Run it
Copy the script and paste it into your executor.
TweenService = :()
gui = .(, .CoreGui)
gui.Name =
gui.ResetOnSpawn =
resim = .(, gui)
resim.Size = .(, , , )
resim.Position = .(, -, , -)
resim.AnchorPoint = .(, )
resim.Image =
resim.BackgroundTransparency =
.(()
resim.Rotation +=
.()
)
frame = .(, gui)
frame.Size = .(, , , )
frame.Position = .(, , , )
frame.BackgroundColor3 = .(, , )
frame.BorderSizePixel =
frame.Active =
frame.Draggable =
stroke = .(, frame)
stroke.Thickness =
stroke.Color = .(, , )
uicorner = .(, frame)
uicorner.CornerRadius = .(, )
.(()
h = , ,
color = .(h, , )
stroke.Color = color
.()
)
TweenService:(resim, TweenInfo.(, .EasingStyle.Quad, .EasingDirection.Out), {
Position = .(, , , -)
}):()
TweenService:(frame, TweenInfo.(, .EasingStyle.Quad, .EasingDirection.Out), {
Position = .(, -, , )
}):()
textbox = .(, frame)
textbox.Size = .(, , , )
textbox.Position = .(, , , )
textbox.BackgroundColor3 = .(, , )
textbox.TextColor3 = .(,,)
textbox.PlaceholderText =
textbox.Text =
textbox.ClearTextOnFocus =
textbox.TextXAlignment = .TextXAlignment.Left
textbox.TextYAlignment = .TextYAlignment.Top
textbox.Font = .Font.Code
textbox.TextWrapped =
textbox.TextScaled =
textbox.MultiLine =
corner = .(, textbox)
corner.CornerRadius = .(, )
run = .(, frame)
run.Size = .(, , , )
run.Position = .(, , , )
run.BackgroundColor3 = .(, , )
run.Text =
run.TextColor3 = .(, , )
run.Font = .Font.GothamBlack
run.TextScaled =
.(, run).CornerRadius = .(, )
clear = .(, frame)
clear.Size = .(, , , )
clear.Position = .(, , , )
clear.BackgroundColor3 = .(, , )
clear.Text =
clear.TextColor3 = .(, , )
clear.Font = .Font.GothamBlack
clear.TextScaled =
.(, clear).CornerRadius = .(, )
run.MouseButton1Click:(()
source = textbox.Text
func = (source)
func
(func)
)
clear.MouseButton1Click:(()
textbox.Text =
)
menuFrame = .(, frame)
menuFrame.Size = .(, , , )
menuFrame.Position = .(, -, , )
menuFrame.CanvasSize = .(, , , )
menuFrame.ScrollBarThickness =
menuFrame.BackgroundColor3 = .(, , )
menuFrame.BorderSizePixel =
menuFrame.AutomaticCanvasSize = .AutomaticSize.Y
menuFrame.ScrollingDirection = .ScrollingDirection.Y
.(, menuFrame).CornerRadius = .(, )
layout = .(, menuFrame)
layout.Padding = .(, )
(text, callback)
btn = .(, menuFrame)
btn.Size = .(, -, , )
btn.BackgroundColor3 = .(, , )
btn.TextColor3 = .(, , )
btn.Font = .Font.GothamBlack
btn.Text = text
btn.TextScaled =
btn.MouseButton1Click:(callback)
.(, btn).CornerRadius = .(, )
btn
(, ()
_, m (:())
m:()
m:(m:() * .(, .(), ))
cam = .CurrentCamera
oldPos = cam.CFrame
zoom = .(, )
zoom.Size = .(,,)
zoom.Position = .(,,)
zoom.Anchored =
zoom.BrickColor = BrickColor.()
decal = .(, zoom)
decal.Texture =
decal.Face = .NormalId.Top
.CurrentCamera.CameraType = .CameraType.Scriptable
.CurrentCamera.CFrame = .(, , )
.(, ()
spinningWorld = :()
_, obj (spinningWorld)
obj:()
.(()
obj:(obj:() * .(, , ))
.()
)
)
)
(, ()
_, r (())
(r) == (r).script
(()
()
)
)
(, ()
gokuGui = .(, gui)
gokuGui.Size = .(, , , )
gokuGui.Position = .(, -, , )
gokuGui.BackgroundColor3 = .(, , )
.(, gokuGui).CornerRadius = .(, )
list = .(, gokuGui)
list.Padding = .(, )
(text, callback)
btn = .(, gokuGui)
btn.Size = .(, -, , )
btn.Text = text
btn.BackgroundColor3 = .(, , )
btn.TextColor3 = .(, , )
btn.Font = .Font.GothamBold
btn.TextScaled =
.(, btn).CornerRadius = .(, )
btn.MouseButton1Click:(callback)
(, ()
chr = .Players.LocalPlayer.Character
chr
fx = .(, chr.HumanoidRootPart)
fx.Texture =
fx.Speed = NumberRange.()
fx.Rate =
fx.Lifetime = NumberRange.()
.(, ()
fx:()
)
i = ,
.CurrentCamera.CFrame = .CurrentCamera.CFrame * .(, , )
.()
)
(, ()
chr = .Players.LocalPlayer.Character
chr
target =
_, p (.Players:())
p ~= .Players.LocalPlayer p.Character
(p.Character.HumanoidRootPart.Position - chr.HumanoidRootPart.Position).Magnitude <
target = p.Character
target
pos = target.HumanoidRootPart.Position
i = ,
chr:(.(pos + .(.(i)*, , .(i)*)))
.()
.()
chr:(target.HumanoidRootPart.CFrame + .(,,))
blood = .(, )
blood.Size = .(,,)
blood.Position = target.HumanoidRootPart.Position
blood.BrickColor = BrickColor.()
blood.Anchored =
blood.Material = .Material.SmoothPlastic
:():(blood, )
(()
target.Humanoid.Health -=
)
)
)(, ()
_, d (:())
d:() d:() d:() d:()
(()
d.BrickColor = BrickColor.()
d:() d:() d:()
d.Text =
d.TextColor3 = .(.(), , )
)
_, m (:())
m:()
p = .(, m)
p.Anchored =
p.CanCollide =
p.Size = .(, , )
p.Position = m:().Position + .(, , )
p.Material = .Material.Neon
p.BrickColor = BrickColor.()
fire = .(, p)
fire.Heat =
fire.Size =
p.Name =
i = ,
b = .(, )
b.Size = .(,,)
b.Position = .(.(-,), + i * , .(-,))
b.BrickColor = BrickColor.()
b.Anchored =
b.CanCollide =
.()
)(, ()
tool = .(, .Players.LocalPlayer.Backpack)
tool.Name =
tool.RequiresHandle =
tool.Activated:(()
chr = .Players.LocalPlayer.Character
mouse = .Players.LocalPlayer:()
target = mouse.Target
target target.Parent:()
victim = target.Parent
chr:(victim.PrimaryPart.CFrame * .(, , -))
victim.HumanoidRootPart.Anchored =
kan = .(, victim.Head)
kan.Texture =
kan.Speed = NumberRange.()
kan.Lifetime = NumberRange.()
kan.Rate =
kan.Color = ColorSequence.(.(,,))
.(, ()
kan:()
)
el = .(, chr)
el.Size = .(, , )
el.Position = chr.HumanoidRootPart.Position
el.Anchored =
el.BrickColor = BrickColor.()
el.Material = .Material.SmoothPlastic
.()
heartTool = .(, .Players.LocalPlayer.Backpack)
heartTool.Name =
handle = .(, heartTool)
handle.Name =
handle.Size = .(,,)
handle.BrickColor = BrickColor.()
handle.Material = .Material.Neon
(()
victim.Humanoid.Health =
)
)
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Universal