"]["Position"] = UDim2.new(0.01162, 0, 0.91752, 0);
-- StarterGui.sponk.Frame.scripth.TextButton.LocalScript
G2L["ec"] = Instance.new("LocalScript", G2L["eb"]);
-- StarterGui.sponk.Frame.scripth.CommandBox
G2L["ed"] = Instance.new("TextBox", G2L["c5"]);
G2L["ed"]["CursorPosition"] = -1;
G2L["ed"]["Name"] = [[CommandBox]];
G2L["ed"]["PlaceholderColor3"] = Color3.fromRGB(128, 128, 128);
G2L["ed"]["TextWrapped"] = true;
G2L["ed"]["TextSize"] = 14;
G2L["ed"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
G2L["ed"]["TextScaled"] = true;
G2L["ed"]["BackgroundColor3"] = Color3.fromRGB(0, 171, 255);
G2L["ed"]["FontFace"] = Font.new([[rbxasset://fonts/families/RobotoMono.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["ed"]["PlaceholderText"] = [[Commands ;]];
G2L["ed"]["Size"] = UDim2.new(0, 251, 0, 74);
G2L["ed"]["Position"] = UDim2.new(0.37277, 0, 0.81798, 0);
G2L["ed"]["BorderColor3"] = Color3.fromRGB(255, 255, 255);
G2L["ed"]["Text"] = [[]];
-- StarterGui.sponk.Frame.scripth.TextLabel
G2L["ee"] = Instance.new("TextLabel", G2L["c5"]);
G2L["ee"]["TextWrapped"] = true;
G2L["ee"]["BorderSizePixel"] = 0;
G2L["ee"]["TextSize"] = 14;
G2L["ee"]["TextScaled"] = true;
G2L["ee"]["BackgroundColor3"] = Color3.fromRGB(0, 171, 255);
G2L["ee"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Bold, Enum.FontStyle.Normal);
G2L["ee"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
G2L["ee"]["BackgroundTransparency"] = 1;
G2L["ee"]["Size"] = UDim2.new(0, 149, 0, 30);
G2L["ee"]["BorderColor3"] = Color3.fromRGB(0, 0, 0);
G2L["ee"]["Text"] = [[Decal Selection]];
G2L["ee"]["Position"] = UDim2.new(0.73924, 0, 0.50219, 0);
-- StarterGui.sponk.Frame.scripth.DecalSelect
G2L["ef"] = Instance.new("ScrollingFrame", G2L["c5"]);
G2L["ef"]["Active"] = true;
G2L["ef"]["ScrollingDirection"] = Enum.ScrollingDirection.Y;
G2L["ef"]["CanvasSize"] = UDim2.new(0, 0, 1.8, 0);
G2L["ef"]["Name"] = [[DecalSelect]];
G2L["ef"]["BackgroundColor3"] = Color3.fromRGB(0, 171, 255);
G2L["ef"]["Size"] = UDim2.new(0, 231, 0, 215);
G2L["ef"]["ScrollBarImageColor3"] = Color3.fromRGB(171, 255, 255);
G2L["ef"]["Position"] = UDim2.new(0.68579, 0, 0.02717, 0);
G2L["ef"]["BorderColor3"] = Color3.fromRGB(255, 255, 255);
-- StarterGui.sponk.Frame.scripth.DecalSelect.UIListLayout
G2L["f0"] = Instance.new("UIListLayout", G2L["ef"]);
G2L["f0"]["Wraps"] = true;
G2L["f0"]["Padding"] = UDim.new(0, 4);
G2L["f0"]["SortOrder"] = Enum.SortOrder.LayoutOrder;
G2L["f0"]["FillDirection"] = Enum.FillDirection.Horizontal;
-- StarterGui.sponk.Frame.scripth.DecalSelect.ImageButton
G2L["f1"] = Instance.new("ImageButton", G2L["ef"]);
G2L["f1"]["BackgroundColor3"] = Color3.fromRGB(0, 171, 255);
G2L["f1"]["Image"] = [[rbxassetid://86566942781985]];
G2L["f1"]["Size"] = UDim2.new(0, 71, 0, 68);
G2L["f1"]["BorderColor3"] = Color3.fromRGB(255, 255, 255);
-- StarterGui.sponk.Frame.scripth.DecalSelect.ImageButton.LocalScript
G2L["f2"] = Instance.new("LocalScript", G2L["f1"]);
-- StarterGui.sponk.Frame.scripth.DecalSelect.ImageButton
G2L["f3"] = Instance.new("ImageButton", G2L["ef"]);
G2L["f3"]["BackgroundColor3"] = Color3.fromRGB(0, 171, 255);
G2L["f3"]["Image"] = [[rbxassetid://107326617718563]];
G2L["f3"]["Size"] = UDim2.new(0, 71, 0, 68);
G2L["f3"]["BorderColor3"] = Color3.fromRGB(255, 255, 255);
-- StarterGui.sponk.Frame.scripth.DecalSelect.ImageButton.LocalScript
G2L["f4"] = Instance.new("LocalScript", G2L["f3"]);
-- StarterGui.sponk.Frame.scripth.DecalSelect.ImageButton
G2L["f5"] = Instance.new("ImageButton", G2L["ef"]);
G2L["f5"]["BackgroundColor3"] = Color3.fromRGB(0, 171, 255);
G2L["f5"]["Image"] = [[rbxassetid://102936542017119]];
G2L["f5"]["Size"] = UDim2.new(0, 71, 0, 68);
G2L["f5"]["BorderColor3"] = Color3.fromRGB(255, 255, 255);
-- StarterGui.sponk.Frame.scripth.DecalSelect.ImageButton.LocalScript
G2L["f6"] = Instance.new("LocalScript", G2L["f5"]);
-- StarterGui.sponk.Frame.scripth.DecalSelect.ImageButton
G2L["f7"] = Instance.new("ImageButton", G2L["ef"]);
G2L["f7"]["BackgroundColor3"] = Color3.fromRGB(0, 171, 255);
G2L["f7"]["Image"] = [[rbxassetid://116161114124536]];
G2L["f7"]["Size"] = UDim2.new(0, 71, 0, 68);
G2L["f7"]["BorderColor3"] = Color3.fromRGB(255, 255, 255);
-- StarterGui.sponk.Frame.scripth.DecalSelect.ImageButton.LocalScript
G2L["f8"] = Instance.new("LocalScript", G2L["f7"]);
-- StarterGui.sponk.Frame.scripth.DecalSelect.ImageButton
G2L["f9"] = Instance.new("ImageButton", G2L["ef"]);
G2L["f9"]["BackgroundColor3"] = Color3.fromRGB(0, 171, 255);
G2L["f9"]["Image"] = [[rbxassetid://95819633522162]];
G2L["f9"]["Size"] = UDim2.new(0, 71, 0, 68);
G2L["f9"]["BorderColor3"] = Color3.fromRGB(255, 255, 255);
-- StarterGui.sponk.Frame.scripth.DecalSelect.ImageButton.LocalScript
G2L["fa"] = Instance.new("LocalScript", G2L["f9"]);
-- StarterGui.sponk.Frame.scripth.DecalSelect.ImageButton
G2L["fb"] = Instance.new("ImageButton", G2L["ef"]);
G2L["fb"]["BackgroundColor3"] = Color3.fromRGB(0, 171, 255);
G2L["fb"]["Image"] = [[rbxassetid://120468471259787]];
G2L["fb"]["Size"] = UDim2.new(0, 71, 0, 68);
G2L["fb"]["BorderColor3"] = Color3.fromRGB(255, 255, 255);
-- StarterGui.sponk.Frame.scripth.DecalSelect.ImageButton.LocalScript
G2L["fc"] = Instance.new("LocalScript", G2L["fb"]);
-- StarterGui.sponk.Frame.scripth.DecalSelect.ImageButton
G2L["fd"] = Instance.new("ImageButton", G2L["ef"]);
G2L["fd"]["BackgroundColor3"] = Color3.fromRGB(0, 171, 255);
G2L["fd"]["Image"] = [[rbxassetid://90200997595990]];
G2L["fd"]["Size"] = UDim2.new(0, 71, 0, 68);
G2L["fd"]["BorderColor3"] = Color3.fromRGB(255, 255, 255);
-- StarterGui.sponk.Frame.scripth.DecalSelect.ImageButton.LocalScript
G2L["fe"] = Instance.new("LocalScript", G2L["fd"]);
-- StarterGui.sponk.Frame.scripth.DecalSelect.ImageButton
G2L["ff"] = Instance.new("ImageButton", G2L["ef"]);
G2L["ff"]["BackgroundColor3"] = Color3.fromRGB(0, 171, 255);
G2L["ff"]["Image"] = [[rbxassetid://75128852944098]];
G2L["ff"]["Size"] = UDim2.new(0, 71, 0, 68);
G2L["ff"]["BorderColor3"] = Color3.fromRGB(255, 255, 255);
-- StarterGui.sponk.Frame.scripth.DecalSelect.ImageButton.LocalScript
G2L["100"] = Instance.new("LocalScript", G2L["ff"]);
-- StarterGui.sponk.Frame.scripth.DecalSelect.ImageButton
G2L["101"] = Instance.new("ImageButton", G2L["ef"]);
G2L["101"]["BackgroundColor3"] = Color3.fromRGB(0, 171, 255);
G2L["101"]["Image"] = [[rbxassetid://111181868950549]];
G2L["101"]["Size"] = UDim2.new(0, 71, 0, 68);
G2L["101"]["BorderColor3"] = Color3.fromRGB(255, 255, 255);
-- StarterGui.sponk.Frame.scripth.DecalSelect.ImageButton.LocalScript
G2L["102"] = Instance.new("LocalScript", G2L["101"]);
-- StarterGui.sponk.Frame.scripth.DecalSelect.ImageButton
G2L["103"] = Instance.new("ImageButton", G2L["ef"]);
G2L["103"]["BackgroundColor3"] = Color3.fromRGB(0, 171, 255);
G2L["103"]["Image"] = [[rbxassetid://14841432885]];
G2L["103"]["Size"] = UDim2.new(0, 71, 0, 68);
G2L["103"]["BorderColor3"] = Color3.fromRGB(255, 255, 255);
-- StarterGui.sponk.Frame.scripth.DecalSelect.ImageButton.LocalScript
G2L["104"] = Instance.new("LocalScript", G2L["103"]);
-- StarterGui.sponk.Frame.scripth.DecalSelect.ImageButton
G2L["105"] = Instance.new("ImageButton", G2L["ef"]);
G2L["105"]["BackgroundColor3"] = Color3.fromRGB(0, 171, 255);
G2L["105"]["Image"] = [[rbxassetid://12593460470]];
G2L["105"]["Size"] = UDim2.new(0, 71, 0, 68);
G2L["105"]["BorderColor3"] = Color3.fromRGB(255, 255, 255);
-- StarterGui.sponk.Frame.scripth.DecalSelect.ImageButton.LocalScript
G2L["106"] = Instance.new("LocalScript", G2L["105"]);
-- StarterGui.sponk.Frame.scripth.DecalSelect.ImageButton
G2L["107"] = Instance.new("ImageButton", G2L["ef"]);
G2L["107"]["BackgroundColor3"] = Color3.fromRGB(0, 171, 255);
G2L["107"]["Image"] = [[rbxassetid://133251442350560]];
G2L["107"]["Size"] = UDim2.new(0, 71, 0, 68);
G2L["107"]["BorderColor3"] = Color3.fromRGB(255, 255, 255);
-- StarterGui.sponk.Frame.scripth.DecalSelect.ImageButton.LocalScript
G2L["108"] = Instance.new("LocalScript", G2L["107"]);
-- StarterGui.sponk.Frame.scripth.DecalSelect.ImageButton
G2L["109"] = Instance.new("ImageButton", G2L["ef"]);
G2L["109"]["BackgroundColor3"] = Color3.fromRGB(0, 171, 255);
G2L["109"]["Image"] = [[rbxassetid://158118263]];
G2L["109"]["Size"] = UDim2.new(0, 71, 0, 68);
G2L["109"]["BorderColor3"] = Color3.fromRGB(255, 255, 255);
-- StarterGui.sponk.Frame.scripth.DecalSelect.ImageButton.LocalScript
G2L["10a"] = Instance.new("LocalScript", G2L["109"]);
-- StarterGui.sponk.Frame.scripth.DecalSelect.ImageButton
G2L["10b"] = Instance.new("ImageButton", G2L["ef"]);
G2L["10b"]["BackgroundColor3"] = Color3.fromRGB(0, 171, 255);
G2L["10b"]["Image"] = [[rbxassetid://107813942350069]];
G2L["10b"]["Size"] = UDim2.new(0, 71, 0, 68);
G2L["10b"]["BorderColor3"] = Color3.fromRGB(255, 255, 255);
-- StarterGui.sponk.Frame.scripth.DecalSelect.ImageButton.LocalScript
G2L["10c"] = Instance.new("LocalScript", G2L["10b"]);
-- StarterGui.sponk.Frame.scripth.DecalSelect.ImageButton
G2L["10d"] = Instance.new("ImageButton", G2L["ef"]);
G2L["10d"]["BackgroundColor3"] = Color3.fromRGB(0, 171, 255);
G2L["10d"]["Image"] = [[rbxassetid://130226023785757]];
G2L["10d"]["Size"] = UDim2.new(0, 71, 0, 68);
G2L["10d"]["BorderColor3"] = Color3.fromRGB(255, 255, 255);
-- StarterGui.sponk.Frame.scripth.DecalSelect.ImageButton.LocalScript
G2L["10e"] = Instance.new("LocalScript", G2L["10d"]);
-- StarterGui.sponk.Frame.scripth.DecalSelect.ImageButton
G2L["10f"] = Instance.new("ImageButton", G2L["ef"]);
G2L["10f"]["BackgroundColor3"] = Color3.fromRGB(0, 171, 255);
G2L["10f"]["Image"] = [[rbxassetid://9422866248]];
G2L["10f"]["Size"] = UDim2.new(0, 71, 0, 68);
G2L["10f"]["BorderColor3"] = Color3.fromRGB(255, 255, 255);
-- StarterGui.sponk.Frame.scripth.DecalSelect.ImageButton.LocalScript
G2L["110"] = Instance.new("LocalScript", G2L["10f"]);
-- StarterGui.sponk.Frame.scripth.DecalSelect.ImageButton
G2L["111"] = Instance.new("ImageButton", G2L["ef"]);
G2L["111"]["BackgroundColor3"] = Color3.fromRGB(0, 171, 255);
G2L["111"]["Image"] = [[rbxassetid://278201190]];
G2L["111"]["Size"] = UDim2.new(0, 71, 0, 68);
G2L["111"]["BorderColor3"] = Color3.fromRGB(255, 255, 255);
-- StarterGui.sponk.Frame.scripth.DecalSelect.ImageButton.LocalScript
G2L["112"] = Instance.new("LocalScript", G2L["111"]);
-- StarterGui.sponk.Frame.scripth.DecalSelect.ImageButton
G2L["113"] = Instance.new("ImageButton", G2L["ef"]);
G2L["113"]["BackgroundColor3"] = Color3.fromRGB(0, 171, 255);
G2L["113"]["Image"] = [[rbxassetid://106333494847896]];
G2L["113"]["Size"] = UDim2.new(0, 71, 0, 68);
G2L["113"]["BorderColor3"] = Color3.fromRGB(255, 255, 255);
-- StarterGui.sponk.Frame.scripth.DecalSelect.ImageButton.LocalScript
G2L["114"] = Instance.new("LocalScript", G2L["113"]);
-- StarterGui.sponk.Frame.scripth.DecalSelect.ImageButton
G2L["115"] = Instance.new("ImageButton", G2L["ef"]);
G2L["115"]["BackgroundColor3"] = Color3.fromRGB(0, 171, 255);
G2L["115"]["Image"] = [[rbxassetid://18343405871]];
G2L["115"]["Size"] = UDim2.new(0, 71, 0, 68);
G2L["115"]["BorderColor3"] = Color3.fromRGB(255, 255, 255);
-- StarterGui.sponk.Frame.scripth.DecalSelect.ImageButton.LocalScript
G2L["116"] = Instance.new("LocalScript", G2L["115"]);
-- StarterGui.sponk.Frame.scripth.DecalSelect.ImageButton
G2L["117"] = Instance.new("ImageButton", G2L["ef"]);
G2L["117"]["BackgroundColor3"] = Color3.fromRGB(0, 171, 255);
G2L["117"]["Image"] = [[rbxassetid://130742396]];
G2L["117"]["Size"] = UDim2.new(0, 71, 0, 68);
G2L["117"]["BorderColor3"] = Color3.fromRGB(255, 255, 255);
-- StarterGui.sponk.Frame.scripth.DecalSelect.ImageButton.LocalScript
G2L["118"] = Instance.new("LocalScript", G2L["117"]);
-- StarterGui.sponk.Frame.scripth.DecalSelect.ImageButton
G2L["119"] = Instance.new("ImageButton", G2L["ef"]);
G2L["119"]["BackgroundColor3"] = Color3.fromRGB(0, 171, 255);
G2L["119"]["Image"] = [[rbxassetid://84018747]];
G2L["119"]["Size"] = UDim2.new(0, 71, 0, 68);
G2L["119"]["BorderColor3"] = Color3.fromRGB(255, 255, 255);
-- StarterGui.sponk.Frame.scripth.DecalSelect.ImageButton.LocalScript
G2L["11a"] = Instance.new("LocalScript", G2L["119"]);
-- StarterGui.sponk.Frame.scripth.DecalSelect.ImageButton
G2L["11b"] = Instance.new("ImageButton", G2L["ef"]);
G2L["11b"]["BackgroundColor3"] = Color3.fromRGB(0, 171, 255);
G2L["11b"]["Image"] = [[rbxassetid://77501465777313]];
G2L["11b"]["Size"] = UDim2.new(0, 71, 0, 68);
G2L["11b"]["BorderColor3"] = Color3.fromRGB(255, 255, 255);
-- StarterGui.sponk.Frame.scripth.DecalSelect.ImageButton.LocalScript
G2L["11c"] = Instance.new("LocalScript", G2L["11b"]);
-- StarterGui.sponk.Frame.scripth.DecalSelect.ImageButton
G2L["11d"] = Instance.new("ImageButton", G2L["ef"]);
G2L["11d"]["BackgroundColor3"] = Color3.fromRGB(0, 171, 255);
G2L["11d"]["Image"] = [[rbxassetid://156886272]];
G2L["11d"]["Size"] = UDim2.new(0, 71, 0, 68);
G2L["11d"]["BorderColor3"] = Color3.fromRGB(255, 255, 255);
-- StarterGui.sponk.Frame.scripth.DecalSelect.ImageButton.LocalScript
G2L["11e"] = Instance.new("LocalScript", G2L["11d"]);
-- StarterGui.sponk.Frame.scripth.DecalSelect.ImageButton
G2L["11f"] = Instance.new("ImageButton", G2L["ef"]);
G2L["11f"]["BackgroundColor3"] = Color3.fromRGB(0, 171, 255);
G2L["11f"]["Image"] = [[rbxassetid://48290678]];
G2L["11f"]["Size"] = UDim2.new(0, 71, 0, 68);
G2L["11f"]["BorderColor3"] = Color3.fromRGB(255, 255, 255);
-- StarterGui.sponk.Frame.scripth.DecalSelect.ImageButton.LocalScript
G2L["120"] = Instance.new("LocalScript", G2L["11f"]);
-- StarterGui.sponk.Frame.scripth.DecalSelect.ImageButton
G2L["121"] = Instance.new("ImageButton", G2L["ef"]);
G2L["121"]["BackgroundColor3"] = Color3.fromRGB(0, 171, 255);
G2L["121"]["Image"] = [[rbxassetid://170539018]];
G2L["121"]["Size"] = UDim2.new(0, 71, 0, 68);
G2L["121"]["BorderColor3"] = Color3.fromRGB(255, 255, 255);
-- StarterGui.sponk.Frame.scripth.DecalSelect.ImageButton.LocalScript
G2L["122"] = Instance.new("LocalScript", G2L["121"]);
-- StarterGui.sponk.Frame.scripth.DecalSelect.ImageButton
G2L["123"] = Instance.new("ImageButton", G2L["ef"]);
G2L["123"]["BackgroundColor3"] = Color3.fromRGB(0, 171, 255);
G2L["123"]["Image"] = [[rbxassetid://6737559631]];
G2L["123"]["Size"] = UDim2.new(0, 71, 0, 68);
G2L["123"]["BorderColor3"] = Color3.fromRGB(255, 255, 255);
-- StarterGui.sponk.Frame.scripth.DecalSelect.ImageButton.LocalScript
G2L["124"] = Instance.new("LocalScript", G2L["123"]);
-- StarterGui.sponk.Frame.scripth.DecalSelect.ImageButton
G2L["125"] = Instance.new("ImageButton", G2L["ef"]);
G2L["125"]["BackgroundColor3"] = Color3.fromRGB(0, 171, 255);
G2L["125"]["Image"] = [[rbxassetid://14141785729]];
G2L["125"]["Size"] = UDim2.new(0, 71, 0, 68);
G2L["125"]["BorderColor3"] = Color3.fromRGB(255, 255, 255);
-- StarterGui.sponk.Frame.scripth.DecalSelect.ImageButton.LocalScript
G2L["126"] = Instance.new("LocalScript", G2L["125"]);
-- StarterGui.sponk.Frame.scripth.DecalSelect.ImageButton
G2L["127"] = Instance.new("ImageButton", G2L["ef"]);
G2L["127"]["BackgroundColor3"] = Color3.fromRGB(0, 171, 255);
G2L["127"]["Image"] = [[rbxassetid://382332426]];
G2L["127"]["Size"] = UDim2.new(0, 71, 0, 68);
G2L["127"]["BorderColor3"] = Color3.fromRGB(255, 255, 255);
-- StarterGui.sponk.Frame.scripth.DecalSelect.ImageButton.LocalScript
G2L["128"] = Instance.new("LocalScript", G2L["127"]);
-- StarterGui.sponk.Frame.scripth.DecalSelect.ImageButton
G2L["129"] = Instance.new("ImageButton", G2L["ef"]);
G2L["129"]["BackgroundColor3"] = Color3.fromRGB(0, 171, 255);
G2L["129"]["Image"] = [[rbxassetid://12283801664]];
G2L["129"]["Size"] = UDim2.new(0, 71, 0, 68);
G2L["129"]["BorderColor3"] = Color3.fromRGB(255, 255, 255);
-- StarterGui.sponk.Frame.scripth.DecalSelect.ImageButton.LocalScript
G2L["12a"] = Instance.new("LocalScript", G2L["129"]);
-- StarterGui.sponk.Frame.scripth.DecalSelect.ImageButton
G2L["12b"] = Instance.new("ImageButton", G2L["ef"]);
G2L["12b"]["BackgroundColor3"] = Color3.fromRGB(0, 171, 255);
G2L["12b"]["Image"] = [[rbxassetid://73685924029110]];
G2L["12b"]["Size"] = UDim2.new(0, 71, 0, 68);
G2L["12b"]["BorderColor3"] = Color3.fromRGB(255, 255, 255);
-- StarterGui.sponk.Frame.scripth.DecalSelect.ImageButton.LocalScript
G2L["12c"] = Instance.new("LocalScript", G2L["12b"]);
-- StarterGui.sponk.Frame.scripth.DecalSelect.ImageButton
G2L["12d"] = Instance.new("ImageButton", G2L["ef"]);
G2L["12d"]["BackgroundColor3"] = Color3.fromRGB(0, 171, 255);
G2L["12d"]["Image"] = [[rbxassetid://3342499434]];
G2L["12d"]["Size"] = UDim2.new(0, 71, 0, 68);
G2L["12d"]["BorderColor3"] = Color3.fromRGB(255, 255, 255);
-- StarterGui.sponk.Frame.scripth.DecalSelect.ImageButton.LocalScript
G2L["12e"] = Instance.new("LocalScript", G2L["12d"]);
-- StarterGui.sponk.Frame.scripth.DecalSelect.ImageButton
G2L["12f"] = Instance.new("ImageButton", G2L["ef"]);
G2L["12f"]["BackgroundColor3"] = Color3.fromRGB(0, 171, 255);
G2L["12f"]["Image"] = [[rbxassetid://891289659]];
G2L["12f"]["Size"] = UDim2.new(0, 71, 0, 68);
G2L["12f"]["BorderColor3"] = Color3.fromRGB(255, 255, 255);
-- StarterGui.sponk.Frame.scripth.DecalSelect.ImageButton.LocalScript
G2L["130"] = Instance.new("LocalScript", G2L["12f"]);
-- StarterGui.sponk.Frame.scripth.DecalSelect.ImageButton
G2L["131"] = Instance.new("ImageButton", G2L["ef"]);
G2L["131"]["BackgroundColor3"] = Color3.fromRGB(0, 171, 255);
G2L["131"]["Image"] = [[rbxassetid://12169362233]];
G2L["131"]["Size"] = UDim2.new(0, 71, 0, 68);
G2L["131"]["BorderColor3"] = Color3.fromRGB(255, 255, 255);
-- StarterGui.sponk.Frame.scripth.DecalSelect.ImageButton.LocalScript
G2L["132"] = Instance.new("LocalScript", G2L["131"]);
-- StarterGui.sponk.Frame.scripth.DecalSelect.TextLabel
G2L["133"] = Instance.new("TextLabel", G2L["ef"]);
G2L["133"]["TextWrapped"] = true;
G2L["133"]["BorderSizePixel"] = 0;
G2L["133"]["TextSize"] = 14;
G2L["133"]["TextScaled"] = true;
G2L["133"]["BackgroundColor3"] = Color3.fromRGB(0, 171, 255);
G2L["133"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Bold, Enum.FontStyle.Normal);
G2L["133"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
G2L["133"]["BackgroundTransparency"] = 1;
G2L["133"]["Size"] = UDim2.new(0, 149, 0, 30);
G2L["133"]["BorderColor3"] = Color3.fromRGB(0, 0, 0);
G2L["133"]["Text"] = [[chose el decals]];
G2L["133"]["Position"] = UDim2.new(0.73924, 0, 0.42544, 0);
-- StarterGui.sponk.Frame.scripth.TextButton
G2L["134"] = Instance.new("TextButton", G2L["c5"]);
G2L["134"]["TextWrapped"] = true;
G2L["134"]["TextSize"] = 14;
G2L["134"]["TextScaled"] = true;
G2L["134"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
G2L["134"]["BackgroundColor3"] = Color3.fromRGB(0, 171, 255);
G2L["134"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["134"]["Size"] = UDim2.new(0, 96, 0, 104);
G2L["134"]["BorderColor3"] = Color3.fromRGB(255, 255, 255);
G2L["134"]["Text"] = [[Stop music]];
G2L["134"]["Position"] = UDim2.new(0.54759, 0, 0.02551, 0);
-- StarterGui.sponk.Frame.scripth.TextButton.LocalScript
G2L["135"] = Instance.new("LocalScript", G2L["134"]);
-- StarterGui.sponk.Frame.Topbar
G2L["136"] = Instance.new("Frame", G2L["2"]);
G2L["136"]["BorderSizePixel"] = 2;
G2L["136"]["BackgroundColor3"] = Color3.fromRGB(0, 171, 255);
G2L["136"]["Size"] = UDim2.new(0, 767, 0, 31);
G2L["136"]["BorderColor3"] = Color3.fromRGB(255, 255, 255);
G2L["136"]["Name"] = [[Topbar]];
-- StarterGui.sponk.Frame.Topbar.TextLabel
G2L["137"] = Instance.new("TextLabel", G2L["136"]);
G2L["137"]["TextWrapped"] = true;
G2L["137"]["BorderSizePixel"] = 0;
G2L["137"]["TextSize"] = 14;
G2L["137"]["TextScaled"] = true;
G2L["137"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
G2L["137"]["FontFace"] = Font.new([[rbxasset://fonts/families/RobotoMono.json]], Enum.FontWeight.Bold, Enum.FontStyle.Normal);
G2L["137"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
G2L["137"]["BackgroundTransparency"] = 1;
G2L["137"]["Size"] = UDim2.new(0, 266, 0, 37);
G2L["137"]["BorderColor3"] = Color3.fromRGB(0, 0, 0);
G2L["137"]["Text"] = [[tLALs f3x gui ultimate haks]];
G2L["137"]["Position"] = UDim2.new(0.03259, 0, -0.12467, 0);
-- StarterGui.sponk.Frame.Topbar.ImageLabel
G2L["138"] = Instance.new("ImageLabel", G2L["136"]);
G2L["138"]["BorderSizePixel"] = 0;
G2L["138"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
G2L["138"]["Image"] = [[rbxassetid://86566942781985]];
G2L["138"]["Size"] = UDim2.new(0, 45, 0, 31);
G2L["138"]["BorderColor3"] = Color3.fromRGB(0, 0, 0);
G2L["138"]["BackgroundTransparency"] = 1;
G2L["138"]["Position"] = UDim2.new(-0.00913, 0, 0, 0);
-- StarterGui.sponk.Frame.Topbar2
G2L["139"] = Instance.new("Frame", G2L["2"]);
G2L["139"]["BorderSizePixel"] = 2;
G2L["139"]["BackgroundColor3"] = Color3.fromRGB(0, 171, 255);
G2L["139"]["Size"] = UDim2.new(0, 767, 0, 50);
G2L["139"]["Position"] = UDim2.new(0, 0, 0.07818, 0);
G2L["139"]["BorderColor3"] = Color3.fromRGB(255, 255, 255);
G2L["139"]["Name"] = [[Topbar2]];
-- StarterGui.sponk.Frame.execp
G2L["13a"] = Instance.new("TextButton", G2L["2"]);
G2L["13a"]["TextWrapped"] = true;
G2L["13a"]["TextSize"] = 14;
G2L["13a"]["TextScaled"] = true;
G2L["13a"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
G2L["13a"]["BackgroundColor3"] = Color3.fromRGB(0, 171, 255);
G2L["13a"]["FontFace"] = Font.new([[rbxasset://fonts/families/ComicNeueAngular.json]], Enum.FontWeight.Bold, Enum.FontStyle.Normal);
G2L["13a"]["Size"] = UDim2.new(0, 50, 0, 38);
G2L["13a"]["BorderColor3"] = Color3.fromRGB(255, 255, 255);
G2L["13a"]["Text"] = [[Home]];
G2L["13a"]["Name"] = [[execp]];
G2L["13a"]["Position"] = UDim2.new(0.24761, 0, 0.08833, 0);
-- StarterGui.sponk.Frame.execp.pagescript
G2L["13b"] = Instance.new("LocalScript", G2L["13a"]);
G2L["13b"]["Name"] = [[pagescript]];
-- StarterGui.sponk.Frame.audiosp
G2L["13c"] = Instance.new("TextButton", G2L["2"]);
G2L["13c"]["TextWrapped"] = true;
G2L["13c"]["TextSize"] = 14;
G2L["13c"]["TextScaled"] = true;
G2L["13c"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
G2L["13c"]["BackgroundColor3"] = Color3.fromRGB(0, 171, 255);
G2L["13c"]["FontFace"] = Font.new([[rbxasset://fonts/families/ComicNeueAngular.json]], Enum.FontWeight.Bold, Enum.FontStyle.Normal);
G2L["13c"]["Size"] = UDim2.new(0, 50, 0, 39);
G2L["13c"]["BorderColor3"] = Color3.fromRGB(255, 255, 255);
G2L["13c"]["Text"] = [[Audios]];
G2L["13c"]["Name"] = [[audiosp]];
G2L["13c"]["Position"] = UDim2.new(0.08589, 0, 0.08671, 0);
-- StarterGui.sponk.Frame.audiosp.pagescript
G2L["13d"] = Instance.new("LocalScript", G2L["13c"]);
G2L["13d"]["Name"] = [[pagescript]];
-- StarterGui.sponk.Frame.ScriptHub
G2L["13e"] = Instance.new("TextButton", G2L["2"]);
G2L["13e"]["TextWrapped"] = true;
G2L["13e"]["TextSize"] = 14;
G2L["13e"]["TextScaled"] = true;
G2L["13e"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
G2L["13e"]["BackgroundColor3"] = Color3.fromRGB(0, 171, 255);
G2L["13e"]["FontFace"] = Font.new([[rbxasset://fonts/families/ComicNeueAngular.json]], Enum.FontWeight.Bold, Enum.FontStyle.Normal);
G2L["13e"]["Size"] = UDim2.new(0, 52, 0, 39);
G2L["13e"]["BorderColor3"] = Color3.fromRGB(255, 255, 255);
G2L["13e"]["Text"] = [[Select Hub]];
G2L["13e"]["Name"] = [[ScriptHub]];
G2L["13e"]["Position"] = UDim2.new(0.16671, 0, 0.08651, 0);
-- StarterGui.sponk.Frame.ScriptHub.pagescript
G2L["13f"] = Instance.new("LocalScript", G2L["13e"]);
G2L["13f"]["Name"] = [[pagescript]];
-- StarterGui.sponk.Frame.Mainp
G2L["140"] = Instance.new("TextButton", G2L["2"]);
G2L["140"]["TextWrapped"] = true;
G2L["140"]["TextSize"] = 14;
G2L["140"]["TextScaled"] = true;
G2L["140"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
G2L["140"]["BackgroundColor3"] = Color3.fromRGB(0, 171, 255);
G2L["140"]["FontFace"] = Font.new([[rbxasset://fonts/families/ComicNeueAngular.json]], Enum.FontWeight.Bold, Enum.FontStyle.Normal);
G2L["140"]["Size"] = UDim2.new(0, 50, 0, 39);
G2L["140"]["BorderColor3"] = Color3.fromRGB(255, 255, 255);
G2L["140"]["Text"] = [[Main]];
G2L["140"]["Name"] = [[Mainp]];
G2L["140"]["Position"] = UDim2.new(0.00953, 0, 0.08469, 0);
-- StarterGui.sponk.Frame.Mainp.pagescript
G2L["141"] = Instance.new("LocalScript", G2L["140"]);
G2L["141"]["Name"] = [[pagescript]];
-- StarterGui.sponk.put ts in ur screengui (NOT FRAME)
G2L["142"] = Instance.new("ImageButton", G2L["1"]);
G2L["142"]["BorderSizePixel"] = 0;
G2L["142"]["BackgroundTransparency"] = 1;
G2L["142"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
G2L["142"]["Image"] = [[rbxassetid://10481576]];
G2L["142"]["Size"] = UDim2.new(0, 85, 0, 88);
G2L["142"]["BorderColor3"] = Color3.fromRGB(0, 0, 0);
G2L["142"]["Name"] = [[put ts in ur screengui (NOT FRAME)]];
G2L["142"]["Position"] = UDim2.new(0.03727, 0, 0.84949, 0);
-- StarterGui.sponk.put ts in ur screengui (NOT FRAME).UICorner
G2L["143"] = Instance.new("UICorner", G2L["142"]);
G2L["143"]["CornerRadius"] = UDim.new(1, 0);
-- StarterGui.sponk.put ts in ur screengui (NOT FRAME).LocalScript READ ME
G2L["144"] = Instance.new("LocalScript", G2L["142"]);
-- [ERROR] cannot convert Capabilities, please report to "https://github.com/uniquadev/GuiToLuaConverter/issues"
G2L["144"]["Sandboxed"] = true;
G2L["144"]["Name"] = [[LocalScript READ ME]];
-- StarterGui.sponk.put ts in ur screengui (NOT FRAME).ImageLabel
G2L["145"] = Instance.new("ImageLabel", G2L["142"]);
G2L["145"]["BorderSizePixel"] = 0;
G2L["145"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
G2L["145"]["Image"] = [[rbxassetid://16576540930]];
G2L["145"]["Size"] = UDim2.new(0, 130, 0, 130);
G2L["145"]["BorderColor3"] = Color3.fromRGB(0, 0, 0);
G2L["145"]["BackgroundTransparency"] = 1;
G2L["145"]["Position"] = UDim2.new(-0.26755, 0, -0.24227, 0);
-- StarterGui.sponk.put ts in ur screengui (NOT FRAME).ImageLabel.LocalScript
G2L["146"] = Instance.new("LocalScript", G2L["145"]);
-- StarterGui.sponk.put ts in ur screengui (NOT FRAME).ImageLabel
G2L["147"] = Instance.new("ImageLabel", G2L["142"]);
G2L["147"]["BorderSizePixel"] = 0;
G2L["147"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
G2L["147"]["Image"] = [[rbxassetid://138527958177132]];
G2L["147"]["Size"] = UDim2.new(0, 85, 0, 74);
G2L["147"]["BorderColor3"] = Color3.fromRGB(0, 0, 0);
G2L["147"]["BackgroundTransparency"] = 1;
G2L["147"]["Position"] = UDim2.new(-0.00873, 0, 0, 0);
-- StarterGui.sponk.put ts in ur screengui (NOT FRAME).ImageLabel
G2L["148"] = Instance.new("ImageLabel", G2L["142"]);
G2L["148"]["BorderSizePixel"] = 0;
G2L["148"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
G2L["148"]["Image"] = [[rbxassetid://1269786324]];
G2L["148"]["Size"] = UDim2.new(0, 100, 0, 100);
G2L["148"]["BorderColor3"] = Color3.fromRGB(0, 0, 0);
G2L["148"]["BackgroundTransparency"] = 1;
G2L["148"]["Position"] = UDim2.new(-0.09412, 0, -0.61364, 0);
-- StarterGui.sponk.Frame.Smooth GUI Dragging
local function C_3()
local script = G2L["3"];
local UserInputService = game:GetService("UserInputService")
local runService = (game:GetService("RunService"));
local gui = script.Parent
local dragging
local dragInput
local dragStart
local startPos
function Lerp(a, b, m)
return a + (b - a) * m
end;
local lastMousePos
local lastGoalPos
local DRAG_SPEED = (12); -- // The speed of the UI darg.
function Update(dt)
if not (startPos) then return end;
if not (dragging) and (lastGoalPos) then
gui.Position = UDim2.new(startPos.X.Scale, Lerp(gui.Position.X.Offset, lastGoalPos.X.Offset, dt * DRAG_SPEED), startPos.Y.Scale, Lerp(gui.Position.Y.Offset, lastGoalPos.Y.Offset, dt * DRAG_SPEED))
return
end;
local delta = (lastMousePos - UserInputService:GetMouseLocation())
local xGoal = (startPos.X.Offset - delta.X);
local yGoal = (startPos.Y.Offset - delta.Y);
lastGoalPos = UDim2.new(startPos.X.Scale, xGoal, startPos.Y.Scale, yGoal)
gui.Position = UDim2.new(startPos.X.Scale, Lerp(gui.Position.X.Offset, xGoal, dt * DRAG_SPEED), startPos.Y.Scale, Lerp(gui.Position.Y.Offset, yGoal, dt * DRAG_SPEED))
end;
gui.InputBegan:Connect(function(input)
if input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Touch then
dragging = true
dragStart = input.Position
startPos = gui.Position
lastMousePos = UserInputService:GetMouseLocation()
input.Changed:Connect(function()
if input.UserInputState == Enum.UserInputState.End then
dragging = false
end
end)
end
end)
gui.InputChanged:Connect(function(input)
if input.UserInputType == Enum.UserInputType.MouseMovement or input.UserInputType == Enum.UserInputType.Touch then
dragInput = input
end
end)
runService.Heartbeat:Connect(Update)
end;
task.spawn(C_3);
-- StarterGui.sponk.Frame.main1.TextButton.LocalScript
local function C_7()
local script = G2L["7"];
script.Parent.MouseButton1Click:Connect(function()
local Players = game:GetService("Players")
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local player = Players.LocalPlayer
local tool
local function findSyncAPITool()
for _, v in pairs(player:GetDescendants()) do
if v.Name == "SyncAPI" then
return v.Parent
end
end
for _, v in pairs(ReplicatedStorage:GetDescendants()) do
if v.Name == "SyncAPI" then
return v.Parent
end
end
end
tool = findSyncAPITool()
if not tool then return end
local remote = tool.SyncAPI.ServerEndpoint
local function invoke(args)
remote:InvokeServer(unpack(args))
end
local function SetLocked(part, boolean)
invoke({ "SetLocked", { part }, boolean })
end
local function SpawnDecal(part, face)
invoke({ "CreateTextures", { { Part = part, Face = face, TextureType = "Decal" } } })
end
local function AddDecal(part, assetId, face)
invoke({ "SyncTexture", { { Part = part, Face = face, TextureType = "Decal", Texture = "rbxassetid://" .. assetId } } })
end
local function hasBlockedMesh(part)
for _, child in ipairs(part:GetChildren()) do
if child:IsA("SpecialMesh") or child:IsA("Mesh") then
if tostring(child.MeshId):find("111891702759441") then
return true
end
end
end
return false
end
local function SpamDecal(assetId)
for _, v in pairs(workspace:GetDescendants()) do
if v:IsA("BasePart") and not hasBlockedMesh(v) then
task.spawn(function()
SetLocked(v, false)
v.Transparency = 0
for _, face in pairs(Enum.NormalId:GetEnumItems()) do
SpawnDecal(v, face)
AddDecal(v, assetId, face)
end
end)
end
end
end
SpamDecal("86566942781985")
end)
end;
task.spawn(C_7);
-- StarterGui.sponk.Frame.main1.TextButton.LocalScript
local function C_9()
local script = G2L["9"];
script.Parent.MouseButton1Click:Connect(function()
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
RequestCommand:InvokeServer(";music 83124228444322")
RequestCommand:InvokeServer(";volume inf")
RequestCommand:InvokeServer(";pitch 1.1")
end)
end;
task.spawn(C_9);
-- StarterGui.sponk.Frame.main1.TextButton.LocalScript
local function C_b()
local script = G2L["b"];
script.Parent.MouseButton1Click:Connect(function()
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
RequestCommand:InvokeServer(";fogcolor black ;time 5.7")
local player = game.Players.LocalPlayer
local char = player.Character or player.CharacterAdded:Wait()
local tool
for _,v in ipairs(player:GetDescendants()) do
if v.Name == "SyncAPI" then
tool = v.Parent
break
end
end
if not tool then
for _,v in ipairs(game.ReplicatedStorage:GetDescendants()) do
if v.Name == "SyncAPI" then
tool = v.Parent
break
end
end
end
if not tool then return end
local remote = tool.SyncAPI.ServerEndpoint
local function _(args)
remote:InvokeServer(unpack(args))
end
local function CreatePart(cf,parent)
_({"CreatePart","Normal",cf,parent})
end
local function SetName(part,name)
_({"SetName",{part},name})
end
local function AddMesh(part)
_({"CreateMeshes",{{Part=part}}})
end
local function SetMesh(part,id)
_({"SyncMesh",{{Part=part,MeshId="rbxassetid://"..id}}})
end
local function SetTexture(part,id)
_({"SyncMesh",{{Part=part,TextureId="rbxassetid://"..id}}})
end
local function MeshResize(part,size)
_({"SyncMesh",{{Part=part,Scale=size}}})
end
local function SetVertexColor(part,vec)
_({"SyncMesh",{{Part=part,VertexColor=vec}}})
end
local function SetLocked(part,bool)
_({"SetLocked",{part},bool})
end
local function SetMaterial(part,mat)
_({"SyncMaterial",{{Part=part,Material=mat}}})
end
local function SetCollision(part,bool)
_({"SyncCollision",{{Part=part,CanCollide=bool}}})
end
local function CreatePointLight(part)
_({"CreateLights",{{Part=part,LightType="PointLight"}}})
end
local function SyncPointLight(part,brightness,range)
_({"SyncLighting",{{Part=part,LightType="PointLight",Brightness=brightness,Range=range}}})
end
local function Sky(texId)
local pos = Vector3.new(0,100,0)
CreatePart(CFrame.new(pos),workspace)
for _,v in ipairs(workspace:GetDescendants()) do
if v:IsA("BasePart")
and not v:IsDescendantOf(char)
and math.floor(v.Position.X) == 0
and math.floor(v.Position.Y) == 100
and math.floor(v.Position.Z) == 0 then
SetName(v,"Sky")
AddMesh(v)
SetMesh(v,"111891702759441")
SetTexture(v,texId)
MeshResize(v,Vector3.new(60000,60000,60000))
SetVertexColor(v,Vector3.new(2.5,2.5,2.5))
SetMaterial(v,"Neon")
SetCollision(v,false)
CreatePointLight(v)
SyncPointLight(v,5,8)
SetLocked(v,true)
end
end
end
Sky("86566942781985")
end)
end;
task.spawn(C_b);
-- StarterGui.sponk.Frame.main1.TextButton.LocalScript
local function C_d()
local script = G2L["d"];
script.Parent.MouseButton1Click:Connect(function()
local player = game.Players.LocalPlayer
local char = player.Character
local tool
for i,v in player:GetDescendants() do
if v.Name == "SyncAPI" then
tool = v.Parent
end
end
for i,v in game.ReplicatedStorage:GetDescendants() do
if v.Name == "SyncAPI" then
tool = v.Parent
end
end
remote = tool.SyncAPI.ServerEndpoint
function _(args)
remote:InvokeServer(unpack(args))
end
function SetCollision(part,boolean)
local args = {
[1] = "SyncCollision",
[2] = {
[1] = {
["Part"] = part,
["CanCollide"] = boolean
}
}
}
_(args)
end
function SetAnchor(boolean,part)
local args = {
[1] = "SyncAnchor",
[2] = {
[1] = {
["Part"] = part,
["Anchored"] = boolean
}
}
}
_(args)
end
function CreatePart(cf,parent)
local args = {
[1] = "CreatePart",
[2] = "Normal",
[3] = cf,
[4] = parent
}
_(args)
end
function DestroyPart(part)
local args = {
[1] = "Remove",
[2] = {
[1] = part
}
}
_(args)
end
function MovePart(part,cf)
local args = {
[1] = "SyncMove",
[2] = {
[1] = {
["Part"] = part,
["CFrame"] = cf
}
}
}
_(args)
end
function Resize(part,size,cf)
local args = {
[1] = "SyncResize",
[2] = {
[1] = {
["Part"] = part,
["CFrame"] = cf,
["Size"] = size
}
}
}
_(args)
end
function AddMesh(part)
local args = {
[1] = "CreateMeshes",
[2] = {
[1] = {
["Part"] = part
}
}
}
_(args)
end
function SetMesh(part,meshid)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["MeshId"] = "rbxassetid://"..meshid
}
}
}
_(args)
end
function SetTexture(part, texid)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["TextureId"] = "rbxassetid://"..texid
}
}
}
_(args)
end
function SetName(part, stringg)
local args = {
[1] = "SetName",
[2] = {
[1] = part
},
[3] = stringg
}
_(args)
end
function MeshResize(part,size)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["Scale"] = size
}
}
}
_(args)
end
function Weld(part1, part2,lead)
local args = {
[1] = "CreateWelds",
[2] = {
[1] = part1,
[2] = part2
},
[3] = lead
}
_(args)
end
function SetLocked(part,boolean)
local args = {
[1] = "SetLocked",
[2] = {
[1] = part
},
[3] = boolean
}
_(args)
end
function SetTrans(part,int)
local args = {
[1] = "SyncMaterial",
[2] = {
[1] = {
["Part"] = part,
["Transparency"] = int
}
}
}
_(args)
end
function CreateSpotlight(part)
local args = {
[1] = "CreateLights",
[2] = {
[1] = {
["Part"] = part,
["LightType"] = "SpotLight"
}
}
}
_(args)
end
function SyncLighting(part,brightness)
local args = {
[1] = "SyncLighting",
[2] = {
[1] = {
["Part"] = part,
["LightType"] = "SpotLight",
["Brightness"] = brightness
}
}
}
_(args)
end
function Color(part,color)
local args = {
[1] = "SyncColor",
[2] = {
[1] = {
["Part"] = part,
["Color"] = color --[[Color3]],
["UnionColoring"] = false
}
}
}
_(args)
end
function SpawnDecal(part,side)
local args = {
[1] = "CreateTextures",
[2] = {
[1] = {
["Part"] = part,
["Face"] = side,
["TextureType"] = "Decal"
}
}
}
_(args)
end
function AddDecal(part,asset,side)
local args = {
[1] = "SyncTexture",
[2] = {
[1] = {
["Part"] = part,
["Face"] = side,
["TextureType"] = "Decal",
["Texture"] = "rbxassetid://".. asset
}
}
}
_(args)
end
function Sky(id)
e = char.HumanoidRootPart.CFrame.x
f = char.HumanoidRootPart.CFrame.y
g = char.HumanoidRootPart.CFrame.z
CreatePart(CFrame.new(math.floor(e),math.floor(f),math.floor(g)) + Vector3.new(0,6,0),workspace)
for i,v in game.Workspace:GetDescendants() do
if v:IsA("BasePart") and v.CFrame.x == math.floor(e) and v.CFrame.z == math.floor(g) then
--spawn(function()
SetName(v,"Skybox")
AddMesh(v)
--end)
--spawn(function()
SetMesh(v,"111891702759441")
SetTexture(v,id)
--end)
MeshResize(v,Vector3.new(9999, 9999, 9999))
SetLocked(v,true)
end
end
end
Sky("86566942781985") -- fallback default
end)
end;
task.spawn(C_d);
-- StarterGui.sponk.Frame.main1.TextButton.LocalScript
local function C_f()
local script = G2L["f"];
script.Parent.MouseButton1Click:Connect(function()
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
RequestCommand:InvokeServer(";servermessage join v2tLALs group now!")
end)
end;
task.spawn(C_f);
-- StarterGui.sponk.Frame.main1.TextButton.LocalScript
local function C_11()
local script = G2L["11"];
script.Parent.MouseButton1Click:Connect(function()
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
RequestCommand:InvokeServer(";serverhint join v2tLALs group now!")
end)
end;
task.spawn(C_11);
-- StarterGui.sponk.Frame.main1.TextButton.LocalScript
local function C_13()
local script = G2L["13"];
script.Parent.MouseButton1Click:Connect(function()
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
RequestCommand:InvokeServer(";r6")
end)
end;
task.spawn(C_13);
-- StarterGui.sponk.Frame.main1.TextButton.LocalScript
local function C_15()
local script = G2L["15"];
script.Parent.MouseButton1Click:Connect(function()
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
RequestCommand:InvokeServer(";respawn")
end)
end;
task.spawn(C_15);
-- StarterGui.sponk.Frame.main1.TextButton.LocalScript
local function C_17()
local script = G2L["17"];
script.Parent.MouseButton1Click:Connect(function()
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
RequestCommand:InvokeServer(";btools")
end)
end;
task.spawn(C_17);
-- StarterGui.sponk.Frame.main1.TextButton.LocalScript
local function C_19()
local script = G2L["19"];
script.Parent.MouseButton1Down:Connect(function()
--[[
WARNING: Heads up! This script has not been verified by ScriptBlox. Use at your own risk!
]]
--[[
(==================================)
( --★ Epik Skeleton Skybox F3X By ItsKittyyyGD ★--)
(|==================================)
(--★ SCRIPT CHANGELOGS: ★--) )
(-) Deleted create sky and destroy Now use Set texture. )
(★) Smooth Skybox Video. )
(==================================)
( I love you Blue2Spooky,Thanks for using my things.)
(==================================)
]]
-- SOURCE
local player = game.Players.LocalPlayer
local char = player.Character or player.CharacterAdded:Wait()
local tool
for i, v in player:GetDescendants() do
if v.Name == "SyncAPI" then
tool = v.Parent
end
end
for i, v in game.ReplicatedStorage:GetDescendants() do
if v.Name == "SyncAPI" then
tool = v.Parent
end
end
local remote = tool.SyncAPI.ServerEndpoint
local RunService = game:GetService("RunService")
function _(args)
remote:InvokeServer(unpack(args))
end
function CreatePart(cf, parent)
local args = {
[1] = "CreatePart",
[2] = "Normal",
[3] = cf,
[4] = parent
}
_(args)
end
function SetAnchor(part, boolean)
local args = {
[1] = "SyncAnchor",
[2] = {
[1] = {
["Part"] = part,
["Anchored"] = boolean
}
}
}
_(args)
end
function AddMesh(part)
local args = {
[1] = "CreateMeshes",
[2] = {
[1] = {
["Part"] = part
}
}
}
_(args)
end
function SetMesh(part, meshid)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["MeshId"] = "rbxassetid://" .. meshid
}
}
}
_(args)
end
function SetTexture(part, texid)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["TextureId"] = texid
}
}
}
_(args)
end
function MeshResize(part, size)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["Scale"] = size
}
}
}
_(args)
end
function SetTransparency(part, value)
local args = {
[1] = "SyncTransparency",
[2] = {
[1] = {
["Part"] = part,
["Transparency"] = value
}
}
}
_(args)
end
function DestroyPart(part)
local args = {
[1] = "Remove",
[2] = {
[1] = part
}
}
_(args)
end
local images = {
"http://www.roblox.com/asset/?id=169585459",
"http://www.roblox.com/asset/?id=169585475",
"http://www.roblox.com/asset/?id=169585485",
"http://www.roblox.com/asset/?id=169585502",
"http://www.roblox.com/asset/?id=169585515",
"http://www.roblox.com/asset/?id=169585502",
"http://www.roblox.com/asset/?id=169585485",
"http://www.roblox.com/asset/?id=169585475"
}
local skyPart
local skyLoop
local frameTime = 1 / 10
local lastUpdate = 0
function CreateSky()
local hrp = char:FindFirstChild("HumanoidRootPart")
if not hrp then return end
local cf = hrp.CFrame
CreatePart(CFrame.new(cf.Position + Vector3.new(0, 6, 0)), workspace)
local found = false
for i = 1, 50 do
task.wait()
for _, v in workspace:GetDescendants() do
if v:IsA("BasePart") and (v.Position - (cf.Position + Vector3.new(0, 6, 0))).Magnitude < 1 then
skyPart = v
found = true
break
end
end
if found then break end
end
if not skyPart then return end
SetAnchor(skyPart, true)
AddMesh(skyPart)
SetMesh(skyPart, "111891702759441")
MeshResize(skyPart, Vector3.new(8000, 8000, 8000))
SetTransparency(skyPart, 0)
local index = 1
skyLoop = RunService.Heartbeat:Connect(function(deltaTime)
lastUpdate = lastUpdate + deltaTime
if lastUpdate >= frameTime then
lastUpdate = 0
if not skyPart then
skyLoop:Disconnect()
return
end
SetTexture(skyPart, images[index])
index = (index % #images) + 1
end
end)
end
function ResetSky()
if skyLoop then
skyLoop:Disconnect()
skyLoop = nil
end
if skyPart then
DestroyPart(skyPart)
skyPart = nil
end
task.spawn(CreateSky)
end
player.CharacterAdded:Connect(function(newChar)
char = newChar
ResetSky()
end)
if char and char:FindFirstChild("Humanoid") then
char:WaitForChild("Humanoid").Died:Connect(function()
ResetSky()
end)
end
CreateSky()
end)
end;
task.spawn(C_19);
-- StarterGui.sponk.Frame.main1.TextButton.LocalScript
local function C_1b()
local script = G2L["1b"];
script.Parent.MouseButton1Click:Connect(function()
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
RequestCommand:InvokeServer(";spin others")
end)
end;
task.spawn(C_1b);
-- StarterGui.sponk.Frame.main1.TextButton.LocalScript
local function C_1d()
local script = G2L["1d"];
script.Parent.MouseButton1Click:Connect(function()
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
RequestCommand:InvokeServer(";kill others")
end)
end;
task.spawn(C_1d);
-- StarterGui.sponk.Frame.main1.TextButton.LocalScript
local function C_1f()
local script = G2L["1f"];
script.Parent.MouseButton1Click:Connect(function()
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
RequestCommand:InvokeServer(";sparkles others")
end)
end;
task.spawn(C_1f);
-- StarterGui.sponk.Frame.main1.TextButton.LocalScript
local function C_21()
local script = G2L["21"];
script.Parent.MouseButton1Click:Connect(function()
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
RequestCommand:InvokeServer(";fire others")
end)
end;
task.spawn(C_21);
-- StarterGui.sponk.Frame.main1.TextButton.LocalScript
local function C_23()
local script = G2L["23"];
script.Parent.MouseButton1Click:Connect(function()
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
RequestCommand:InvokeServer(";kick others")
end)
end;
task.spawn(C_23);
-- StarterGui.sponk.Frame.main1.TextButton.LocalScript
local function C_25()
local script = G2L["25"];
script.Parent.MouseButton1Click:Connect(function()
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
RequestCommand:InvokeServer(";music 77909271207856")
RequestCommand:InvokeServer(";volume inf")
RequestCommand:InvokeServer(";pitch 1.1")
end)
end;
task.spawn(C_25);
-- StarterGui.sponk.Frame.main1.TextButton.LocalScript
local function C_27()
local script = G2L["27"];
script.Parent.MouseButton1Click:Connect(function()
local player = game.Players.LocalPlayer
local char = player.Character or player.CharacterAdded:Wait()
local tool
for _, v in pairs(player:GetDescendants()) do
if v.Name == "SyncAPI" then
tool = v.Parent
end
end
for _, v in pairs(game.ReplicatedStorage:GetDescendants()) do
if v.Name == "SyncAPI" then
tool = v.Parent
end
end
if not tool then return end
local remote = tool.SyncAPI.ServerEndpoint
local function invoke(args)
remote:InvokeServer(unpack(args))
end
local function RemovePart(part)
invoke({
"Remove",
{ part }
})
end
local function DeleteSkyMesh()
for _, v in pairs(workspace:GetDescendants()) do
if v:IsA("BasePart") then
for _, child in pairs(v:GetChildren()) do
if (child:IsA("SpecialMesh") or child:IsA("Mesh"))
and tostring(child.MeshId):find("111891702759441") then
RemovePart(v)
end
end
end
end
end
DeleteSkyMesh()
end)
end;
task.spawn(C_27);
-- StarterGui.sponk.Frame.main1.TextButton.LocalScript
local function C_29()
local script = G2L["29"];
script.Parent.MouseButton1Click:Connect(function()
local player = game.Players.LocalPlayer
local char = player.Character or player.CharacterAdded:Wait()
local tool
for i, v in player:GetDescendants() do
if v.Name == "SyncAPI" and v.Parent:FindFirstChild("Tools") and not v.Parent:FindFirstChild("Tools"):FindFirstChild("Marketplace") then
tool = v.Parent
end
end
if tool == nil then
for i,v in player:GetDescendants() do
if v.Name == "SyncAPI" then
tool = v.Parent
end
end
end
local remote = tool.SyncAPI.ServerEndpoint
function _(args)
return remote:InvokeServer(unpack(args))
end
function SetCollision(part, boolean)
task.defer(function()
local args = {
[1] = "SyncCollision",
[2] = {
[1] = {
["Part"] = part,
["CanCollide"] = boolean
}
}
}
_(args)
end)
end
local function CreatePart(cf, parent)
local args = {
[1] = "CreatePart",
[2] = "Normal",
[3] = cf,
[4] = parent
}
return _(args)
end
function Resize(part, size, cf)
local args = {
[1] = "SyncResize",
[2] = {
[1] = {
["Part"] = part,
["CFrame"] = cf,
["Size"] = size
}
}
}
_(args)
end
local function delete(part)
task.defer(function()
local args = {
[1] = "Remove",
[2] = {
[1] = part
}
}
remote:InvokeServer(unpack(args))
end)
end
function SetTrans(part,int)
task.defer(function()
local args = {
[1] = "SyncMaterial",
[2] = {
[1] = {
["Part"] = part,
["Transparency"] = int
}
}
}
_(args)
end)
end
local function SpawnDecal(part,side)
task.defer(function()
local args = {
[1] = "CreateTextures",
[2] = {
[1] = {
["Part"] = part,
["Face"] = side,
["TextureType"] = "Decal"
}
}
}
_(args)
end)
end
local function AddDecal(part,asset,side)
task.defer(function()
local args = {
[1] = "SyncTexture",
[2] = {
[1] = {
["Part"] = part,
["Face"] = side,
["TextureType"] = "Decal",
["Texture"] = "rbxassetid://".. asset
}
}
}
_(args)
end)
end
local function particle()
while true do
wait(0.3)
if player.Character and player.Character:FindFirstChild("Humanoid") and player.Character.Humanoid.Health > 0 then
local hrp = player.Character:FindFirstChild("HumanoidRootPart")
if not hrp then continue end
local x = hrp.Position.X + math.random(-60, 60)
local z = hrp.Position.Z + math.random(-60, 60)
local y = hrp.Position.Y - 50
local spawnPosition = CFrame.new(x, y, z)
task.defer(function()
local part = CreatePart(spawnPosition, workspace)
wait(0.1)
Resize(part, Vector3.new(6, 6, 0.001), part.CFrame)
SetCollision(part, false)
SetTrans(part, 1)
SpawnDecal(part, Enum.NormalId.Front)
AddDecal(part, 86566942781985, Enum.NormalId.Front)
SpawnDecal(part, Enum.NormalId.Back)
AddDecal(part, 86566942781985, Enum.NormalId.Back)
local up = 90
for i = 2, up do
if part and part.Parent then
local newCF = part.CFrame * CFrame.Angles(math.random(1,10)/10,math.random(1,10)/10,math.random(1,10)/10) + Vector3.new(0, 2, 0)
Resize(part, part.Size, newCF)
wait(0.03)
end
end
delete(part)
end)
else
break
end
end
end
coroutine.wrap(particle)()
end)
end;
task.spawn(C_29);
-- StarterGui.sponk.Frame.main1.TextButton.LocalScript
local function C_2b()
local script = G2L["2b"];
script.Parent.MouseButton1Click:Connect(function()
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
RequestCommand:InvokeServer(";shutdown")
end)
end;
task.spawn(C_2b);
-- StarterGui.sponk.Frame.main1.TextButton.LocalScript
local function C_2d()
local script = G2L["2d"];
script.Parent.MouseButton1Click:Connect(function()
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
RequestCommand:InvokeServer(";explode others")
end)
end;
task.spawn(C_2d);
-- StarterGui.sponk.Frame.main1.TextButton.LocalScript
local function C_2f()
local script = G2L["2f"];
script.Parent.MouseButton1Click:Connect(function()
local Players = game:GetService("Players")
local RunService = game:GetService("RunService")
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local player = Players.LocalPlayer
local function getChar()
local char = player.Character or player.CharacterAdded:Wait()
return char, char:WaitForChild("HumanoidRootPart")
end
local tool
for _,v in ipairs(player:GetDescendants()) do
if v.Name == "SyncAPI" then
tool = v.Parent
break
end
end
if not tool then
for _,v in ipairs(ReplicatedStorage:GetDescendants()) do
if v.Name == "SyncAPI" then
tool = v.Parent
break
end
end
end
if not tool then return end
local remote = tool.SyncAPI.ServerEndpoint
local function _(args)
remote:InvokeServer(unpack(args))
end
local function CreatePart(cf,parent)
_( {"CreatePart","Ball",cf,parent} )
end
local function MovePart(part,cf)
_( {"SyncMove",{ {Part=part, CFrame=cf} } } )
end
local function Resize(part,size,cf)
_( {"SyncResize",{ {Part=part, Size=size, CFrame=cf} } } )
end
local function SetAnchor(bool,part)
_( {"SyncAnchor",{ {Part=part, Anchored=bool} } } )
end
local function SetCollision(part,bool)
_( {"SyncCollision",{ {Part=part, CanCollide=bool} } } )
end
local function SetName(part,name)
_( {"SetName",{part},name} )
end
local function Color(part,color)
_( {"SyncColor",{ {Part=part, Color=color, UnionColoring=false} } } )
end
local function AddFire(part, size, color, color2, heat)
_( {
"CreateDecorations",
{
{
Part = part,
DecorationType = "Fire"
}
}
})
_( {
"SyncDecorate",
{
{
Part = part,
DecorationType = "Fire",
Size = size,
Heat = heat,
Color = color,
SecondaryColor = color2
}
}
})
end
local orbitConnection
local function createOrbitBall()
local char, hrp = getChar()
local radius = 5
local verticalAmplitude = 3
local speed = math.rad(100)
local angle = 0
local initialCF = hrp.CFrame * CFrame.new(radius, -0.1, 0)
CreatePart(initialCF, workspace)
local ball
repeat task.wait()
for _,v in ipairs(workspace:GetDescendants()) do
if v:IsA("BasePart") and (v.Position - initialCF.Position).Magnitude < 0.1 then
ball = v
break
end
end
until ball
SetName(ball,"Hello everyone my name is welcome")
Resize(ball, Vector3.new(0.9,0.9,0.9), initialCF)
Color(ball, Color3.new(0,0,0))
SetAnchor(true, ball)
SetCollision(ball, false)
AddFire(ball, 0.5, Color3.new(0,0,0), Color3.new(0,0,0), 15)
if orbitConnection then
orbitConnection:Disconnect()
end
orbitConnection = RunService.Heartbeat:Connect(function(dt)
if not hrp.Parent then return end
angle = angle + dt * speed
local x = math.cos(angle) * radius
local z = math.sin(angle) * radius
local y = 2 + math.sin(angle*2) * verticalAmplitude
local pos = hrp.Position + Vector3.new(x,y,z)
local lookDir = Vector3.new(
-math.sin(angle),
math.cos(angle*2)*0.1,
math.cos(angle)
)
local newCF = CFrame.new(pos, pos + lookDir)
MovePart(ball, newCF)
end)
end
createOrbitBall()
player.CharacterAdded:Connect(function()
task.wait(1)
createOrbitBall()
end)
end)
end;
task.spawn(C_2f);
-- StarterGui.sponk.Frame.main1.TextButton.LocalScript
local function C_31()
local script = G2L["31"];
script.Parent.MouseButton1Click:Connect(function()
rq=game.ReplicatedStorage.HDAdminHDClient.Signals.RequestCommandSilent
local player = game.Players.LocalPlayer
local char = player.Character
local tool
for i,v in player:GetDescendants() do
if v.Name == "SyncAPI" then
tool = v.Parent
end
end
for i,v in game.ReplicatedStorage:GetDescendants() do
if v.Name == "SyncAPI" then
tool = v.Parent
end
end
remote = tool.SyncAPI.ServerEndpoint
function _(args)
remote:InvokeServer(unpack(args))
end
function SetCollision(part,boolean)
local args = {
[1] = "SyncCollision",
[2] = {
[1] = {
["Part"] = part,
["CanCollide"] = boolean
}
}
}
_(args)
end
function SetAnchor(boolean,part)
local args = {
[1] = "SyncAnchor",
[2] = {
[1] = {
["Part"] = part,
["Anchored"] = boolean
}
}
}
_(args)
end
function CreatePart(cf,parent)
local args = {
[1] = "CreatePart",
[2] = "Normal",
[3] = cf,
[4] = parent
}
_(args)
end
function DestroyPart(part)
local args = {
[1] = "Remove",
[2] = {
[1] = part
}
}
_(args)
end
function MovePart(part,cf)
local args = {
[1] = "SyncMove",
[2] = {
[1] = {
["Part"] = part,
["CFrame"] = cf
}
}
}
_(args)
end
function Resize(part,size,cf)
local args = {
[1] = "SyncResize",
[2] = {
[1] = {
["Part"] = part,
["CFrame"] = cf,
["Size"] = size
}
}
}
_(args)
end
function AddMesh(part)
local args = {
[1] = "CreateMeshes",
[2] = {
[1] = {
["Part"] = part
}
}
}
_(args)
end
function SetMesh(part,meshid)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["MeshId"] = "rbxassetid://"..meshid
}
}
}
_(args)
end
function SetTexture(part, texid)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["TextureId"] = "rbxassetid://"..texid
}
}
}
_(args)
end
function SetName(part, stringg)
local args = {
[1] = "SetName",
[2] = {
[1] = part
},
[3] = stringg
}
_(args)
end
function MeshResize(part,size)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["Scale"] = size
}
}
}
_(args)
end
function Weld(part1, part2,lead)
local args = {
[1] = "CreateWelds",
[2] = {
[1] = part1,
[2] = part2
},
[3] = lead
}
_(args)
end
function SetLocked(part,boolean)
local args = {
[1] = "SetLocked",
[2] = {
[1] = part
},
[3] = boolean
}
_(args)
end
function SetTrans(part,int)
local args = {
[1] = "SyncMaterial",
[2] = {
[1] = {
["Part"] = part,
["Transparency"] = int
}
}
}
_(args)
end
function mat(part,int)
local args = {
[1] = "SyncMaterial",
[2] = {
[1] = {
["Part"] = part,
["Material"] = int
}
}
}
_(args)
end
function CreateSpotlight(part)
local args = {
[1] = "CreateLights",
[2] = {
[1] = {
["Part"] = part,
["LightType"] = "SpotLight"
}
}
}
_(args)
end
function SyncLighting(part,brightness)
local args = {
[1] = "SyncLighting",
[2] = {
[1] = {
["Part"] = part,
["LightType"] = "SpotLight",
["Brightness"] = brightness
}
}
}
_(args)
end
function Color(part,color)
local args = {
[1] = "SyncColor",
[2] = {
[1] = {
["Part"] = part,
["Color"] = color --[[Color3]],
["UnionColoring"] = false
}
}
}
_(args)
end
function SpawnDecal(part,side)
local args = {
[1] = "CreateTextures",
[2] = {
[1] = {
["Part"] = part,
["Face"] = side,
["TextureType"] = "Decal"
}
}
}
_(args)
end
function AddDecal(part,asset,side)
local args = {
[1] = "SyncTexture",
[2] = {
[1] = {
["Part"] = part,
["Face"] = side,
["TextureType"] = "Decal",
["Texture"] = "rbxassetid://".. asset
}
}
}
_(args)
end
function clone(part,parent)
local args = {
[1] = "Clone",
[2] = {
[1] = part
},
[3] = parent
}
return remote:InvokeServer(unpack(args))
end
function SetMeshType(part, meshType)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["MeshType"] = meshType
}
}
}
_(args)
end
rq:InvokeServer(";title me " ..player.DisplayName.."'s i0rb")
local player = game.Players.LocalPlayer
local char = player.Character or player.CharacterAdded:Wait()
local humanrFr = char:WaitForChild("HumanoidRootPart")
local angle = 0
local radius = 6
local heightOffset = 2
local cf = humanrFr.CFrame * CFrame.new(radius, heightOffset, 0)
local pad = remote:InvokeServer("CreatePart", "Ball", cf, workspace)
clone(char.Head,pad)
rq:InvokeServer(";untitle")
spawn(function()
Resize(pad, Vector3.new(1, 1, 1), cf)
end)
spawn(function()
SetAnchor(true, pad)
end)
spawn(function()
mat(pad, Enum.Material.Neon)
end)
spawn(function()
SetCollision(pad, false)
end)
spawn(function()
SetName(pad, "Orbit-(Blue2spookified-Version)")
end)
spawn(function()
AddMesh(pad)
end)
spawn(function()
SetMeshType(pad, "Sphere")
end)
spawn(function()
MeshResize(pad, Vector3.new(1, 1, 1))
end)
spawn(function()
Color(pad, Color3.fromRGB(0, 0, 0))
end)
local name = pad.Head
spawn(function()
SetAnchor(true, name)
end)
spawn(function()
SetTrans(name, 1)
end)
spawn(function()
DestroyPart(name.face)
end)
spawn(function()
SetCollision(name, false)
end)
local radius = 5
local speed = 2
local t = 0
game:GetService("RunService").RenderStepped:Connect(function(deltaTime)
if pad and humanrFr then
t = t + deltaTime * speed
local x = math.cos(t) * radius
local y = math.sin(t * 1.5) * radius * 0.5
local z = math.sin(t) * radius
local offset = Vector3.new(x, y, z)
local newCF = CFrame.new(humanrFr.Position + offset)
spawn(function()
spawn(function()
MovePart(pad, newCF)
end)
spawn(function()
MovePart(name, newCF)
end)
end)
end
end)
local e = CFrame.new(0,0,0)
while true do
if char.Humanoid.Health == 0 then return end
spawn(function()
local p2 = remote:InvokeServer("CreatePart", "Normal", e, pad)
spawn(function()
Resize(p2, Vector3.new(0.3, 0.3, 0.3), pad.CFrame)
end)
spawn(function()
SetAnchor(true, p2)
end)
spawn(function()
SetCollision(p2, false)
end)
spawn(function()
Color(p2, Color3.fromRGB(0, 0, 0))
end)
spawn(function()
SetTrans(p2, 0.3)
end)
spawn(function()
mat(p2, Enum.Material.Neon)
end)
wait(0.5)
DestroyPart(p2)
end)
wait(0.0005)
end
end)
end;
task.spawn(C_31);
-- StarterGui.sponk.Frame.main1.TextButton.LocalScript
local function C_33()
local script = G2L["33"];
script.Parent.MouseButton1Click:Connect(function()
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
RequestCommand:InvokeServer(";titleb me tLAL")
end)
end;
task.spawn(C_33);
-- StarterGui.sponk.Frame.main1.TextButton.LocalScript
local function C_35()
local script = G2L["35"];
script.Parent.MouseButton1Click:Connect(function()
local Players = game:GetService("Players")
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local player = Players.LocalPlayer
if not player then return end
local tool
local function findSyncAPITool()
for _, v in pairs(player:GetDescendants()) do
if v.Name == "SyncAPI" then
return v.Parent
end
end
for _, v in pairs(ReplicatedStorage:GetDescendants()) do
if v.Name == "SyncAPI" then
return v.Parent
end
end
end
tool = findSyncAPITool()
if not tool or not tool:FindFirstChild("SyncAPI") then return end
local remote = tool.SyncAPI:FindFirstChild("ServerEndpoint")
if not remote then return end
local function invoke(args)
remote:InvokeServer(unpack(args))
end
local function SetLocked(part, boolean)
invoke({ "SetLocked", { part }, boolean })
end
local function hasBlockedMesh(part)
for _, child in ipairs(part:GetChildren()) do
if child:IsA("SpecialMesh") or child:IsA("Mesh") then
if child.MeshId and tostring(child.MeshId):find("111891702759441") then
return true
end
end
end
return false
end
local function MakeRandomColor()
for _, v in pairs(workspace:GetDescendants()) do
if v:IsA("BasePart") and not hasBlockedMesh(v) then
task.spawn(function()
SetLocked(v, false)
local randomColor = Color3.fromRGB(
math.random(0,255),
math.random(0,255),
math.random(0,255)
)
invoke({ "SyncColor", { { Part = v, Color = randomColor } } })
end)
end
end
end
MakeRandomColor()
end)
end;
task.spawn(C_35);
-- StarterGui.sponk.Frame.main1.TextButton.LocalScript
local function C_37()
local script = G2L["37"];
script.Parent.MouseButton1Click:Connect(function()
local player = game.Players.LocalPlayer
local char = player.Character
local tool
for i,v in player:GetDescendants() do
if v.Name == "SyncAPI" and v.Parent:FindFirstChild("Tools") and not v.Parent:FindFirstChild("Tools"):FindFirstChild("Marketplace") then
tool = v.Parent
end
end
if tool == nil then
for i,v in player:GetDescendants() do
if v.Name == "SyncAPI" then
tool = v.Parent
end
end
end
--craaa
remote = tool.SyncAPI.ServerEndpoint
function _(args)
remote:InvokeServer(unpack(args))
end
function DestroyPart(part)
task.defer(function()
local args = {
[1] = "Remove",
[2] = {
[1] = part
}
}
_(args)
end)
end
function AddDecor(part,dec)
task.defer(function()
local args = {
[1] = "CreateDecorations",
[2] = {
[1] = {
["Part"] = part,
["DecorationType"] = dec
}
}
}
_(args)
end)
end
function antiroblox()
Player = game.Players.LocalPlayer
local dist = 17
local distance = dist
if Player then
c = game.Players:GetChildren()
for i = 1, #c do
if c[i].Name ~= Player.Name then
if c[i]:DistanceFromCharacter(game.Workspace[Player.Name].Torso.Position) <= distance and c[i].Character and c[i].Character:FindFirstChild("Head") then
DestroyPart(c[i].Character:FindFirstChild("Head"))
local c2 = c[i].Character:GetChildren()
for i2 =1, #c2 do
if c2[i2]:IsA("BasePart") then
task.defer(function()
AddDecor(c2[i2],"Fire")
end)
end
end end end end end
end
while wait(0.1) do
antiroblox()
end
end)
end;
task.spawn(C_37);
-- StarterGui.sponk.Frame.main1.TextButton.LocalScript
local function C_39()
local script = G2L["39"];
script.Parent.MouseButton1Click:Connect(function()
local player = game.Players.LocalPlayer
local char = player.Character or player.CharacterAdded:Wait()
local humanoid = char:WaitForChild("Humanoid")
local animation = Instance.new("Animation")
animation.AnimationId = "rbxassetid://27432686"
local animTrack1 = humanoid:LoadAnimation(animation)
animTrack1.Priority = Enum.AnimationPriority.Idle
animTrack1:Play()
animTrack1:AdjustSpeed(0)
local animation = Instance.new("Animation")
animation.AnimationId = "rbxassetid://183695923"
local animTrack = humanoid:LoadAnimation(animation)
animTrack.Priority = Enum.AnimationPriority.Idle
animTrack.Looped = true
local walking = false
humanoid.Running:Connect(function(speed)
walking = speed > 1
if walking and not animTrack.IsPlaying then
animTrack:Play()
animTrack1:Stop()
end
if not walking and animTrack.IsPlaying then
animTrack:Stop()
animTrack1:Play()
animTrack1:AdjustSpeed(0)
end
end)
spawn(function()
while true do
if walking then
animTrack:AdjustSpeed(3)
wait(0.3)
animTrack:AdjustSpeed(-3)
wait(0.3)
else
wait(0.1)
end
end
end)
end)
end;
task.spawn(C_39);
-- StarterGui.sponk.Frame.main1.TextButton.LocalScript
local function C_3b()
local script = G2L["3b"];
script.Parent.MouseButton1Click:Connect(function()
local Players = game:GetService("Players")
local RunService = game:GetService("RunService")
local player = Players.LocalPlayer
local char = player.Character or player.CharacterAdded:Wait()
local tool
for _, v in ipairs(player:GetDescendants()) do
if v.Name == "SyncAPI" then
tool = v.Parent
break
end
end
if not tool then
for _, v in ipairs(game.ReplicatedStorage:GetDescendants()) do
if v.Name == "SyncAPI" then
tool = v.Parent
break
end
end
end
if not tool then return end
local remote = tool.SyncAPI.ServerEndpoint
local head = char:WaitForChild("Head")
local headMesh = head:FindFirstChildWhichIsA("SpecialMesh")
if not headMesh then return end
local hats = {}
for _, acc in ipairs(char:GetChildren()) do
if acc:IsA("Accessory") and acc:FindFirstChild("Handle") then
local mesh = acc.Handle:FindFirstChildWhichIsA("SpecialMesh")
if mesh then
table.insert(hats, {Part = acc.Handle, MeshId = mesh.MeshId})
end
end
end
local t = 0
RunService.RenderStepped:Connect(function(dt)
t += dt * 6
local offset = math.sin(t) * 0.7
local partsToSync = {
{Part = head, MeshId = headMesh.MeshId, Offset = Vector3.new(offset, 0, 0)}
}
for _, h in ipairs(hats) do
table.insert(partsToSync, {Part = h.Part, MeshId = h.MeshId, Offset = Vector3.new(offset, 0, 0)})
end
remote:InvokeServer("SyncMesh", partsToSync)
end)
end)
end;
task.spawn(C_3b);
-- StarterGui.sponk.Frame.main1.TextButton.LocalScript
local function C_3d()
local script = G2L["3d"];
script.Parent.MouseButton1Click:Connect(function()
local player = game.Players.LocalPlayer
local char = player.Character or player.CharacterAdded:Wait()
local tool
for i,v in player:GetDescendants() do
if v.Name == "SyncAPI" and v.Parent:FindFirstChild("Tools") and not v.Parent:FindFirstChild("Tools"):FindFirstChild("Marketplace") then
tool = v.Parent
end
end
if tool == nil then
for i,v in player:GetDescendants() do
if v.Name == "SyncAPI" then
tool = v.Parent
end
end
end
if not tool then
return
end
local remote = tool.SyncAPI.ServerEndpoint
local head = char:WaitForChild("Head", 5)
if not head then return end
local headMesh = head:FindFirstChildWhichIsA("SpecialMesh") or head:FindFirstChildWhichIsA("FileMesh")
if not headMesh then
return
end
local hats = {}
for _, acc in char:GetChildren() do
if acc:IsA("Accessory") and acc:FindFirstChild("Handle") then
local h = acc.Handle
local m = h:FindFirstChildWhichIsA("SpecialMesh") or h:FindFirstChildWhichIsA("FileMesh")
if m then
table.insert(hats, {Part = h, MeshId = m.MeshId})
end
end
end
local RunService = game:GetService("RunService")
local t = 0
RunService.RenderStepped:Connect(function(dt)
t = t + dt * 4
-- giro em 360 ai
local radius = 0.5 -- tamanhho do circulo ai
local spinX = math.cos(t) * radius
local spinZ = math.sin(t) * radius
local swayY = math.sin(t * 2.5) * 0.15
local swayX_extra = math.sin(t * 1.2) * 0.1
local swayZ_extra = math.cos(t * 1.5) * 0.1
local offset = Vector3.new(spinX + swayX_extra, swayY, spinZ + swayZ_extra)
local partsToSync = {
{
Part = head,
MeshId = headMesh.MeshId,
Offset = offset
}
}
for _, hat in hats do
table.insert(partsToSync, {
Part = hat.Part,
MeshId = hat.MeshId,
Offset = offset
})
end
remote:InvokeServer("SyncMesh", partsToSync)
end)
end)
end;
task.spawn(C_3d);
-- StarterGui.sponk.Frame.main1.TextButton.LocalScript
local function C_3f()
local script = G2L["3f"];
script.Parent.MouseButton1Click:Connect(function()
local player = game.Players.LocalPlayer
local char = player.Character
local tool
for i,v in player:GetDescendants() do
if v.Name == "SyncAPI" and v.Parent:FindFirstChild("Tools") and not v.Parent:FindFirstChild("Tools"):FindFirstChild("Marketplace") then
tool = v.Parent
end
end
if tool == nil then
for i,v in player:GetDescendants() do
if v.Name == "SyncAPI" then
tool = v.Parent
end
end
end
--craaa
remote = tool.SyncAPI.ServerEndpoint
function _(args)
remote:InvokeServer(unpack(args))
end
function xdxd()
local args = {
[1] = "SyncColor",
[2] = {
[1] = {
["Color"] = BrickColor.new("Black").Color,
["Part"] = game:GetService("Players").LocalPlayer.Character.Head,
["UnionColoring"] = true
},
[2] = {
["Color"] = BrickColor.new("Black").Color,
["Part"] = game:GetService("Players").LocalPlayer.Character.HumanoidRootPart,
["UnionColoring"] = true
},
[3] = {
["Color"] = BrickColor.new("Black").Color,
["Part"] = game:GetService("Players").LocalPlayer.Character:FindFirstChild("Left Arm"),
["UnionColoring"] = true
},
[4] = {
["Color"] = BrickColor.new("Black").Color,
["Part"] = game:GetService("Players").LocalPlayer.Character:FindFirstChild("Right Leg"),
["UnionColoring"] = true
},
[5] = {
["Color"] = BrickColor.new("Black").Color,
["Part"] = game:GetService("Players").LocalPlayer.Character.Torso,
["UnionColoring"] = true
},
[6] = {
["Color"] = BrickColor.new("Black").Color,
["Part"] = game:GetService("Players").LocalPlayer.Character:FindFirstChild("Right Arm"),
["UnionColoring"] = true
},
[7] = {
["Color"] = BrickColor.new("Black").Color,
["Part"] = game:GetService("Players").LocalPlayer.Character:FindFirstChild("Left Leg"),
["UnionColoring"] = true
}
}
}
_(args)
local args = {
[1] = "SyncMaterial",
[2] = {
[1] = {
["Part"] = game:GetService("Players").LocalPlayer.Character.Torso,
["Transparency"] = 0.5
},
[2] = {
["Part"] = game:GetService("Players").LocalPlayer.Character:FindFirstChild("Left Leg"),
["Transparency"] = 0.5
},
[3] = {
["Part"] = game:GetService("Players").LocalPlayer.Character.HumanoidRootPart,
["Transparency"] = 1
},
[4] = {
["Part"] = game:GetService("Players").LocalPlayer.Character:FindFirstChild("Right Leg"),
["Transparency"] = 0.5
},
[5] = {
["Part"] = game:GetService("Players").LocalPlayer.Character:FindFirstChild("Right Arm"),
["Transparency"] = 0.5
},
[6] = {
["Part"] = game:GetService("Players").LocalPlayer.Character:FindFirstChild("Left Arm"),
["Transparency"] = 0.5
},
[7] = {
["Part"] = game:GetService("Players").LocalPlayer.Character.Head,
["Transparency"] = 1
},
}
}
_(args)
end
xdxd()
end)
end;
task.spawn(C_3f);
-- StarterGui.sponk.Frame.main1.TextButton.LocalScript
local function C_41()
local script = G2L["41"];
script.Parent.MouseButton1Click:Connect(function()
local player = game.Players.LocalPlayer
local char = player.Character
local tool
for _,v in ipairs(player:GetDescendants()) do
if v.Name == "SyncAPI" then
tool = v.Parent
end
end
for _,v in ipairs(game.ReplicatedStorage:GetDescendants()) do
if v.Name == "SyncAPI" then
tool = v.Parent
end
end
if not tool then return end
local remote = tool.SyncAPI.ServerEndpoint
local function _(args)
remote:InvokeServer(unpack(args))
end
function SetRotation(part, rotation)
local args = {
[1] = "SyncRotate",
[2] = {
[1] = {
["Part"] = part,
["CFrame"] = CFrame.new(part.Position) * CFrame.Angles(
math.rad(rotation.X),
math.rad(rotation.Y),
math.rad(rotation.Z)
)
}
}
}
_(args)
end
function RandomRotate()
for _,v in ipairs(workspace:GetDescendants()) do
if v:IsA("BasePart") then
local skip = false
-- No afectar jugadores
if v:FindFirstAncestorOfClass("Model") then
local model = v:FindFirstAncestorOfClass("Model")
if game.Players:GetPlayerFromCharacter(model) then
skip = true
end
end
-- No afectar Sky
if v.Name == "Sky" then
skip = true
end
-- Ignorar mesh específico
local mesh = v:FindFirstChildOfClass("SpecialMesh")
if mesh and tostring(mesh.MeshId):find("111891702759441") then
skip = true
end
if v:IsA("MeshPart") and tostring(v.MeshId):find("111891702759441") then
skip = true
end
if not skip then
task.spawn(function()
local randomRotation = Vector3.new(
math.random(0,360),
math.random(0,360),
math.random(0,360)
)
SetRotation(v, randomRotation)
end)
end
end
end
end
RandomRotate()
end)
end;
task.spawn(C_41);
-- StarterGui.sponk.Frame.main1.TextButton.LocalScript
local function C_43()
local script = G2L["43"];
script.Parent.MouseButton1Click:Connect(function()
local player = game.Players.LocalPlayer
local char = player.Character
local tool
for i,v in player:GetDescendants() do
if v.Name == "SyncAPI" then
tool = v.Parent
end
end
for i,v in game.ReplicatedStorage:GetDescendants() do
if v.Name == "SyncAPI" then
tool = v.Parent
end
end
remote = tool.SyncAPI.ServerEndpoint
function _(args)
remote:InvokeServer(unpack(args))
end
function SetCollision(part,boolean)
local args = {
[1] = "SyncCollision",
[2] = {
[1] = {
["Part"] = part,
["CanCollide"] = boolean
}
}
}
_(args)
end
function SetAnchor(boolean,part)
local args = {
[1] = "SyncAnchor",
[2] = {
[1] = {
["Part"] = part,
["Anchored"] = boolean
}
}
}
_(args)
end
function CreatePart(cf,parent,types)
local args = {
[1] = "CreatePart",
[2] = types,
[3] = cf,
[4] = parent
}
_(args)
end
function DestroyPart(part)
local args = {
[1] = "Remove",
[2] = {
[1] = part
}
}
_(args)
end
function MovePart(part,cf)
local args = {
[1] = "SyncMove",
[2] = {
[1] = {
["Part"] = part,
["CFrame"] = cf
}
}
}
_(args)
end
function Resize(part,size,cf)
local args = {
[1] = "SyncResize",
[2] = {
[1] = {
["Part"] = part,
["CFrame"] = cf,
["Size"] = size
}
}
}
_(args)
end
function AddMesh(part)
local args = {
[1] = "CreateMeshes",
[2] = {
[1] = {
["Part"] = part
}
}
}
_(args)
end
function SetMesh(part,meshid)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["MeshId"] = "rbxassetid://"..meshid
}
}
}
_(args)
end
function SetTexture(part, texid)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["TextureId"] = "rbxassetid://"..texid
}
}
}
_(args)
end
function SetName(part, stringg)
local args = {
[1] = "SetName",
[2] = {
[1] = workspace.Part
},
[3] = stringg
}
_(args)
end
function MeshResize(part,size)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["Scale"] = size
}
}
}
_(args)
end
function Weld(part1, part2,lead)
local args = {
[1] = "CreateWelds",
[2] = {
[1] = part1,
[2] = part2
},
[3] = lead
}
_(args)
end
function SetLocked(part,boolean)
local args = {
[1] = "SetLocked",
[2] = {
[1] = part
},
[3] = boolean
}
_(args)
end
function SetTrans(part,int)
local args = {
[1] = "SyncMaterial",
[2] = {
[1] = {
["Part"] = part,
["Transparency"] = int
}
}
}
_(args)
end
function CreateSpotlight(part)
local args = {
[1] = "CreateLights",
[2] = {
[1] = {
["Part"] = part,
["LightType"] = "SpotLight"
}
}
}
_(args)
end
function SyncLighting(part,brightness)
local args = {
[1] = "SyncLighting",
[2] = {
[1] = {
["Part"] = part,
["LightType"] = "SpotLight",
["Brightness"] = brightness
}
}
}
_(args)
end
function Material(part,mate)
local args = {
[1] = "SyncMaterial",
[2] = {
[1] = {
["Part"] = part,
["Material"] = mate
}
}
}
_(args)
end
function Color(part,color)
local args = {
[1] = "SyncColor",
[2] = {
[1] = {
["Part"] = part,
["Color"] = color --[[Color3]],
["UnionColoring"] = false
}
}
}
_(args)
end
function toptexturecreate(part)
local args = {
[1] = "CreateTextures",
[2] = {
[1] = {
["Part"] = part,
["Face"] = Enum.NormalId.Top,
["TextureType"] = "Texture"
}
}
}
_(args)
end
function toptextureadd(part)
local args = {
[1] = "SyncTexture",
[2] = {
[1] = {
["Part"] = part,
["Face"] = Enum.NormalId.Top,
["TextureType"] = "Texture",
["Texture"] = "rbxassetid://86566942781985",
["StudsPerTileV"] = 10,
["StudsPerTileU"] = 10
}
}
}
_(args)
end
hrpx = math.floor(char.HumanoidRootPart.CFrame.x)
hrpz = math.floor(char.HumanoidRootPart.CFrame.z)
hrpy = math.floor(char.HumanoidRootPart.CFrame.y)
function SpawnBasePlate()
CreatePart(CFrame.new(hrpx,hrpy-20,hrpz),workspace,"Spawn")
for i,v in game.Workspace:GetChildren() do
if v:IsA("BasePart") and v.CFrame.y == hrpy - 20 and v.CFrame.x == hrpx then
spawn(function()
Resize(v,Vector3.new(1000,50,1000),CFrame.new(hrpx,hrpy-20,hrpz))
Color(v,Color3.fromRGB(0, 0, 0))
toptexturecreate(v)
toptextureadd(v)
while wait(1) do
pcall(function()SetLocked(v,true)end)
end
end)
end
end
end
SpawnBasePlate()
end)
end;
task.spawn(C_43);
-- StarterGui.sponk.Frame.main1.TextButton.LocalScript
local function C_45()
local script = G2L["45"];
script.Parent.MouseButton1Click:Connect(function()
local player = game.Players.LocalPlayer
local char = player.Character or player.CharacterAdded:Wait()
local tool
for i, v in player:GetDescendants() do
if v.Name == "SyncAPI" then
tool = v.Parent
break
end
end
for i, v in game.ReplicatedStorage:GetDescendants() do
if v.Name == "SyncAPI" then
tool = v.Parent
break
end
end
if not tool then return end
local remote = tool.SyncAPI.ServerEndpoint
local function _(args)
remote:InvokeServer(unpack(args))
end
function CreatePart(cf, parent, types)
local args = {
[1] = "CreatePart",
[2] = types or "Normal",
[3] = cf,
[4] = parent
}
_(args)
end
function Resize(part, size, cf)
local args = {
[1] = "SyncResize",
[2] = {
[1] = {
["Part"] = part,
["CFrame"] = cf,
["Size"] = size
}
}
}
_(args)
end
function MovePart(part, cf)
local args = {
[1] = "SyncMove",
[2] = {
[1] = {
["Part"] = part,
["CFrame"] = cf
}
}
}
_(args)
end
function Color(part, color)
local args = {
[1] = "SyncColor",
[2] = {
[1] = {
["Part"] = part,
["Color"] = color,
["UnionColoring"] = false
}
}
}
_(args)
end
function SetShape(part, shape)
local args = {
[1] = "SyncMaterial",
[2] = {
[1] = {
["Part"] = part,
["Shape"] = shape
}
}
}
_(args)
end
function SetCollision(part, boolean)
local args = {
[1] = "SyncCollision",
[2] = {
[1] = {
["Part"] = part,
["CanCollide"] = boolean
}
}
}
_(args)
end
function SetLocked(part, boolean)
local args = {
[1] = "SetLocked",
[2] = { [1] = part },
[3] = boolean
}
_(args)
end
local padPos = char.HumanoidRootPart.CFrame * CFrame.new(0, -3.5, 0)
CreatePart(padPos, workspace, "Cylinder")
task.wait(0.1)
local floatingPad
for i, v in workspace:GetChildren() do
if v:IsA("BasePart")
and (v.CFrame.Position - padPos.Position).Magnitude < 5
and not v.Parent:FindFirstChild("Humanoid")
then
floatingPad = v
Resize(floatingPad, Vector3.new(0.5, 8, 8), padPos * CFrame.Angles(0, 0, math.rad(90)))
Color(floatingPad, Color3.fromRGB(107, 50, 124))
SetCollision(floatingPad, true)
SetLocked(floatingPad, true)
break
end
end
if floatingPad then
local RunService = game:GetService("RunService")
RunService.Heartbeat:Connect(function()
pcall(function()
if char and char:FindFirstChild("HumanoidRootPart") then
local targetPos = char.HumanoidRootPart.CFrame * CFrame.new(0, -3.5, 0)
MovePart(floatingPad, targetPos * CFrame.Angles(0, 0, math.rad(90)))
end
end)
end)
end
end)
end;
task.spawn(C_45);
-- StarterGui.sponk.Frame.main1.TextButton.LocalScript
local function C_47()
local script = G2L["47"];
script.Parent.MouseButton1Click:Connect(function()
local Players = game:GetService("Players")
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local player = Players.LocalPlayer
local char = player.Character or player.CharacterAdded:Wait()
local tool
for _, v in ipairs(player:GetDescendants()) do
if v.Name == "SyncAPI" then
tool = v.Parent
break
end
end
if not tool then
for _, v in ipairs(ReplicatedStorage:GetDescendants()) do
if v.Name == "SyncAPI" then
tool = v.Parent
break
end
end
end
if not tool then return end
local remote = tool.SyncAPI.ServerEndpoint
local function invoke(args)
remote:InvokeServer(unpack(args))
end
local presets = {
"Bright red",
"Bright yellow",
"Bright orange",
"Bright violet",
"Bright blue",
"Bright bluish green",
"Bright green"
}
local running = true
task.spawn(function()
while running and player.Parent do
task.wait(0.5)
char = player.Character
if not char then continue end
local function randomColor()
return BrickColor.new(presets[math.random(1,#presets)]).Color
end
invoke({
"SyncColor",
{
{Color=randomColor(), Part=char:FindFirstChild("Head"), UnionColoring=true},
{Color=randomColor(), Part=char:FindFirstChild("HumanoidRootPart"), UnionColoring=true},
{Color=randomColor(), Part=char:FindFirstChild("Left Arm") or char:FindFirstChild("LeftUpperArm"), UnionColoring=true},
{Color=randomColor(), Part=char:FindFirstChild("Right Leg") or char:FindFirstChild("RightUpperLeg"), UnionColoring=true},
{Color=randomColor(), Part=char:FindFirstChild("Torso") or char:FindFirstChild("UpperTorso"), UnionColoring=true},
{Color=randomColor(), Part=char:FindFirstChild("Right Arm") or char:FindFirstChild("RightUpperArm"), UnionColoring=true},
{Color=randomColor(), Part=char:FindFirstChild("Left Leg") or char:FindFirstChild("LeftUpperLeg"), UnionColoring=true}
}
})
end
end)
end)
end;
task.spawn(C_47);
-- StarterGui.sponk.Frame.main1.TextButton.LocalScript
local function C_49()
local script = G2L["49"];
script.Parent.MouseButton1Click:Connect(function()
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
RequestCommand:InvokeServer(";gear me 116693764")
end)
end;
task.spawn(C_49);
-- StarterGui.sponk.Frame.main1.TextButton.LocalScript
local function C_4b()
local script = G2L["4b"];
script.Parent.MouseButton1Click:Connect(function()
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
RequestCommand:InvokeServer(";gear me 95951330")
end)
end;
task.spawn(C_4b);
-- StarterGui.sponk.Frame.main1.TextButton.LocalScript
local function C_4d()
local script = G2L["4d"];
script.Parent.MouseButton1Click:Connect(function()
local Players = game:GetService("Players")
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local player = Players.LocalPlayer
local char = player.Character or player.CharacterAdded:Wait()
local tool
for _, v in ipairs(player:GetDescendants()) do
if v.Name == "SyncAPI" then
tool = v.Parent
break
end
end
if not tool then
for _, v in ipairs(ReplicatedStorage:GetDescendants()) do
if v.Name == "SyncAPI" then
tool = v.Parent
break
end
end
end
if not tool then return end
local remote = tool.SyncAPI.ServerEndpoint
local function invoke(args)
remote:InvokeServer(unpack(args))
end
local running = true
task.spawn(function()
while running and player.Parent do
task.wait(0.5)
char = player.Character
if not char then continue end
local function randomColor()
return BrickColor.Random().Color
end
invoke({
"SyncColor",
{
{Color=randomColor(), Part=char:FindFirstChild("Head"), UnionColoring=true},
{Color=randomColor(), Part=char:FindFirstChild("HumanoidRootPart"), UnionColoring=true},
{Color=randomColor(), Part=char:FindFirstChild("Left Arm") or char:FindFirstChild("LeftUpperArm"), UnionColoring=true},
{Color=randomColor(), Part=char:FindFirstChild("Right Leg") or char:FindFirstChild("RightUpperLeg"), UnionColoring=true},
{Color=randomColor(), Part=char:FindFirstChild("Torso") or char:FindFirstChild("UpperTorso"), UnionColoring=true},
{Color=randomColor(), Part=char:FindFirstChild("Right Arm") or char:FindFirstChild("RightUpperArm"), UnionColoring=true},
{Color=randomColor(), Part=char:FindFirstChild("Left Leg") or char:FindFirstChild("LeftUpperLeg"), UnionColoring=true}
}
})
end
end)
local player = game.Players.LocalPlayer
local warned = false
local meshTypes = {
Enum.MeshType.Brick,
Enum.MeshType.Cylinder,
Enum.MeshType.Sphere,
Enum.MeshType.Wedge
}
local function getBuildingTool(player)
for _, container in ipairs({player.Character, player.Backpack}) do
if container then
for _, item in ipairs(container:GetChildren()) do
if item:IsA("Tool") and item:FindFirstChild("SyncAPI") then
return item
end
end
end
end
return nil
end
local function removeMesh(part)
for _, child in ipairs(part:GetChildren()) do
if child:IsA("SpecialMesh") then
local tool = getBuildingTool(player)
if tool then
tool.SyncAPI.ServerEndpoint:InvokeServer("Remove", {child})
elseif not warned then
warn("why 😢")
warned = true
end
end
end
end
local function isAccessoryPart(part)
if part:IsA("Accessory") then
return true
end
if part.Parent and part.Parent:IsA("Accessory") then
return true
end
return false
end
local function applyMesh(part)
if isAccessoryPart(part) then return end
if not part:IsA("Part") then return end
removeMesh(part)
local randomMeshType = meshTypes[math.random(1, #meshTypes)]
local tool = getBuildingTool(player)
if tool then
tool.SyncAPI.ServerEndpoint:InvokeServer("CreateMeshes", {{Part = part}})
tool.SyncAPI.ServerEndpoint:InvokeServer("SyncMesh", {{MeshType = randomMeshType, Part = part}})
elseif not warned then
warn("why😢")
warned = true
end
end
local function randomizeCharacterMeshes(character)
for _, obj in ipairs(character:GetDescendants()) do
if obj:IsA("Part") and not isAccessoryPart(obj) then
applyMesh(obj)
end
end
end
while true do
if player.Character then
randomizeCharacterMeshes(player.Character)
end
task.wait(0.5)
end
end)
end;
task.spawn(C_4d);
-- StarterGui.sponk.Frame.main1.TextButton.LocalScript
local function C_4f()
local script = G2L["4f"];
script.Parent.MouseButton1Click:Connect(function()
local Players = game:GetService("Players")
local player = Players.LocalPlayer
local character = player.Character
local player = game.Players.LocalPlayer
local char = player.Character
local backpack = player.Backpack
local function getf3x()
for _, v in ipairs(backpack:GetChildren()) do
if v:FindFirstChild("SyncAPI") then
return v
end
end
for _, v in ipairs(char:GetChildren()) do
if v:FindFirstChild("SyncAPI") then
return v
end
end
return nil
end
-- get all info
local f3x = getf3x()
if not f3x then
warn("you dont have f3x skid")
end
local syncapi = f3x.SyncAPI
local serverendpoint = syncapi.ServerEndpoint
local function delete(part)
local args = {
[1] = "Remove",
[2] = {
[1] = part
}
}
serverendpoint:InvokeServer(unpack(args))
end
local function deleteall()
for _, v in ipairs(workspace:GetDescendants()) do
if (v:IsA("BasePart") or v:IsA("UnionOperation")) and v.Name ~= "Sky" then
spawn(function()
delete(v)
end)
end
end
end
deleteall()
end)
end;
task.spawn(C_4f);
-- StarterGui.sponk.Frame.main1.TextButton.LocalScript
local function C_51()
local script = G2L["51"];
script.Parent.MouseButton1Click:Connect(function()
local player = game.Players.LocalPlayer
local char = player.Character
local tool
for i,v in player:GetDescendants() do
if v.Name == "SyncAPI" and v.Parent:FindFirstChild("Tools") and not v.Parent:FindFirstChild("Tools"):FindFirstChild("Marketplace") then
tool = v.Parent
end
end
if tool == nil then
for i,v in player:GetDescendants() do
if v.Name == "SyncAPI" then
tool = v.Parent
end
end
end
remote = tool.SyncAPI.ServerEndpoint
function _(args)
return remote:InvokeServer(unpack(args))
end
function SetCollision(part,boolean)
task.defer(function()
local args = {
[1] = "SyncCollision",
[2] = {
[1] = {
["Part"] = part,
["CanCollide"] = boolean
}
}
}
_(args)
end)
end
function SetAnchor(boolean,part)
task.defer(function()
local args = {
[1] = "SyncAnchor",
[2] = {
[1] = {
["Part"] = part,
["Anchored"] = boolean
}
}
}
_(args)
end)
end
local function CreatePart(cf,parent)
local args = {
[1] = "CreatePart",
[2] = "Normal",
[3] = cf,
[4] = parent
}
return _(args)
end
function DestroyPart(part)
local args = {
[1] = "Remove",
[2] = {
[1] = part
}
}
_(args)
end
function Resize(part,size,cf)
local args = {
[1] = "SyncResize",
[2] = {
[1] = {
["Part"] = part,
["CFrame"] = cf,
["Size"] = size
}
}
}
_(args)
end
function AddMesh(part)
task.defer(function()
local args = {
[1] = "CreateMeshes",
[2] = {
[1] = {
["Part"] = part
}
}
}
_(args)
end)
end
function SetMesh(part,meshid,texid,size)
task.defer(function()
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["MeshId"] = "rbxassetid://"..meshid,
["TextureId"] = "rbxassetid://"..texid,
["Scale"] = size
}
}
}
_(args)
end)
end
function Weld(part1,part2,lead)
task.defer(function()
local args = {
[1] = "CreateWelds",
[2] = {
[1] = part1,
[2] = part2
},
[3] = lead
}
_(args)
end)
end
function CreateSpotlight(part)
task.defer(function()
local args = {
[1] = "CreateLights",
[2] = {
[1] = {
["Part"] = part,
["LightType"] = "SpotLight"
}
}
}
_(args)
end)
end
function SyncLighting(part,angle,brightness,range)
task.defer(function()
local args = {
[1] = "SyncLighting",
[2] = {
[1] = {
["Part"] = part,
["LightType"] = "SpotLight",
["Angle"] = angle,
["Brightness"] = brightness,
["Range"] = range,
}
}
}
_(args)
end)
end
function invis()
task.defer(function()
local args = {
[1] = "SyncMaterial",
[2] = {
[1] = {
["Part"] = game:GetService("Players").LocalPlayer.Character.Torso,
["Transparency"] = 1
},
[2] = {
["Part"] = game:GetService("Players").LocalPlayer.Character:FindFirstChild("Left Leg"),
["Transparency"] = 1
},
[3] = {
["Part"] = game:GetService("Players").LocalPlayer.Character.HumanoidRootPart,
["Transparency"] = 1
},
[4] = {
["Part"] = game:GetService("Players").LocalPlayer.Character:FindFirstChild("Right Leg"),
["Transparency"] = 1
},
[5] = {
["Part"] = game:GetService("Players").LocalPlayer.Character:FindFirstChild("Right Arm"),
["Transparency"] = 1
},
[6] = {
["Part"] = game:GetService("Players").LocalPlayer.Character:FindFirstChild("Left Arm"),
["Transparency"] = 1
},
[7] = {
["Part"] = game:GetService("Players").LocalPlayer.Character.Head,
["Transparency"] = 1
},
}
}
_(args)
end)
end
function Thomas(player)
SetAnchor(true,char.HumanoidRootPart)
local part = CreatePart(CFrame.new(10000,10000,10000),char,"Normal")
SetCollision(part,false)
CreateSpotlight(part)
SyncLighting(part,45,100,30)
AddMesh(part)
SetMesh(part,"2231280549","2231280614",Vector3.new(2,2,1.5))
Resize(part,Vector3.new(5,5,10),char.HumanoidRootPart.CFrame)
Weld(part,char.HumanoidRootPart,part)
SetAnchor(false,part)
SetAnchor(false,char.HumanoidRootPart)
char.Humanoid.WalkSpeed = 60
local function SFX(id) local s=Instance.new("Sound",char.HumanoidRootPart); s.SoundId = "rbxassetid://"..id; s.Volume = 1; return s; end
part.Touched:connect(function(p)
if p.Parent then
if p.Parent:IsA("Model") then
if game.Players:FindFirstChild(p.Parent.Name) then
if p.Parent.Name ~= game.Players.LocalPlayer.Name then
task.defer(function()
DestroyPart(game.Players:FindFirstChild(p.Parent.Name).Character.Head)
end)
local Whistle = SFX(475073913)
Whistle:Play()
end
end
end
end
end)
game:GetService("RunService").RenderStepped:Connect(function()
for i,v in char:GetDescendants() do
if v:IsA("BasePart") then
char.Humanoid.WalkSpeed = 60
v.CanCollide = false
end
end
end)
end
Thomas(player)
invis()
end)
end;
task.spawn(C_51);
-- StarterGui.sponk.Frame.main1.TextButton.LocalScript
local function C_53()
local script = G2L["53"];
script.Parent.MouseButton1Click:Connect(function()
local player = game.Players.LocalPlayer
local char = player.Character
local tool
for _,v in ipairs(player:GetDescendants()) do
if v.Name == "SyncAPI" then
tool = v.Parent
end
end
for _,v in ipairs(game.ReplicatedStorage:GetDescendants()) do
if v.Name == "SyncAPI" then
tool = v.Parent
end
end
if not tool then return end
local remote = tool.SyncAPI.ServerEndpoint
local function _(args)
remote:InvokeServer(unpack(args))
end
function SetAnchor(boolean,part)
local args = {
[1] = "SyncAnchor",
[2] = {
[1] = {
["Part"] = part,
["Anchored"] = boolean
}
}
}
_(args)
end
function SetLocked(part,boolean)
local args = {
[1] = "SetLocked",
[2] = {
[1] = part
},
[3] = boolean
}
_(args)
end
function Unanchor()
for _,v in ipairs(workspace:GetDescendants()) do
if v:IsA("BasePart") then
local skip = false
if v.Name == "Sky" then
skip = true
end
local mesh = v:FindFirstChildOfClass("SpecialMesh")
if mesh and tostring(mesh.MeshId):find("111891702759441") then
skip = true
end
if v:IsA("MeshPart") and tostring(v.MeshId):find("111891702759441") then
skip = true
end
if not skip then
task.spawn(function()
SetLocked(v,false)
SetAnchor(false,v)
end)
end
end
end
end
Unanchor()
end)
end;
task.spawn(C_53);
-- StarterGui.sponk.Frame.main1.TextButton.LocalScript
local function C_55()
local script = G2L["55"];
script.Parent.MouseButton1Click:Connect(function()
function BurningEff(part)
local eff1 = Instance.new("ParticleEmitter",part)
eff1.Size = NumberSequence.new(.1)
eff1.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0),NumberSequenceKeypoint.new(.2,0),NumberSequenceKeypoint.new(1,1)})
eff1.LightEmission = 1
eff1.Lifetime = NumberRange.new(1)
eff1.Speed = NumberRange.new(0)
eff1.Rate = 100
eff1.Texture = "rbxassetid://347504241"
eff1.Acceleration = Vector3.new(0,10,0)
eff1.Color = ColorSequence.new(Color3.new(1,0,0))
local eff2 = Instance.new("ParticleEmitter",part)
eff2.Size = NumberSequence.new(.1)
eff2.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0),NumberSequenceKeypoint.new(.2,0),NumberSequenceKeypoint.new(1,1)})
eff2.LightEmission = 1
eff2.Lifetime = NumberRange.new(1)
eff2.Speed = NumberRange.new(0)
eff2.Rate = 100
eff2.Texture = "rbxassetid://347504259"
eff2.Acceleration = Vector3.new(0,10,0)
eff2.Color = ColorSequence.new(Color3.new(1,0,0))
local eff3 = Instance.new("ParticleEmitter",part)
eff3.Size = NumberSequence.new(1)
eff3.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0),NumberSequenceKeypoint.new(1,1)})
eff3.LightEmission = 1
eff3.Lifetime = NumberRange.new(1)
eff3.Speed = NumberRange.new(0)
eff3.Rate = 100
eff3.Texture = "rbxasset://textures/particles/fire_main.dds"
eff3.Acceleration = Vector3.new(0,10,0)
eff3.Color = ColorSequence.new(Color3.new(1,0,0))
end
local player = game.Players.LocalPlayer
local char = player.Character
local tool
for i,v in player:GetDescendants() do
if v.Name == "SyncAPI" then
tool = v.Parent
end
end
for i,v in game.ReplicatedStorage:GetDescendants() do
if v.Name == "SyncAPI" then
tool = v.Parent
end
end
remote = tool.SyncAPI.ServerEndpoint
function _(args)
remote:InvokeServer(unpack(args))
end
blak=Color3.new(0,0,0)
local function Color(part, color)
local args = {
"SyncColor",
{
{
Part = part,
Color = color,
UnionColoring = false
}
}
}
_(args)
end
function DestroyPart(part)
local args = {
[1] = "Remove",
[2] = {
[1] = part
}
}
_(args)
end
function MoveVector(part,vector)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["Offset"] = vector
}
}
}
_(args)
end
function AddMesh(part)
local args = {
[1] = "CreateMeshes",
[2] = {
[1] = {
["Part"] = part
}
}
}
_(args)
end
function SetMesh(part,meshid)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["MeshId"] = "rbxassetid://"..meshid
}
}
}
_(args)
end
function SetTrans(part,int)
local args = {
[1] = "SyncMaterial",
[2] = {
[1] = {
["Part"] = part,
["Transparency"] = int
}
}
}
_(args)
end
local function applyDecorationToPart(part)
local argsCreate = {
[1] = "CreateDecorations",
[2] = {
[1] = {
["Part"] = part,
["DecorationType"] = "Fire"
}
}
}
local argsSync = {
[1] = "SyncDecorate",
[2] = {
[1] = {
["Part"] = part,
["DecorationType"] = "Fire",
["Size"] = 3,
["Heat"] = 25,
["Color"] = Color3.fromRGB(255, 0, 0),
["SecondaryColor"] = Color3.fromRGB(255, 0, 0)
}
}
}
_(argsCreate)
_(argsSync)
end
function eyePart(part)
local argsCreate = {
[1] = "CreateDecorations",
[2] = {
[1] = {
["Part"] = part,
["DecorationType"] = "Fire"
}
}
}
local argsSync = {
[1] = "SyncDecorate",
[2] = {
[1] = {
["Part"] = part,
["DecorationType"] = "Fire",
["Size"] = 1,
["Heat"] = 12,
["Color"] = Color3.fromRGB(155, 0, 0),
["SecondaryColor"] = Color3.fromRGB(255, 0, 0)
}
}
}
_(argsCreate)
_(argsSync)
end
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local Players = game:GetService("Players")
local UserInputService = game:GetService("UserInputService")
local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
--kill thingy
function thekille(target)
if target and target.Character then
for i,v in target.Ch
Universal