Run it
Copy the script and paste it into your executor.
() :();
library = (:())();
= :();
replicatedStorage = :();
tweenService = :();
players = :();
client = players.LocalPlayer;
stats = replicatedStorage.Stats[client.Name];
dataManager = (replicatedStorage.Modules.DataManager);
jobManager = (client.PlayerGui.MainGUI.Scripts.JobManager);
(data)
oldI = (dataManager.FireServer).i;
(dataManager.FireServer).i = () ;
dataManager:(data);
(dataManager.FireServer).i = oldI;
;
(customer)
( customer (customer customer:())) ;
(stats.Job.Value == )
style = customer.Order:().Value;
colour = customer.Order:().Value;
{style, colour};
(stats.Job.Value == )
burger = customer.Order:().Value;
fries = customer.Order:().Value;
cola = customer.Order:().Value;
{burger, fries, cola};
;
;
bloxburg = library:();
bloxburg:({
text = ;
flag = ;
callback = (enabled)
( enabled) ;
(stats.Job.Value ~= )
jobManager:();
;
() stats.Job.Value == ;
tweenService:(client.Character.HumanoidRootPart, TweenInfo.(, .EasingStyle.Sine, .EasingDirection.Out), { = .(, , , -, -, -, -, , , , , -)}):();
library.flags.hairdresser
workstations = .Environment.Locations.StylezHairStudio.HairdresserWorkstations;
i, v , workstations:()
(v.Occupied.Value)
({
Type = ;
Workstation = v;
Order = (v.Occupied.Value);
});
;
;
();
;
;
});
bloxburg:({
text = ;
flag = ;
callback = (enabled)
( enabled) ;
(stats.Job.Value ~= )
jobManager:();
;
() stats.Job.Value == ;
tweenService:(client.Character.HumanoidRootPart, TweenInfo.(, .EasingStyle.Sine, .EasingDirection.Out), { = .(, , , , -, -, , , -, , -, )}):();
library.flags.cashier
workstations = .Environment.Locations.BloxyBurgers.CashierWorkstations;
i, v , workstations:()
(v.Occupied.Value)
({
Type = ;
Workstation = v;
Order = (v.Occupied.Value);
});
;
;
();
;
;
});
library:();Loads code from the internet. It downloads more code when it runs (loadstring + HttpGet), which can change after it was posted. From: sperg.club, raw.githubusercontent.com.
This is not mine okay