Run it
Copy the script and paste it into your executor.
local mobsFolder = workspace:WaitForChild("Mobs")
local damageEvent = game:GetService("ReplicatedStorage"):WaitForChild("GameRemotes"):WaitForChild("DamageEvent")
while true do
local mobs = mobsFolder:GetChildren()
for i = 1, #mobs, 2 do
local mob = mobs[i]
if mob:FindFirstChild("Torso") and mob:FindFirstChild("Enemy") then
local args = {
[1] = mob:WaitForChild("Torso"),
[2] = mob:WaitForChild("Enemy")
}
damageEvent:FireServer(unpack(args))
end
end
wait(0.1)
end
title u blind orrr , move arounds island to spawn the mobs