Run it
Copy the script and paste it into your executor.
Players = :()
UserInputService = :()
ReplicatedStorage = :()
player = Players.LocalPlayer
character = player.Character player.CharacterAdded:()
humanoid = character:()
rootPart = character:()
tripEvent = ReplicatedStorage:()
tripEvent
tripEvent = .()
tripEvent.Name =
tripEvent.Parent = ReplicatedStorage
screenGui = .()
screenGui.Parent = player:()
screenGui.Name =
frame = .()
frame.Size = .(, , , )
frame.Position = .(, -, , -)
frame.BackgroundColor3 = .(, , )
frame.BorderSizePixel =
frame.Parent = screenGui
dragging =
dragInput
dragStart
startPos
(input)
delta = input.Position - dragStart
frame.Position = .(startPos.X.Scale, startPos.X.Offset + delta.X, startPos.Y.Scale, startPos.Y.Offset + delta.Y)
frame.InputBegan:((input)
input.UserInputType == .UserInputType.MouseButton1 input.UserInputType == .UserInputType.Touch
dragging =
dragStart = input.Position
startPos = frame.Position
input.Changed:(()
input.UserInputState == .UserInputState.End
dragging =
)
)
frame.InputChanged:((input)
input.UserInputType == .UserInputType.MouseMovement input.UserInputType == .UserInputType.Touch
dragInput = input
)
UserInputService.InputChanged:((input)
dragging (input == dragInput)
(input)
)
button = .()
button.Size = .(, , , )
button.Position = .(, -, , -)
button.BackgroundColor3 = .(, , )
button.TextColor3 = .(, , )
button.Text =
button.Parent = frame
isTripping =
tripConnection =
()
character humanoid rootPart humanoid.Health <=
humanoid:(.HumanoidStateType.Ragdoll)
bodyVelocity = .()
bodyVelocity.MaxForce = .(, , )
bodyVelocity.Velocity = .(.(-, ), , .(-, ))
bodyVelocity.Parent = rootPart
bodyAngularVelocity = .()
bodyAngularVelocity.MaxTorque = .(, , )
bodyAngularVelocity.AngularVelocity = .(, .(-, ), )
bodyAngularVelocity.Parent = rootPart
.(()
.()
humanoid humanoid.Health >
humanoid:(.HumanoidStateType.GettingUp)
bodyVelocity:()
bodyAngularVelocity:()
)
tripEvent:()
button.MouseButton1Click:(()
isTripping = isTripping
button.Text = isTripping
isTripping
tripConnection = :().Heartbeat:(()
isTripping character humanoid.Health <=
tripConnection:()
()
.()
)
tripConnection
tripConnection:()
humanoid
humanoid:(.HumanoidStateType.GettingUp)
tripEvent:()
)
player.CharacterAdded:((newChar)
character = newChar
humanoid = character:()
rootPart = character:()
isTripping
tripConnection = :().Heartbeat:(()
isTripping character humanoid.Health <=
tripConnection:()
()
.()
)
)
:(()
tripConnection
tripConnection:()
screenGui:()
)trips you

Universal