Run it
Copy the script and paste it into your executor.
-- made by qpge on dsc
local p=game:GetService("Players").LocalPlayer
local ts=game:GetService("TweenService")
local uis=game:GetService("UserInputService")
local pos=Vector3.new(-140,360,-)
()
(p.Character p.CharacterAdded:()):()
g=.(,p.PlayerGui)
g.ResetOnSpawn=
g.Name=
f=.(,g)
f.Size=.(,)
f.Position=.(,-,,-)
f.BackgroundColor3=.(,,)
f.BorderSizePixel=
.(,f).CornerRadius=.(,)
t=.(,f)
t.Size=.(,-,,)
t.BackgroundTransparency=
t.Text=
t.Font=.Font.GothamBold
t.TextSize=
t.TextColor3=.(,,)
x=.(,f)
x.Size=.(,)
x.Position=.(,-,,)
x.Text=
x.Font=.Font.GothamBold
x.TextSize=
x.BackgroundColor3=.(,,)
x.TextColor3=.(,,)
.(,x)
(txt,y)
b=.(,f)
b.Size=.(,,,)
b.Position=.(,,,y)
b.BackgroundColor3=.(,,)
b.TextColor3=.(,,)
b.Font=.Font.Gotham
b.TextSize=
b.Text=txt
.(,b)
b
risky=(,)
safe=(,)
x.MouseButton1Click:(() g:() )
d,s,i
f.InputBegan:((v)
v.UserInputType==.UserInputType.MouseButton1
d=
i=v.Position
s=f.Position
v.Changed:(()
v.UserInputState==.UserInputState.End
d=
)
)
uis.InputChanged:((v)
d v.UserInputType==.UserInputType.MouseMovement
o=v.Position-i
ts:(f,TweenInfo.(,.EasingStyle.Quad),{
Position=.(s.X.Scale,s.X.Offset+o.X,s.Y.Scale,s.Y.Offset+o.Y)
}):()
)
risky.MouseButton1Click:(()
().CFrame=.(pos)
)
safe.MouseButton1Click:(()
r=()
ts:(r,TweenInfo.((r.Position-pos).Magnitude/,.EasingStyle.Linear),{
=.(pos)
}):()
)Stay safe
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