Run it
Copy the script and paste it into your executor.
player = .Players.LocalPlayer
gui = .(, player:())
gui.Name =
gui.ResetOnSpawn =
frame = .(, gui)
frame.Size = .(, , , )
frame.Position = .(, , , )
frame.BackgroundColor3 = .(, , )
frame.BorderSizePixel =
frame.Name =
dragBar = .(, frame)
dragBar.Size = .(, , , )
dragBar.Position = .(, , , )
dragBar.BackgroundColor3 = .(, , )
dragBar.Text =
dragBar.AutoButtonColor =
minimizeButton = .(, dragBar)
minimizeButton.Size = .(, , , )
minimizeButton.Position = .(, -, , )
minimizeButton.Text =
minimizeButton.TextColor3 = .(, , )
minimizeButton.BackgroundColor3 = .(, , )
minimizeButton.BorderSizePixel =
titleLabel = .(, dragBar)
titleLabel.Size = .(, -, , )
titleLabel.Position = .(, , , )
titleLabel.BackgroundTransparency =
titleLabel.Text =
titleLabel.TextColor3 = .(, , )
titleLabel.TextXAlignment = .TextXAlignment.Left
titleLabel.Font = .Font.SourceSans
titleLabel.TextSize =
dragging =
dragInput, dragStart, startPos
dragBar.InputBegan:((input)
input.UserInputType == .UserInputType.MouseButton1 input.UserInputType == .UserInputType.Touch
dragging =
dragStart = input.Position
startPos = frame.Position
input.Changed:(()
input.UserInputState == .UserInputState.End
dragging =
)
)
dragBar.InputChanged:((input)
input.UserInputType == .UserInputType.MouseMovement input.UserInputType == .UserInputType.Touch
dragInput = input
)
:().InputChanged:((input)
input == dragInput dragging
delta = input.Position - dragStart
frame.Position = .(startPos.X.Scale, startPos.X.Offset + delta.X, startPos.Y.Scale, startPos.Y.Offset + delta.Y)
)
(placeholder, y)
box = .(, frame)
box.PlaceholderText = placeholder
box.Size = .(, -, , )
box.Position = .(, , , y)
box.Text =
box.BackgroundColor3 = .(, , )
box.TextColor3 = .(, , )
box.ClearTextOnFocus =
box
(text, y)
btn = .(, frame)
btn.Text = text
btn.Size = .(, -, , )
btn.Position = .(, , , y)
btn.BackgroundColor3 = .(, , )
btn.TextColor3 = .(, , )
btn
speedBox = (, )
jumpBox = (, )
setSpeedButton = (, )
setJumpButton = (, )
autoButton = (, )
minimized =
contentElements = {speedBox, jumpBox, setSpeedButton, setJumpButton, autoButton}
minimizeButton.MouseButton1Click:(()
minimized = minimized
minimizeButton.Text = minimized
_, el (contentElements)
el.Visible = minimized
frame.Size = minimized .(, , , ) .(, , , )
)
savedSpeed =
savedJump =
autoEnabled =
(humanoid)
humanoid.WalkSpeed = savedSpeed
humanoid.JumpPower = savedJump
(char)
humanoid = char:()
autoEnabled
(humanoid)
setSpeedButton.MouseButton1Click:(()
val = (speedBox.Text)
val
savedSpeed = val
hum = player.Character player.Character:()
hum hum.WalkSpeed = val
)
setJumpButton.MouseButton1Click:(()
val = (jumpBox.Text)
val
savedJump = val
hum = player.Character player.Character:()
hum hum.JumpPower = val
)
autoButton.MouseButton1Click:(()
autoEnabled = autoEnabled
autoButton.Text = autoEnabled
autoEnabled player.Character
hum = player.Character:()
hum (hum)
)
player.CharacterAdded:(setupCharacter)
player.Character
(player.Character)
set your speed and jump power auto button to stop being slow after reset

Universal