Run it
Copy the script and paste it into your executor.
Rayfield = (:())()
Player = .Players.LocalPlayer
Window = Rayfield:({
Name = ,
Icon = ,
LoadingTitle = ,
LoadingSubtitle = ,
Theme = ,
DisableRayfieldPrompts = ,
DisableBuildWarnings = ,
ConfigurationSaving = {
Enabled = ,
FolderName = ,
FileName =
},
Discord = {
Enabled = ,
Invite = ,
RememberJoins =
},
KeySystem = ,
KeySettings = {
Title = ,
Subtitle = ,
Note = ,
FileName = ,
SaveKey = ,
GrabKeyFromSite = ,
Key = {}
}
})
Tab = Window:(, )
Rayfield:({
Title = ,
Content = ..Player.Name..,
Duration = ,
Image = ,
})
Button = Tab:({
Name = ,
Callback = ()
character = .Players.LocalPlayer.Character
targetPosition = .(, , -)
character:(.(targetPosition))
,
})
Button = Tab:({
Name = ,
Callback = ()
character = .Players.LocalPlayer.Character
targetPosition = .(, , )
character:(.(targetPosition))
,
})
Button = Tab:({
Name = ,
Callback = ()
character = .Players.LocalPlayer.Character
targetPosition = .(, , -)
character:(.(targetPosition))
,
})
Button = Tab:({
Name = ,
Callback = ()
character = .Players.LocalPlayer.Character
targetPosition = .(, , -)
character:(.(targetPosition))
,
})
Button = Tab:({
Name = ,
Callback = ()
character = .Players.LocalPlayer.Character
targetPosition = .(, , -)
character:(.(targetPosition))
,
})
Button = Tab:({
Name = ,
Callback = ()
character = .Players.LocalPlayer.Character
targetPosition = .(, , -)
character:(.(targetPosition))
,
})
Button = Tab:({
Name = ,
Callback = ()
character = .Players.LocalPlayer.Character
targetPosition = .(, , )
character:(.(targetPosition))
,
})
Button = Tab:({
Name = ,
Callback = ()
RunService = :()
LocalPlayer = :().LocalPlayer
Character = LocalPlayer.Character LocalPlayer.CharacterAdded:()
HumanoidRootPart = Character:()
mouse = LocalPlayer:()
originalPosition = HumanoidRootPart.Position
FLING_DURATION =
VERTICAL_SPEED =
VERTICAL_DISTANCE =
VELOCITY_THRESHOLD =
MAX_VELOCITY =
TARGET_VELOCITY =
mouse.Button1Down:(()
targetPosition = mouse.Hit.p
originalPos = HumanoidRootPart.Position
HumanoidRootPart.CFrame = .(targetPosition)
bodyVelocity = .()
bodyVelocity.MaxForce = .(, , )
bodyVelocity.Velocity = .(, , )
bodyVelocity.Parent = HumanoidRootPart
waitStart = ()
flingEndTime = waitStart + FLING_DURATION
() - waitStart < FLING_DURATION
verticalOffset = .(() * VERTICAL_SPEED) * VERTICAL_DISTANCE
HumanoidRootPart.CFrame = .(targetPosition + .(, verticalOffset, ))
currentVelocity = bodyVelocity.Velocity.Magnitude
currentVelocity < TARGET_VELOCITY
direction = (HumanoidRootPart.Position - targetPosition).Unit
bodyVelocity.Velocity = direction * TARGET_VELOCITY
bodyVelocity.Velocity.Magnitude > MAX_VELOCITY
bodyVelocity.Velocity = bodyVelocity.Velocity.Unit * MAX_VELOCITY
RunService.Heartbeat:()
bodyVelocity:()
HumanoidRootPart.CFrame = .(originalPos)
)
,
})
Button = Tab:({
Name = ,
Callback = ()
groupId =
.Players.PlayerAdded:((player)
rankName = player:(groupId)
skill = player:() player.leaderstats:() player.leaderstats.Skill.Value
coins = player:() player.leaderstats:() player.leaderstats.Coins.Value
:():(, {
Title = ,
Text = player.Name .. .. rankName .. .. skill .. .. coins,
Duration =
})
)
,
})
Button = Tab:({
Name = ,
Callback = ()
_, billboard (.Nametags:())
billboard:()
usernameLabel = billboard:()
rankLabel = billboard:()
messageLabel = billboard:()
usernameLabel usernameLabel:()
usernameLabel.Text =
rankLabel rankLabel:()
rankLabel.Text =
messageLabel messageLabel:()
messageLabel.Text =
()
,
})
Cartab = Window:(, )
Button = Cartab:({
Name = ,
Callback = ()
:()
.Loaded:()
.PlaceId ==
Players = :()
Workspace = :()
Player = Players.LocalPlayer
()
_, vehicle Workspace.SpawnedCars:()
.(vehicle.Name, Player.Name)
vehicle:():():()
vehicle
carSpawnButton = Player.PlayerGui:()
:()
:()
:()
:()
carSpawnButton.Parent = Player.PlayerGui.MainUI.SideMenu.List
carSpawnButton.Name =
carSpawnButton.ImageButton.Image =
carSpawnButton.ImageButton.ImageRectOffset = .(, )
carSpawnButton.ImageButton.ImageRectSize = .(, )
sideMenuScript = Player.PlayerGui.MainUI:():()
sideMenuEnv = (sideMenuScript)
carSpawnButton.ImageButton.MouseLeave:(()
sideMenuEnv.(carSpawnButton.ImageButton)
)
(carSpawnButton.MouseLeave)
carSpawnButton.ImageButton.MouseEnter:(()
sideMenuEnv.(carSpawnButton.ImageButton)
)
carSpawnButton.ImageButton.Activated:(()
Player.PlayerGui.CarSelection.MainFrame.Position == .(, , , )
Character = Player.Character Player.CharacterAdded:()
incar =
().()
().():():():()
incar =
Character:().Sit =
().()
().() incar
().(().())
LastCFrame = Character.PrimaryPart.CFrame
Original = ().()
.()
LastCFrame = Character.PrimaryPart.CFrame
().() ~= Original ().() ~=
Vehicle = ().()
Vehicle:():():(Character:())
.(Player:() * + )
Vehicle:(LastCFrame)
)
,
})
Button = Cartab:({
Name = ,
Callback = ()
player = .Players.LocalPlayer
targetPosition = .(, , )
suv = .Workspace:():(player.Name..)
suv suv.PrimaryPart
runService = :()
connection
connection = runService.Heartbeat:((dt)
currentPos = suv.PrimaryPart.Position
direction = (targetPosition - currentPos)
distance = direction.Magnitude
distance <
suv.PrimaryPart.AssemblyLinearVelocity = .zero
connection:()
suv.PrimaryPart.AssemblyLinearVelocity = direction.Unit *
)
,
})
Button = Cartab:({
Name = ,
Callback = ()
player = .Players.LocalPlayer
targetPosition = .(, , )
suv = .Workspace:():(player.Name..)
suv suv.PrimaryPart
runService = :()
connection
connection = runService.Heartbeat:(()
currentPos = suv.PrimaryPart.Position
direction = (targetPosition - currentPos)
distance = direction.Magnitude
distance <
suv.PrimaryPart.AssemblyLinearVelocity = .zero
connection:()
suv.PrimaryPart.AssemblyLinearVelocity = direction.Unit *
)
,
})
Button = Cartab:({
Name = ,
Callback = ()
(:())()
Vehicle = ().()
Vehicle:(, )
,
})
Button = Cartab:({
Name = ,
Callback = ()
(:())()
Vehicle = ().()
Vehicle:(, )
,
})
Button = Cartab:({
Name = ,
Callback = ()
(:())()
Vehicle = ().()
Vehicle:(, )
,
})
Button = Cartab:({
Name = ,
Callback = ()
car = .Workspace.SpawnedCars:(.Players.LocalPlayer.Name .. )
car
_, part (car:())
part:()
decal = .()
decal.Texture =
decal.Parent = part
,
})
Button = Cartab:({
Name = ,
Callback = ()
player = .Players.LocalPlayer
carName = player.Name ..
car = .Workspace.SpawnedCars:(carName)
car
car:()
,
})
UTTab = Window:(, )
Button = UTTab:({
Name = ,
Callback = ()
:():(, {
Title = ,
Text = ,
Duration =
})
Rayfield:()
,
})
Section = UTTab:()
Section = UTTab:()
Section = UTTab:()
Section = UTTab:()
Section = UTTab:()
(:())()Loads code from the internet. It downloads more code when it runs (loadstring + HttpGet), which can change after it was posted. From: sirius.menu, docs.sirius.menu, raw.githubusercontent.com.
fixed fling fixed block exit 1 & 2
馃殫 Washiez Car Wash