Run it
Copy the script and paste it into your executor.
warmgui = .()
MainFrame = .()
TextLabel = .()
TextButton = .()
TextButton_2 = .()
TextButton_3 = .()
TextButton_4 = .()
TextButton_5 = .()
TextButton_6 = .()
TextButton_7 = .()
TextButton_8 = .()
TextButton_9 = .()
TextButton_10 = .()
TextButton_11 = .()
TextButton_12 = .()
TextButton_13 = .()
TextButton_14 = .()
TextButton_15 = .()
TextButton_16 = .()
TextButton_17 = .()
TextButton_18 = .()
TextButton_19 = .()
TextButton_20 = .()
TextButton_21 = .()
TextButton_22 = .()
TextButton_23 = .()
TextButton_24 = .()
TextButton_25 = .()
TextButton_26 = .()
TextButton_27 = .()
TextButton_28 = .()
TextButton_29 = .()
TextButton_30 = .()
TextButton_31 = .()
TextButton_32 = .()
warmgui.Name =
warmgui.Parent = .Players.LocalPlayer:()
warmgui.ZIndexBehavior = .ZIndexBehavior.Sibling
warmgui.DisplayOrder =
warmgui.ResetOnSpawn =
MainFrame.Name =
MainFrame.Parent = warmgui
MainFrame.BackgroundColor3 = .(, , )
MainFrame.BorderColor3 = .(, , )
MainFrame.BorderSizePixel =
MainFrame.Position = .(, , , )
MainFrame.Size = .(, , , )
TextLabel.Parent = MainFrame
TextLabel.BackgroundColor3 = .(, , )
TextLabel.BackgroundTransparency =
TextLabel.BorderColor3 = .(, , )
TextLabel.BorderSizePixel =
TextLabel.Position = .(, , , )
TextLabel.Size = .(, , , )
TextLabel.Font = .Font.Code
TextLabel.Text =
TextLabel.TextColor3 = .(, , )
TextLabel.TextSize =
TextButton.Parent = TextLabel
TextButton.BackgroundColor3 = .(, , )
TextButton.BorderColor3 = .(, , )
TextButton.BorderSizePixel =
TextButton.Position = .(-, , , )
TextButton.Size = .(, , , )
TextButton.Font = .Font.Code
TextButton.Text =
TextButton.TextColor3 = .(, , )
TextButton.TextSize =
TextButton.TextWrapped =
TextButton_2.Parent = TextLabel
TextButton_2.BackgroundColor3 = .(, , )
TextButton_2.BorderColor3 = .(, , )
TextButton_2.BorderSizePixel =
TextButton_2.Position = .(, , , )
TextButton_2.Size = .(, , , )
TextButton_2.Font = .Font.Code
TextButton_2.Text =
TextButton_2.TextColor3 = .(, , )
TextButton_2.TextSize =
TextButton_2.TextWrapped =
TextButton_3.Parent = TextLabel
TextButton_3.BackgroundColor3 = .(, , )
TextButton_3.BorderColor3 = .(, , )
TextButton_3.BorderSizePixel =
TextButton_3.Position = .(, , , )
TextButton_3.Size = .(, , , )
TextButton_3.Font = .Font.Code
TextButton_3.Text =
TextButton_3.TextColor3 = .(, , )
TextButton_3.TextSize =
TextButton_3.TextWrapped =
TextButton_4.Parent = TextLabel
TextButton_4.BackgroundColor3 = .(, , )
TextButton_4.BorderColor3 = .(, , )
TextButton_4.BorderSizePixel =
TextButton_4.Position = .(, , , )
TextButton_4.Size = .(, , , )
TextButton_4.Font = .Font.Code
TextButton_4.Text =
TextButton_4.TextColor3 = .(, , )
TextButton_4.TextSize =
TextButton_4.TextWrapped =
TextButton_5.Parent = TextLabel
TextButton_5.BackgroundColor3 = .(, , )
TextButton_5.BorderColor3 = .(, , )
TextButton_5.BorderSizePixel =
TextButton_5.Position = .(-, , , )
TextButton_5.Size = .(, , , )
TextButton_5.Font = .Font.Code
TextButton_5.Text =
TextButton_5.TextColor3 = .(, , )
TextButton_5.TextSize =
TextButton_5.TextWrapped =
TextButton_6.Parent = TextLabel
TextButton_6.BackgroundColor3 = .(, , )
TextButton_6.BorderColor3 = .(, , )
TextButton_6.BorderSizePixel =
TextButton_6.Position = .(, , , )
TextButton_6.Size = .(, , , )
TextButton_6.Font = .Font.Code
TextButton_6.Text =
TextButton_6.TextColor3 = .(, , )
TextButton_6.TextSize =
TextButton_6.TextWrapped =
TextButton_7.Parent = TextLabel
TextButton_7.BackgroundColor3 = .(, , )
TextButton_7.BorderColor3 = .(, , )
TextButton_7.BorderSizePixel =
TextButton_7.Position = .(, , , )
TextButton_7.Size = .(, , , )
TextButton_7.Font = .Font.Code
TextButton_7.Text =
TextButton_7.TextColor3 = .(, , )
TextButton_7.TextSize =
TextButton_7.TextWrapped =
TextButton_8.Parent = TextLabel
TextButton_8.BackgroundColor3 = .(, , )
TextButton_8.BorderColor3 = .(, , )
TextButton_8.BorderSizePixel =
TextButton_8.Position = .(, , , )
TextButton_8.Size = .(, , , )
TextButton_8.Font = .Font.Code
TextButton_8.Text =
TextButton_8.TextColor3 = .(, , )
TextButton_8.TextSize =
TextButton_8.TextWrapped =
TextButton_9.Parent = TextLabel
TextButton_9.BackgroundColor3 = .(, , )
TextButton_9.BorderColor3 = .(, , )
TextButton_9.BorderSizePixel =
TextButton_9.Position = .(-, , , )
TextButton_9.Size = .(, , , )
TextButton_9.Font = .Font.Code
TextButton_9.Text =
TextButton_9.TextColor3 = .(, , )
TextButton_9.TextSize =
TextButton_9.TextWrapped =
TextButton_10.Parent = TextLabel
TextButton_10.BackgroundColor3 = .(, , )
TextButton_10.BorderColor3 = .(, , )
TextButton_10.BorderSizePixel =
TextButton_10.Position = .(-, , , )
TextButton_10.Size = .(, , , )
TextButton_10.Font = .Font.Code
TextButton_10.Text =
TextButton_10.TextColor3 = .(, , )
TextButton_10.TextSize =
TextButton_10.TextWrapped =
TextButton_11.Parent = TextLabel
TextButton_11.BackgroundColor3 = .(, , )
TextButton_11.BorderColor3 = .(, , )
TextButton_11.BorderSizePixel =
TextButton_11.Position = .(, , , )
TextButton_11.Size = .(, , , )
TextButton_11.Font = .Font.Code
TextButton_11.Text =
TextButton_11.TextColor3 = .(, , )
TextButton_11.TextSize =
TextButton_11.TextWrapped =
TextButton_12.Parent = TextLabel
TextButton_12.BackgroundColor3 = .(, , )
TextButton_12.BorderColor3 = .(, , )
TextButton_12.BorderSizePixel =
TextButton_12.Position = .(, , , )
TextButton_12.Size = .(, , , )
TextButton_12.Font = .Font.Code
TextButton_12.Text =
TextButton_12.TextColor3 = .(, , )
TextButton_12.TextSize =
TextButton_12.TextWrapped =
TextButton_13.Parent = TextLabel
TextButton_13.BackgroundColor3 = .(, , )
TextButton_13.BorderColor3 = .(, , )
TextButton_13.BorderSizePixel =
TextButton_13.Position = .(, , , )
TextButton_13.Size = .(, , , )
TextButton_13.Font = .Font.Code
TextButton_13.Text =
TextButton_13.TextColor3 = .(, , )
TextButton_13.TextSize =
TextButton_13.TextWrapped =
TextButton_14.Parent = TextLabel
TextButton_14.BackgroundColor3 = .(, , )
TextButton_14.BorderColor3 = .(, , )
TextButton_14.BorderSizePixel =
TextButton_14.Position = .(, , , )
TextButton_14.Size = .(, , , )
TextButton_14.Font = .Font.Code
TextButton_14.Text =
TextButton_14.TextColor3 = .(, , )
TextButton_14.TextSize =
TextButton_14.TextWrapped =
TextButton_15.Parent = TextLabel
TextButton_15.BackgroundColor3 = .(, , )
TextButton_15.BorderColor3 = .(, , )
TextButton_15.BorderSizePixel =
TextButton_15.Position = .(, , , )
TextButton_15.Size = .(, , , )
TextButton_15.Font = .Font.Code
TextButton_15.Text =
TextButton_15.TextColor3 = .(, , )
TextButton_15.TextSize =
TextButton_15.TextWrapped =
TextButton_16.Parent = TextLabel
TextButton_16.BackgroundColor3 = .(, , )
TextButton_16.BorderColor3 = .(, , )
TextButton_16.BorderSizePixel =
TextButton_16.Position = .(, , , )
TextButton_16.Size = .(, , , )
TextButton_16.Font = .Font.Code
TextButton_16.Text =
TextButton_16.TextColor3 = .(, , )
TextButton_16.TextSize =
TextButton_16.TextWrapped =
TextButton_17.Parent = TextLabel
TextButton_17.BackgroundColor3 = .(, , )
TextButton_17.BorderColor3 = .(, , )
TextButton_17.BorderSizePixel =
TextButton_17.Position = .(-, , , )
TextButton_17.Size = .(, , , )
TextButton_17.Font = .Font.Code
TextButton_17.Text =
TextButton_17.TextColor3 = .(, , )
TextButton_17.TextSize =
TextButton_17.TextWrapped =
TextButton_18.Parent = TextLabel
TextButton_18.BackgroundColor3 = .(, , )
TextButton_18.BorderColor3 = .(, , )
TextButton_18.BorderSizePixel =
TextButton_18.Position = .(-, , , )
TextButton_18.Size = .(, , , )
TextButton_18.Font = .Font.Code
TextButton_18.Text =
TextButton_18.TextColor3 = .(, , )
TextButton_18.TextSize =
TextButton_18.TextWrapped =
TextButton_19.Parent = TextLabel
TextButton_19.BackgroundColor3 = .(, , )
TextButton_19.BorderColor3 = .(, , )
TextButton_19.BorderSizePixel =
TextButton_19.Position = .(, , , )
TextButton_19.Size = .(, , , )
TextButton_19.Font = .Font.Code
TextButton_19.Text =
TextButton_19.TextColor3 = .(, , )
TextButton_19.TextSize =
TextButton_19.TextWrapped =
TextButton_20.Parent = TextLabel
TextButton_20.BackgroundColor3 = .(, , )
TextButton_20.BorderColor3 = .(, , )
TextButton_20.BorderSizePixel =
TextButton_20.Position = .(, , , )
TextButton_20.Size = .(, , , )
TextButton_20.Font = .Font.Code
TextButton_20.Text =
TextButton_20.TextColor3 = .(, , )
TextButton_20.TextSize =
TextButton_20.TextWrapped =
TextButton_21.Parent = TextLabel
TextButton_21.BackgroundColor3 = .(, , )
TextButton_21.BorderColor3 = .(, , )
TextButton_21.BorderSizePixel =
TextButton_21.Position = .(, , , )
TextButton_21.Size = .(, , , )
TextButton_21.Font = .Font.Code
TextButton_21.Text =
TextButton_21.TextColor3 = .(, , )
TextButton_21.TextSize =
TextButton_21.TextWrapped =
TextButton_22.Parent = TextLabel
TextButton_22.BackgroundColor3 = .(, , )
TextButton_22.BorderColor3 = .(, , )
TextButton_22.BorderSizePixel =
TextButton_22.Position = .(, , , )
TextButton_22.Size = .(, , , )
TextButton_22.Font = .Font.Code
TextButton_22.Text =
TextButton_22.TextColor3 = .(, , )
TextButton_22.TextSize =
TextButton_22.TextWrapped =
TextButton_23.Parent = TextLabel
TextButton_23.BackgroundColor3 = .(, , )
TextButton_23.BorderColor3 = .(, , )
TextButton_23.BorderSizePixel =
TextButton_23.Position = .(, , , )
TextButton_23.Size = .(, , , )
TextButton_23.Font = .Font.Code
TextButton_23.Text =
TextButton_23.TextColor3 = .(, , )
TextButton_23.TextSize =
TextButton_23.TextWrapped =
TextButton_24.Parent = TextLabel
TextButton_24.BackgroundColor3 = .(, , )
TextButton_24.BorderColor3 = .(, , )
TextButton_24.BorderSizePixel =
TextButton_24.Position = .(, , , )
TextButton_24.Size = .(, , , )
TextButton_24.Font = .Font.Code
TextButton_24.Text =
TextButton_24.TextColor3 = .(, , )
TextButton_24.TextSize =
TextButton_24.TextWrapped =
TextButton_25.Parent = TextLabel
TextButton_25.BackgroundColor3 = .(, , )
TextButton_25.BorderColor3 = .(, , )
TextButton_25.BorderSizePixel =
TextButton_25.Position = .(-, , , )
TextButton_25.Size = .(, , , )
TextButton_25.Font = .Font.Code
TextButton_25.Text =
TextButton_25.TextColor3 = .(, , )
TextButton_25.TextSize =
TextButton_25.TextWrapped =
TextButton_26.Parent = TextLabel
TextButton_26.BackgroundColor3 = .(, , )
TextButton_26.BorderColor3 = .(, , )
TextButton_26.BorderSizePixel =
TextButton_26.Position = .(, , , )
TextButton_26.Size = .(, , , )
TextButton_26.Font = .Font.Code
TextButton_26.Text =
TextButton_26.TextColor3 = .(, , )
TextButton_26.TextSize =
TextButton_26.TextWrapped =
TextButton_27.Parent = TextLabel
TextButton_27.BackgroundColor3 = .(, , )
TextButton_27.BorderColor3 = .(, , )
TextButton_27.BorderSizePixel =
TextButton_27.Position = .(, , , )
TextButton_27.Size = .(, , , )
TextButton_27.Font = .Font.Code
TextButton_27.Text =
TextButton_27.TextColor3 = .(, , )
TextButton_27.TextSize =
TextButton_27.TextWrapped =
TextButton_28.Parent = TextLabel
TextButton_28.BackgroundColor3 = .(, , )
TextButton_28.BorderColor3 = .(, , )
TextButton_28.BorderSizePixel =
TextButton_28.Position = .(, , , )
TextButton_28.Size = .(, , , )
TextButton_28.Font = .Font.Code
TextButton_28.Text =
TextButton_28.TextColor3 = .(, , )
TextButton_28.TextSize =
TextButton_28.TextWrapped =
TextButton_29.Parent = TextLabel
TextButton_29.BackgroundColor3 = .(, , )
TextButton_29.BorderColor3 = .(, , )
TextButton_29.BorderSizePixel =
TextButton_29.Position = .(-, , , )
TextButton_29.Size = .(, , , )
TextButton_29.Font = .Font.Code
TextButton_29.Text =
TextButton_29.TextColor3 = .(, , )
TextButton_29.TextSize =
TextButton_29.TextWrapped =
TextButton_30.Parent = TextLabel
TextButton_30.BackgroundColor3 = .(, , )
TextButton_30.BorderColor3 = .(, , )
TextButton_30.BorderSizePixel =
TextButton_30.Position = .(, , , )
TextButton_30.Size = .(, , , )
TextButton_30.Font = .Font.Code
TextButton_30.Text =
TextButton_30.TextColor3 = .(, , )
TextButton_30.TextSize =
TextButton_30.TextWrapped =
TextButton_31.Parent = TextLabel
TextButton_31.BackgroundColor3 = .(, , )
TextButton_31.BorderColor3 = .(, , )
TextButton_31.BorderSizePixel =
TextButton_31.Position = .(, , , )
TextButton_31.Size = .(, , , )
TextButton_31.Font = .Font.Code
TextButton_31.Text =
TextButton_31.TextColor3 = .(, , )
TextButton_31.TextSize =
TextButton_31.TextWrapped =
TextButton_32.Parent = TextLabel
TextButton_32.BackgroundColor3 = .(, , )
TextButton_32.BorderColor3 = .(, , )
TextButton_32.BorderSizePixel =
TextButton_32.Position = .(, , , )
TextButton_32.Size = .(, , , )
TextButton_32.Font = .Font.Code
TextButton_32.Text =
TextButton_32.TextColor3 = .(, , )
TextButton_32.TextSize =
TextButton_32.TextWrapped =
()
= .(, MainFrame)
UserInputService = :()
gui = .Parent
dragging
dragInput
dragStart
startPos
(input)
delta = input.Position - dragStart
gui.Position = .(startPos.X.Scale, startPos.X.Offset + delta.X, startPos.Y.Scale, startPos.Y.Offset + delta.Y)
gui.InputBegan:((input)
input.UserInputType == .UserInputType.MouseButton1 input.UserInputType == .UserInputType.Touch
dragging =
dragStart = input.Position
startPos = gui.Position
input.Changed:(()
input.UserInputState == .UserInputState.End
dragging =
)
)
gui.InputChanged:((input)
input.UserInputType == .UserInputType.MouseMovement input.UserInputType == .UserInputType.Touch
dragInput = input
)
UserInputService.InputChanged:((input)
input == dragInput dragging
(input)
)
.(IWJVQ_fake_script)()
()
= .(, TextButton)
button = .Parent
button.MouseButton1Click:(()
ReplicatedStorage = :()
RequestCommand = ReplicatedStorage:().Signals.RequestCommandSilent
RequestCommand:()
)
.(FTNI_fake_script)()
()
= .(, TextButton_2)
button = .Parent
button.MouseButton1Click:(()
ReplicatedStorage = :()
RequestCommand = ReplicatedStorage:().Signals.RequestCommandSilent
RequestCommand:()
()
player = .Players.LocalPlayer
char = player.Character
tool
i,v player:()
v.Name ==
tool = v.Parent
i,v .ReplicatedStorage:()
v.Name ==
tool = v.Parent
remote = tool.SyncAPI.ServerEndpoint
(args)
remote:((args))
(part, meshid, vertexColor)
args = {
[] = ,
[] = {
[] = {
[] = part,
[] = ..meshid,
[] = vertexColor .(, , )
}
}
}
(args)
(cf,parent)
args = {[] = , [] = , [] = cf, [] = parent}
(args)
(part)
args = {[] = , [] = { [] = { [] = part } } }
(args)
(part, texid)
args = {[] = , [] = { [] = { [] = part, [] = ..texid } } }
(args)
(part, stringg)
args = {[] = , [] = {[] = part}, [] = stringg}
(args)
(part,size)
args = {[] = , [] = { [] = { [] = part, [] = size } } }
(args)
(part,boolean)
args = {[] = , [] = {[] = part}, [] = boolean}
(args)
(part,int)
args = {[] = , [] = { [] = { [] = part, [] = int } } }
(args)
(part,color)
args = {[] = , [] = { [] = { [] = part, [] = color, [] = } } }
(args)
(part,brightness)
args = {[] = , [] = { [] = { [] = part, [] = , [] = brightness } } }
(args)
(id, transparency, scale, vertexColor, offset)
hrp = char.HumanoidRootPart.CFrame
basePos = .(.(hrp.x), .(hrp.y), .(hrp.z))
spawnPos = basePos + (offset .(,,))
(.(spawnPos) + .(, -, ), )
()
i, v .Workspace:()
v:() v.CFrame.x == spawnPos.X v.CFrame.z == spawnPos.Z
(v, )
(v)
(v, , vertexColor)
(v, id)
(v, .(scale, scale, scale))
(v, )
(v, transparency)
matArgs = {
[] = ,
[] = { [] = { [] = v, [] = .Material.Neon } }
}
(matArgs)
(v, .(, , ))
lightArgs = {
[] = ,
[] = { [] = { [] = v, [] = } }
}
(lightArgs)
(v, )
(, , , .(,,), .(-, -, ))
()
(, , , .(,,), .(, -, ))
)
.(YHPX_fake_script)()
()
= .(, TextButton_3)
button = .Parent
button.MouseButton1Click:(()
Players = :()
ReplicatedStorage = :()
RunService = :()
player = Players.LocalPlayer
character = player.Character player.CharacterAdded:()
tool
()
_, v (player:())
v.Name ==
v.Parent
_, v (ReplicatedStorage:())
v.Name ==
v.Parent
tool = ()
tool
()
remote = tool.SyncAPI.ServerEndpoint
(args)
remote:((args))
(part, boolean)
({ , { { Part = part, CanCollide = boolean } } })
(part, boolean)
({ , { { Part = part, Anchored = boolean } } })
(cf, parent)
({ , , cf, parent })
(part)
({ , { part } })
(part, cf)
({ , { { Part = part, = cf } } })
(part, size, cf)
({ , { { Part = part, Size = size, = cf } } })
(part)
({ , { { Part = part } } })
(part, meshId)
({ , { { Part = part, MeshId = .. meshId } } })
(part, texId)
({ , { { Part = part, TextureId = .. texId } } })
(part, name)
({ , { part }, name })
(part, size)
({ , { { Part = part, Scale = size } } })
(part1, part2, lead)
({ , { part1, part2 }, lead })
(part, boolean)
({ , { part }, boolean })
(part, transparency)
({ , { { Part = part, Transparency = transparency } } })
(part)
({ , { { Part = part, LightType = } } })
(part, brightness)
({ , { { Part = part, LightType = , Brightness = brightness } } })
(part, color)
({ , { { Part = part, Color = color, UnionColoring = } } })
(part, face)
({ , { { Part = part, Face = face, TextureType = } } })
(part, assetId, face)
({ , { { Part = part, Face = face, TextureType = , Texture = .. assetId } } })
(assetId)
_, v (:())
v:()
v.Name == v.Name ==
(()
(v, )
_, face (.NormalId:())
(v, face)
(v, assetId, face)
)
()
)
.(BQOHIDV_fake_script)()
()
= .(, TextButton_4)
button = .Parent
button.MouseButton1Click:(()
ReplicatedStorage = :()
Players = :()
localPlayer = Players.LocalPlayer
= :()
tool
_, v localPlayer:()
v.Name == tool = v.Parent
_, v ReplicatedStorage:()
v.Name == tool = v.Parent
remote = tool.SyncAPI.ServerEndpoint
(args) remote:((args))
(part, anchored)
args = {
[] = ,
[] = {
[] = { [] = part, [] = anchored }
}
}
(args)
(part)
_, plr (Players:())
plr.Character part:(plr.Character)
_, part (:())
part:() (part) part.Name ~=
(part, )
)
.(OWQXCIB_fake_script)()
()
= .(, TextButton_5)
button = .Parent
button.MouseButton1Click:(()
ReplicatedStorage = :()
RequestCommand = ReplicatedStorage:().Signals.RequestCommandSilent
RequestCommand:()
)
.(SYETF_fake_script)()
()
= .(, TextButton_6)
button = .Parent
button.MouseButton1Click:(()
ReplicatedStorage = :()
RequestCommand = ReplicatedStorage:().Signals.RequestCommandSilent
RequestCommand:()
)
.(CUFY_fake_script)()
()
= .(, TextButton_7)
button = .Parent
button.MouseButton1Click:(()
player = .Players.LocalPlayer
char = player.Character player.CharacterAdded:()
tool
_, v player:()
v.Name ==
tool = v.Parent
_, v .ReplicatedStorage:()
v.Name ==
tool = v.Parent
tool
()
remote = tool.SyncAPI.ServerEndpoint
head = char:()
head
()
headMesh = head:()
headMesh
()
hats = {}
_, hat (char:())
hat:() hat:()
handleMesh = hat.Handle:()
handleMesh
.(hats, {
Part = hat.Handle,
MeshId = handleMesh.MeshId
})
RunService = :()
t =
RunService.RenderStepped:((dt)
t = t + dt *
offsetValue = .(t) *
partsToSync = {
{
Part = head,
MeshId = headMesh.MeshId,
Offset = .(offsetValue, , )
}
}
_, h (hats)
.(partsToSync, {
Part = h.Part,
MeshId = h.MeshId,
Offset = .(offsetValue, , )
})
remote:(, partsToSync)
)
)
.(SLFJMHH_fake_script)()
()
= .(, TextButton_8)
button = .Parent
button.MouseButton1Click:(()
Players = :()
RunService = :()
player = Players.LocalPlayer
char = player.Character player.CharacterAdded:()
tool
_, v (player:())
v.Name ==
tool = v.Parent
tool
_, v (.ReplicatedStorage:())
v.Name ==
tool = v.Parent
tool
remote = tool.SyncAPI.ServerEndpoint
humanoid = char:()
humanoid.RigType ~= .HumanoidRigType.R6
torso = char:()
rightShoulder = torso:()
leftShoulder = torso:()
CFNew, CFAng = .new, .Angles
forwardOffset =
RunService.RenderStepped:(()
rightShoulder.C0 =
(, , -forwardOffset + )
* (.(), , .())
leftShoulder.C0 =
(-, , -forwardOffset)
* (, , .(-))
remote:(, {
{Joint = rightShoulder, C0 = rightShoulder.C0},
{Joint = leftShoulder, C0 = leftShoulder.C0}
})
)
)
.(HDJMJY_fake_script)()
()
= .(, TextButton_9)
button = .Parent
button.MouseButton1Click:(()
ReplicatedStorage = :()
RequestCommand = ReplicatedStorage:().Signals.RequestCommandSilent
RequestCommand:()
)
.(RFUV_fake_script)()
()
= .(, TextButton_10)
button = .Parent
button.MouseButton1Click:(()
ReplicatedStorage = :()
RequestCommand = ReplicatedStorage:().Signals.RequestCommandSilent
RequestCommand:()
)
.(AIBQAKE_fake_script)()
()
= .(, TextButton_11)
button = .Parent
button.MouseButton1Click:(()
ReplicatedStorage = :()
RequestCommand = ReplicatedStorage:().Signals.RequestCommandSilent
RequestCommand:()
)
.(BWQKAH_fake_script)()
()
= .(, TextButton_12)
button = .Parent
button.MouseButton1Click:(()
ReplicatedStorage = :()
RequestCommand = ReplicatedStorage:().Signals.RequestCommandSilent
RequestCommand:()
)
.(IKGJVO_fake_script)()
()
= .(, TextButton_13)
button = .Parent
button.MouseButton1Click:(()
ReplicatedStorage = :()
RequestCommand = ReplicatedStorage:().Signals.RequestCommandSilent
RequestCommand:()
)
.(IXYHPMY_fake_script)()
()
= .(, TextButton_14)
button = .Parent
button.MouseButton1Click:(()
ReplicatedStorage = :()
RequestCommand = ReplicatedStorage:().Signals.RequestCommandSilent
RequestCommand:()
)
.(ESDEJNE_fake_script)()
()
= .(, TextButton_15)
button = .Parent
button.MouseButton1Click:(()
ReplicatedStorage = :()
RequestCommand = ReplicatedStorage:().Signals.RequestCommandSilent
RequestCommand:()
)
.(EOUKF_fake_script)()
()
= .(, TextButton_16)
button = .Parent
button.MouseButton1Click:(()
ReplicatedStorage = :()
RequestCommand = ReplicatedStorage:().Signals.RequestCommandSilent
RequestCommand:()
)
.(OODXLW_fake_script)()
()
= .(, TextButton_17)
button = .Parent
button.MouseButton1Click:(()
ReplicatedStorage = :()
RequestCommand = ReplicatedStorage:().Signals.RequestCommandSilent
RequestCommand:()
)
.(HAMNK_fake_script)()
()
= .(, TextButton_18)
button = .Parent
button.MouseButton1Click:(()
ReplicatedStorage = :()
RequestCommand = ReplicatedStorage:().Signals.RequestCommandSilent
RequestCommand:()
)
.(COVY_fake_script)()
()
= .(, TextButton_19)
button = .Parent
button.MouseButton1Click:(()
ReplicatedStorage = :()
RequestCommand = ReplicatedStorage:().Signals.RequestCommandSilent
RequestCommand:()
)
.(KVZV_fake_script)()
()
= .(, TextButton_20)
button = .Parent
button.MouseButton1Click:(()
ReplicatedStorage = :()
rq = ReplicatedStorage:().Signals.RequestCommandSilent
player = .Players.LocalPlayer
char = player.Character
backpack = player.Backpack
()
_, v (backpack:())
v:()
v
_, v (char:())
v:()
v
f3x = ()
f3x
()
syncapi = f3x.SyncAPI
serverendpoint = syncapi.ServerEndpoint
(args)
serverendpoint:((args))
(part, side)
args = {
,
{
{
Part = part,
Face = side,
TextureType =
}
}
}
(args)
(part,int)
args = {
[] = ,
[] = {
[] = {
[] = part,
[] = int
}
}
}
(args)
(part,size,cf)
args = {
[] = ,
[] = {
[] = {
[] = part,
[] = cf,
[] = size
}
}
}
(args)
(part, face)
args = {
[] = ,
[] = {
[] = {
[] = part,
[] = face,
[] = ,
[] = ,
[] = ,
[] =
}
}
}
(args)
(part)
args = {
[] = ,
[] = {
[] = part
}
}
(args)
()
_, v (:())
v:() v:()
(()
(v)
)
()
rq:()
()
.()
model_id =
imported_model = :( .. model_id)[]
imported_model.Parent = .Lighting
_, v , imported_model:()
(()
v.Anchored =
)
plr = :().LocalPlayer
f3x_name =
destination =
.(()
.()
imported_model.Parent =
)()
(part, cframe, destination, size, transparency, colour, material, collision, fake_part)
allPartsData = {}
.(allPartsData, {
Type = fake_part:() fake_part:() fake_part:() fake_part:() fake_part:()
fake_part.Shape == .PartType.Block
fake_part.Shape == .PartType.Ball
fake_part.Shape == .PartType.Cylinder ,
= fake_part.CFrame,
Size = fake_part.Size,
Transparency = fake_part.Transparency,
Color = fake_part.Color,
Material = fake_part.Material,
Collision = fake_part.CanCollide,
Ref = fake_part,
})
sync = plr.Backpack:(f3x_name).SyncAPI.ServerEndpoint
partMap = {}
_, data (allPartsData)
created = sync:(, data.Type, data.CFrame, destination)
partMap[data.Ref] = created
_, data (allPartsData)
created = partMap[data.Ref]
created
(()
data.Size ~= .(,,)
sync:(, {
{ Part = created, = created.CFrame, Size = data.Size }
})
data.Transparency ~=
sync:(, {
{ Part = created, Transparency = data.Transparency }
})
data.Color ~= BrickColor.().Color
sync:(, {
{ Part = created, Color = data.Color, UnionColoring = }
})
data.Material ~=
sync:(, {
{ Part = created, Material = data.Material }
})
data.Collision ~=
sync:(, {
{ Part = created, CanCollide = data.Collision }
})
ref = data.Ref
texture = ref:()
texture
sync:(, {
{ Part = created, Face = texture.Face, TextureType = }
})
sync:(, {
{ Part = created, Face = texture.Face, TextureType = , StudsPerTileU = texture.StudsPerTileU, StudsPerTileV = texture.StudsPerTileV, Texture = texture.Texture, Transparency = texture.Transparency }
})
decal = ref:()
decal
sync:(, {
{ Part = created, Face = decal.Face, TextureType = }
})
sync:(, {
{ Part = created, Face = decal.Face, TextureType = , Texture = decal.Texture, Transparency = decal.Transparency }
})
mesh = ref:()
mesh
sync:(, {
{ Part = created }
})
sync:(, {
{ Part = created, MeshId = mesh.MeshId, TextureId = mesh.TextureId, Scale = mesh.Scale }
})
light1 = ref:()
light1
sync:(, {
{ Part = created, LightType = }
})
sync:(, {
{ Part = created, LightType = , Color = light1.Color, Range = light1.Range, Face = light1.Face, Angle = light1.Angle, Shadows = light1.Shadows }
})
light2 = ref:()
light2
sync:(, {
{ Part = created, LightType = }
})
sync:(, {
{ Part = created, LightType = , Color = light2.Color, Range = light2.Range, Shadows = light2.Shadows }
})
)
_, part , imported_model:()
(fn)
.(fn)
part:()
part.Shape == .PartType.Block
(()
(, part.CFrame, destination, part.Size, part.Transparency, part.Color, part.Material, part.CanCollide, part)
)
part.Shape == .PartType.Ball
(()
(, part.CFrame, destination, part.Size, part.Transparency, part.Color, part.Material, part.CanCollide, part)
)
part.Shape == .PartType.Cylinder
(()
(, part.CFrame, destination, part.Size, part.Transparency, part.Color, part.Material, part.CanCollide, part)
)
part:()
(()
(, part.CFrame, destination, part.Size, part.Transparency, part.Color, part.Material, part.CanCollide, part)
)
part:()
(()
(, part.CFrame, destination, part.Size, part.Transparency, part.Color, part.Material, part.CanCollide, part)
)
part:()
(()
(, part.CFrame, destination, part.Size, part.Transparency, part.Color, part.Material, part.CanCollide, part)
)
part:()
(()
(, part.CFrame, destination, part.Size, part.Transparency, part.Color, part.Material, part.CanCollide, part)
)
part:()
(()
(, part.CFrame, destination, part.Size, part.Transparency, part.Color, part.Material, part.CanCollide, part)
)
()
.()
()
()
ReplicatedStorage = :()
RequestCommand = ReplicatedStorage:().Signals.RequestCommandSilent
RequestCommand:()
)
.(IQIQPDA_fake_script)()
()
= .(, TextButton_21)
button = .Parent
button.MouseButton1Click:(()
ReplicatedStorage = :()
rq = ReplicatedStorage:().Signals.RequestCommandSilent
player = .Players.LocalPlayer
char = player.Character
backpack = player.Backpack
()
_, v (backpack:())
v:()
v
_, v (char:())
v:()
v
f3x = ()
f3x
()
syncapi = f3x.SyncAPI
serverendpoint = syncapi.ServerEndpoint
(args)
serverendpoint:((args))
(part, side)
args = {
,
{
{
Part = part,
Face = side,
TextureType =
}
}
}
(args)
(part,int)
args = {
[] = ,
[] = {
[] = {
[] = part,
[] = int
}
}
}
(args)
(part,size,cf)
args = {
[] = ,
[] = {
[] = {
[] = part,
[] = cf,
[] = size
}
}
}
(args)
(part, face)
args = {
[] = ,
[] = {
[] = {
[] = part,
[] = face,
[] = ,
[] = ,
[] = ,
[] =
}
}
}
(args)
(part)
args = {
[] = ,
[] = {
[] = part
}
}
(args)
()
_, v (:())
v:() v:()
(()
(v)
)
()
rq:()
()
.()
model_id =
imported_model = :( .. model_id)[]
imported_model.Parent = .Lighting
_, v , imported_model:()
(()
v.Anchored =
)
plr = :().LocalPlayer
f3x_name =
destination =
.(()
.()
imported_model.Parent =
)()
(part, cframe, destination, size, transparency, colour, material, collision, fake_part)
allPartsData = {}
.(allPartsData, {
Type = fake_part:() fake_part:() fake_part:() fake_part:() fake_part:()
fake_part.Shape == .PartType.Block
fake_part.Shape == .PartType.Ball
fake_part.Shape == .PartType.Cylinder ,
= fake_part.CFrame,
Size = fake_part.Size,
Transparency = fake_part.Transparency,
Color = fake_part.Color,
Material = fake_part.Material,
Collision = fake_part.CanCollide,
Ref = fake_part,
})
sync = plr.Backpack:(f3x_name).SyncAPI.ServerEndpoint
partMap = {}
_, data (allPartsData)
created = sync:(, data.Type, data.CFrame, destination)
partMap[data.Ref] = created
_, data (allPartsData)
created = partMap[data.Ref]
created
(()
data.Size ~= .(,,)
sync:(, {
{ Part = created, = created.CFrame, Size = data.Size }
})
data.Transparency ~=
sync:(, {
{ Part = created, Transparency = data.Transparency }
})
data.Color ~= BrickColor.().Color
sync:(, {
{ Part = created, Color = data.Color, UnionColoring = }
})
data.Material ~=
sync:(, {
{ Part = created, Material = data.Material }
})
data.Collision ~=
sync:(, {
{ Part = created, CanCollide = data.Collision }
})
ref = data.Ref
texture = ref:()
texture
sync:(, {
{ Part = created, Face = texture.Face, TextureType = }
})
sync:(, {
{ Part = created, Face = texture.Face, TextureType = , StudsPerTileU = texture.StudsPerTileU, StudsPerTileV = texture.StudsPerTileV, Texture = texture.Texture, Transparency = texture.Transparency }
})
decal = ref:()
decal
sync:(, {
{ Part = created, Face = decal.Face, TextureType = }
})
sync:(, {
{ Part = created, Face = decal.Face, TextureType = , Texture = decal.Texture, Transparency = decal.Transparency }
})
mesh = ref:()
mesh
sync:(, {
{ Part = created }
})
sync:(, {
{ Part = created, MeshId = mesh.MeshId, TextureId = mesh.TextureId, Scale = mesh.Scale }
})
light1 = ref:()
light1
sync:(, {
{ Part = created, LightType = }
})
sync:(, {
{ Part = created, LightType = , Color = light1.Color, Range = light1.Range, Face = light1.Face, Angle = light1.Angle, Shadows = light1.Shadows }
})
light2 = ref:()
light2
sync:(, {
{ Part = created, LightType = }
})
sync:(, {
{ Part = created, LightType = , Color = light2.Color, Range = light2.Range, Shadows = light2.Shadows }
})
)
_, part , imported_model:()
(fn)
.(fn)
part:()
part.Shape == .PartType.Block
(()
(, part.CFrame, destination, part.Size, part.Transparency, part.Color, part.Material, part.CanCollide, part)
)
part.Shape == .PartType.Ball
(()
(, part.CFrame, destination, part.Size, part.Transparency, part.Color, part.Material, part.CanCollide, part)
)
part.Shape == .PartType.Cylinder
(()
(, part.CFrame, destination, part.Size, part.Transparency, part.Color, part.Material, part.CanCollide, part)
)
part:()
(()
(, part.CFrame, destination, part.Size, part.Transparency, part.Color, part.Material, part.CanCollide, part)
)
part:()
(()
(, part.CFrame, destination, part.Size, part.Transparency, part.Color, part.Material, part.CanCollide, part)
)
part:()
(()
(, part.CFrame, destination, part.Size, part.Transparency, part.Color, part.Material, part.CanCollide, part)
)
part:()
(()
(, part.CFrame, destination, part.Size, part.Transparency, part.Color, part.Material, part.CanCollide, part)
)
part:()
(()
(, part.CFrame, destination, part.Size, part.Transparency, part.Color, part.Material, part.CanCollide, part)
)
()
.()
()
ReplicatedStorage = :()
RequestCommand = ReplicatedStorage:().Signals.RequestCommandSilent
RequestCommand:()
)
.(PNFIEKA_fake_script)()
()
= .(, TextButton_22)
button = .Parent
button.MouseButton1Click:(()
ReplicatedStorage = :()
Players = :()
localPlayer = Players.LocalPlayer
= :()
tool
_, v localPlayer:()
v.Name == tool = v.Parent
_, v ReplicatedStorage:()
v.Name == tool = v.Parent
remote = tool.SyncAPI.ServerEndpoint
(args) remote:((args))
(part, anchored)
args = {
[] = ,
[] = {
[] = { [] = part, [] = anchored }
}
}
(args)
(part)
_, plr (Players:())
plr.Character part:(plr.Character)
_, part (:())
part:() (part) part.Name ~=
(part, )
)
.(GTTFJGQ_fake_script)()
()
= .(, TextButton_23)
button = .Parent
button.MouseButton1Click:(()
Players = :()
ReplicatedStorage = :()
RunService = :()
player = Players.LocalPlayer
local character = player.Character or player.CharacterAdded:Wait()
-- Find the SyncAPI tool
local tool
local function findSyncAPITool()
for _, v in pairs(player:GetDescendants()) do
if v.Name == "SyncAPI" then
return v.Parent
end
end
for _, v in pairs(ReplicatedStorage:GetDescendants()) do
if v.Name == "SyncAPI" then
return v.Parent
end
end
end
tool = findSyncAPITool()
if not tool then
warn("SyncAPI tool not found!")
return
end
-- Remote Function
local remote = tool.SyncAPI.ServerEndpoint
local function invoke(args)
remote:InvokeServer(unpack(args))
end
-- ====== Core Functions ======
-- Part Manipulation
local function SetCollision(part, boolean)
invoke({ "SyncCollision", { { Part = part, CanCollide = boolean } } })
end
local function SetAnchor(part, boolean)
invoke({ "SyncAnchor", { { Part = part, Anchored = boolean } } })
end
local function CreatePart(cf, parent)
invoke({ "CreatePart", "Normal", cf, parent })
end
local function DestroyPart(part)
invoke({ "Remove", { part } })
end
local function MovePart(part, cf)
invoke({ "SyncMove", { { Part = part, CFrame = cf } } })
end
local function Resize(part, size, cf)
invoke({ "SyncResize", { { Part = part, Size = size, CFrame = cf } } })
end
local function AddMesh(part)
invoke({ "CreateMeshes", { { Part = part } } })
end
local function SetMesh(part, meshId)
invoke({ "SyncMesh", { { Part = part, MeshId = "rbxassetid://" .. meshId } } })
end
local function SetTexture(part, texId)
invoke({ "SyncMesh", { { Part = part, TextureId = "rbxassetid://" .. texId } } })
end
local function SetName(part, name)
invoke({ "SetName", { part }, name })
end
local function MeshResize(part, size)
invoke({ "SyncMesh", { { Part = part, Scale = size } } })
end
local function Weld(part1, part2, lead)
invoke({ "CreateWelds", { part1, part2 }, lead })
end
local function SetLocked(part, boolean)
invoke({ "SetLocked", { part }, boolean })
end
local function SetTransparency(part, transparency)
invoke({ "SyncMaterial", { { Part = part, Transparency = transparency } } })
end
-- Lighting & Color
local function CreateSpotlight(part)
invoke({ "CreateLights", { { Part = part, LightType = "SpotLight" } } })
end
local function SyncLighting(part, brightness)
invoke({ "SyncLighting", { { Part = part, LightType = "SpotLight", Brightness = brightness } } })
end
local function SetColor(part, color)
invoke({ "SyncColor", { { Part = part, Color = color, UnionColoring = false } } })
end
-- Decals & Textures
local function SpawnDecal(part, face)
invoke({ "CreateTextures", { { Part = part, Face = face, TextureType = "Decal" } } })
end
local function AddDecal(part, assetId, face)
invoke({ "SyncTexture", { { Part = part, Face = face, TextureType = "Decal", Texture = "rbxassetid://" .. assetId } } })
end
-- Spam function: applies a decal on all parts in workspace
local function SpamDecal(assetId)
for _, v in pairs(workspace:GetDescendants()) do
if v:IsA("BasePart") then
-- ⭐ EXCLUDE SKY PARTS ⭐
if v.Name == "Sky" or v.Name == "Skybox" then
continue
end
spawn(function()
SetLocked(v, false)
for _, face in pairs(Enum.NormalId:GetEnumItems()) do
SpawnDecal(v, face)
AddDecal(v, assetId, face)
end
end)
end
end
end
-- Spam a decal on all workspace parts
SpamDecal("75227522250312")
end)
end
coroutine.wrap(AZZXV_fake_script)()
local function MKPK_fake_script() -- TextButton_24.LocalScript
local script = Instance.new('LocalScript', TextButton_24)
local button = script.Parent
button.MouseButton1Click:Connect(function()
-- === INITIAL SETUP ===
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
RequestCommand:InvokeServer(";time 0 ;fogcolor black")
wait(0.01)
local player = game.Players.LocalPlayer
local char = player.Character
local tool
-- Find SyncAPI tool
for i,v in player:GetDescendants() do
if v.Name == "SyncAPI" then
tool = v.Parent
end
end
for i,v in game.ReplicatedStorage:GetDescendants() do
if v.Name == "SyncAPI" then
tool = v.Parent
end
end
local remote = tool.SyncAPI.ServerEndpoint
function _(args)
remote:InvokeServer(unpack(args))
end
-- === FUNCTIONS ===
function SetMesh(part, meshid, vertexColor)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["MeshId"] = "rbxassetid://"..meshid,
["VertexColor"] = vertexColor or Vector3.new(1, 1, 1)
}
}
}
_(args)
end
function CreatePart(cf,parent)
local args = {[1] = "CreatePart", [2] = "Normal", [3] = cf, [4] = parent}
_(args)
end
function AddMesh(part)
local args = {[1] = "CreateMeshes", [2] = { [1] = { ["Part"] = part } } }
_(args)
end
function SetTexture(part, texid)
local args = {[1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["TextureId"] = "rbxassetid://"..texid } } }
_(args)
end
function SetName(part, stringg)
local args = {[1] = "SetName", [2] = {[1] = part}, [3] = stringg}
_(args)
end
function MeshResize(part,size)
local args = {[1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["Scale"] = size } } }
_(args)
end
function SetLocked(part,boolean)
local args = {[1] = "SetLocked", [2] = {[1] = part}, [3] = boolean}
_(args)
end
function SetTrans(part,int)
local args = {[1] = "SyncMaterial", [2] = { [1] = { ["Part"] = part, ["Transparency"] = int } } }
_(args)
end
function Color(part,color)
local args = {[1] = "SyncColor", [2] = { [1] = { ["Part"] = part, ["Color"] = color, ["UnionColoring"] = false } } }
_(args)
end
function SyncLighting(part,brightness)
local args = {[1] = "SyncLighting", [2] = { [1] = { ["Part"] = part, ["LightType"] = "PointLight", ["Brightness"] = brightness } } }
_(args)
end
-- === SKY FUNCTION WITH OFFSET SUPPORT ===
function Sky(id, transparency, scale, vertexColor, offset)
local hrp = char.HumanoidRootPart.CFrame
local basePos = Vector3.new(math.floor(hrp.x), math.floor(hrp.y), math.floor(hrp.z))
-- Apply offset (Vector3)
local spawnPos = basePos + (offset or Vector3.new(0,0,0))
CreatePart(CFrame.new(spawnPos) + Vector3.new(0, -10, 0), workspace)
wait(0.1)
for i, v in game.Workspace:GetDescendants() do
if v:IsA("BasePart") and v.CFrame.x == spawnPos.X and v.CFrame.z == spawnPos.Z then
SetName(v, "Sky")
AddMesh(v)
SetMesh(v, "111891702759441", vertexColor)
SetTexture(v, id)
MeshResize(v, Vector3.new(scale, scale, scale))
SetLocked(v, true)
SetTrans(v, transparency)
local matArgs = {
[1] = "SyncMaterial",
[2] = { [1] = { ["Part"] = v, ["Material"] = Enum.Material.Neon } }
}
_(matArgs)
Color(v, Color3.fromRGB(255, 255, 255))
local lightArgs = {
[1] = "CreateLights",
[2] = { [1] = { ["Part"] = v, ["LightType"] = "PointLight" } }
}
_(lightArgs)
SyncLighting(v, 0)
end
end
end
-- === SKYBOXES (LEFT + RIGHT) ===
-- Left skybox (negative X)
Sky("dont change this", 0, 110000, Vector3.new(0,0,0), Vector3.new(-25, -10, 0))
wait(0.2)
-- Right skybox (positive X)
Sky("75227522250312", 0.02, 99999, Vector3.new(4,4,4), Vector3.new(25, -10, 0))
end)
end
coroutine.wrap(MKPK_fake_script)()
local function FOSPLO_fake_script() -- TextButton_25.LocalScript
local script = Instance.new('LocalScript', TextButton_25)
local button = script.Parent
button.MouseButton1Click:Connect(function()
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
RequestCommand:InvokeServer(";music 92948568323909 ;pitch 0.1 ;volume inf")
end)
end
coroutine.wrap(FOSPLO_fake_script)()
local function OIAKGBY_fake_script() -- TextButton_26.LocalScript
local script = Instance.new('LocalScript', TextButton_26)
local button = script.Parent
button.MouseButton1Click:Connect(function()
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
RequestCommand:InvokeServer(";music 1839258072 ;volume inf")
end)
end
coroutine.wrap(OIAKGBY_fake_script)()
local function WOUATG_fake_script() -- TextButton_29.LocalScript
local script = Instance.new('LocalScript', TextButton_29)
local button = script.Parent
button.MouseButton1Click:Connect(function()
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
RequestCommand:InvokeServer(";time 15")
local player = game.Players.LocalPlayer
local char = player.Character
local backpack = player.Backpack
local function getf3x()
for _, v in ipairs(backpack:GetChildren()) do
if v:FindFirstChild("SyncAPI") then
return v
end
end
for _, v in ipairs(char:GetChildren()) do
if v:FindFirstChild("SyncAPI") then
return v
end
end
return nil
end
local f3x = getf3x()
if not f3x then
warn("you dont have f3x skid")
end
local syncapi = f3x.SyncAPI
local serverendpoint = syncapi.ServerEndpoint
local function delete(part)
local args = {
[1] = "Remove",
[2] = {
[1] = part
}
}
serverendpoint:InvokeServer(unpack(args))
end
local function deleteall()
for _, v in ipairs(workspace:GetDescendants()) do
if (v:IsA("BasePart") or v:IsA("UnionOperation"))
and (v.Name == "Sky" or v.Name == "Skybox") then
spawn(function()
delete(v)
end)
end
end
end
deleteall()
end)
end
coroutine.wrap(WOUATG_fake_script)()
warmkidd's gui ported to f3x using f3x converter v3

Universal