Run it
Copy the script and paste it into your executor.
Players = :()
UIS = :()
RunService = :()
Lighting = :()
player = Players.LocalPlayer
char = player.Character player.CharacterAdded:()
hum = char:()
player.CharacterAdded:((c)
char = c
hum = c:()
)
gui = .(, player.PlayerGui)
gui.ResetOnSpawn =
frame = .(, gui)
frame.Size = .(,,,)
frame.Position = .(,,,-)
frame.BackgroundColor3 = .(,,)
frame.Active =
frame.Draggable =
.(, frame)
title = .(, frame)
title.Size = .(,,,)
title.Text =
title.TextColor3 = .(,,)
title.BackgroundTransparency =
title.TextSize =
list = .(, frame)
list.Position = .(,,,)
list.Size = .(,,,-)
list.CanvasSize = .(,,,)
list.ScrollBarImageTransparency =
layout = .(, list)
layout.Padding = .(,)
(text, onFunc, offFunc)
on =
b = .(, list)
b.Size = .(,-,,)
b.Position = .(,,,)
b.Text = text ..
b.BackgroundColor3 = .(,,)
b.TextColor3 = .(,,)
.(, b)
b.MouseButton1Click:(()
on = on
b.Text = text .. (on )
on () ()
)
(, () hum.WalkSpeed= , () hum.WalkSpeed= )
(, () hum.WalkSpeed= , () hum.WalkSpeed= )
(, () hum.WalkSpeed= , () hum.WalkSpeed= )
(, () hum.JumpPower= , () hum.JumpPower= )
(, () hum.JumpPower= , () hum.JumpPower= )
(,
()
.infJump = UIS.JumpRequest:(()
hum:(.HumanoidStateType.Jumping)
)
,
() .infJump .infJump:()
)
(, () .Gravity= , () .Gravity= )
(, () .Gravity= , () .Gravity= )
(, () hum.JumpPower= , () hum.JumpPower= )
(,
()
.noclip = RunService.Stepped:(()
_,p (char:())
p:() p.CanCollide=
)
,
() .noclip .noclip:()
)
(,
()
.spin = RunService.RenderStepped:(()
char.HumanoidRootPart.CFrame *= .(,,)
)
,
() .spin .spin:()
)
(, () char.Head.Size*= , () char.Head.Size/= )
(, () char.Head.Size*= , () char.Head.Size*= )
(, () hum.BodyHeightScale.Value= , () hum.BodyHeightScale.Value= )
(, () hum.BodyHeightScale.Value= , () hum.BodyHeightScale.Value= )
(,
() hum.MaxHealth=.huge hum.Health=hum.MaxHealth ,
() hum.MaxHealth=
)
(,
()
.heal = RunService.Heartbeat:(()
hum.Health = hum.MaxHealth
)
,
() .heal .heal:()
)
(,
()
_,p (char:())
p:() p.Transparency=
,
()
_,p (char:())
p:() p.Transparency=
)
(, () Lighting.Brightness= Lighting.ClockTime= , () Lighting.Brightness= )
(, () Lighting.FogEnd= , () Lighting.FogEnd= )
(, () .CurrentCamera.FieldOfView= , () .CurrentCamera.FieldOfView= )
i = ,
(
..i,
() hum.WalkSpeed += ,
()
)
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