Run it
Copy the script and paste it into your executor.
().keys = {,,}
().parts = {}
().partsdata = {}
().touchparts = {}
changed =
wcolors = {.(, , ),.(, , ),.(, , ),.(, , ),.(, , ),.(, , )}
mcolors = {.(, , ),.(, , ),.(, , ),.(, , ),.(, , ),.(, , )}
lp = .Players.LocalPlayer
mouse = lp:()
i,v (:())
v:() .Players:(v.Parent.Name) ==
.(parts,v)
.(partsdata,{v.Color,v.Transparency})
v.Name ==
.(touchparts,{v.Parent,})
v.Name ==
.(touchparts,{v.Parent,})
mouse.KeyDown:((key)
key == keys[] changed ==
i,v (parts)
v.Transparency =
v.ClassName ~= v.CanCollide ==
v.Color = wcolors[.(,)]
v: v.CanCollide ==
v.Color = .(, , )
v: v: v: v.CanCollide ==
v.Color = mcolors[.(,)]
v.CanCollide ==
v.Transparency =
i,v (touchparts)
v[] ==
v[].Color = .(,,)
v[].Transparency =
(v[]:())
v[].Color = .(,,)
v[].Transparency =
changed =
key == keys[] changed ==
i,v (partsdata)
parts[i].Color = v[]
parts[i].Transparency = v[]
changed =
key == keys[] changed ==
i,v (parts)
v: v.CanCollide ==
v.Size.X < v.Size.Z <
v.Color = .(, , )
(v.Size.X > v.Size.X <= ) (v.Size.Z > v.Size.Z <= )
v.Color = .(, , )
key ==
i,v (partsdata)
parts[i].Color = v[]
parts[i].Transparency = v[]
i,v (:())
v:() v.Parent ~= lp.Character
.(parts,v)
.(partsdata,{v.Color,v.Transparency})
changed =
)
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