Run it
Copy the script and paste it into your executor.
local Rayfield = loadstring(game:HttpGet('https://sirius.menu/rayfield'))()
local Window = Rayfield:CreateWindow({
Name = "Educational Speed Script",
LoadingTitle = "Loading GUI...",
LoadingSubtitle = "by Gemini",
ConfigurationSaving = {
Enabled = true,
FolderName = "GeminiScripts",
FileName = "SpeedConfig"
}
})
local MainTab = Window:CreateTab("Main Features", 4483362458) -- Icon ID
-- Variable to store the current speed
local TargetSpeed = 16
-- The Slider
local Slider = MainTab:CreateSlider({
Name = "WalkSpeed Multiplier",
Range = {1, 1000},
Increment = 1,
Suffix = " Speed",
CurrentValue = 16,
Flag = "SpeedSlider",
Callback = function(Value)
TargetSpeed = Value
,
})
:().Heartbeat:(()
player = .Players.LocalPlayer
player player.Character player.Character:()
player.Character.Humanoid.WalkSpeed = TargetSpeed
)
Rayfield:({
Title = ,
Content = ,
Duration = ,
Image = ,
})
Loads code from the internet. It downloads more code when it runs (loadstring + HttpGet), which can change after it was posted. From: sirius.menu.
bypassed walk speed changer works in every game (only tested on delta) FIXED AND WORKING

Universal