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Copy the script and paste it into your executor.
LOAD_TIME = ()
queueonteleport = queue_on_teleport queueonteleport
setclipboard = toclipboard setrbxclipboard setclipboard
clonefunction = clonefunc clonefunction
=
hookfunc replacecclosure detourfunction replacefunc replacefunction replaceclosure detour_function
setthreadidentity = set_thread_identity setthreadcaps setthreadidentity
firetouchinterests = fire_touch_interests firetouchinterests
getnamecallmethod = get_namecall_method getnamecallmethod
setnamecallmethod = set_namecall_method setnamecallmethod
restorefunction = restorefunction restoreclosure restorefunc
a = .()
f = {}
f.(g)
InstanceList
b, c (InstanceList)
c == g
InstanceList[b] = ;
g
(s)
s
=
().Visit = (:())
().MarketplaceService = (:())
().HttpRbxApiService = (:())
().HttpService = (:())
CoreGui = (:())
ContentProvider = (:())
RunService = (:())
Stats = (:())
Players = (:())
NetworkClient = (:())
VirtualUser = (:())
ProximityPromptService = (:())
Lighting = (:())
AssetService = (:())
TeleportService = (:())
NetworkSettings = ().Network
UserGameSettings = ():()
().getgenv = ()
message = .()
message.Text =
message.Name =
message.Parent = CoreGui
.()
().stealth_call = ()
()._set = (setthreadidentity)
old
old = (, , (a, b)
.(()
()
.()
went, = (()
()()
)
(went, )
went
check = .()
check.Parent = Visit
)
(, , old)
(a, b)
)
(x)
x = x:()
x
.(()
(x, Players.LocalPlayer.Character:(), )
()
(x, Players.LocalPlayer.Character:(), )
)
x.CFrame = Players.LocalPlayer.Character:().CFrame
i, v (.RobloxReplicatedStorage:())
(()
v:()
)
.(()
discord = (:())()
win = discord:()
serv = win:(, )
main = serv:()
main:()
main:()
main:()
main:(, ()
(()
()
)
)
main:(, , (bool)
bool ==
kick;
kick = (, , (obj, ...)
args = {...}
method = ()
method ==
args[]
discord:(, , )
(obj, (args))
)
)
main:()
main:(, ()
discord:(, , )
)
main:(, ()
discord:(, , )
)
ugc = serv:()
ugc:()
ugc:()
ugc:(
)
ugc:()
ugc:(, , (bool)
bool
discord:(, , )
()._set = (setthreadidentity)
old
old = (, , (a, b)
.(()
()
.()
().promptpurchaserequestedv2 = MarketplaceService.PromptPurchaseRequestedV2:(
(...)
discord:(,
,
)
startTime = ()
t = {...}
assetId = t[]
idempotencyKey = t[]
purchaseAuthToken = t[]
info = MarketplaceService:(assetId)
productId = info.ProductId
price = info.PriceInRobux
collectibleItemId = info.CollectibleItemId
collectibleProductId = info.CollectibleProductId
()
( .. purchaseAuthToken)
( .. idempotencyKey)
( .. collectibleItemId)
( .. collectibleProductId)
( .. productId)
( .. price)
()
()
i, v (MarketplaceService:(.InfoType.Asset, productId, price,
(:():()), , collectibleItemId,
collectibleProductId, idempotencyKey, (purchaseAuthToken)))
(i, v)
endTime = ()
duration = endTime - startTime
( .. (duration) .. )
input = (:())()
input.(.KeyCode.F9)
)
)
(, , old)
(a, b)
)
().promptpurchaserequestedv2:()
discord:(, , )
)
ugc:(, , (bool)
bool
discord:(, , )
()._set = (setthreadidentity)
old
old = (, , (a, b)
.(()
()
.()
().promptpurchaserequestedv2 = MarketplaceService.PromptPurchaseRequestedV2:(
(...)
discord:(,
,
)
startTime = ()
t = {...}
assetId = t[]
info = MarketplaceService:(assetId)
(()
starttickxd = ()
data = .. (info.CollectibleItemId) ..
.. (info.CollectibleProductId) ..
.. (info.PriceInRobux) ..
..
(:():()) ..
.. (info.Creator.Id) .. ..
(info.Creator.CreatorType) ..
..
(.Players.LocalPlayer.UserId) ..
(data)
( .. (info.CollectibleItemId) .., data);
();
endTime = ()
duration = endTime - startTime
( .. (duration) .. )
)
)
)
(, , old)
(a, b)
)
().promptpurchaserequestedv2:()
discord:(, , )
)
ugc:(, ()
TeleportService:(, Players.LocalPlayer)
)
ugc:(, ()
TeleportService:(, Players.LocalPlayer)
)
ugc:()
ugc:()
ugc:()
ugc:(, , , (t)
tt = (t)
(tt) ==
info = MarketplaceService:(tt)
CollectibleProductId = info.CollectibleProductId
CollectibleItemId = info.CollectibleItemId
Price = info.PriceInRobux
()._set = (setthreadidentity)
old
old = (, , (a, b)
.(()
()
.()
MarketplaceService:(Players.LocalPlayer, tt)
)
(, , old)
(a, b)
)
.()
(()
Visit:():()
)
discord:(, , )
)
()._set = (setthreadidentity);
(url, data)
s, e = (()
old1;
old1 = (, , (a, b)
.(()
();
.();
:():(url, data);
);
(, , old1);
(a, b);
);
)
s e
(e)
ugc:()
ugc:(
)
snipeid =
ugc:(, , , (t)
snipeid = (t)
)
snpespeed =
ugc:(, , , (t)
snpespeed = (t)
)
buylimit =
amountbought =
ugc:(, , , (t)
buylimit = (t)
)
freecheck =
ugc:(, freecheck, (bool)
freecheck = bool
)
booleanbooby
info
xd =
breakLoopp =
ugc:(, , (bool)
amountbought =
booleanbooby = bool
breakLoopp =
booleanbooby ==
xd =
info = :():(snipeid)
output =
(info) ==
i, v (info)
(v) ~=
output = output .. (i) .. .. (v) ..
(v) ==
x, d (v)
output = output .. (x) .. .. (d) ..
discord:(, .. (output), )
booleanbooby == breakLoopp
info = :():(snipeid)
(()
xd = xd +
( .. (xd))
info.IsForSale ==
starttickxd = ()
data = .. (info.CollectibleItemId) ..
.. (info.CollectibleProductId) ..
.. (info.PriceInRobux) ..
..
(:():()) ..
.. (info.Creator.Id) .. ..
(info.Creator.CreatorType) ..
..
(.Players.LocalPlayer.UserId) ..
(data)
freecheck ==
info.PriceInRobux ==
( ..
(info.CollectibleItemId) .. , data);
amountbought = amountbought +
(
.. (info.CollectibleItemId) ..
, data);
amountbought = amountbought +
();
endtickxd = ()
durationxd = endtickxd- starttickxd
( .. (durationxd) .. )
.();
)
amountbought >= buylimit
breakLoopp =
.(snpespeed)
)
remotes = serv:()
remotes:(
)
remotes:(, , ,
(t)
tt = (t)
(tt) ==
().limitedidforfiringremotewithwyvern = tt
discord:(,
.. (tt) .. , )
discord:(, , )
)
remotes:(,
{, , , , ,
, , , ,
, }, (x)
().limitedidforfiringremotewithwyvern
discord:(,
,
)
id = ().limitedidforfiringremotewithwyvern
fire = (args)
count =
i, v (:())
v:() v:()
count = count +
.(()
v:(args)
)
v:()
count = count +
.(()
v:(args)
)
discord:(, .. count .. , )
_fire = (args, args2)
count =
i, v (:())
v:() v:()
count = count +
.(()
v:(args, args2)
)
(()
v:(args, args2)
)
v:()
count = count +
.(()
v:(args, args2)
)
discord:(, .. count .. , )
x ==
()
x ==
(.Players.LocalPlayer)
x ==
((.Players.LocalPlayer))
x ==
(id)
x ==
(id, .Players.LocalPlayer)
x ==
(.Players.LocalPlayer, id)
x ==
()
x ==
(id, )
x ==
()
x ==
( ..
(.Players.LocalPlayer) .. .. (id) .. )
x ==
( ..
(.Players.LocalPlayer) .. .. (id) .. )
)
remotes:()
remotes:(
)
remotes:(, , (bool)
bool
Methods = {, , , , , , ,
}
().Toggleblock =
OldNameCall =
OldNameCall = (, , ((...)
Self = ...
.(Methods, ())
Toggle Self
(...)
))
().Toggleblock =
)
remotes:()
remotes:(, ()
i, v (:())
v:()
( .. v:())
v:()
( .. v:())
v:()
( .. v:())
discord:(, , )
input = (:())()
input.(.KeyCode.F9)
)
games = serv:()
antikickonteleport =
games:(, , (bool)
bool
antikickonteleport =
antikickonteleport =
)
games:()
places = {}
placeids = {}
pp = AssetService:()
_, place pp:()
.(places, place.Name)
.(placeids, place.PlaceId)
pp.IsFinished
pp:()
games:(, places, (x)
index =
i, name (places)
name == x
index = i
index
placeId = placeids[index]
discord:(, .. x .. .. placeId, )
antikickonteleport
(()
(
)
)
TeleportService:(placeId, Players.LocalPlayer)
TeleportService:(placeId, Players.LocalPlayer)
discord:(, , )
)
games:()
games:()
games:(,
, , (t)
tt = (t)
(tt) ==
Players.LocalPlayer.GameplayPaused =
.()
Players.LocalPlayer.GameplayPaused =
.()
Players.LocalPlayer.GameplayPaused =
.(tt)
Players.LocalPlayer.GameplayPaused =
discord:(, , )
)
games:()
games:()
games:(, , ()
Lighting.Brightness =
Lighting.ClockTime =
Lighting.FogEnd =
Lighting.GlobalShadows =
Lighting.OutdoorAmbient = .(, , )
)
games:(, ()
gameapi =
_place = .PlaceId
_servers = gameapi .. _place ..
(cursor)
Raw = :(_servers .. ((cursor .. cursor) ))
HttpService:(Raw)
Server, Next;
Servers = (Next)
Server = Servers.data[]
Next = Servers.nextPageCursor
Server
discord:(, .. .PlaceId .. .. Server.id, )
antikickonteleport
(()
(
)
)
TeleportService:(_place, Server.id, .Players.LocalPlayer)
TeleportService:(_place, Server.id, .Players.LocalPlayer)
)
games:(, ()
:()
)
games:( .. .PlaceId)
games:( .. .GameId)
games:( .. .JobId)
players = serv:()
players:()
players:(, , , (t)
tt = (t)
(tt) ==
name = Players:(tt)
Players:(tt, name, name, .MembershipType.Premium, )
discord:(, .. name .. .. tt .. , )
discord:(, , )
)
players:(, ()
name = Players:((.CreatorId))
Players:(.CreatorId, name, name, .MembershipType.Premium, )
discord:(, .. name .. .. .CreatorId .. , )
)
players:()
players:(, , (bool)
bool
usernames = {}
.()
players = Players:()
localPlayer = Players.LocalPlayer
cusernames = {}
_, player (players)
player ~= localPlayer
.(cusernames, player.Name)
usernames[player.Name]
usernames[player.Name] =
username, _ (usernames)
.(cusernames, username)
usernames[username] =
models = .Workspace:()
_, model (models)
model:()
usernames[model.Name]
model:()
Visit:()
kill = .()
kill.Parent = Visit
.()
kill:()
)
players:(, , (bool)
bool
guis = {}
i, v (Players.LocalPlayer:():())
(v:() v:() v:()) v.Visible
v.Visible =
(guis, v)
.(guis, v)
bool
i, v (guis)
v.Visible =
guis = {}
)
players:(, , (bool)
bool
Players.LocalPlayer.Idled:(()
VirtualUser:()
VirtualUser:(.())
)
)
signal
players:()
players:(, ()
Players.LocalPlayer.Character:()
discord:(, , )
().pos = Players.LocalPlayer.Character.HumanoidRootPart.Position
discord:(, .. (().pos), )
().addeduis
players:(, ()
Players.LocalPlayer.Character:(().pos)
)
players:(, ()
signal = Players.LocalPlayer.CharacterAdded:(()
Players.LocalPlayer.Character:(().pos)
)
players:(, ()
signal:()
)
)
players:(, ()
().pos =
)
().addeduis =
)
network = serv:()
network:()
network:(, , , (t)
tt = (t)
(tt) ==
NetworkClient:(tt)
discord:(, .. (tt), )
discord:(, , )
)
network:()
network:()
drop = network:(, {, , , , },
(bool)
(bool)
bool ==
NetworkSettings.IncomingReplicationLag =
bool ==
NetworkSettings.IncomingReplicationLag =
bool ==
NetworkSettings.IncomingReplicationLag =
bool ==
NetworkSettings.IncomingReplicationLag =
bool ==
NetworkSettings.IncomingReplicationLag =
)
network:()
network:(, ()
discord:(, .(Players.LocalPlayer:() * ) .. , )
)
network:(, ()
Username, IP, Day, Month, Week, Phone, Email, Robux, AccountCode
().request = ( .request) .request
(fluxus fluxus.request)
s = (()
()._set = (setthreadidentity)
old
old = (, , (a, b)
.(()
()
.()
req = ({
Url = ,
Method =
})
req2 = HttpService:(HttpRbxApiService:(
))
()
req3 = HttpService:(HttpRbxApiService:(
))
()
req4 = HttpService:(HttpRbxApiService:(
))
()
req5 = HttpService:(HttpRbxApiService:(
))
()
req6 = HttpService:(HttpRbxApiService:(
))
()
IP = req.Body
Username = (Players.LocalPlayer)
Day = req2.birthDay
Month = req2.birthMonth
Year = req2.birthYear
Phone = req3.phone
Email = req4.emailAddress
Robux = req5.robux
AccountCode = req6.countryCode
finished = .()
finished.Parent = Visit
)
(, , old)
(a, b)
)
)
s
discord:(, , )
.()
Visit:()
(IP) ==
IP =
(Phone) ==
Phone =
(Email) ==
Email =
network:( .. Username)
network:( .. IP)
network:( .. Year .. .. Month .. .. Day .. )
network:( .. Email)
network:( .. Phone)
network:( .. Robux)
network:( .. AccountCode)
)
input = serv:()
input:(, , (bool)
bool
Player = Players.LocalPlayer
().firetools =
(()
() firetools
(()
Tool = Player.Backpack:()
Player.Character:()
Player.Character:():(Tool)
Player.Character:()
Player.Character:():()
)
)
bool
().firetools =
)
input:(, , (bool)
bool
i, v (:())
Players.LocalPlayer.Character:() v:()
v:()
Players.LocalPlayer.Character:():(v)
().connected
().connected:()
().connected = .ChildAdded:((child)
Players.LocalPlayer.Character:() child:()
child:()
Players.LocalPlayer.Character:():(child)
)
bool
().connected
().connected:()
)
input:(, , (bool)
bool
ProximityPromptService.MaxPromptsVisible = .huge
i, v (:())
v:()
v.MaxActivationDistance = .huge
bool
ProximityPromptService.MaxPromptsVisible =
i, v (:())
v:()
v.MaxActivationDistance =
)
input:(, , (bool)
promptsignal =
bool
promptsignal =
.()
promptsignal = ProximityPromptService.PromptButtonHoldBegan:((prompt)
(()
(prompt)
)
)
bool
promptsignal ~=
promptsignal:()
promptsignal =
)
input:(, ()
i, v (Players.LocalPlayer.Backpack:())
v:()
v.Parent = Players.LocalPlayer.Character
)
input:(, ()
i, v (Players.LocalPlayer.Character:())
v:()
v.Parent =
)
input:()
input:(, ()
i, v (:())
v:()
v.MaxActivationDistance = .huge
(()
(v)
)
)
input:(, ()
i, v (:())
v:()
(v)
)
input:(, ()
i, v (:())
v:()
(()
(v)
)
)
purchase = serv:()
x_x = HttpService:(:(
.. .GameId .. ))
dnames = {}
dproductIds = {}
(x_x.DeveloperProducts) ==
.(dnames, )
(()
currentPage =
response = :(
..
(.GameId) .. .. (currentPage))
decodedResponse = HttpService:(response)
developerProducts = decodedResponse.DeveloperProducts
( .. currentPage .. )
_, developerProduct (developerProducts)
.(dnames, developerProduct.Name)
.(dproductIds, developerProduct.ProductId)
currentPage = currentPage +
final = decodedResponse.FinalPage
final
)
purchase:()
purchase:()
index
purchase:(, dnames, (x)
index =
i, name (dnames)
name == x
index = i
)
().wyvernlooppurchases =
purchase:()
purchase:(, , (bool)
().wyvernlooppurchases = bool
().wyvernlooppurchases == .()
index
product = dproductIds[index]
(()
( ..product .. )
)
)
purchase:(, ()
index
product = dproductIds[index]
(()
(
..
product .. )
)
.()
Visit:()
discord:(, ,
)
discord:(,
.. (product),
)
Visit:():()
discord:(, , )
)
purchase:(, ()
()._set = (setthreadidentity)
starttickcc = ()
i, product (dproductIds)
.(()
(()
(
..
product .. )
)
)
.()
endtickcc = ()
durationxd = endtickcc - starttickcc
discord:(, .. (durationxd) .. , )
)
().wyvernlooppurchases2 =
purchase:(, , (bool)
().wyvernlooppurchases2 = bool
().wyvernlooppurchases2 == .()
i, product (dproductIds)
.(()
(()
( ..product .. )
)
)
.()
)
purchase:()
purchase:()
wyverngamepass = .HttpService:(:(
.. .GameId .. ))
gnames = {}
gproductIds = {}
i, v (wyverngamepass.data)
.(gnames, v.name)
.(gproductIds, v.id)
gamepass
purchase:(, gnames, (x)
i, name (gnames)
name == x
gamepass = gproductIds[i]
)
purchase:()
purchase:(, ()
gamepass
(()
( ..
(gamepass) .. )
)
.()
Visit:()
discord:(, ,
)
discord:(,
..
(gamepass), )
Visit:():()
discord:(, , )
)
purchase:()
purchase:()
purchase:()
returnvalprompt =
purchase:(, returnvalprompt, (bool)
returnvalprompt = bool
)
purchase:(, , , (t)
tt = (t)
(tt) ==
(()
( .. tt ..
..
tt .. .. (returnvalprompt) )
)
.()
Visit:()
discord:(, , )
discord:(,
.. (tt), )
Visit:():()
discord:(, , )
)
purchase:()
serv2 = win:(, )
explorer = serv2:()
explorer:()
main:( ..
.(, .(, (() - LOAD_TIME))))
(()
message:()
)
)Loads code from the internet. It downloads more code when it runs (loadstring + HttpGet), which can change after it was posted. From: raw.githubusercontent.com, www.roblox.com, pastebin.com, apis.roblox.com, games.roblox.com, api.ipify.org.
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